mirror of
https://github.com/overte-org/overte.git
synced 2025-07-10 22:58:43 +02:00
Add polyvox to shader tests and clean up test code
This commit is contained in:
parent
db4d98ccb5
commit
a61d9501c8
1 changed files with 10 additions and 101 deletions
|
@ -20,6 +20,8 @@
|
||||||
#include <QDir>
|
#include <QDir>
|
||||||
#include <QGuiApplication>
|
#include <QGuiApplication>
|
||||||
|
|
||||||
|
#include <GLHelpers.h>
|
||||||
|
|
||||||
#include "../model/Skybox_vert.h"
|
#include "../model/Skybox_vert.h"
|
||||||
#include "../model/Skybox_frag.h"
|
#include "../model/Skybox_frag.h"
|
||||||
|
|
||||||
|
@ -112,85 +114,22 @@
|
||||||
#include "paintStroke_vert.h"
|
#include "paintStroke_vert.h"
|
||||||
#include "paintStroke_frag.h"
|
#include "paintStroke_frag.h"
|
||||||
|
|
||||||
class RateCounter {
|
#include "polyvox_vert.h"
|
||||||
std::vector<float> times;
|
#include "polyvox_frag.h"
|
||||||
QElapsedTimer timer;
|
|
||||||
public:
|
|
||||||
RateCounter() {
|
|
||||||
timer.start();
|
|
||||||
}
|
|
||||||
|
|
||||||
void reset() {
|
|
||||||
times.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
unsigned int count() const {
|
|
||||||
return times.size() - 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
float elapsed() const {
|
|
||||||
if (times.size() < 1) {
|
|
||||||
return 0.0f;
|
|
||||||
}
|
|
||||||
float elapsed = *times.rbegin() - *times.begin();
|
|
||||||
return elapsed;
|
|
||||||
}
|
|
||||||
|
|
||||||
void increment() {
|
|
||||||
times.push_back(timer.elapsed() / 1000.0f);
|
|
||||||
}
|
|
||||||
|
|
||||||
float rate() const {
|
|
||||||
if (elapsed() == 0.0f) {
|
|
||||||
return 0.0f;
|
|
||||||
}
|
|
||||||
return (float) count() / elapsed();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
const QString& getQmlDir() {
|
|
||||||
static QString dir;
|
|
||||||
if (dir.isEmpty()) {
|
|
||||||
QDir path(__FILE__);
|
|
||||||
path.cdUp();
|
|
||||||
dir = path.cleanPath(path.absoluteFilePath("../../../interface/resources/qml/")) + "/";
|
|
||||||
qDebug() << "Qml Path: " << dir;
|
|
||||||
}
|
|
||||||
return dir;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Create a simple OpenGL window that renders text in various ways
|
// Create a simple OpenGL window that renders text in various ways
|
||||||
class QTestWindow : public QWindow {
|
class QTestWindow : public QWindow {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
QOpenGLContext* _context{ nullptr };
|
QOpenGLContext* _context{ nullptr };
|
||||||
QSize _size;
|
|
||||||
//TextRenderer* _textRenderer[4];
|
|
||||||
RateCounter fps;
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void renderText();
|
void renderText();
|
||||||
|
|
||||||
private:
|
|
||||||
void resizeWindow(const QSize& size) {
|
|
||||||
_size = size;
|
|
||||||
}
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
QTestWindow() {
|
QTestWindow() {
|
||||||
setSurfaceType(QSurface::OpenGLSurface);
|
setSurfaceType(QSurface::OpenGLSurface);
|
||||||
|
QSurfaceFormat format = getDefaultOpenGlSurfaceFormat();
|
||||||
QSurfaceFormat format;
|
|
||||||
// Qt Quick may need a depth and stencil buffer. Always make sure these are available.
