This commit is contained in:
amerhifi 2019-09-10 20:38:25 -07:00
commit a6d03bb140
45 changed files with 662 additions and 102 deletions

View file

@ -17,7 +17,6 @@
#include <QJsonDocument>
#include <EntityTree.h>
#include <SimpleEntitySimulation.h>
#include <ResourceCache.h>
#include <ScriptCache.h>
#include <EntityEditFilters.h>
@ -36,7 +35,7 @@ const char* LOCAL_MODELS_PERSIST_FILE = "resources/models.svo";
EntityServer::EntityServer(ReceivedMessage& message) :
OctreeServer(message),
_entitySimulation(NULL),
_entitySimulation(nullptr),
_dynamicDomainVerificationTimer(this)
{
DependencyManager::set<ResourceManager>();

View file

@ -16,9 +16,11 @@
#include <memory>
#include "EntityItem.h"
#include <EntityItem.h>
#include <EntityTree.h>
#include <SimpleEntitySimulation.h>
#include "EntityServerConsts.h"
#include "EntityTree.h"
/// Handles assignments of type EntityServer - sending entities to various clients.
@ -27,9 +29,6 @@ struct ViewerSendingStats {
quint64 lastEdited;
};
class SimpleEntitySimulation;
using SimpleEntitySimulationPointer = std::shared_ptr<SimpleEntitySimulation>;
class EntityServer : public OctreeServer, public NewlyCreatedEntityHook {
Q_OBJECT
public:

View file

@ -301,10 +301,17 @@ void EntityScriptServer::run() {
entityScriptingInterface->setEntityTree(_entityViewer.getTree());
DependencyManager::set<AssignmentParentFinder>(_entityViewer.getTree());
auto treePtr = _entityViewer.getTree();
DependencyManager::set<AssignmentParentFinder>(treePtr);
if (!_entitySimulation) {
SimpleEntitySimulationPointer simpleSimulation { new SimpleEntitySimulation() };
simpleSimulation->setEntityTree(treePtr);
treePtr->setSimulation(simpleSimulation);
_entitySimulation = simpleSimulation;
}
auto tree = _entityViewer.getTree().get();
auto tree = treePtr.get();
connect(tree, &EntityTree::deletingEntity, this, &EntityScriptServer::deletingEntity, Qt::QueuedConnection);
connect(tree, &EntityTree::addingEntity, this, &EntityScriptServer::addingEntity, Qt::QueuedConnection);
connect(tree, &EntityTree::entityServerScriptChanging, this, &EntityScriptServer::entityServerScriptChanging, Qt::QueuedConnection);
@ -451,6 +458,7 @@ void EntityScriptServer::resetEntitiesScriptEngine() {
connect(newEngine.data(), &ScriptEngine::update, this, [this] {
_entityViewer.queryOctree();
_entityViewer.getTree()->preUpdate();
_entityViewer.getTree()->update();
});

View file

@ -21,6 +21,7 @@
#include <EntityEditPacketSender.h>
#include <plugins/CodecPlugin.h>
#include <ScriptEngine.h>
#include <SimpleEntitySimulation.h>
#include <ThreadedAssignment.h>
#include "../entities/EntityTreeHeadlessViewer.h"
@ -75,6 +76,7 @@ private:
static int _entitiesScriptEngineCount;
ScriptEnginePointer _entitiesScriptEngine;
SimpleEntitySimulationPointer _entitySimulation;
EntityEditPacketSender _entityEditSender;
EntityTreeHeadlessViewer _entityViewer;

View file

@ -38,7 +38,7 @@ macro(SET_PACKAGING_PARAMETERS)
set(BUILD_ORGANIZATION "High Fidelity")
set(HIGH_FIDELITY_PROTOCOL "hifi")
set(HIGH_FIDELITY_APP_PROTOCOL "hifiapp")
set(INTERFACE_BUNDLE_NAME "Interface")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface")
# add definition for this release type
@ -61,7 +61,7 @@ macro(SET_PACKAGING_PARAMETERS)
set(PR_BUILD 1)
set(BUILD_VERSION "PR${RELEASE_NUMBER}")
set(BUILD_ORGANIZATION "High Fidelity - PR${RELEASE_NUMBER}")
set(INTERFACE_BUNDLE_NAME "Interface")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
# add definition for this release type
@ -70,7 +70,7 @@ macro(SET_PACKAGING_PARAMETERS)
set(DEV_BUILD 1)
set(BUILD_VERSION "dev")
set(BUILD_ORGANIZATION "High Fidelity - ${BUILD_VERSION}")
set(INTERFACE_BUNDLE_NAME "Interface")
set(INTERFACE_BUNDLE_NAME "interface")
set(INTERFACE_ICON_PREFIX "interface-beta")
# add definition for this release type

View file

@ -0,0 +1,20 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.application-groups</key>
<array>
<string>high-fidelity.hifi</string>
</array>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
<key>com.apple.security.network.server</key>
<true/>
</dict>
</plist>

View file

@ -512,13 +512,13 @@ void OtherAvatar::handleChangedAvatarEntityData() {
entity->setParentID(NULL_ID);
entity->setParentID(oldParentID);
if (entity->stillHasMyGrabAction()) {
if (entity->stillHasMyGrab()) {
// For this case: we want to ignore transform+velocities coming from authoritative OtherAvatar
// because the MyAvatar is grabbing and we expect the local grab state
// to have enough information to prevent simulation drift.
//
// Clever readers might realize this could cause problems. For example,
// if an ignored OtherAvagtar were to simultanously grab the object then there would be
// if an ignored OtherAvatar were to simultanously grab the object then there would be
// a noticeable discrepancy between participants in the distributed physics simulation,
// however the difference would be stable and would not drift.
properties.clearTransformOrVelocityChanges();

View file

@ -14,6 +14,7 @@
#include <QtCore/QProcess>
#include <QDebug>
#include <QDir>
#include <QFileInfo>
#include <QLocalSocket>
#include <QLocalServer>
#include <QSharedMemory>
@ -117,21 +118,27 @@ int main(int argc, const char* argv[]) {
}
QString applicationPath;
// A temporary application instance is needed to get the location of the running executable
// Tests using high_resolution_clock show that this takes about 30-50 microseconds (on my machine, YMMV)
// If we wanted to avoid the QCoreApplication, we would need to write our own
// cross-platform implementation.
{
// A temporary application instance is needed to get the location of the running executable
// Tests using high_resolution_clock show that this takes about 30-50 microseconds (on my machine, YMMV)
// If we wanted to avoid the QCoreApplication, we would need to write our own
// cross-platform implementation.
QCoreApplication tempApp(argc, const_cast<char**>(argv));
#ifdef Q_OS_OSX
if (QFileInfo::exists(QCoreApplication::applicationDirPath() + "/../../../config.json")) {
applicationPath = QCoreApplication::applicationDirPath() + "/../../../";
} else {
applicationPath = QCoreApplication::applicationDirPath();
}
#else
applicationPath = QCoreApplication::applicationDirPath();
#endif
}
static const QString APPLICATION_CONFIG_FILENAME = "config.json";
QDir applicationDir(applicationPath);
QString configFileName = applicationDir.filePath(APPLICATION_CONFIG_FILENAME);
QFile configFile(configFileName);
QString launcherPath;
if (configFile.exists()) {
if (!configFile.open(QIODevice::ReadOnly)) {
qWarning() << "Found application config, but could not open it";

