simple example of Camera.lookAt()

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ZappoMan 2014-02-09 16:25:18 -08:00
parent c64a530be4
commit a457ccf933

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examples/lookAtExample.js Normal file
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//
// lookAtExample.js
// hifi
//
// Created by Brad Hefta-Gaub on 2/6/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
//
// This is an example script that demonstrates use of the Camera class
//
//
var oldMode = Camera.getMode();
function mousePressEvent(event) {
print("mousePressEvent event.x,y=" + event.x + ", " + event.y);
var pickRay = Camera.computePickRay(event.x, event.y);
print("called Camera.computePickRay()");
print("computePickRay origin=" + pickRay.origin.x + ", " + pickRay.origin.y + ", " + pickRay.origin.z);
print("computePickRay direction=" + pickRay.direction.x + ", " + pickRay.direction.y + ", " + pickRay.direction.z);
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Voxels.findRayIntersection(pickRay);
if (intersection.intersects) {
print("intersection voxel.red/green/blue=" + intersection.voxel.red + ", "
+ intersection.voxel.green + ", " + intersection.voxel.blue);
print("intersection voxel.x/y/z/s=" + intersection.voxel.x + ", "
+ intersection.voxel.y + ", " + intersection.voxel.z+ ": " + intersection.voxel.s);
print("intersection face=" + intersection.face);
print("intersection distance=" + intersection.distance);
print("intersection intersection.x/y/z=" + intersection.intersection.x + ", "
+ intersection.intersection.y + ", " + intersection.intersection.z);
print("looking at intersection point");
oldMode = Camera.getMode();
Camera.setMode("independent");
//Camera.lookAt({x:0, y:0, z:0} );
Camera.lookAt(intersection.intersection);
}
}
function mouseReleaseEvent(event) {
Camera.setMode(oldMode);
}
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
function scriptEnding() {
}
Script.scriptEnding.connect(scriptEnding);