From a1ecad683a6317207d6719afc01d9eba470e41eb Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Fri, 17 Oct 2014 10:17:18 -0700 Subject: [PATCH] more Particles to Entities migration --- examples/rideAlongWithAnEntityExample.js | 27 ++++++++++++------------ 1 file changed, 13 insertions(+), 14 deletions(-) diff --git a/examples/rideAlongWithAnEntityExample.js b/examples/rideAlongWithAnEntityExample.js index 552f6fb7fe..ce09b296a3 100644 --- a/examples/rideAlongWithAnEntityExample.js +++ b/examples/rideAlongWithAnEntityExample.js @@ -1,12 +1,10 @@ // -// rideAlongWithAParticleExample.js +// rideAlongWithAEntityExample.js // examples // // Created by Brad Hefta-Gaub on 1/24/14. // Copyright 2014 High Fidelity, Inc. // -// This is an example script that demonstrates "finding" particles -// // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // @@ -14,31 +12,32 @@ var iteration = 0; var lengthOfRide = 2000; // in iterations -var particleA = Particles.addParticle( +var entityA = Entities.addEntity( { + type: "Sphere", position: { x: 10, y: 0, z: 10 }, velocity: { x: 5, y: 0, z: 5 }, gravity: { x: 0, y: 0, z: 0 }, - radius : 0.1, + dimensions: { x: 1, y: 1, z: 1 }, color: { red: 0, green: 255, blue: 0 }, damping: 0, lifetime: (lengthOfRide * 60) + 1 }); -function rideWithParticle(deltaTime) { +function rideWithEntity(deltaTime) { if (iteration <= lengthOfRide) { - // Check to see if we've been notified of the actual identity of the particles we created - if (!particleA.isKnownID) { - particleA = Particles.identifyParticle(particleA); + // Check to see if we've been notified of the actual identity of the entities we created + if (!entityA.isKnownID) { + entityA = Entities.identifyEntity(entityA); } - var propertiesA = Particles.getParticleProperties(particleA); + var propertiesA = Entities.getEntityProperties(entityA); var newPosition = propertiesA.position; - MyAvatar.position = { x: propertiesA.position.x, - y: propertiesA.position.y + 2, - z: propertiesA.position.z }; + MyAvatar.position = { x: propertiesA.position.x - 1, + y: propertiesA.position.y + 0, + z: propertiesA.position.z - 1 }; } else { Script.stop(); } @@ -49,5 +48,5 @@ function rideWithParticle(deltaTime) { // register the call back so it fires before each data send -Script.update.connect(rideWithParticle); +Script.update.connect(rideWithEntity);