View file

@ -118,7 +118,7 @@ void AnimStats::updateStats(bool force) {
auto prevIter = _prevDebugAlphaMap.find(key);
if (prevIter != _prevDebugAlphaMap.end()) {
float prevAlpha = std::get<0>(iter.second);
float prevAlpha = std::get<0>(prevIter->second);
if (prevAlpha != alpha) {
// change detected: reset timer
_animAlphaValueChangedTimers[key] = now;

View file

@ -126,7 +126,10 @@ add_custom_command(TARGET ${PROJECT_NAME} PRE_BUILD
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND updater
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/updater" "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${APP_NAME}.app/Contents/Resources/")
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/updater" "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${APP_NAME}.app/Contents/MacOS/"
# Older versions of Launcher put updater in `/Contents/Resources/updater`.
COMMAND ${CMAKE_COMMAND} -E chdir "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${APP_NAME}.app/Contents/Resources" ln -sf ../MacOS/updater updater
)
install(
TARGETS HQLauncher

View file

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.application-groups</key>
<array>
<string>high-fidelity.hifi</string>
</array>
</dict>
</plist>

View file

@ -50,6 +50,8 @@
repeats: YES];
NSError *error = nil;
NSFileManager *fileManager = [NSFileManager defaultManager];
Launcher* sharedLauncher = [Launcher sharedLauncher];
NSString* appPath = [sharedLauncher getAppPath];
NSString *destinationFileName = downloadTask.originalRequest.URL.lastPathComponent;
NSString* finalFilePath = [[[Launcher sharedLauncher] getAppPath] stringByAppendingPathComponent:destinationFileName];
NSURL *destinationURL = [NSURL URLWithString: [finalFilePath stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]] relativeToURL: [NSURL URLWithString:@"file://"]];
@ -59,7 +61,12 @@
}
[fileManager moveItemAtURL:location toURL:destinationURL error:&error];
Launcher* sharedLauncher = [Launcher sharedLauncher];
NSURL *oldInterfaceURL = [NSURL URLWithString: [[appPath stringByAppendingString:@"interface.app"] stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]] relativeToURL: [NSURL URLWithString:@"file://"]];
if([fileManager fileExistsAtPath:[oldInterfaceURL path]])
{
[fileManager removeItemAtURL:oldInterfaceURL error:nil];
}
if (error) {
NSLog(@"Download Interface: failed to move file to destination -> error: %@", error);
@ -68,7 +75,6 @@
return;
}
[sharedLauncher setDownloadFilename:destinationFileName];
NSString* appPath = [sharedLauncher getAppPath];
NSString* downloadFileName = [sharedLauncher getDownloadFilename];
NSLog(@"extract interface zip");

View file

@ -3,6 +3,8 @@
@interface DownloadLauncher : NSObject<NSURLSessionDataDelegate, NSURLSessionDelegate, NSURLSessionTaskDelegate, NSURLDownloadDelegate> {
}
@property (readonly) bool didBecomeDownloadTask;
- (void) downloadLauncher:(NSString*) launcherUrl;
@end

View file

@ -8,6 +8,13 @@ static const NSString *kIOError = @"IOError";
@implementation DownloadLauncher
-(id)init {
if ((self = [super init]) != nil) {
_didBecomeDownloadTask = false;
}
return self;
}
- (void) downloadLauncher:(NSString*)launcherUrl {
NSMutableURLRequest* request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:launcherUrl]
cachePolicy:NSURLRequestUseProtocolCachePolicy
@ -16,8 +23,8 @@ static const NSString *kIOError = @"IOError";
NSURLSessionConfiguration *defaultConfigObject = [NSURLSessionConfiguration defaultSessionConfiguration];
NSURLSession *defaultSession = [NSURLSession sessionWithConfiguration: defaultConfigObject delegate: self delegateQueue: [NSOperationQueue mainQueue]];
NSURLSessionDownloadTask *downloadTask = [defaultSession downloadTaskWithRequest:request];
[downloadTask resume];
NSURLSessionDataTask *task = [defaultSession dataTaskWithRequest:request];
[task resume];
}
-(void)URLSession:(NSURLSession *)session downloadTask:(NSURLSessionDownloadTask *)downloadTask didWriteData:(int64_t)bytesWritten totalBytesWritten:(int64_t)totalBytesWritten totalBytesExpectedToWrite:(int64_t)totalBytesExpectedToWrite {
@ -45,6 +52,25 @@ static const NSString *kIOError = @"IOError";
}
}
-(void)URLSession:(NSURLSession *)session dataTask:(NSURLSessionDataTask *)dataTask
didReceiveResponse:(NSURLResponse *)response
completionHandler:(void (^)(NSURLSessionResponseDisposition))completionHandler
{
NSHTTPURLResponse *httpResponse = (NSHTTPURLResponse *)response;
NSURLSessionResponseDisposition disposition = NSURLSessionResponseBecomeDownload;
if (httpResponse.statusCode != 200) {
NSLog(@"expected statusCode 200, got %ld", (long)httpResponse.statusCode);
disposition = NSURLSessionResponseCancel;
}
completionHandler(disposition);
}
- (void)URLSession:(NSURLSession *)session dataTask:(NSURLSessionDataTask *)dataTask
didBecomeDownloadTask:(NSURLSessionDownloadTask *)downloadTask
{
_didBecomeDownloadTask = true;
}
-(void)URLSession:(NSURLSession*)session downloadTask:(NSURLSessionDownloadTask*)downloadTask didFinishDownloadingToURL:(NSURL*)location {
NSLog(@"Did finish downloading to url");
@try {
@ -95,9 +121,14 @@ static const NSString *kIOError = @"IOError";
}
- (void)URLSession:(NSURLSession*)session task:(NSURLSessionTask*)task didCompleteWithError:(NSError*)error {
NSLog(@"completed; error: %@", error);
if (error) {
if (_didBecomeDownloadTask && [task class] == [NSURLSessionDataTask class]) {
return;
}
NSLog(@"couldn't complete download: %@", error);
[[Launcher sharedLauncher] displayErrorPage];
} else {
NSLog(@"finished downloading Launcher");
}
}
@end

