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Putting new private method next to others.
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1 changed files with 2 additions and 3 deletions
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@ -61,9 +61,6 @@ public:
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void collideAgainstAvatar(Avatar* avatar, bool isMyHand);
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void collideAgainstOurself();
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private:
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void playSlaps(PalmData& palm, Avatar* avatar);
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private:
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// disallow copies of the Hand, copy of owning Avatar is disallowed too
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Hand(const Hand&);
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@ -96,6 +93,8 @@ private:
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void calculateGeometry();
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void handleVoxelCollision(PalmData* palm, const glm::vec3& fingerTipPosition, VoxelTreeElement* voxel, float deltaTime);
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void playSlaps(PalmData& palm, Avatar* avatar);
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};
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#endif
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