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Log Faceshift FPS after a reset
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parent
eaaada908a
commit
a141ebbf93
2 changed files with 33 additions and 2 deletions
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@ -10,6 +10,7 @@
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//
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#include <QTimer>
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#include <QElapsedTimer>
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#include <GLMHelpers.h>
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#include <PerfStat.h>
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@ -30,9 +31,14 @@ const QString DEFAULT_FACESHIFT_HOSTNAME = "localhost";
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const quint16 FACESHIFT_PORT = 33433;
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const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
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const int FPS_TIMER_DELAY = 2000; // ms
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const int FPS_TIMER_DURATION = 2000; // ms
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Faceshift::Faceshift() :
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_eyeDeflection("faceshiftEyeDeflection", DEFAULT_FACESHIFT_EYE_DEFLECTION),
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_hostname("faceshiftHostname", DEFAULT_FACESHIFT_HOSTNAME)
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_hostname("faceshiftHostname", DEFAULT_FACESHIFT_HOSTNAME),
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_isCalculatingFPS(false),
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_frameCount(0)
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{
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#ifdef HAVE_FACESHIFT
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connect(&_tcpSocket, SIGNAL(connected()), SLOT(noteConnected()));
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@ -81,6 +87,12 @@ void Faceshift::reset() {
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string message;
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fsBinaryStream::encode_message(message, fsMsgCalibrateNeutral());
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send(message);
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// Log camera FPS after a reset
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if (!_isCalculatingFPS) {
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QTimer::singleShot(FPS_TIMER_DELAY, this, SLOT(startFPSTimer()));
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_isCalculatingFPS = true;
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}
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}
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_longTermAverageInitialized = false;
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}
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@ -283,6 +295,10 @@ void Faceshift::receive(const QByteArray& buffer) {
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}
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}
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#endif
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// Count frames if timing
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if (_isCalculatingFPS) {
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_frameCount++;
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}
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}
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void Faceshift::setEyeDeflection(float faceshiftEyeDeflection) {
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@ -292,3 +308,13 @@ void Faceshift::setEyeDeflection(float faceshiftEyeDeflection) {
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void Faceshift::setHostname(const QString& hostname) {
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_hostname.set(hostname);
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}
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void Faceshift::startFPSTimer() {
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_frameCount = 0;
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QTimer::singleShot(FPS_TIMER_DURATION, this, SLOT(finishFPSTimer()));
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}
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void Faceshift::finishFPSTimer() {
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qCDebug(interfaceapp) << "Faceshift: FPS =" << (float)_frameCount / ((float)FPS_TIMER_DURATION / 1000.0f);
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_isCalculatingFPS = false;
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}
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@ -95,7 +95,9 @@ private slots:
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void noteError(QAbstractSocket::SocketError error);
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void readPendingDatagrams();
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void readFromSocket();
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void startFPSTimer();
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void finishFPSTimer();
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private:
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Faceshift();
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virtual ~Faceshift() {}
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@ -152,6 +154,9 @@ private:
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int _mouthSmileRightIndex = 29;
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int _jawOpenIndex = 21;
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bool _isCalculatingFPS;
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int _frameCount;
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};
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#endif // hifi_Faceshift_h
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