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don't blow away a channel on local injection loopback
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1 changed files with 2 additions and 1 deletions
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@ -438,7 +438,8 @@ void Audio::addReceivedAudioToBuffer(const QByteArray& audioByteArray) {
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for (int i = 0; i < NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL; i++) {
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ringBufferSamples[i * 2] = glm::clamp(ringBufferSamples[i * 2] + _localInjectedSamples[i],
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MIN_SAMPLE_VALUE, MAX_SAMPLE_VALUE);
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ringBufferSamples[(i * 2) + 1] = ringBufferSamples[i * 2];
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ringBufferSamples[(i * 2) + 1] += glm::clamp(ringBufferSamples[(i * 2) + 1] + _localInjectedSamples[i],
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MIN_SAMPLE_VALUE, MAX_SAMPLE_VALUE);
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}
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// copy the packet from the RB to the output
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