sendPingPackets method need not be static

This commit is contained in:
Stephen Birarda 2014-01-31 09:58:29 -08:00
parent ddbcfbd02f
commit a5b0675f24
2 changed files with 5 additions and 5 deletions

View file

@ -1413,10 +1413,10 @@ void Application::wheelEvent(QWheelEvent* event) {
void Application::sendPingPackets() { void Application::sendPingPackets() {
QByteArray pingPacket = NodeList::getInstance()->constructPingPacket(); QByteArray pingPacket = NodeList::getInstance()->constructPingPacket();
getInstance()->controlledBroadcastToNodes(pingPacket, NodeSet() << NodeType::VoxelServer controlledBroadcastToNodes(pingPacket, NodeSet() << NodeType::VoxelServer
<< NodeType::ParticleServer << NodeType::ParticleServer
<< NodeType::AudioMixer << NodeType::AvatarMixer << NodeType::AudioMixer << NodeType::AvatarMixer
<< NodeType::MetavoxelServer); << NodeType::MetavoxelServer);
} }
// Every second, check the frame rates and other stuff // Every second, check the frame rates and other stuff

View file

@ -264,7 +264,7 @@ private:
void updateProjectionMatrix(Camera& camera, bool updateViewFrustum = true); void updateProjectionMatrix(Camera& camera, bool updateViewFrustum = true);
static bool sendVoxelsOperation(OctreeElement* node, void* extraData); static bool sendVoxelsOperation(OctreeElement* node, void* extraData);
static void sendPingPackets(); void sendPingPackets();
void initDisplay(); void initDisplay();
void init(); void init();