View file

@ -383,6 +383,13 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
[self updateLatestBuildInfo];
NSString *kLauncherUrl = @"LAUNCHER_URL";
NSString *envLauncherUrl = [[NSProcessInfo processInfo] environment][kLauncherUrl];
if (envLauncherUrl != nil) {
NSLog(@"Using launcherUrl from environment: %@ = %@", kLauncherUrl, envLauncherUrl);
launcherUrl = envLauncherUrl;
}
NSDictionary* launcherArguments = [LauncherCommandlineArgs arguments];
if (newLauncherAvailable && ![launcherArguments valueForKey: @"--noUpdate"]) {
[self.downloadLauncher downloadLauncher: launcherUrl];
@ -460,11 +467,36 @@ static BOOL const DELETE_ZIP_FILES = TRUE;
-(void)runAutoupdater
{
NSTask* task = [[NSTask alloc] init];
NSException *exception;
bool launched = false;
NSString* newLauncher = [[[Launcher sharedLauncher] getDownloadPathForContentAndScripts] stringByAppendingPathComponent: @"HQ Launcher.app"];
task.launchPath = [newLauncher stringByAppendingString:@"/Contents/Resources/updater"];
task.arguments = @[[[NSBundle mainBundle] bundlePath], newLauncher];
[task launch];
// Older versions of Launcher put updater in `/Contents/Resources/updater`.
for (NSString *bundlePath in @[@"/Contents/MacOS/updater",
@"/Contents/Resources/updater",
]) {
NSTask* task = [[NSTask alloc] init];
task.launchPath = [newLauncher stringByAppendingString: bundlePath];
task.arguments = @[[[NSBundle mainBundle] bundlePath], newLauncher];
NSLog(@"launching updater: %@ %@", task.launchPath, task.arguments);
@try {
[task launch];
}
@catch (NSException *e) {
NSLog(@"couldn't launch updater: %@, %@", e.name, e.reason);
exception = e;
continue;
}
launched = true;
break;
}
if (!launched) {
@throw exception;
}
[NSApp terminate:self];
}

View file

@ -14,19 +14,32 @@
return sharedSettings;
}
- (NSString*) getOldFilePath {
Launcher* sharedLauncher = [Launcher sharedLauncher];
NSString* appPath = [sharedLauncher getAppPath];
NSString* filePath = [appPath stringByAppendingString:@"interface.app/Contents/MacOS/"];
return filePath;
}
- (NSString*) getFilePath
{
Launcher* sharedLauncher = [Launcher sharedLauncher];
NSString* appPath = [sharedLauncher getAppPath];
NSString* filePath = [appPath stringByAppendingString:@"interface.app/Contents/MacOS/"];
return filePath;
return appPath;
}
- (void) readDataFromJsonFile
{
NSString* oldPath = [self getOldFilePath];
NSString* fileAtOldPath = [oldPath stringByAppendingString:@"config.json"];
NSString* filePath = [self getFilePath];
NSString* fileAtPath = [filePath stringByAppendingString:@"config.json"];
if ([[NSFileManager defaultManager] fileExistsAtPath:fileAtOldPath] && ![[NSFileManager defaultManager] fileExistsAtPath:fileAtPath]) {
BOOL success = [[NSFileManager defaultManager] moveItemAtPath:fileAtOldPath toPath:fileAtPath error:nil];
NSLog(@"move config to new location -> status: %@", success ? @"SUCCESS" : @"FAILED");
}
if ([[NSFileManager defaultManager] fileExistsAtPath:fileAtPath]) {
NSString* jsonString = [[NSString alloc] initWithData:[NSData dataWithContentsOfFile:fileAtPath] encoding:NSUTF8StringEncoding];
NSError * err;
@ -34,7 +47,6 @@
NSDictionary * json;
if (data != nil) {
json = (NSDictionary *)[NSJSONSerialization JSONObjectWithData:data options:NSJSONReadingMutableContainers error:&err];
self.loggedIn = [[json valueForKey:@"loggedIn"] boolValue];
self.build = [[json valueForKey:@"build_version"] integerValue];
self.launcher = [json valueForKey:@"luancherPath"];

View file

@ -0,0 +1,148 @@
//
// AnimBlendDirectional.cpp
//
// Created by Anthony J. Thibault on Augest 30 2019.
// Copyright (c) 2019 High Fidelity, Inc. All rights reserved.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AnimBlendDirectional.h"
#include "GLMHelpers.h"
#include "AnimationLogging.h"
#include "AnimUtil.h"
AnimBlendDirectional::AnimBlendDirectional(const QString& id, glm::vec3 alpha, const QString& centerId,
const QString& upId, const QString& downId, const QString& leftId, const QString& rightId,
const QString& upLeftId, const QString& upRightId, const QString& downLeftId, const QString& downRightId) :
AnimNode(AnimNode::Type::BlendDirectional, id),
_alpha(alpha),
_centerId(centerId),
_upId(upId),
_downId(downId),
_leftId(leftId),
_rightId(rightId),
_upLeftId(upLeftId),
_upRightId(upRightId),
_downLeftId(downLeftId),
_downRightId(downRightId) {
}
AnimBlendDirectional::~AnimBlendDirectional() {
}
const AnimPoseVec& AnimBlendDirectional::evaluate(const AnimVariantMap& animVars, const AnimContext& context, float dt, AnimVariantMap& triggersOut) {
// lookupRaw don't transform the vector.
_alpha = animVars.lookupRaw(_alphaVar, _alpha);
float parentDebugAlpha = context.getDebugAlpha(_id);
if (_children.size() == 9) {
// try to keep the order the same as quadrants, for _childIndices.
// +---+---+
// | 1 | 0 |
// +---+---+
// | 2 | 3 |
// +---+---+
std::array<int, 4> indices;
glm::vec2 alpha = _alpha;
if (_alpha.x > 0.0f) {
if (_alpha.y > 0.0f) {
// quadrant 0
indices = {{_childIndices[0][2], _childIndices[0][1], _childIndices[1][1], _childIndices[1][2]}};
} else {
// quadrant 3
indices = {{_childIndices[1][2], _childIndices[1][1], _childIndices[2][1], _childIndices[2][2]}};
// shift alpha up so both alpha.x and alpha.y are in the (0, 1) range.
alpha.y += 1.0f;
}
} else {
if (_alpha.y > 0.0f) {
// quadrant 1
indices = {{_childIndices[0][1], _childIndices[0][0], _childIndices[1][0], _childIndices[1][1]}};
// shift alpha right so both alpha.x and alpha.y are in the (0, 1) range.
alpha.x += 1.0f;
} else {
// quadrant 2
indices = {{_childIndices[1][1], _childIndices[1][0], _childIndices[2][0], _childIndices[2][1]}};
// shift alpha up and right so both alpha.x and alpha.y are in the (0, 1) range.
alpha.x += 1.0f;
alpha.y += 1.0f;
}
}
std::array<float, 4> alphas = {{
alpha.x * alpha.y,
(1.0f - alpha.x) * alpha.y,
(1.0f - alpha.x) * (1.0f - alpha.y),
alpha.x * (1.0f - alpha.y)
}};
// evaluate children
std::array<AnimPoseVec, 4> poseVecs;
for (int i = 0; i < 4; i++) {
poseVecs[i] = _children[indices[i]]->evaluate(animVars, context, dt, triggersOut);
}
// blend children
size_t minSize = INT_MAX;
for (int i = 0; i < 4; i++) {
if (poseVecs[i].size() < minSize) {
minSize = poseVecs[i].size();
}
}
_poses.resize(minSize);
blend4(minSize, &poseVecs[0][0], &poseVecs[1][0], &poseVecs[2][0], &poseVecs[3][0], &alphas[0], &_poses[0]);
// animation stack debug stats
for (int i = 0; i < 9; i++) {
context.setDebugAlpha(_children[i]->getID(), 0.0f, _children[i]->getType());
}
for (int i = 0; i < 4; i++) {
context.setDebugAlpha(_children[indices[i]]->getID(), alphas[i] * parentDebugAlpha, _children[indices[i]]->getType());
}
} else {
for (auto&& pose : _poses) {
pose = AnimPose::identity;
}
}
return _poses;
}
// for AnimDebugDraw rendering
const AnimPoseVec& AnimBlendDirectional::getPosesInternal() const {
return _poses;
}
bool AnimBlendDirectional::lookupChildIds() {
_childIndices[0][0] = findChildIndexByName(_upLeftId);
_childIndices[0][1] = findChildIndexByName(_upId);
_childIndices[0][2] = findChildIndexByName(_upRightId);
_childIndices[1][0] = findChildIndexByName(_leftId);
_childIndices[1][1] = findChildIndexByName(_centerId);
_childIndices[1][2] = findChildIndexByName(_rightId);
_childIndices[2][0] = findChildIndexByName(_downLeftId);
_childIndices[2][1] = findChildIndexByName(_downId);
_childIndices[2][2] = findChildIndexByName(_downRightId);
// manditory children
// TODO: currently all are manditory.
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
if (_childIndices[i][j] == -1) {
qDebug(animation) << "Error in AnimBlendDirectional::lookupChildIds() could not find child[" << i << "," << j << "]";
return false;
}
}
}
return true;
}

