start fixing asynch issue, fixes model loading!

This commit is contained in:
SamGondelman 2017-10-05 11:53:16 -07:00
parent 3a6e84e681
commit a6b7578c3c
8 changed files with 102 additions and 101 deletions

View file

@ -329,25 +329,27 @@ bool EntityRenderer::needsRenderUpdateFromEntity(const EntityItemPointer& entity
return false; return false;
} }
void EntityRenderer::doRenderUpdateAsynchronous(const EntityItemPointer& entity) { void EntityRenderer::doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity) {
auto transparent = isTransparent(); withWriteLock([&] {
if (_prevIsTransparent && !transparent) { auto transparent = isTransparent();
_isFading = false; if (_prevIsTransparent && !transparent) {
} _isFading = false;
_prevIsTransparent = transparent; }
_prevIsTransparent = transparent;
bool success = false; bool success = false;
auto bound = entity->getAABox(success); auto bound = entity->getAABox(success);
if (success) { if (success) {
_bound = bound; _bound = bound;
} }
auto newModelTransform = entity->getTransformToCenter(success); auto newModelTransform = entity->getTransformToCenter(success);
if (success) { if (success) {
_modelTransform = newModelTransform; _modelTransform = newModelTransform;
} }
_moving = entity->isMovingRelativeToParent(); _moving = entity->isMovingRelativeToParent();
_visible = entity->getVisible(); _visible = entity->getVisible();
});
} }
void EntityRenderer::onAddToScene(const EntityItemPointer& entity) { void EntityRenderer::onAddToScene(const EntityItemPointer& entity) {

View file

@ -73,12 +73,12 @@ protected:
// Will be called on the main thread from updateInScene. This can be used to fetch things like // Will be called on the main thread from updateInScene. This can be used to fetch things like
// network textures or model geometry from resource caches // network textures or model geometry from resource caches
virtual void doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity) { } virtual void doRenderUpdateSynchronous(const ScenePointer& scene, Transaction& transaction, const EntityItemPointer& entity);
// Will be called by the lambda posted to the scene in updateInScene. // Will be called by the lambda posted to the scene in updateInScene.
// This function will execute on the rendering thread, so you cannot use network caches to fetch // This function will execute on the rendering thread, so you cannot use network caches to fetch
// data in this method if using multi-threaded rendering // data in this method if using multi-threaded rendering
virtual void doRenderUpdateAsynchronous(const EntityItemPointer& entity); virtual void doRenderUpdateAsynchronous(const EntityItemPointer& entity) { }
// Called by the `render` method after `needsRenderUpdate` // Called by the `render` method after `needsRenderUpdate`
virtual void doRender(RenderArgs* args) = 0; virtual void doRender(RenderArgs* args) = 0;

View file

@ -1145,7 +1145,6 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
model->removeFromScene(scene, transaction); model->removeFromScene(scene, transaction);
withWriteLock([&] { _model.reset(); }); withWriteLock([&] { _model.reset(); });
} }
emit requestRenderUpdate();
return; return;
} }
@ -1169,7 +1168,6 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
// Nothing else to do unless the model is loaded // Nothing else to do unless the model is loaded
if (!model->isLoaded()) { if (!model->isLoaded()) {
emit needsRenderUpdate();
return; return;
} }

