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removed ground plane grid, and changed start position
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1 changed files with 2 additions and 2 deletions
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@ -77,7 +77,7 @@ static char STAR_CACHE_FILE[] = "cachedStars.txt";
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static const int BANDWIDTH_METER_CLICK_MAX_DRAG_LENGTH = 6; // farther dragged clicks are ignored
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const glm::vec3 START_LOCATION(4.f, 0.f, 5.f); // Where one's own node begins in the world
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const glm::vec3 START_LOCATION(0.485f * TREE_SCALE, 0.f, 0.5f * TREE_SCALE); // Where one's own node begins in the world
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// (will be overwritten if avatar data file is found)
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const int IDLE_SIMULATE_MSECS = 16; // How often should call simulate and other stuff
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@ -3045,7 +3045,7 @@ void Application::displaySide(Camera& whichCamera) {
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glDisable(GL_FOG);
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glDisable(GL_NORMALIZE);
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renderGroundPlaneGrid(EDGE_SIZE_GROUND_PLANE, _audio.getCollisionSoundMagnitude());
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//renderGroundPlaneGrid(EDGE_SIZE_GROUND_PLANE, _audio.getCollisionSoundMagnitude());
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}
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// Draw voxels
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if (_renderVoxels->isChecked()) {
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