View file

@ -0,0 +1,59 @@
//
// AnimBlendDirectonal.h
//
// Created by Anthony J. Thibault on Augest 30 2019.
// Copyright (c) 2019 High Fidelity, Inc. All rights reserved.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AnimBlendDirectional_h
#define hifi_AnimBlendDirectional_h
#include "AnimNode.h"
// blend between up to nine AnimNodes.
class AnimBlendDirectional : public AnimNode {
public:
friend class AnimTests;
AnimBlendDirectional(const QString& id, glm::vec3 alpha, const QString& centerId,
const QString& upId, const QString& downId, const QString& leftId, const QString& rightId,
const QString& upLeftId, const QString& upRightId, const QString& downLeftId, const QString& downRightId);
virtual ~AnimBlendDirectional() override;
virtual const AnimPoseVec& evaluate(const AnimVariantMap& animVars, const AnimContext& context, float dt, AnimVariantMap& triggersOut) override;
void setAlphaVar(const QString& alphaVar) { _alphaVar = alphaVar; }
bool lookupChildIds();
protected:
// for AnimDebugDraw rendering
virtual const AnimPoseVec& getPosesInternal() const override;
AnimPoseVec _poses;
glm::vec3 _alpha;
QString _centerId;
QString _upId;
QString _downId;
QString _leftId;
QString _rightId;
QString _upLeftId;
QString _upRightId;
QString _downLeftId;
QString _downRightId;
QString _alphaVar;
int _childIndices[3][3];
// no copies
AnimBlendDirectional(const AnimBlendDirectional&) = delete;
AnimBlendDirectional& operator=(const AnimBlendDirectional&) = delete;
};
#endif // hifi_AnimBlendDirectional_h

View file

@ -110,11 +110,9 @@ void AnimBlendLinear::evaluateAndBlendChildren(const AnimVariantMap& animVars, c
// copy translation and scale from nextPoses
AnimPose pose = nextPoses[i];
int parentIndex = _skeleton->getParentIndex((int)i);
if (parentIndex >= 0) {
// but transform nextPoses rot into absPrev parent frame.
pose.rot() = glm::inverse(absPrev[parentIndex].rot()) * pose.rot() * absPrev[parentIndex].rot();
}
// convert from a rotation that happens in the absolute space of the joint
// into a rotation that happens in the relative space of the joint.
pose.rot() = glm::inverse(absPrev[i].rot()) * pose.rot() * absPrev[i].rot();
relOffsetPoses.push_back(pose);
}

View file

@ -56,7 +56,7 @@ static void bakeRelativeDeltaAnim(std::vector<AnimPoseVec>& anim, const AnimPose
// for each joint in animPoses
for (size_t i = 0; i < animPoses.size(); ++i) {
// convert this relative AnimPose into a delta animation.
animPoses[i] = animPoses[i] * invBasePoses[i];
animPoses[i] = invBasePoses[i] * animPoses[i];
}
}
}
@ -80,13 +80,11 @@ void bakeAbsoluteDeltaAnim(std::vector<AnimPoseVec>& anim, const AnimPoseVec& ba
for (size_t i = 0; i < animPoses.size(); ++i) {
// scale and translation are relative frame
animPoses[i] = animPoses[i] * invBasePoses[i];
animPoses[i] = invBasePoses[i] * animPoses[i];
// but transform the rotation delta into the absolute frame.
int parentIndex = skeleton->getParentIndex((int)i);
if (parentIndex >= 0) {
animPoses[i].rot() = absBasePoses[parentIndex].rot() * animPoses[i].rot() * glm::inverse(absBasePoses[parentIndex].rot());
}
// convert from a rotation that happens in the relative space of the joint
// into a rotation that happens in the absolute space of the joint.
animPoses[i].rot() = absBasePoses[i].rot() * animPoses[i].rot() * glm::inverse(absBasePoses[i].rot());
}
}
}

View file

@ -31,6 +31,7 @@ enum class AnimNodeType {
TwoBoneIK,
SplineIK,
PoleVectorConstraint,
BlendDirectional,
NumTypes
};

View file

@ -99,6 +99,15 @@ public:
return result;
}
int findChildIndexByName(const QString& id) {
for (size_t i = 0; i < _children.size(); ++i) {
if (_children[i]->getID() == id) {
return (int)i;
}
}
return -1;
}
const AnimPoseVec& getPoses() const { return getPosesInternal(); }
protected:

