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CR fixes
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5d74a865e8
commit
a5a30efec9
4 changed files with 10 additions and 6 deletions
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@ -217,6 +217,10 @@ Application::Application(int& argc, char** argv, timeval &startup_time) :
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// initialization continues in initializeGL when OpenGL context is ready
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// initialization continues in initializeGL when OpenGL context is ready
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}
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}
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bool Application::shouldEchoAudio() {
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return _echoAudioMode->isChecked();
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}
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void Application::initializeGL() {
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void Application::initializeGL() {
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printLog( "Created Display Window.\n" );
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printLog( "Created Display Window.\n" );
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@ -61,10 +61,11 @@ public:
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void wheelEvent(QWheelEvent* event);
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void wheelEvent(QWheelEvent* event);
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bool shouldEchoAudio();
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Avatar* getAvatar() { return &_myAvatar; }
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Avatar* getAvatar() { return &_myAvatar; }
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VoxelSystem* getVoxels() { return &_voxels; }
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VoxelSystem* getVoxels() { return &_voxels; }
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Environment* getEnvironment() { return &_environment; }
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Environment* getEnvironment() { return &_environment; }
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QAction* getEchoAudioMode() { return _echoAudioMode; }
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private slots:
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private slots:
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@ -19,7 +19,6 @@
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#include <PacketHeaders.h>
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#include <PacketHeaders.h>
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#include <AgentList.h>
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#include <AgentList.h>
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#include <AgentTypes.h>
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#include <AgentTypes.h>
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#include <QAction>
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#include "Application.h"
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#include "Application.h"
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#include "Audio.h"
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#include "Audio.h"
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@ -159,10 +158,10 @@ int audioCallback (const void* inputBuffer,
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correctedYaw += 360;
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correctedYaw += 360;
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}
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}
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if (Application::getInstance()->getEchoAudioMode()->isChecked()) {
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if (Application::getInstance()->shouldEchoAudio()) {
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correctedYaw = correctedYaw > 0
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correctedYaw = correctedYaw > 0
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? correctedYaw + AGENT_LOOPBACK_MODIFIER
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? correctedYaw + AGENT_LOOPBACK_MODIFIER
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: correctedYaw - AGENT_LOOPBACK_MODIFIER;
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: correctedYaw - AGENT_LOOPBACK_MODIFIER;
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}
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}
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memcpy(currentPacketPtr, &correctedYaw, sizeof(float));
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memcpy(currentPacketPtr, &correctedYaw, sizeof(float));
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@ -40,8 +40,8 @@ vector<unsigned char> irisTexture;
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Head::Head(Avatar* owningAvatar) :
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Head::Head(Avatar* owningAvatar) :
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HeadData((AvatarData*)owningAvatar),
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HeadData((AvatarData*)owningAvatar),
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_renderAlpha(0.0),
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yawRate(0.0f),
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yawRate(0.0f),
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_renderAlpha(0.0),
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_returnHeadToCenter(false),
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_returnHeadToCenter(false),
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_skinColor(0.0f, 0.0f, 0.0f),
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_skinColor(0.0f, 0.0f, 0.0f),
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_position(0.0f, 0.0f, 0.0f),
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_position(0.0f, 0.0f, 0.0f),
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