View file

@ -88,31 +88,33 @@ void ShapeEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
} }
_color = vec4(toGlm(entity->getXColor()), entity->getLocalRenderAlpha()); _color = vec4(toGlm(entity->getXColor()), entity->getLocalRenderAlpha());
_shape = entity->getShape();
_position = entity->getPosition();
_dimensions = entity->getDimensions();
_orientation = entity->getOrientation();
if (_shape == entity::Sphere) {
_modelTransform.postScale(SPHERE_ENTITY_SCALE);
}
_modelTransform.postScale(_dimensions);
}); });
} }
void ShapeEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) { void ShapeEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
if (_procedural.isEnabled() && _procedural.isFading()) { withReadLock([&] {
float isFading = Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) < 1.0f; if (_procedural.isEnabled() && _procedural.isFading()) {
_procedural.setIsFading(isFading); float isFading = Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) < 1.0f;
} _procedural.setIsFading(isFading);
}
_shape = entity->getShape(); });
_position = entity->getPosition();
_dimensions = entity->getDimensions();
_orientation = entity->getOrientation();
if (_shape == entity::Sphere) {
_modelTransform.postScale(SPHERE_ENTITY_SCALE);
}
_modelTransform.postScale(_dimensions);
} }
bool ShapeEntityRenderer::isTransparent() const { bool ShapeEntityRenderer::isTransparent() const {
if (_procedural.isEnabled() && _procedural.isFading()) { if (_procedural.isEnabled() && _procedural.isFading()) {
return Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) < 1.0f; return Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) < 1.0f;
} }
// return _entity->getLocalRenderAlpha() < 1.0f || Parent::isTransparent(); // return _entity->getLocalRenderAlpha() < 1.0f || Parent::isTransparent();
return Parent::isTransparent(); return Parent::isTransparent();
@ -126,15 +128,16 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
gpu::Batch& batch = *args->_batch; gpu::Batch& batch = *args->_batch;
auto geometryShape = MAPPING[_shape]; GeometryCache::Shape geometryShape;
batch.setModelTransform(_modelTransform); // use a transform with scale, rotation, registration point and translation
bool proceduralRender = false; bool proceduralRender = false;
glm::vec4 outColor = _color; glm::vec4 outColor;
withReadLock([&] { withReadLock([&] {
geometryShape = MAPPING[_shape];
batch.setModelTransform(_modelTransform); // use a transform with scale, rotation, registration point and translation
outColor = _color;
if (_procedural.isReady()) { if (_procedural.isReady()) {
_procedural.prepare(batch, _position, _dimensions, _orientation); _procedural.prepare(batch, _position, _dimensions, _orientation);
auto outColor = _procedural.getColor(_color); outColor = _procedural.getColor(_color);
outColor.a *= _procedural.isFading() ? Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) : 1.0f; outColor.a *= _procedural.isFading() ? Interpolate::calculateFadeRatio(_procedural.getFadeStartTime()) : 1.0f;
proceduralRender = true; proceduralRender = true;
} }
@ -149,13 +152,13 @@ void ShapeEntityRenderer::doRender(RenderArgs* args) {
} }
} else { } else {
// FIXME, support instanced multi-shape rendering using multidraw indirect // FIXME, support instanced multi-shape rendering using multidraw indirect
_color.a *= _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f; outColor.a *= _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f;
auto geometryCache = DependencyManager::get<GeometryCache>(); auto geometryCache = DependencyManager::get<GeometryCache>();
auto pipeline = _color.a < 1.0f ? geometryCache->getTransparentShapePipeline() : geometryCache->getOpaqueShapePipeline(); auto pipeline = outColor.a < 1.0f ? geometryCache->getTransparentShapePipeline() : geometryCache->getOpaqueShapePipeline();
if (render::ShapeKey(args->_globalShapeKey).isWireframe()) { if (render::ShapeKey(args->_globalShapeKey).isWireframe()) {
geometryCache->renderWireShapeInstance(args, batch, geometryShape, _color, pipeline); geometryCache->renderWireShapeInstance(args, batch, geometryShape, outColor, pipeline);
} else { } else {
geometryCache->renderSolidShapeInstance(args, batch, geometryShape, _color, pipeline); geometryCache->renderSolidShapeInstance(args, batch, geometryShape, outColor, pipeline);
} }
} }

