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Merge branch 'master' of https://github.com/highfidelity/hifi into newPropertySliders
This commit is contained in:
commit
a1e2ca1f74
2 changed files with 28 additions and 18 deletions
2
LICENSE
2
LICENSE
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@ -1,4 +1,4 @@
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Copyright (c) 2013-2016, High Fidelity, Inc.
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Copyright (c) 2013-2018, High Fidelity, Inc.
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All rights reserved.
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All rights reserved.
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licensing@highfidelity.io
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licensing@highfidelity.io
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@ -631,14 +631,16 @@ NetworkMaterial::NetworkMaterial(const HFMMaterial& material, const QUrl& textur
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_name = material.name.toStdString();
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_name = material.name.toStdString();
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if (!material.albedoTexture.filename.isEmpty()) {
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if (!material.albedoTexture.filename.isEmpty()) {
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auto map = fetchTextureMap(textureBaseUrl, material.albedoTexture, image::TextureUsage::ALBEDO_TEXTURE, MapChannel::ALBEDO_MAP);
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auto map = fetchTextureMap(textureBaseUrl, material.albedoTexture, image::TextureUsage::ALBEDO_TEXTURE, MapChannel::ALBEDO_MAP);
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_albedoTransform = material.albedoTexture.transform;
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if (map) {
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map->setTextureTransform(_albedoTransform);
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_albedoTransform = material.albedoTexture.transform;
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map->setTextureTransform(_albedoTransform);
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if (!material.opacityTexture.filename.isEmpty()) {
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if (!material.opacityTexture.filename.isEmpty()) {
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if (material.albedoTexture.filename == material.opacityTexture.filename) {
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if (material.albedoTexture.filename == material.opacityTexture.filename) {
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// Best case scenario, just indicating that the albedo map contains transparency
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// Best case scenario, just indicating that the albedo map contains transparency
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// TODO: Different albedo/opacity maps are not currently supported
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// TODO: Different albedo/opacity maps are not currently supported
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map->setUseAlphaChannel(true);
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map->setUseAlphaChannel(true);
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}
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}
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}
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}
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}
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@ -670,7 +672,9 @@ NetworkMaterial::NetworkMaterial(const HFMMaterial& material, const QUrl& textur
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if (!material.occlusionTexture.filename.isEmpty()) {
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if (!material.occlusionTexture.filename.isEmpty()) {
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auto map = fetchTextureMap(textureBaseUrl, material.occlusionTexture, image::TextureUsage::OCCLUSION_TEXTURE, MapChannel::OCCLUSION_MAP);
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auto map = fetchTextureMap(textureBaseUrl, material.occlusionTexture, image::TextureUsage::OCCLUSION_TEXTURE, MapChannel::OCCLUSION_MAP);
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map->setTextureTransform(material.occlusionTexture.transform);
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if (map) {
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map->setTextureTransform(material.occlusionTexture.transform);
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}
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setTextureMap(MapChannel::OCCLUSION_MAP, map);
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setTextureMap(MapChannel::OCCLUSION_MAP, map);
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}
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}
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@ -686,10 +690,12 @@ NetworkMaterial::NetworkMaterial(const HFMMaterial& material, const QUrl& textur
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if (!material.lightmapTexture.filename.isEmpty()) {
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if (!material.lightmapTexture.filename.isEmpty()) {
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auto map = fetchTextureMap(textureBaseUrl, material.lightmapTexture, image::TextureUsage::LIGHTMAP_TEXTURE, MapChannel::LIGHTMAP_MAP);
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auto map = fetchTextureMap(textureBaseUrl, material.lightmapTexture, image::TextureUsage::LIGHTMAP_TEXTURE, MapChannel::LIGHTMAP_MAP);
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_lightmapTransform = material.lightmapTexture.transform;
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if (map) {
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_lightmapParams = material.lightmapParams;
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_lightmapTransform = material.lightmapTexture.transform;
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map->setTextureTransform(_lightmapTransform);
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_lightmapParams = material.lightmapParams;
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map->setLightmapOffsetScale(_lightmapParams.x, _lightmapParams.y);
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map->setTextureTransform(_lightmapTransform);
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map->setLightmapOffsetScale(_lightmapParams.x, _lightmapParams.y);
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}
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setTextureMap(MapChannel::LIGHTMAP_MAP, map);
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setTextureMap(MapChannel::LIGHTMAP_MAP, map);
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}
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}
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}
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}
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@ -709,9 +715,11 @@ void NetworkMaterial::setTextures(const QVariantMap& textureMap) {
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if (!albedoName.isEmpty()) {
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if (!albedoName.isEmpty()) {
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auto url = textureMap.contains(albedoName) ? textureMap[albedoName].toUrl() : QUrl();
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auto url = textureMap.contains(albedoName) ? textureMap[albedoName].toUrl() : QUrl();
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auto map = fetchTextureMap(url, image::TextureUsage::ALBEDO_TEXTURE, MapChannel::ALBEDO_MAP);
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auto map = fetchTextureMap(url, image::TextureUsage::ALBEDO_TEXTURE, MapChannel::ALBEDO_MAP);
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map->setTextureTransform(_albedoTransform);
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if (map) {
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// when reassigning the albedo texture we also check for the alpha channel used as opacity
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map->setTextureTransform(_albedoTransform);
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map->setUseAlphaChannel(true);
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// when reassigning the albedo texture we also check for the alpha channel used as opacity
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map->setUseAlphaChannel(true);
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}
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setTextureMap(MapChannel::ALBEDO_MAP, map);
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setTextureMap(MapChannel::ALBEDO_MAP, map);
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}
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}
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@ -757,8 +765,10 @@ void NetworkMaterial::setTextures(const QVariantMap& textureMap) {
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if (!lightmapName.isEmpty()) {
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if (!lightmapName.isEmpty()) {
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auto url = textureMap.contains(lightmapName) ? textureMap[lightmapName].toUrl() : QUrl();
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auto url = textureMap.contains(lightmapName) ? textureMap[lightmapName].toUrl() : QUrl();
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auto map = fetchTextureMap(url, image::TextureUsage::LIGHTMAP_TEXTURE, MapChannel::LIGHTMAP_MAP);
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auto map = fetchTextureMap(url, image::TextureUsage::LIGHTMAP_TEXTURE, MapChannel::LIGHTMAP_MAP);
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map->setTextureTransform(_lightmapTransform);
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if (map) {
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map->setLightmapOffsetScale(_lightmapParams.x, _lightmapParams.y);
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map->setTextureTransform(_lightmapTransform);
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map->setLightmapOffsetScale(_lightmapParams.x, _lightmapParams.y);
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}
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setTextureMap(MapChannel::LIGHTMAP_MAP, map);
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setTextureMap(MapChannel::LIGHTMAP_MAP, map);
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}
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}
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}
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}
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