|
|
||||||
format.setDepthBufferSize(16);
|
|
||||||
format.setStencilBufferSize(8);
|
|
||||||
format.setVersion(4, 1);
|
|
||||||
format.setProfile(QSurfaceFormat::OpenGLContextProfile::CoreProfile);
|
|
||||||
format.setOption(QSurfaceFormat::DebugContext);
|
|
||||||
|
|
||||||
setFormat(format);
|
setFormat(format);
|
||||||
|
|
||||||
_context = new QOpenGLContext;
|
_context = new QOpenGLContext;
|
||||||
_context->setFormat(format);
|
_context->setFormat(format);
|
||||||
_context->create();
|
_context->create();
|
||||||
|
@ -199,8 +138,6 @@ public:
|
||||||
makeCurrent();
|
makeCurrent();
|
||||||
|
|
||||||
gpu::Context::init<gpu::GLBackend>();
|
gpu::Context::init<gpu::GLBackend>();
|
||||||
|
|
||||||
|
|
||||||
{
|
{
|
||||||
QOpenGLDebugLogger* logger = new QOpenGLDebugLogger(this);
|
QOpenGLDebugLogger* logger = new QOpenGLDebugLogger(this);
|
||||||
logger->initialize(); // initializes in the current context, i.e. ctx
|
logger->initialize(); // initializes in the current context, i.e. ctx
|
||||||
|
@ -208,25 +145,8 @@ public:
|
||||||
connect(logger, &QOpenGLDebugLogger::messageLogged, this, [&](const QOpenGLDebugMessage & debugMessage) {
|
connect(logger, &QOpenGLDebugLogger::messageLogged, this, [&](const QOpenGLDebugMessage & debugMessage) {
|
||||||
qDebug() << debugMessage;
|
qDebug() << debugMessage;
|
||||||
});
|
});
|
||||||
// logger->startLogging(QOpenGLDebugLogger::SynchronousLogging);
|
|
||||||
}
|
}
|
||||||
qDebug() << (const char*)glGetString(GL_VERSION);
|
|
||||||
|
|
||||||
//_textRenderer[0] = TextRenderer::getInstance(SANS_FONT_FAMILY, 12, false);
|
|
||||||
//_textRenderer[1] = TextRenderer::getInstance(SERIF_FONT_FAMILY, 12, false,
|
|
||||||
// TextRenderer::SHADOW_EFFECT);
|
|
||||||
//_textRenderer[2] = TextRenderer::getInstance(MONO_FONT_FAMILY, 48, -1,
|
|
||||||
// false, TextRenderer::OUTLINE_EFFECT);
|
|
||||||
//_textRenderer[3] = TextRenderer::getInstance(INCONSOLATA_FONT_FAMILY, 24);
|
|
||||||
|
|
||||||
glEnable(GL_BLEND);
|
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
glClearColor(0.2f, 0.2f, 0.2f, 1);
|
|
||||||
glDisable(GL_DEPTH_TEST);
|
|
||||||
|
|
||||||
makeCurrent();
|
makeCurrent();
|
||||||
|
|
||||||
// setFramePosition(QPoint(-1000, 0));
|
|
||||||
resize(QSize(800, 600));
|
resize(QSize(800, 600));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -237,18 +157,15 @@ public:
|
||||||
void makeCurrent() {
|
void makeCurrent() {
|
||||||
_context->makeCurrent(this);
|
_context->makeCurrent(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
|
||||||
void resizeEvent(QResizeEvent* ev) override {
|
|
||||||
resizeWindow(ev->size());
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void testShaderBuild(const char* vs_src, const char * fs_src) {
|
void testShaderBuild(const char* vs_src, const char * fs_src) {
|
||||||
auto vs = gpu::ShaderPointer(gpu::Shader::createVertex(std::string(vs_src)));
|
auto vs = gpu::ShaderPointer(gpu::Shader::createVertex(std::string(vs_src)));
|
||||||
auto fs = gpu::ShaderPointer(gpu::Shader::createPixel(std::string(fs_src)));
|
auto fs = gpu::ShaderPointer(gpu::Shader::createPixel(std::string(fs_src)));
|
||||||
auto pr = gpu::ShaderPointer(gpu::Shader::createProgram(vs, fs));
|
auto pr = gpu::ShaderPointer(gpu::Shader::createProgram(vs, fs));
|
||||||
gpu::Shader::makeProgram(*pr);
|
if (!gpu::Shader::makeProgram(*pr)) {
|
||||||
|
throw std::runtime_error("Failed to compile shader");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void QTestWindow::draw() {
|
void QTestWindow::draw() {
|
||||||
|
@ -257,8 +174,8 @@ void QTestWindow::draw() {
|
||||||
}
|
}
|
||||||
|
|
||||||
makeCurrent();
|
makeCurrent();
|
||||||
|
glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
|
||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
glViewport(0, 0, _size.width() * devicePixelRatio(), _size.height() * devicePixelRatio());
|
|
||||||
|
|
||||||
static std::once_flag once;
|
static std::once_flag once;
|
||||||
std::call_once(once, [&]{
|
std::call_once(once, [&]{
|
||||||
|
@ -328,17 +245,10 @@ void QTestWindow::draw() {
|
||||||
testShaderBuild(Skybox_vert, Skybox_frag);
|
testShaderBuild(Skybox_vert, Skybox_frag);
|
||||||
|
|
||||||
testShaderBuild(paintStroke_vert,paintStroke_frag);
|
testShaderBuild(paintStroke_vert,paintStroke_frag);
|
||||||
|
testShaderBuild(polyvox_vert, polyvox_frag);
|
||||||
|
|
||||||
});
|
});
|
||||||
|
|
||||||
_context->swapBuffers(this);
|
_context->swapBuffers(this);
|
||||||
glFinish();
|
|
||||||
|
|
||||||
fps.increment();
|
|
||||||
if (fps.elapsed() >= 2.0f) {
|
|
||||||
qDebug() << "FPS: " << fps.rate();
|
|
||||||
fps.reset();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString& message) {
|
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString& message) {
|
||||||
|
@ -352,7 +262,6 @@ void messageHandler(QtMsgType type, const QMessageLogContext& context, const QSt
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
const char * LOG_FILTER_RULES = R"V0G0N(
|
const char * LOG_FILTER_RULES = R"V0G0N(
|
||||||
hifi.gpu=true
|
hifi.gpu=true
|
||||||
)V0G0N";
|
)V0G0N";
|
||||||
|
|
Loading…
Reference in a new issue