repair bad merge

This commit is contained in:
ZappoMan 2013-08-14 13:20:22 -07:00
parent 4477289501
commit a43615e9dc

View file

@ -2914,6 +2914,9 @@ void Application::displaySide(Camera& whichCamera) {
// Setup 3D lights (after the camera transform, so that they are positioned in world space)
setupWorldLight(whichCamera);
// prepare the glow effect
_glowEffect.prepare();
if (_renderStarsOn->isChecked()) {
if (!_stars.getFileLoaded()) {
_stars.readInput(STAR_FILE, STAR_CACHE_FILE, 0);
@ -3042,6 +3045,7 @@ void Application::displaySide(Camera& whichCamera) {
_myAvatar.getHead().setLookAtPosition(_myCamera.getPosition());
}
_myAvatar.render(_lookingInMirror->isChecked(), _renderAvatarBalls->isChecked());
_myAvatar.setDisplayingLookatVectors(_renderLookatOn->isChecked());
if (_renderLookatIndicatorOn->isChecked() && _isLookingAtOtherAvatar) {
@ -3076,6 +3080,9 @@ void Application::displaySide(Camera& whichCamera) {
}
renderFollowIndicator();
// render the glow effect
_glowEffect.render();
}
void Application::displayOverlay() {