From a6bfecf038be1acdea2d3068c2b3c2feaf08162e Mon Sep 17 00:00:00 2001
From: David Rowe <david@ctrlaltstudio.com>
Date: Thu, 7 Jan 2016 16:52:29 +1300
Subject: [PATCH] Format original textures property string more properly

---
 .../model-networking/src/model-networking/ModelCache.cpp  | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/libraries/model-networking/src/model-networking/ModelCache.cpp b/libraries/model-networking/src/model-networking/ModelCache.cpp
index 4fd47affc2..f24a20266d 100644
--- a/libraries/model-networking/src/model-networking/ModelCache.cpp
+++ b/libraries/model-networking/src/model-networking/ModelCache.cpp
@@ -171,22 +171,22 @@ QStringList NetworkGeometry::getTextureNames() const {
     for (auto&& material : _materials) {
         if (!material->diffuseTextureName.isEmpty() && material->diffuseTexture) {
             QString textureURL = material->diffuseTexture->getURL().toString();
-            result << material->diffuseTextureName + ":" + textureURL;
+            result << material->diffuseTextureName + ":\"" + textureURL + "\"";
         }
 
         if (!material->normalTextureName.isEmpty() && material->normalTexture) {
             QString textureURL = material->normalTexture->getURL().toString();
-            result << material->normalTextureName + ":" + textureURL;
+            result << material->normalTextureName + ":\"" + textureURL + "\"";
         }
 
         if (!material->specularTextureName.isEmpty() && material->specularTexture) {
             QString textureURL = material->specularTexture->getURL().toString();
-            result << material->specularTextureName + ":" + textureURL;
+            result << material->specularTextureName + ":\"" + textureURL + "\"";
         }
 
         if (!material->emissiveTextureName.isEmpty() && material->emissiveTexture) {
             QString textureURL = material->emissiveTexture->getURL().toString();
-            result << material->emissiveTextureName + ":" + textureURL;
+            result << material->emissiveTextureName + ":\"" + textureURL + "\"";
         }
     }