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https://github.com/overte-org/overte.git
synced 2025-04-08 08:14:48 +02:00
Merge pull request #12247 from SamGondelman/RC63
RC63: Revert "Display both lasers on tablet and Web surfaces"
This commit is contained in:
commit
a2f6f25f59
8 changed files with 25 additions and 141 deletions
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@ -175,8 +175,4 @@ QVariantMap PointerScriptingInterface::getPrevPickResult(unsigned int uid) const
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result = pickResult->toVariantMap();
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}
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return result;
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}
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void PointerScriptingInterface::setDoesHover(unsigned int uid, bool hover) const {
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DependencyManager::get<PointerManager>()->setDoesHover(uid, hover);
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}
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}
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@ -202,14 +202,6 @@ public:
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*/
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Q_INVOKABLE void setLockEndUUID(unsigned int uid, const QUuid& objectID, bool isOverlay, const glm::mat4& offsetMat = glm::mat4()) const { DependencyManager::get<PointerManager>()->setLockEndUUID(uid, objectID, isOverlay, offsetMat); }
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/**jsdoc
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* Sets whether or not a pointer should generate hover events.
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* @function Pointers.setDoesHover
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* @param {boolean} uid - The ID of the Pointer, as returned by {@link Pointers.createPointer}.
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* @param {boolean} hover - If <code>true</code> then the pointer generates hover events, otherwise it does not.
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*/
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Q_INVOKABLE void setDoesHover(unsigned int uid, bool hove) const;
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/**jsdoc
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* Check if a Pointer is associated with the left hand.
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* @function Pointers.isLeftHand
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@ -64,12 +64,6 @@ bool Pointer::isMouse() const {
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return DependencyManager::get<PickManager>()->isMouse(_pickUID);
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}
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void Pointer::setDoesHover(bool doesHover) {
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withWriteLock([&] {
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_hover = doesHover;
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});
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}
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void Pointer::update(unsigned int pointerID) {
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// This only needs to be a read lock because update won't change any of the properties that can be modified from scripts
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withReadLock([&] {
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@ -101,8 +95,7 @@ void Pointer::generatePointerEvents(unsigned int pointerID, const PickResultPoin
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}
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// Hover events
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bool doHover = _hover && shouldHover(pickResult);
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bool doHover = shouldHover(pickResult);
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Pointer::PickedObject hoveredObject = getHoveredObject(pickResult);
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PointerEvent hoveredEvent = buildPointerEvent(hoveredObject, pickResult);
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hoveredEvent.setType(PointerEvent::Move);
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@ -111,7 +104,7 @@ void Pointer::generatePointerEvents(unsigned int pointerID, const PickResultPoin
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hoveredEvent.setMoveOnHoverLeave(moveOnHoverLeave);
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// if shouldHover && !_prevDoHover, only send hoverBegin
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if (_enabled && doHover && !_prevDoHover) {
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if (_enabled && _hover && doHover && !_prevDoHover) {
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if (hoveredObject.type == ENTITY) {
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emit pointerManager->hoverBeginEntity(hoveredObject.objectID, hoveredEvent);
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} else if (hoveredObject.type == OVERLAY) {
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@ -119,7 +112,7 @@ void Pointer::generatePointerEvents(unsigned int pointerID, const PickResultPoin
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} else if (hoveredObject.type == HUD) {
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emit pointerManager->hoverBeginHUD(hoveredEvent);
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}
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} else if (_enabled && doHover) {
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} else if (_enabled && _hover && doHover) {
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if (hoveredObject.type == OVERLAY) {
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if (_prevHoveredObject.type == OVERLAY) {
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if (hoveredObject.objectID == _prevHoveredObject.objectID) {
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@ -236,7 +229,7 @@ void Pointer::generatePointerEvents(unsigned int pointerID, const PickResultPoin
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}
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// if we disable the pointer or disable hovering, send hoverEnd events after triggerEnd
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if ((!_enabled && _prevEnabled) || (!doHover && _prevDoHover)) {
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if (_hover && ((!_enabled && _prevEnabled) || (!doHover && _prevDoHover))) {
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if (_prevHoveredObject.type == ENTITY) {
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emit pointerManager->hoverEndEntity(_prevHoveredObject.objectID, hoveredEvent);
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} else if (_prevHoveredObject.type == OVERLAY) {
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@ -62,8 +62,6 @@ public:
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virtual void setLength(float length) {}
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virtual void setLockEndUUID(const QUuid& objectID, bool isOverlay, const glm::mat4& offsetMat = glm::mat4()) {}
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virtual void setDoesHover(bool hover);
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void update(unsigned int pointerID);
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virtual void updateVisuals(const PickResultPointer& pickResult) = 0;
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void generatePointerEvents(unsigned int pointerID, const PickResultPointer& pickResult);
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@ -103,6 +101,7 @@ private:
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std::unordered_map<std::string, PickedObject> _triggeredObjects;
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PointerEvent::Button chooseButton(const std::string& button);
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};
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#endif // hifi_Pick_h
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@ -122,13 +122,6 @@ void PointerManager::setLockEndUUID(unsigned int uid, const QUuid& objectID, boo
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}
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}
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void PointerManager::setDoesHover(unsigned int uid, bool hover) const {
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auto pointer = find(uid);
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if (pointer) {
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pointer->setDoesHover(hover);
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}
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}
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bool PointerManager::isLeftHand(unsigned int uid) {
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auto pointer = find(uid);
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if (pointer) {
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@ -37,7 +37,6 @@ public:
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void setLength(unsigned int uid, float length) const;
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void setLockEndUUID(unsigned int uid, const QUuid& objectID, bool isOverlay, const glm::mat4& offsetMat = glm::mat4()) const;
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void setDoesHover(unsigned int uid, bool hover) const;
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void update();
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@ -44,12 +44,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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this.highVarianceCount = 0;
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this.veryhighVarianceCount = 0;
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this.tabletID = null;
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this.TABLET_UI_UUIDS = [];
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this.blacklist = [];
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this.leftPointerDoesHover = true;
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this.leftPointerDoesHoverChanged = false;
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this.rightPointerDoesHover = true;
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this.rightPointerDoesHoverChanged = false;
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this.pointerManager = new PointerManager();
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// a module can occupy one or more "activity" slots while it's running. If all the required slots for a module are
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@ -127,10 +122,6 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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return getControllerWorldLocation(Controller.Standard.RightHand, true);
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};
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this.isTabletID = function (uuid) {
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return _this.TABLET_UI_UUIDS.indexOf(uuid) !== -1;
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};
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this.updateTimings = function () {
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_this.intervalCount++;
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var thisInterval = Date.now();
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@ -157,35 +148,11 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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this.setIgnorePointerItems = function() {
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if (HMD.tabletID !== this.tabletID) {
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this.tabletID = HMD.tabletID;
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this.TABLET_UI_UUIDS = [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID, HMD.homeButtonHighlightID];
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Pointers.setIgnoreItems(_this.leftPointer, _this.blacklist);
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Pointers.setIgnoreItems(_this.rightPointer, _this.blacklist);
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}
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};
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this.updateDoesHover = function(handLaser, doesHover) {
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if (handLaser.doesHover !== undefined) {
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if (handLaser.hand === LEFT_HAND && _this.leftPointerDoesHover !== doesHover) {
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_this.leftPointerDoesHover = doesHover;
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_this.leftPointerDoesHoverChanged = true;
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} else if (handLaser.hand === RIGHT_HAND && _this.rightPointerDoesHover !== doesHover) {
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_this.rightPointerDoesHover = doesHover;
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_this.rightPointerDoesHoverChanged = true;
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}
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}
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}
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this.updateHovering = function () {
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if (_this.leftPointerDoesHoverChanged) {
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Pointers.setDoesHover(_this.leftPointer, _this.leftPointerDoesHover);
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_this.leftPointerDoesHoverChanged = false;
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}
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if (_this.rightPointerDoesHoverChanged) {
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Pointers.setDoesHover(_this.rightPointer, _this.rightPointerDoesHover);
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_this.rightPointerDoesHoverChanged = false;
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}
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};
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this.update = function () {
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try {
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_this.updateInternal();
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@ -357,8 +324,6 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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_this.runningPluginNames[orderedPluginName] = true;
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_this.markSlots(candidatePlugin, orderedPluginName);
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_this.pointerManager.makePointerVisible(candidatePlugin.parameters.handLaser);
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_this.updateDoesHover(candidatePlugin.parameters.handLaser,
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candidatePlugin.parameters.handLaser.doesHover);
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if (DEBUG) {
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print("controllerDispatcher running " + orderedPluginName);
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}
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@ -389,15 +354,12 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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Script.beginProfileRange("dispatch.run." + runningPluginName);
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}
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var runningness = plugin.run(controllerData, deltaTime);
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if (runningness.active) {
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_this.updateDoesHover(plugin.parameters.handLaser, plugin.parameters.handLaser.doesHover);
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} else {
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if (!runningness.active) {
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// plugin is finished running, for now. remove it from the list
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// of running plugins and mark its activity-slots as "not in use"
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delete _this.runningPluginNames[runningPluginName];
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_this.markSlots(plugin, false);
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_this.pointerManager.makePointerInvisible(plugin.parameters.handLaser);
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_this.updateDoesHover(plugin.parameters.handLaser, true);
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if (DEBUG) {
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print("controllerDispatcher stopping " + runningPluginName);
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}
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@ -410,8 +372,6 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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}
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}
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_this.pointerManager.updatePointersRenderState(controllerData.triggerClicks, controllerData.triggerValues);
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_this.updateHovering();
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if (PROFILE) {
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Script.endProfileRange("dispatch.run");
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}
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@ -87,89 +87,41 @@ Script.include("/~/system/libraries/controllers.js");
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return MyAvatar.getDominantHand() === "right" ? 1 : 0;
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};
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this.letOtherHandRunFirst = function (controllerData, pointingAt) {
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// If both hands are ready to run, let the other hand run first if it is the dominant hand so that it gets the
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// highlight.