View file

@ -29,6 +29,7 @@
#include "AnimTwoBoneIK.h"
#include "AnimSplineIK.h"
#include "AnimPoleVectorConstraint.h"
#include "AnimBlendDirectional.h"
#include "AnimUtil.h"
using NodeLoaderFunc = AnimNode::Pointer (*)(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
@ -47,6 +48,7 @@ static AnimNode::Pointer loadDefaultPoseNode(const QJsonObject& jsonObj, const Q
static AnimNode::Pointer loadTwoBoneIKNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
static AnimNode::Pointer loadSplineIKNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
static AnimNode::Pointer loadPoleVectorConstraintNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
static AnimNode::Pointer loadBlendDirectionalNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
static const float ANIM_GRAPH_LOAD_PRIORITY = 10.0f;
@ -55,6 +57,7 @@ static const float ANIM_GRAPH_LOAD_PRIORITY = 10.0f;
static bool processDoNothing(AnimNode::Pointer node, const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl) { return true; }
bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
bool processRandomSwitchStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
bool processBlendDirectionalNode(AnimNode::Pointer node, const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl);
static const char* animNodeTypeToString(AnimNode::Type type) {
switch (type) {
@ -70,6 +73,7 @@ static const char* animNodeTypeToString(AnimNode::Type type) {
case AnimNode::Type::TwoBoneIK: return "twoBoneIK";
case AnimNode::Type::SplineIK: return "splineIK";
case AnimNode::Type::PoleVectorConstraint: return "poleVectorConstraint";
case AnimNode::Type::BlendDirectional: return "blendDirectional";
case AnimNode::Type::NumTypes: return nullptr;
};
return nullptr;
@ -211,6 +215,7 @@ static NodeLoaderFunc animNodeTypeToLoaderFunc(AnimNode::Type type) {
case AnimNode::Type::TwoBoneIK: return loadTwoBoneIKNode;
case AnimNode::Type::SplineIK: return loadSplineIKNode;
case AnimNode::Type::PoleVectorConstraint: return loadPoleVectorConstraintNode;
case AnimNode::Type::BlendDirectional: return loadBlendDirectionalNode;
case AnimNode::Type::NumTypes: return nullptr;
};
return nullptr;
@ -230,6 +235,7 @@ static NodeProcessFunc animNodeTypeToProcessFunc(AnimNode::Type type) {
case AnimNode::Type::TwoBoneIK: return processDoNothing;
case AnimNode::Type::SplineIK: return processDoNothing;
case AnimNode::Type::PoleVectorConstraint: return processDoNothing;
case AnimNode::Type::BlendDirectional: return processBlendDirectionalNode;
case AnimNode::Type::NumTypes: return nullptr;
};
return nullptr;
@ -402,7 +408,6 @@ static AnimNode::Pointer loadClipNode(const QJsonObject& jsonObj, const QString&
auto tempUrl = QUrl(url);
tempUrl = jsonUrl.resolved(tempUrl);
// AJT:
AnimBlendType blendTypeEnum = AnimBlendType_Normal; // default value
if (!blendType.isEmpty()) {
blendTypeEnum = stringToAnimBlendType(blendType);
@ -772,6 +777,32 @@ static AnimNode::Pointer loadPoleVectorConstraintNode(const QJsonObject& jsonObj
return node;
}
static AnimNode::Pointer loadBlendDirectionalNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl) {
READ_VEC3(alpha, jsonObj, id, jsonUrl, nullptr);
READ_OPTIONAL_STRING(alphaVar, jsonObj);
READ_OPTIONAL_STRING(centerId, jsonObj);
READ_OPTIONAL_STRING(upId, jsonObj);
READ_OPTIONAL_STRING(downId, jsonObj);
READ_OPTIONAL_STRING(leftId, jsonObj);
READ_OPTIONAL_STRING(rightId, jsonObj);
READ_OPTIONAL_STRING(upLeftId, jsonObj);
READ_OPTIONAL_STRING(upRightId, jsonObj);
READ_OPTIONAL_STRING(downLeftId, jsonObj);
READ_OPTIONAL_STRING(downRightId, jsonObj);
auto node = std::make_shared<AnimBlendDirectional>(id, alpha, centerId,
upId, downId, leftId, rightId,
upLeftId, upRightId, downLeftId, downRightId);
if (!alphaVar.isEmpty()) {
node->setAlphaVar(alphaVar);
}
return node;
}
void buildChildMap(std::map<QString, int>& map, AnimNode::Pointer node) {
for (int i = 0; i < (int)node->getChildCount(); ++i) {
map.insert(std::pair<QString, int>(node->getChild(i)->getID(), i));
@ -1042,7 +1073,12 @@ bool processRandomSwitchStateMachineNode(AnimNode::Pointer node, const QJsonObje
return true;
}
bool processBlendDirectionalNode(AnimNode::Pointer node, const QJsonObject& jsonObj, const QString& nodeId, const QUrl& jsonUrl) {
auto blendNode = std::static_pointer_cast<AnimBlendDirectional>(node);
assert(blendNode);
return blendNode->lookupChildIds();
}
AnimNodeLoader::AnimNodeLoader(const QUrl& url) :
_url(url)

View file

@ -26,6 +26,31 @@ void blend(size_t numPoses, const AnimPose* a, const AnimPose* b, float alpha, A
}
}
void blend3(size_t numPoses, const AnimPose* a, const AnimPose* b, const AnimPose* c, float* alphas, AnimPose* result) {
for (size_t i = 0; i < numPoses; i++) {
const AnimPose& aPose = a[i];
const AnimPose& bPose = b[i];
const AnimPose& cPose = c[i];
result[i].scale() = alphas[0] * aPose.scale() + alphas[1] * bPose.scale() + alphas[2] * cPose.scale();
result[i].rot() = safeLinearCombine3(aPose.rot(), bPose.rot(), cPose.rot(), alphas);
result[i].trans() = alphas[0] * aPose.trans() + alphas[1] * bPose.trans() + alphas[2] * cPose.trans();
}
}
void blend4(size_t numPoses, const AnimPose* a, const AnimPose* b, const AnimPose* c, const AnimPose* d, float* alphas, AnimPose* result) {
for (size_t i = 0; i < numPoses; i++) {
const AnimPose& aPose = a[i];
const AnimPose& bPose = b[i];
const AnimPose& cPose = c[i];
const AnimPose& dPose = d[i];
result[i].scale() = alphas[0] * aPose.scale() + alphas[1] * bPose.scale() + alphas[2] * cPose.scale() + alphas[3] * dPose.scale();
result[i].rot() = safeLinearCombine4(aPose.rot(), bPose.rot(), cPose.rot(), dPose.rot(), alphas);
result[i].trans() = alphas[0] * aPose.trans() + alphas[1] * bPose.trans() + alphas[2] * cPose.trans() + alphas[3] * dPose.trans();
}
}
// additive blend
void blendAdd(size_t numPoses, const AnimPose* a, const AnimPose* b, float alpha, AnimPose* result) {
@ -43,8 +68,7 @@ void blendAdd(size_t numPoses, const AnimPose* a, const AnimPose* b, float alpha
delta = -delta;
}
delta = glm::lerp(identity, delta, alpha);
result[i].rot() = glm::normalize(delta * aPose.rot());
result[i].rot() = glm::normalize(aPose.rot() * delta);
result[i].trans() = aPose.trans() + (alpha * bPose.trans());
}
}

