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more file renaming models->entities
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3 changed files with 6 additions and 6 deletions
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@ -16,7 +16,7 @@
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#include "audio/AudioMixer.h"
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#include "avatars/AvatarMixer.h"
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#include "metavoxels/MetavoxelServer.h"
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#include "models/ModelServer.h"
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#include "models/EntityServer.h"
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#include "particles/ParticleServer.h"
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#include "voxels/VoxelServer.h"
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@ -12,12 +12,12 @@
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#include <QTimer>
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#include <EntityTree.h>
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#include "ModelServer.h" // rename to "EntityServer.h"
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#include "ModelServerConsts.h" // rename to ""EntityServerConsts.h"
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#include "ModelNodeData.h" // rename to ""EntityNodeData.h"
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#include "EntityServer.h"
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#include "EntityServerConsts.h"
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#include "EntityNodeData.h"
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const char* MODEL_SERVER_NAME = "Entity";
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const char* MODEL_SERVER_LOGGING_TARGET_NAME = "model-server";
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const char* MODEL_SERVER_LOGGING_TARGET_NAME = "entity-server";
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const char* LOCAL_MODELS_PERSIST_FILE = "resources/models.svo";
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EntityServer::EntityServer(const QByteArray& packet) : OctreeServer(packet) {
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@ -15,7 +15,7 @@
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#include "../octree/OctreeServer.h"
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#include "EntityItem.h"
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#include "ModelServerConsts.h" // rename to ""EntityServerConsts.h"
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#include "EntityServerConsts.h"
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#include "EntityTree.h"
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/// Handles assignments of type EntityServer - sending models to various clients.
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