more file renaming models->entities

This commit is contained in:
ZappoMan 2014-06-26 16:47:51 -07:00
parent 8b13bc564f
commit a60e66bcfd
3 changed files with 6 additions and 6 deletions

View file

@ -16,7 +16,7 @@
#include "audio/AudioMixer.h"
#include "avatars/AvatarMixer.h"
#include "metavoxels/MetavoxelServer.h"
#include "models/ModelServer.h"
#include "models/EntityServer.h"
#include "particles/ParticleServer.h"
#include "voxels/VoxelServer.h"

View file

@ -12,12 +12,12 @@
#include <QTimer>
#include <EntityTree.h>
#include "ModelServer.h" // rename to "EntityServer.h"
#include "ModelServerConsts.h" // rename to ""EntityServerConsts.h"
#include "ModelNodeData.h" // rename to ""EntityNodeData.h"
#include "EntityServer.h"
#include "EntityServerConsts.h"
#include "EntityNodeData.h"
const char* MODEL_SERVER_NAME = "Entity";
const char* MODEL_SERVER_LOGGING_TARGET_NAME = "model-server";
const char* MODEL_SERVER_LOGGING_TARGET_NAME = "entity-server";
const char* LOCAL_MODELS_PERSIST_FILE = "resources/models.svo";
EntityServer::EntityServer(const QByteArray& packet) : OctreeServer(packet) {

View file

@ -15,7 +15,7 @@
#include "../octree/OctreeServer.h"
#include "EntityItem.h"
#include "ModelServerConsts.h" // rename to ""EntityServerConsts.h"
#include "EntityServerConsts.h"
#include "EntityTree.h"
/// Handles assignments of type EntityServer - sending models to various clients.