View file

@ -118,31 +118,30 @@ void WebEntityRenderer::onTimeout() {
} }
void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) { void WebEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
// This work must be done on the main thread withWriteLock([&] {
if (!hasWebSurface()) { // This work must be done on the main thread
buildWebSurface(entity); if (!hasWebSurface()) {
} buildWebSurface(entity);
}
if (_contextPosition != entity->getPosition()) { if (_contextPosition != entity->getPosition()) {
// update globalPosition // update globalPosition
_contextPosition = entity->getPosition(); _contextPosition = entity->getPosition();
_webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(_contextPosition)); _webSurface->getSurfaceContext()->setContextProperty("globalPosition", vec3toVariant(_contextPosition));
} }
if (_lastSourceUrl != entity->getSourceUrl()) { if (_lastSourceUrl != entity->getSourceUrl()) {
_lastSourceUrl = entity->getSourceUrl(); _lastSourceUrl = entity->getSourceUrl();
loadSourceURL(); loadSourceURL();
} }
_lastDPI = entity->getDPI(); _lastDPI = entity->getDPI();
glm::vec2 windowSize = getWindowSize(entity); glm::vec2 windowSize = getWindowSize(entity);
_webSurface->resize(QSize(windowSize.x, windowSize.y)); _webSurface->resize(QSize(windowSize.x, windowSize.y));
}
void WebEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) { _modelTransform.postScale(entity->getDimensions());
Parent::doRenderUpdateAsynchronousTyped(entity); });
_modelTransform.postScale(entity->getDimensions());
} }
void WebEntityRenderer::doRender(RenderArgs* args) { void WebEntityRenderer::doRender(RenderArgs* args) {
@ -180,7 +179,9 @@ void WebEntityRenderer::doRender(RenderArgs* args) {
static const glm::vec2 texMin(0.0f), texMax(1.0f), topLeft(-0.5f), bottomRight(0.5f); static const glm::vec2 texMin(0.0f), texMax(1.0f), topLeft(-0.5f), bottomRight(0.5f);
gpu::Batch& batch = *args->_batch; gpu::Batch& batch = *args->_batch;
batch.setModelTransform(_modelTransform); withReadLock([&] {
batch.setModelTransform(_modelTransform);
});
batch.setResourceTexture(0, _texture); batch.setResourceTexture(0, _texture);
float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f; float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f;
batch._glColor4f(1.0f, 1.0f, 1.0f, fadeRatio); batch._glColor4f(1.0f, 1.0f, 1.0f, fadeRatio);
@ -190,7 +191,7 @@ void WebEntityRenderer::doRender(RenderArgs* args) {
} }
bool WebEntityRenderer::hasWebSurface() { bool WebEntityRenderer::hasWebSurface() {
return resultWithReadLock<bool>([&] { return (bool)_webSurface; }); return (bool)_webSurface;
} }
bool WebEntityRenderer::buildWebSurface(const TypedEntityPointer& entity) { bool WebEntityRenderer::buildWebSurface(const TypedEntityPointer& entity) {
@ -213,11 +214,8 @@ bool WebEntityRenderer::buildWebSurface(const TypedEntityPointer& entity) {
}; };
{ {
QSharedPointer<OffscreenQmlSurface> webSurface = QSharedPointer<OffscreenQmlSurface>(new OffscreenQmlSurface(), deleter); _webSurface = QSharedPointer<OffscreenQmlSurface>(new OffscreenQmlSurface(), deleter);
webSurface->create(); _webSurface->create();
withWriteLock([&] {
_webSurface = webSurface;
});
} }
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces // FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
@ -322,33 +320,31 @@ glm::vec2 WebEntityRenderer::getWindowSize(const TypedEntityPointer& entity) con
} }
void WebEntityRenderer::loadSourceURL() { void WebEntityRenderer::loadSourceURL() {
withWriteLock([&] { const QUrl sourceUrl(_lastSourceUrl);
const QUrl sourceUrl(_lastSourceUrl); if (sourceUrl.scheme() == "http" || sourceUrl.scheme() == "https" ||
if (sourceUrl.scheme() == "http" || sourceUrl.scheme() == "https" || _lastSourceUrl.toLower().endsWith(".htm") || _lastSourceUrl.toLower().endsWith(".html")) {
_lastSourceUrl.toLower().endsWith(".htm") || _lastSourceUrl.toLower().endsWith(".html")) { _contentType = htmlContent;
_contentType = htmlContent; _webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "qml/controls/"));
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath() + "qml/controls/"));
// We special case YouTube URLs since we know they are videos that we should play with at least 30 FPS. // We special case YouTube URLs since we know they are videos that we should play with at least 30 FPS.
if (sourceUrl.host().endsWith("youtube.com", Qt::CaseInsensitive)) { if (sourceUrl.host().endsWith("youtube.com", Qt::CaseInsensitive)) {
_webSurface->setMaxFps(YOUTUBE_MAX_FPS); _webSurface->setMaxFps(YOUTUBE_MAX_FPS);
} else {
_webSurface->setMaxFps(DEFAULT_MAX_FPS);
}
_webSurface->load("WebEntityView.qml", [this](QQmlContext* context, QObject* item) {
item->setProperty("url", _lastSourceUrl);
});
} else { } else {
_contentType = qmlContent; _webSurface->setMaxFps(DEFAULT_MAX_FPS);
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath()));
_webSurface->load(_lastSourceUrl);
if (_webSurface->getRootItem() && _webSurface->getRootItem()->objectName() == "tabletRoot") {
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
tabletScriptingInterface->setQmlTabletRoot("com.highfidelity.interface.tablet.system", _webSurface.data());
}
} }
});
_webSurface->load("WebEntityView.qml", [this](QQmlContext* context, QObject* item) {
item->setProperty("url", _lastSourceUrl);
});
} else {
_contentType = qmlContent;
_webSurface->setBaseUrl(QUrl::fromLocalFile(PathUtils::resourcesPath()));
_webSurface->load(_lastSourceUrl);
if (_webSurface->getRootItem() && _webSurface->getRootItem()->objectName() == "tabletRoot") {
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
tabletScriptingInterface->setQmlTabletRoot("com.highfidelity.interface.tablet.system", _webSurface.data());
}
}
} }
void WebEntityRenderer::handlePointerEvent(const TypedEntityPointer& entity, const PointerEvent& event) { void WebEntityRenderer::handlePointerEvent(const TypedEntityPointer& entity, const PointerEvent& event) {

