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fix null STUN server socket check in LNL
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1 changed files with 2 additions and 2 deletions
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@ -671,7 +671,7 @@ const int NUM_BYTES_STUN_HEADER = 20;
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void LimitedNodeList::sendSTUNRequest() {
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if (!_stunSockAddr.isNull()) {
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if (!_stunSockAddr.getAddress().isNull()) {
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const int NUM_INITIAL_STUN_REQUESTS_BEFORE_FAIL = 10;
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if (!_hasCompletedInitialSTUN) {
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@ -840,7 +840,7 @@ void LimitedNodeList::startSTUNPublicSocketUpdate() {
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}
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void LimitedNodeList::possiblyTimeoutSTUNAddressLookup() {
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if (_stunSockAddr.isNull()) {
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if (_stunSockAddr.getAddress().isNull()) {
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// our stun address is still NULL, but we've been waiting for long enough - time to force a fail
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stopInitialSTUNUpdate(false);
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}
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