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Remove avatars dependency on model,gpu,fbx (OpenGL)
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2 changed files with 7 additions and 2 deletions
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@ -5,7 +5,7 @@ setup_hifi_library(Network Script)
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include_glm()
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include_glm()
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link_hifi_libraries(audio shared networking gpu model fbx)
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link_hifi_libraries(audio shared networking)
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# call macro to include our dependency includes and bubble them up via a property on our target
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# call macro to include our dependency includes and bubble them up via a property on our target
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include_dependency_includes()
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include_dependency_includes()
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@ -11,12 +11,17 @@
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#include <glm/gtx/quaternion.hpp>
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#include <glm/gtx/quaternion.hpp>
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#include <FBXReader.h>
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#include <FaceshiftConstants.h>
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#include <GLMHelpers.h>
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#include <GLMHelpers.h>
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#include "AvatarData.h"
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#include "AvatarData.h"
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#include "HeadData.h"
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#include "HeadData.h"
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/// The names of the blendshapes expected by Faceshift, terminated with an empty string.
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extern const char* FACESHIFT_BLENDSHAPES[];
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/// The size of FACESHIFT_BLENDSHAPES
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extern const int NUM_FACESHIFT_BLENDSHAPES;
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HeadData::HeadData(AvatarData* owningAvatar) :
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HeadData::HeadData(AvatarData* owningAvatar) :
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_baseYaw(0.0f),
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_baseYaw(0.0f),
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_basePitch(0.0f),
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_basePitch(0.0f),
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