From a3c107545ebf45d5b8ac42ebf898db8530dff1ad Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Wed, 17 Sep 2014 14:35:34 -0700 Subject: [PATCH] Allow rendering eye vectors even if there's no head model. --- interface/src/avatar/Head.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/avatar/Head.cpp b/interface/src/avatar/Head.cpp index b226b8ed31..9fb86c23ac 100644 --- a/interface/src/avatar/Head.cpp +++ b/interface/src/avatar/Head.cpp @@ -184,8 +184,8 @@ void Head::relaxLean(float deltaTime) { } void Head::render(float alpha, Model::RenderMode mode) { - if (_faceModel.render(alpha, mode, Menu::getInstance()->isOptionChecked(MenuOption::AvatarsReceiveShadows)) && - _renderLookatVectors && mode != Model::SHADOW_RENDER_MODE) { + _faceModel.render(alpha, mode, Menu::getInstance()->isOptionChecked(MenuOption::AvatarsReceiveShadows)); + if (_renderLookatVectors && mode != Model::SHADOW_RENDER_MODE) { renderLookatVectors(_leftEyePosition, _rightEyePosition, _lookAtPosition); } }