diff --git a/libraries/render-utils/src/skin_model.slv b/libraries/render-utils/src/skin_model.slv index 9762d45f93..a13c73c73c 100755 --- a/libraries/render-utils/src/skin_model.slv +++ b/libraries/render-utils/src/skin_model.slv @@ -52,7 +52,7 @@ void main(void) { // standard transform TransformCamera cam = getTransformCamera(); TransformObject obj = getTransformObject(); - <$transformModelToEyeAndClipPos(cam, obj, gl_Vertex, interpolatedPosition, gl_Position)$> + <$transformModelToEyeAndClipPos(cam, obj, position, interpolatedPosition, gl_Position)$> <$transformModelToEyeDir(cam, obj, interpolatedNormal.xyz, interpolatedNormal.xyz)$> interpolatedNormal = vec4(normalize(interpolatedNormal.xyz), 0.0);