View file

@ -16,6 +16,12 @@
// this is where the magic happens
void blend(size_t numPoses, const AnimPose* a, const AnimPose* b, float alpha, AnimPose* result);
// blend between three sets of poses
void blend3(size_t numPoses, const AnimPose* a, const AnimPose* b, const AnimPose* c, float* alphas, AnimPose* result);
// blend between four sets of poses
void blend4(size_t numPoses, const AnimPose* a, const AnimPose* b, const AnimPose* c, const AnimPose* d, float* alphas, AnimPose* result);
// additive blending
void blendAdd(size_t numPoses, const AnimPose* a, const AnimPose* b, float alpha, AnimPose* result);
@ -34,6 +40,41 @@ inline glm::quat safeLerp(const glm::quat& a, const glm::quat& b, float alpha) {
return glm::normalize(glm::lerp(a, bTemp, alpha));
}
inline glm::quat safeLinearCombine3(const glm::quat& a, const glm::quat& b, const glm::quat& c, float* alphas) {
// adjust signs for b & c if necessary
glm::quat bTemp = b;
float dot = glm::dot(a, bTemp);
if (dot < 0.0f) {
bTemp = -bTemp;
}
glm::quat cTemp = c;
dot = glm::dot(a, cTemp);
if (dot < 0.0f) {
cTemp = -cTemp;
}
return glm::normalize(alphas[0] * a + alphas[1] * bTemp + alphas[2] * cTemp);
}
inline glm::quat safeLinearCombine4(const glm::quat& a, const glm::quat& b, const glm::quat& c, const glm::quat& d, float* alphas) {
// adjust signs for b, c & d if necessary
glm::quat bTemp = b;
float dot = glm::dot(a, bTemp);
if (dot < 0.0f) {
bTemp = -bTemp;
}
glm::quat cTemp = c;
dot = glm::dot(a, cTemp);
if (dot < 0.0f) {
cTemp = -cTemp;
}
glm::quat dTemp = d;
dot = glm::dot(a, dTemp);
if (dot < 0.0f) {
dTemp = -dTemp;
}
return glm::normalize(alphas[0] * a + alphas[1] * bTemp + alphas[2] * cTemp + alphas[3] * dTemp);
}
AnimPose boneLookAt(const glm::vec3& target, const AnimPose& bone);
// This will attempt to determine the proper body facing of a characters body

View file

@ -141,32 +141,26 @@ std::map<QString, QString> AnimVariantMap::toDebugMap() const {
break;
case AnimVariant::Type::Vec3: {
// To prevent filling up debug stats, don't show vec3 values
/*
glm::vec3 value = pair.second.getVec3();
result[pair.first] = QString("(%1, %2, %3)").
arg(QString::number(value.x, 'f', 3)).
arg(QString::number(value.y, 'f', 3)).
arg(QString::number(value.z, 'f', 3));
*/
break;
}
case AnimVariant::Type::Quat: {
// To prevent filling up the anim stats, don't show quat values
/*
glm::quat value = pair.second.getQuat();
result[pair.first] = QString("(%1, %2, %3, %4)").
arg(QString::number(value.x, 'f', 3)).
arg(QString::number(value.y, 'f', 3)).
arg(QString::number(value.z, 'f', 3)).
arg(QString::number(value.w, 'f', 3));
*/
break;
}
case AnimVariant::Type::String:
// To prevent filling up anim stats, don't show string values
/*
result[pair.first] = pair.second.getString();
*/
break;
default:
// invalid AnimVariant::Type

View file

@ -171,6 +171,8 @@ void ClientTraitsHandler::processTraitOverride(QSharedPointer<ReceivedMessage> m
return;
}
// AJT: DON'T CHECK THIS IN, disable model URL overrides.
/*
// only accept an override if this is for a trait type we override
// and the version matches what we last sent for skeleton
if (traitType == AvatarTraits::SkeletonModelURL
@ -192,6 +194,7 @@ void ClientTraitsHandler::processTraitOverride(QSharedPointer<ReceivedMessage> m
} else {
message->seek(message->getPosition() + traitBinarySize);
}
*/
}
}
}

View file

@ -798,7 +798,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
auto lastEdited = lastEditedFromBufferAdjusted;
bool otherOverwrites = overwriteLocalData && !weOwnSimulation;
// calculate hasGrab once outside the lambda rather than calling it every time inside
bool hasGrab = stillHasGrabAction();
bool hasGrab = stillHasGrab();
auto shouldUpdate = [lastEdited, otherOverwrites, filterRejection, hasGrab](quint64 updatedTimestamp, bool valueChanged) {
if (hasGrab) {
return false;
@ -1444,7 +1444,7 @@ void EntityItem::getTransformAndVelocityProperties(EntityItemProperties& propert
void EntityItem::upgradeScriptSimulationPriority(uint8_t priority) {
uint8_t newPriority = glm::max(priority, _scriptSimulationPriority);
if (newPriority < SCRIPT_GRAB_SIMULATION_PRIORITY && stillHasMyGrabAction()) {
if (newPriority < SCRIPT_GRAB_SIMULATION_PRIORITY && stillHasMyGrab()) {
newPriority = SCRIPT_GRAB_SIMULATION_PRIORITY;
}
if (newPriority != _scriptSimulationPriority) {
@ -1457,7 +1457,7 @@ void EntityItem::upgradeScriptSimulationPriority(uint8_t priority) {
void EntityItem::clearScriptSimulationPriority() {
// DO NOT markDirtyFlags(Simulation::DIRTY_SIMULATION_OWNERSHIP_PRIORITY) here, because this
// is only ever called from the code that actually handles the dirty flags, and it knows best.
_scriptSimulationPriority = stillHasMyGrabAction() ? SCRIPT_GRAB_SIMULATION_PRIORITY : 0;
_scriptSimulationPriority = stillHasMyGrab() ? SCRIPT_GRAB_SIMULATION_PRIORITY : 0;
}
void EntityItem::setPendingOwnershipPriority(uint8_t priority) {
@ -2204,7 +2204,7 @@ void EntityItem::enableNoBootstrap() {
}
void EntityItem::disableNoBootstrap() {
if (!stillHasMyGrabAction()) {
if (!stillHasMyGrab()) {
_flags &= ~Simulation::SPECIAL_FLAG_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
@ -2290,33 +2290,25 @@ bool EntityItem::removeAction(EntitySimulationPointer simulation, const QUuid& a
return success;
}
bool EntityItem::stillHasGrabAction() const {
return !_grabActions.empty();
bool EntityItem::stillHasGrab() const {
return !(_grabs.empty());
}
// retutrns 'true' if there exists an action that returns 'true' for EntityActionInterface::isMine()
// returns 'true' if there exists an action that returns 'true' for EntityActionInterface::isMine()
// (e.g. the action belongs to the MyAvatar instance)
bool EntityItem::stillHasMyGrabAction() const {
QList<EntityDynamicPointer> holdActions = getActionsOfType(DYNAMIC_TYPE_HOLD);
QList<EntityDynamicPointer>::const_iterator i = holdActions.begin();
while (i != holdActions.end()) {
EntityDynamicPointer action = *i;
if (action->isMine()) {
return true;
}
i++;
bool EntityItem::stillHasMyGrab() const {
bool foundGrab = false;
if (!_grabs.empty()) {
_grabsLock.withReadLock([&] {
foreach (const GrabPointer &grab, _grabs) {
if (grab->getOwnerID() == Physics::getSessionUUID()) {
foundGrab = true;
break;
}
}
});
}
QList<EntityDynamicPointer> farGrabActions = getActionsOfType(DYNAMIC_TYPE_FAR_GRAB);
i = farGrabActions.begin();
while (i != farGrabActions.end()) {
EntityDynamicPointer action = *i;
if (action->isMine()) {
return true;
}
i++;
}
return false;
return foundGrab;
}
bool EntityItem::removeActionInternal(const QUuid& actionID, EntitySimulationPointer simulation) {

