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Merge pull request #9420 from sethalves/tablet-ui-model-stylus
Tablet ui model stylus
This commit is contained in:
commit
a1efb7695b
1 changed files with 13 additions and 60 deletions
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@ -65,7 +65,8 @@ var WEB_STYLUS_COLOR = { red: 0, green: 240, blue: 0 };
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var WEB_STYLUS_TIP_COLOR = { red: 0, green: 0, blue: 240 };
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var WEB_STYLUS_ALPHA = 1.0;
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var WEB_DISPLAY_STYLUS_DISTANCE = 0.5;
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var WEB_TOUCH_DISTANCE = 0.2;
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var WEB_STYLUS_LENGTH = 0.2;
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var WEB_TOUCH_Y_OFFSET = 0.05; // how far forward (or back with a negative number) to slide stylus in hand
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//
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// distant manipulation
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@ -947,7 +948,7 @@ function MyController(hand) {
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}
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};
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this.showModelStylus = function() {
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this.showStylus = function() {
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if (this.stylus) {
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return;
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}
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@ -956,13 +957,13 @@ function MyController(hand) {
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}
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var stylusProperties = {
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// url: Script.resourcesPath() + "meshes/tablet-stylus-skinny.fbx",
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url: Script.resourcesPath() + "meshes/tablet-stylus-fat.fbx",
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localPosition: Vec3.sum({ x: 0.0, y: WEB_TOUCH_DISTANCE / 2.0, z: 0.0 },
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localPosition: Vec3.sum({ x: 0.0,
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y: WEB_TOUCH_Y_OFFSET,
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z: 0.0 },
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getGrabPointSphereOffset(this.handToController())),
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// localRotation: { x: 0, y: 0, z: 0, w: 1 },
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localRotation: Quat.fromVec3Degrees({ x: -90, y: 0, z: 0 }),
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// dimensions: { x: 0.01, y: WEB_TOUCH_DISTANCE - WEB_TOUCH_SPHERE_RADIUS, z: 0.01 },
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dimensions: { x: 0.01, y: 0.01, z: WEB_STYLUS_LENGTH },
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solid: true,
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visible: true,
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ignoreRayIntersection: true,
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@ -975,56 +976,6 @@ function MyController(hand) {
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this.stylus = Overlays.addOverlay("model", stylusProperties);
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};
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this.showPrimStylus = function() {
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if (this.stylus) {
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return;
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}
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if (!MyAvatar.sessionUUID) {
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return;
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}
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var stylusTipProperties = {
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localPosition: Vec3.sum({ x: 0, y: WEB_TOUCH_DISTANCE - (WEB_TOUCH_SPHERE_RADIUS / 2.0), z: 0 },
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getGrabPointSphereOffset(this.handToController())),
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localRotation: { x: 0, y: 0, z: 0, w: 1 },
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dimensions: WEB_TOUCH_SPHERE_RADIUS,
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color: WEB_STYLUS_TIP_COLOR,
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alpha: WEB_STYLUS_ALPHA,
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solid: true,
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visible: true,
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ignoreRayIntersection: true,
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drawInFront: false,
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parentID: MyAvatar.sessionUUID,
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parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
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"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
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"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND")
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};
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this.stylusTip = Overlays.addOverlay("sphere", stylusTipProperties);
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var stylusProperties = {
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localPosition: Vec3.sum({ x: 0.0, y: WEB_TOUCH_DISTANCE / 2.0, z: 0.0 },
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getGrabPointSphereOffset(this.handToController())),
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localRotation: { x: 0, y: 0, z: 0, w: 1 },
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dimensions: { x: 0.01, y: WEB_TOUCH_DISTANCE - WEB_TOUCH_SPHERE_RADIUS, z: 0.01 },
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color: WEB_STYLUS_COLOR,
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alpha: WEB_STYLUS_ALPHA,
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solid: true,
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visible: true,
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ignoreRayIntersection: true,
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drawInFront: false,
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parentID: MyAvatar.sessionUUID,
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parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
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"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
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"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND")
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};
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this.stylus = Overlays.addOverlay("cube", stylusProperties);
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};
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this.showStylus = function() {
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return this.showPrimStylus();
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// return this.showModelStylus();
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};
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this.hideStylus = function() {
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if (!this.stylus) {
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return;
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@ -1263,7 +1214,7 @@ function MyController(hand) {
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if (nearWeb) {
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this.showStylus();
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var rayPickInfo = this.calcRayPickInfo(this.hand);
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if (rayPickInfo.distance < WEB_TOUCH_DISTANCE) {
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if (rayPickInfo.distance < WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
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if (this.handleStylusOnWebEntity(rayPickInfo)) {
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return;
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}
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@ -1662,7 +1613,7 @@ function MyController(hand) {
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}
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}
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if (rayPickInfo.distance >= WEB_TOUCH_DISTANCE) {
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if (rayPickInfo.distance >= WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
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if (this.handleLaserOnWebEntity(rayPickInfo)) {
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return;
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}
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@ -2761,7 +2712,8 @@ function MyController(hand) {
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getControllerWorldLocation(this.handToController(), true));
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if (intersectInfo) {
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if (this.state == STATE_ENTITY_STYLUS_TOUCHING && intersectInfo.distance > WEB_TOUCH_DISTANCE) {
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if (this.state == STATE_ENTITY_STYLUS_TOUCHING &&
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intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
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this.grabbedEntity = null;
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this.setState(STATE_OFF, "pulled away from web entity");
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return;
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@ -2879,7 +2831,8 @@ function MyController(hand) {
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handLaserIntersectOverlay(this.grabbedOverlay, getControllerWorldLocation(this.handToController(), true));
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if (intersectInfo) {
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if (this.state == STATE_OVERLAY_STYLUS_TOUCHING && intersectInfo.distance > WEB_TOUCH_DISTANCE) {
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if (this.state == STATE_OVERLAY_STYLUS_TOUCHING &&
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intersectInfo.distance > WEB_STYLUS_LENGTH / 2.0 + WEB_TOUCH_Y_OFFSET) {
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this.grabbedEntity = null;
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this.setState(STATE_OFF, "pulled away from overlay");
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return;
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