fix null STUN server socket check in LNL

This commit is contained in:
Stephen Birarda 2016-02-11 14:14:16 -08:00
parent a089c43fdc
commit a6ba8dd8e5

View file

@ -671,7 +671,7 @@ const int NUM_BYTES_STUN_HEADER = 20;
void LimitedNodeList::sendSTUNRequest() {
if (!_stunSockAddr.isNull()) {
if (!_stunSockAddr.getAddress().isNull()) {
const int NUM_INITIAL_STUN_REQUESTS_BEFORE_FAIL = 10;
if (!_hasCompletedInitialSTUN) {
@ -840,7 +840,7 @@ void LimitedNodeList::startSTUNPublicSocketUpdate() {
}
void LimitedNodeList::possiblyTimeoutSTUNAddressLookup() {
if (_stunSockAddr.isNull()) {
if (_stunSockAddr.getAddress().isNull()) {
// our stun address is still NULL, but we've been waiting for long enough - time to force a fail
stopInitialSTUNUpdate(false);
}