Putting new private method next to others.

This commit is contained in:
Andrew Meadows 2014-02-19 10:14:58 -08:00
parent c24cbdadc1
commit a2e0fa674f

View file

@ -61,9 +61,6 @@ public:
void collideAgainstAvatar(Avatar* avatar, bool isMyHand);
void collideAgainstOurself();
private:
void playSlaps(PalmData& palm, Avatar* avatar);
private:
// disallow copies of the Hand, copy of owning Avatar is disallowed too
Hand(const Hand&);
@ -96,6 +93,8 @@ private:
void calculateGeometry();
void handleVoxelCollision(PalmData* palm, const glm::vec3& fingerTipPosition, VoxelTreeElement* voxel, float deltaTime);
void playSlaps(PalmData& palm, Avatar* avatar);
};
#endif