View file

@ -569,7 +569,7 @@ public:
static void setPrimaryViewFrustumPositionOperator(std::function<glm::vec3()> getPrimaryViewFrustumPositionOperator) { _getPrimaryViewFrustumPositionOperator = getPrimaryViewFrustumPositionOperator; }
static glm::vec3 getPrimaryViewFrustumPosition() { return _getPrimaryViewFrustumPositionOperator(); }
bool stillHasMyGrabAction() const;
bool stillHasMyGrab() const;
bool needsRenderUpdate() const { return resultWithReadLock<bool>([&] { return _needsRenderUpdate; }); }
void setNeedsRenderUpdate(bool needsRenderUpdate) { withWriteLock([&] { _needsRenderUpdate = needsRenderUpdate; }); }
@ -585,7 +585,7 @@ protected:
void setSimulated(bool simulated) { _simulated = simulated; }
const QByteArray getDynamicDataInternal() const;
bool stillHasGrabAction() const;
bool stillHasGrab() const;
void setDynamicDataInternal(QByteArray dynamicData);
virtual void dimensionsChanged() override;

View file

@ -2246,8 +2246,8 @@ void EntityTree::preUpdate() {
void EntityTree::update(bool simulate) {
PROFILE_RANGE(simulation_physics, "UpdateTree");
PerformanceTimer perfTimer("updateTree");
withWriteLock([&] {
if (simulate && _simulation) {
if (simulate && _simulation) {
withWriteLock([&] {
_simulation->updateEntities();
{
PROFILE_RANGE(simulation_physics, "Deletes");
@ -2265,8 +2265,8 @@ void EntityTree::update(bool simulate) {
deleteEntities(idsToDelete, true);
}
}
}
});
});
}
}
quint64 EntityTree::getAdjustedConsiderSince(quint64 sinceTime) {

View file

@ -111,7 +111,7 @@ vec3 fetchNormalMap(vec2 uv) {
// unpack normal, swizzle to get into hifi tangent space with Y axis pointing out
vec2 t = 2.0 * (texture(normalMap, uv, TAA_TEXTURE_LOD_BIAS).rg - vec2(0.5, 0.5));
vec2 t2 = t*t;
return vec3(t.x, sqrt(1.0 - t2.x - t2.y), t.y);
return vec3(t.x, sqrt(max(0.0, 1.0 - t2.x - t2.y)), t.y);
}
<@endif@>

View file

@ -274,6 +274,7 @@ enum class EntityVersion : PacketVersion {
TextUnlit,
ShadowBiasAndDistance,
TextEntityFonts,
ScriptServerKinematicMotion,
// Add new versions above here
NUM_PACKET_TYPE,

View file

@ -740,7 +740,8 @@ bool EntityMotionState::shouldSendBid() const {
&& (_region == workload::Region::R1)
&& _ownershipState != EntityMotionState::OwnershipState::Unownable
&& glm::max(glm::max(VOLUNTEER_SIMULATION_PRIORITY, _bumpedPriority), _entity->getScriptSimulationPriority()) >= _entity->getSimulationPriority()
&& !_entity->getLocked();
&& !_entity->getLocked()
&& (!_body->isStaticOrKinematicObject() || _entity->stillHasMyGrab());
}
void EntityMotionState::setRigidBody(btRigidBody* body) {

View file

@ -291,6 +291,10 @@ void OffscreenSurface::setMaxFps(uint8_t maxFps) {
}
void OffscreenSurface::load(const QUrl& qmlSource, QQuickItem* parent, const QJSValue& callback) {
loadFromQml(qmlSource, parent, callback);
}
void OffscreenSurface::loadFromQml(const QUrl& qmlSource, QQuickItem* parent, const QJSValue& callback) {
loadInternal(qmlSource, false, parent, [callback](QQmlContext* context, QQuickItem* newItem) {
QJSValue(callback).call(QJSValueList() << context->engine()->newQObject(newItem));
});

View file

@ -111,6 +111,7 @@ signals:
void rootItemCreated(QQuickItem* rootContext);
protected:
virtual void loadFromQml(const QUrl& qmlSource, QQuickItem* parent, const QJSValue& callback);
bool eventFilter(QObject* originalDestination, QEvent* event) override;
bool filterEnabled(QObject* originalDestination, QEvent* event) const;

View file

@ -38,6 +38,7 @@
#include <QtScriptTools/QScriptEngineDebugger>
#include <shared/LocalFileAccessGate.h>
#include <shared/QtHelpers.h>
#include <AudioConstants.h>
#include <AudioEffectOptions.h>
@ -1123,6 +1124,12 @@ QScriptValue ScriptEngine::evaluate(const QString& sourceCode, const QString& fi
}
void ScriptEngine::run() {
if (QThread::currentThread() != qApp->thread() && _context == Context::CLIENT_SCRIPT) {
// Flag that we're allowed to access local HTML files on UI created from C++ calls on this thread
// (because we're a client script)
hifi::scripting::setLocalAccessSafeThread(true);
}
auto filenameParts = _fileNameString.split("/");
auto name = filenameParts.size() > 0 ? filenameParts[filenameParts.size() - 1] : "unknown";
PROFILE_SET_THREAD_NAME("Script: " + name);
@ -1300,6 +1307,9 @@ void ScriptEngine::run() {
emit finished(_fileNameString, qSharedPointerCast<ScriptEngine>(sharedFromThis()));
// Don't leave our local-file-access flag laying around, reset it to false when the scriptengine
// thread is finished
hifi::scripting::setLocalAccessSafeThread(false);
_isRunning = false;
emit runningStateChanged();
emit doneRunning();

View file

@ -0,0 +1,21 @@
//
// Created by Bradley Austin Davis on 2019/09/05
// Copyright 2013-2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "LocalFileAccessGate.h"
#include <QtCore/QThreadStorage>
static QThreadStorage<bool> localAccessSafe;
void hifi::scripting::setLocalAccessSafeThread(bool safe) {
localAccessSafe.setLocalData(safe);
}
bool hifi::scripting::isLocalAccessSafeThread() {
return localAccessSafe.hasLocalData() && localAccessSafe.localData();
}

View file

@ -0,0 +1,21 @@
//
// Created by Bradley Austin Davis on 2019/09/05
// Copyright 2013-2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_LocalFileAccessGate_h
#define hifi_LocalFileAccessGate_h
namespace hifi { namespace scripting {
void setLocalAccessSafeThread(bool safe = true);
bool isLocalAccessSafeThread();
}} // namespace hifi::scripting
#endif

