Merge pull request #9420 from sethalves/tablet-ui-model-stylus

Tablet ui model stylus
This commit is contained in:
Seth Alves 2017-01-18 10:51:36 -08:00 committed by GitHub
commit a1efb7695b

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@ -65,7 +65,8 @@ var WEB_STYLUS_COLOR = { red: 0, green: 240, blue: 0 };
var WEB_STYLUS_TIP_COLOR = { red: 0, green: 0, blue: 240 };
var WEB_STYLUS_ALPHA = 1.0;
var WEB_DISPLAY_STYLUS_DISTANCE = 0.5;
var WEB_TOUCH_DISTANCE = 0.2;
var WEB_STYLUS_LENGTH = 0.2;
var WEB_TOUCH_Y_OFFSET = 0.05; // how far forward (or back with a negative number) to slide stylus in hand
//
// distant manipulation
@ -947,7 +948,7 @@ function MyController(hand) {
}
};
this.showModelStylus = function() {
this.showStylus = function() {
if (this.stylus) {
return;
}
@ -956,13 +957,13 @@ function MyController(hand) {
}
var stylusProperties = {
// url: Script.resourcesPath() + "meshes/tablet-stylus-skinny.fbx",
url: Script.resourcesPath() + "meshes/tablet-stylus-fat.fbx",
localPosition: Vec3.sum({ x: 0.0, y: WEB_TOUCH_DISTANCE / 2.0, z: 0.0 },
localPosition: Vec3.sum({ x: 0.0,
y: WEB_TOUCH_Y_OFFSET,
z: 0.0 },
getGrabPointSphereOffset(this.handToController())),
// localRotation: { x: 0, y: 0, z: 0, w: 1 },
localRotation: Quat.fromVec3Degrees({ x: -90, y: 0, z: 0 }),
// dimensions: { x: 0.01, y: WEB_TOUCH_DISTANCE - WEB_TOUCH_SPHERE_RADIUS, z: 0.01 },
dimensions: { x: 0.01, y: 0.01, z: WEB_STYLUS_LENGTH },
solid: true,
visible: true,
ignoreRayIntersection: true,
@ -975,56 +976,6 @@ function MyController(hand) {
this.stylus = Overlays.addOverlay("model", stylusProperties);
};
this.showPrimStylus = function() {
if (this.stylus) {
return;
}
if (!MyAvatar.sessionUUID) {
return;
}
var stylusTipProperties = {
localPosition: Vec3.sum({ x: 0, y: WEB_TOUCH_DISTANCE - (WEB_TOUCH_SPHERE_RADIUS / 2.0), z: 0 },
getGrabPointSphereOffset(this.handToController())),
localRotation: { x: 0, y: 0, z: 0, w: 1 },
dimensions: WEB_TOUCH_SPHERE_RADIUS,
color: WEB_STYLUS_TIP_COLOR,
alpha: WEB_STYLUS_ALPHA,
solid: true,
visible: true,
ignoreRayIntersection: true,
drawInFront: false,
parentID: MyAvatar.sessionUUID,
parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND")
};
this.stylusTip = Overlays.addOverlay("sphere", stylusTipProperties);
var stylusProperties = {
localPosition: Vec3.sum({ x: 0.0, y: WEB_TOUCH_DISTANCE / 2.0, z: 0.0 },
getGrabPointSphereOffset(this.handToController())),
localRotation: { x: 0, y: 0, z: 0, w: 1 },
dimensions: { x: 0.01, y: WEB_TOUCH_DISTANCE - WEB_TOUCH_SPHERE_RADIUS, z: 0.01 },
color: WEB_STYLUS_COLOR,
alpha: WEB_STYLUS_ALPHA,
solid: true,
visible: true,
ignoreRayIntersection: true,
drawInFront: false,
parentID: MyAvatar.sessionUUID,
parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND")
};
this.stylus = Overlays.addOverlay("cube", stylusProperties);
};
this.showStylus = function() {
return this.showPrimStylus();
// return this.showModelStylus();
};
this.hideStylus = function() {
if (!this.stylus) {
return;
@ -1263,7 +1214,7 @@ function MyController(hand) {
if (nearWeb) {
this.showStylus();
var rayPickInfo = this.calcRayPickInfo(this.hand);
if (rayPickInfo.distance < WEB_TOUCH_DISTANCE) {
if (rayPickInfo.distance < WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
if (this.handleStylusOnWebEntity(rayPickInfo)) {
return;
}
@ -1662,7 +1613,7 @@ function MyController(hand) {
}
}
if (rayPickInfo.distance >= WEB_TOUCH_DISTANCE) {
if (rayPickInfo.distance >= WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
if (this.handleLaserOnWebEntity(rayPickInfo)) {
return;
}
@ -2761,7 +2712,8 @@ function MyController(hand) {
getControllerWorldLocation(this.handToController(), true));
if (intersectInfo) {
if (this.state == STATE_ENTITY_STYLUS_TOUCHING && intersectInfo.distance > WEB_TOUCH_DISTANCE) {
if (this.state == STATE_ENTITY_STYLUS_TOUCHING &&
intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
this.grabbedEntity = null;
this.setState(STATE_OFF, "pulled away from web entity");
return;
@ -2879,7 +2831,8 @@ function MyController(hand) {
handLaserIntersectOverlay(this.grabbedOverlay, getControllerWorldLocation(this.handToController(), true));
if (intersectInfo) {
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING && intersectInfo.distance > WEB_TOUCH_DISTANCE) {
if (this.state == STATE_OVERLAY_STYLUS_TOUCHING &&
intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
this.grabbedEntity = null;
this.setState(STATE_OFF, "pulled away from overlay");
return;