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var isOtherTriggerPressed = controllerData.triggerValues[this.otherHand] > TRIGGER_OFF_VALUE;
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var isLetOtherHandRunFirst = !this.getOtherModule().running
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&& this.getDominantHand() === this.otherHand
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&& (this.parameters.handLaser.allwaysOn || isOtherTriggerPressed);
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if (isLetOtherHandRunFirst) {
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var otherHandPointingAt = controllerData.rayPicks[this.otherHand].objectID;
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if (this.isTabletID(otherHandPointingAt)) {
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otherHandPointingAt = HMD.tabletID;
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}
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isLetOtherHandRunFirst = pointingAt === otherHandPointingAt;
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}
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return isLetOtherHandRunFirst;
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};
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this.hoverItem = null;
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this.isTabletID = function (uuid) {
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return [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID, HMD.homeButtonHighlightID].indexOf(uuid) !== -1;
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};
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this.dominantHandOverride = false;
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this.isReady = function(controllerData) {
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if (this.isPointingAtOverlay(controllerData) || this.isPointingAtWebEntity(controllerData)) {
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var otherModuleRunning = this.getOtherModule().running;
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otherModuleRunning = otherModuleRunning && this.getDominantHand() !== this.hand; // Auto-swap to dominant hand.
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var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE
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&& controllerData.triggerValues[this.otherHand] <= TRIGGER_OFF_VALUE;
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if ((!otherModuleRunning || isTriggerPressed)
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&& (this.isPointingAtOverlay(controllerData) || this.isPointingAtWebEntity(controllerData))) {
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this.updateAllwaysOn();
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var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE;
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if (isTriggerPressed) {
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this.dominantHandOverride = true; // Override dominant hand.
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this.getOtherModule().dominantHandOverride = false;
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}
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if (this.parameters.handLaser.allwaysOn || isTriggerPressed) {
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var pointingAt = controllerData.rayPicks[this.hand].objectID;
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if (this.isTabletID(pointingAt)) {
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pointingAt = HMD.tabletID;
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}
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if (!this.letOtherHandRunFirst(controllerData, pointingAt)) {
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if (pointingAt !== this.getOtherModule().hoverItem) {
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this.parameters.handLaser.doesHover = true;
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this.hoverItem = pointingAt;
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} else {
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this.parameters.handLaser.doesHover = false;
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this.hoverItem = null;
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}
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return makeRunningValues(true, [], []);
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}
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return makeRunningValues(true, [], []);
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}
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}
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this.parameters.handLaser.doesHover = false;
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this.hoverItem = null;
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return makeRunningValues(false, [], []);
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};
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this.run = function(controllerData, deltaTime) {
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var otherModuleRunning = this.getOtherModule().running;
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otherModuleRunning = otherModuleRunning && this.getDominantHand() !== this.hand; // Auto-swap to dominant hand.
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otherModuleRunning = otherModuleRunning || this.getOtherModule().dominantHandOverride; // Override dominant hand.
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var grabModuleNeedsToRun = this.grabModuleWantsNearbyOverlay(controllerData);
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var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE;
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if (!grabModuleNeedsToRun && (isTriggerPressed || this.parameters.handLaser.allwaysOn
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if (!otherModuleRunning && !grabModuleNeedsToRun && (controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE
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|| this.parameters.handLaser.allwaysOn
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&& (this.isPointingAtOverlay(controllerData) || this.isPointingAtWebEntity(controllerData)))) {
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this.running = true;
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var pointingAt = controllerData.rayPicks[this.hand].objectID;
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if (this.isTabletID(pointingAt)) {
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pointingAt = HMD.tabletID;
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}
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if (pointingAt !== this.getOtherModule().hoverItem || isTriggerPressed) {
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this.parameters.handLaser.doesHover = true;
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this.hoverItem = pointingAt;
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} else {
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this.parameters.handLaser.doesHover = false;
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this.hoverItem = null;
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}
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return makeRunningValues(true, [], []);
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}
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this.deleteContextOverlay();
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this.running = false;
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this.parameters.handLaser.doesHover = false;
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this.hoverItem = null;
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this.dominantHandOverride = false;
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return makeRunningValues(false, [], []);
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};
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}
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