View file

@ -42,6 +42,7 @@
#include <NetworkAccessManager.h>
#include <GLMHelpers.h>
#include <AudioClient.h>
#include <shared/LocalFileAccessGate.h>
#include <gl/OffscreenGLCanvas.h>
#include <gl/GLHelpers.h>
@ -814,4 +815,24 @@ void OffscreenQmlSurface::forceQmlAudioOutputDeviceUpdate() {
#endif
}
void OffscreenQmlSurface::loadFromQml(const QUrl& qmlSource, QQuickItem* parent, const QJSValue& callback) {
auto objectCallback = [callback](QQmlContext* context, QQuickItem* newItem) {
QJSValue(callback).call(QJSValueList() << context->engine()->newQObject(newItem));
};
if (hifi::scripting::isLocalAccessSafeThread()) {
// If this is a
auto contextCallback = [callback](QQmlContext* context) {
ContextAwareProfile::restrictContext(context, false);
#if !defined(Q_OS_ANDROID)
FileTypeProfile::registerWithContext(context);
HFWebEngineProfile::registerWithContext(context);
#endif
};
loadInternal(qmlSource, true, parent, objectCallback, contextCallback);
} else {
loadInternal(qmlSource, false, parent, objectCallback);
}
}
#include "OffscreenQmlSurface.moc"

View file

@ -61,6 +61,7 @@ public slots:
void sendToQml(const QVariant& message);
protected:
void loadFromQml(const QUrl& qmlSource, QQuickItem* parent, const QJSValue& callback) override;
void clearFocusItem();
void setFocusText(bool newFocusText);
void initializeEngine(QQmlEngine* engine) override;

View file

@ -12,6 +12,7 @@
#include <QtQml/QQmlProperty>
#include <shared/QtHelpers.h>
#include <shared/LocalFileAccessGate.h>
#include <PathUtils.h>
#include <DependencyManager.h>
#include <AccountManager.h>
@ -637,11 +638,22 @@ void TabletProxy::returnToPreviousApp() {
}
void TabletProxy::loadQMLSource(const QVariant& path, bool resizable) {
// Capture whether the current script thread is allowed to load local HTML content,
// pass the information along to the real function
bool localSafeContext = hifi::scripting::isLocalAccessSafeThread();
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "loadQMLSource", Q_ARG(QVariant, path), Q_ARG(bool, resizable));
QMetaObject::invokeMethod(this, "loadQMLSourceImpl", Q_ARG(QVariant, path), Q_ARG(bool, resizable), Q_ARG(bool, localSafeContext));
return;
}
loadQMLSourceImpl(path, resizable, localSafeContext);
}
void TabletProxy::loadQMLSourceImpl(const QVariant& path, bool resizable, bool localSafeContext) {
if (QThread::currentThread() != thread()) {
qCWarning(uiLogging) << __FUNCTION__ << "may not be called directly by scripts";
return;
}
QObject* root = nullptr;
if (!_toolbarMode && _qmlTabletRoot) {
root = _qmlTabletRoot;
@ -650,7 +662,14 @@ void TabletProxy::loadQMLSource(const QVariant& path, bool resizable) {
}
if (root) {
// BUGZ-1398: tablet access to local HTML files from client scripts
// Here we TEMPORARILY mark the main thread as allowed to load local file content,
// because the thread that originally made the call is so marked.
if (localSafeContext) {
hifi::scripting::setLocalAccessSafeThread(true);
}
QMetaObject::invokeMethod(root, "loadSource", Q_ARG(const QVariant&, path));
hifi::scripting::setLocalAccessSafeThread(false);
_state = State::QML;
_currentPathLoaded = path;
QMetaObject::invokeMethod(root, "setShown", Q_ARG(const QVariant&, QVariant(true)));

View file

@ -291,6 +291,13 @@ public:
* to have it not resizable.
*/
Q_INVOKABLE void loadQMLSource(const QVariant& path, bool resizable = false);
/**jsdoc
* Internal function, do not call from scripts
* @function TabletProxy#loadQMLSourceImpl
*/
Q_INVOKABLE void loadQMLSourceImpl(const QVariant& path, bool resizable, bool localSafeContext);
// FIXME: This currently relies on a script initializing the tablet (hence the bool denoting success);
// it should be initialized internally so it cannot fail

View file

@ -79,7 +79,6 @@ function pruneOldAvimojis() {
});
}
function maybeClearTimeoutDelete() {
if (defaultTimeout) {
Script.clearTimeout(defaultTimeout);
@ -157,6 +156,7 @@ function handleSelectedEmoji(emojiFilename) {
}
}
function onDomainChanged() {
resetEmojis();
}
@ -167,6 +167,14 @@ function onScaleChanged() {
}
function onAddingWearable(id) {
var props = Entities.getEntityProperties(id, ["name"]);
if (props.name.toLowerCase().indexOf("avimoji") > -1) {
Entities.deleteEntity(id);
}
}
// #endregion
// *************************************
// END ui_handlers
@ -179,7 +187,13 @@ function onScaleChanged() {
// what happens when we need to add an emoji over a user
var firstEmojiMadeOnStartup = false;
function addEmoji(emojiFilename) {
if (!firstEmojiMadeOnStartup) {
firstEmojiMadeOnStartup = true;
Entities.addingWearable.disconnect(onAddingWearable);
}
if (currentEmoji) {
resetEmojis();
}
@ -418,6 +432,7 @@ function startup() {
Script.scriptEnding.connect(unload);
Window.domainChanged.connect(onDomainChanged);
MyAvatar.scaleChanged.connect(onScaleChanged);
Entities.addingWearable.connect(onAddingWearable);
signalsConnected = true;
function AviMoji() {
@ -457,6 +472,10 @@ function unload() {
if (signalsConnected) {
Window.domainChanged.disconnect(onDomainChanged);
MyAvatar.scaleChanged.disconnect(onScaleChanged);
if (!firstEmojiMadeOnStartup) {
Entities.addingWearable.disconnect(onAddingWearable);
}
signalsConnected = false;
}
}

View file

@ -543,7 +543,7 @@ function onDisplayModeChanged(isHMDMode) {
}
var emojiAPI = Script.require("./emojiApp/simplifiedEmoji.js");
var emojiAPI = Script.require("./emojiApp/simplifiedEmoji.js?" + Date.now());
var keyPressSignalsConnected = false;
var emojiCodeMap;
var customEmojiCodeMap;

View file

@ -584,7 +584,7 @@ function restoreLODSettings() {
var nametag = Script.require("./simplifiedNametag/simplifiedNametag.js?" + Date.now());
var si = Script.require("./simplifiedStatusIndicator/simplifiedStatusIndicator.js?" + Date.now())
var si = Script.require("./simplifiedStatusIndicator/simplifiedStatusIndicator.js?" + Date.now());
var emote = Script.require("../simplifiedEmote/simplifiedEmote.js?" + Date.now());
var oldShowAudioTools;
var oldShowBubbleTools;