View file

@ -29,7 +29,6 @@ protected:
virtual bool needsRenderUpdate() const override; virtual bool needsRenderUpdate() const override;
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override; virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override; virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
virtual void doRender(RenderArgs* args) override; virtual void doRender(RenderArgs* args) override;
virtual bool isTransparent() const override; virtual bool isTransparent() const override;

View file

@ -267,6 +267,11 @@ void Model::updateRenderItems() {
}); });
} }
void Model::setRenderItemsNeedUpdate() {
_renderItemsNeedUpdate = true;
emit requestRenderUpdate();
}
void Model::initJointTransforms() { void Model::initJointTransforms() {
if (isLoaded()) { if (isLoaded()) {
glm::mat4 modelOffset = glm::scale(_scale) * glm::translate(_offset); glm::mat4 modelOffset = glm::scale(_scale) * glm::translate(_offset);
@ -814,13 +819,11 @@ void Model::setTextures(const QVariantMap& textures) {
_needsUpdateTextures = true; _needsUpdateTextures = true;
_needsFixupInScene = true; _needsFixupInScene = true;
_renderGeometry->setTextures(textures); _renderGeometry->setTextures(textures);
emit requestRenderUpdate();
} else { } else {
// FIXME(Huffman): Disconnect previously connected lambdas so we don't set textures multiple // FIXME(Huffman): Disconnect previously connected lambdas so we don't set textures multiple
// after the geometry has finished loading. // after the geometry has finished loading.
connect(&_renderWatcher, &GeometryResourceWatcher::finished, this, [this, textures]() { connect(&_renderWatcher, &GeometryResourceWatcher::finished, this, [this, textures]() {
_renderGeometry->setTextures(textures); _renderGeometry->setTextures(textures);
emit requestRenderUpdate();
}); });
} }
} }

View file

@ -103,7 +103,7 @@ public:
bool isLayeredInFront() const { return _isLayeredInFront; } bool isLayeredInFront() const { return _isLayeredInFront; }
virtual void updateRenderItems(); virtual void updateRenderItems();
void setRenderItemsNeedUpdate() { _renderItemsNeedUpdate = true; emit requestRenderUpdate(); } void setRenderItemsNeedUpdate();
bool getRenderItemsNeedUpdate() { return _renderItemsNeedUpdate; } bool getRenderItemsNeedUpdate() { return _renderItemsNeedUpdate; }
AABox getRenderableMeshBound() const; AABox getRenderableMeshBound() const;
const render::ItemIDs& fetchRenderItemIDs() const; const render::ItemIDs& fetchRenderItemIDs() const;