mirror of
https://github.com/overte-org/overte.git
synced 2025-04-19 16:23:39 +02:00
Merge branch 'master' of github.com:highfidelity/hifi into json-skip-default-values
This commit is contained in:
commit
a0ad7a22a6
20 changed files with 557 additions and 31 deletions
|
@ -114,7 +114,23 @@ void AssignmentClient::stopAssignmentClient() {
|
|||
qDebug() << "Exiting.";
|
||||
_requestTimer.stop();
|
||||
_statsTimerACM.stop();
|
||||
QCoreApplication::quit();
|
||||
if (_currentAssignment) {
|
||||
_currentAssignment->aboutToQuit();
|
||||
QThread* currentAssignmentThread = _currentAssignment->thread();
|
||||
currentAssignmentThread->quit();
|
||||
currentAssignmentThread->wait();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void AssignmentClient::aboutToQuit() {
|
||||
stopAssignmentClient();
|
||||
// clear the log handler so that Qt doesn't call the destructor on LogHandler
|
||||
qInstallMessageHandler(0);
|
||||
// clear out pointer to the assignment so the destructor gets called. if we don't do this here,
|
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// it will get destroyed along with all the other "static" stuff. various static member variables
|
||||
// will be destroyed first and things go wrong.
|
||||
_currentAssignment.clear();
|
||||
}
|
||||
|
||||
|
||||
|
@ -197,6 +213,7 @@ void AssignmentClient::readPendingDatagrams() {
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|||
|
||||
// start the deployed assignment
|
||||
AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this);
|
||||
workerThread->setObjectName("worker");
|
||||
|
||||
connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run);
|
||||
connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit);
|
||||
|
|
|
@ -34,6 +34,9 @@ private slots:
|
|||
void sendStatsPacketToACM();
|
||||
void stopAssignmentClient();
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||||
|
||||
public slots:
|
||||
void aboutToQuit();
|
||||
|
||||
private:
|
||||
void setUpStatsToMonitor(int ppid);
|
||||
Assignment _requestAssignment;
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||||
|
|
|
@ -10,6 +10,7 @@
|
|||
//
|
||||
|
||||
#include <QCommandLineParser>
|
||||
#include <QThread>
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||||
|
||||
#include <LogHandler.h>
|
||||
#include <SharedUtil.h>
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||||
|
@ -180,14 +181,19 @@ AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
|
|||
}
|
||||
}
|
||||
|
||||
QThread::currentThread()->setObjectName("main thread");
|
||||
|
||||
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
|
||||
|
||||
if (numForks || minForks || maxForks) {
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AssignmentClientMonitor monitor(numForks, minForks, maxForks, requestAssignmentType, assignmentPool,
|
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walletUUID, assignmentServerHostname, assignmentServerPort);
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||||
connect(this, &QCoreApplication::aboutToQuit, &monitor, &AssignmentClientMonitor::aboutToQuit);
|
||||
exec();
|
||||
} else {
|
||||
AssignmentClient client(ppid, requestAssignmentType, assignmentPool,
|
||||
walletUUID, assignmentServerHostname, assignmentServerPort);
|
||||
connect(this, &QCoreApplication::aboutToQuit, &client, &AssignmentClient::aboutToQuit);
|
||||
exec();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -69,6 +69,17 @@ AssignmentClientMonitor::~AssignmentClientMonitor() {
|
|||
stopChildProcesses();
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||||
}
|
||||
|
||||
void AssignmentClientMonitor::waitOnChildren(int msecs) {
|
||||
QMutableListIterator<QProcess*> i(_childProcesses);
|
||||
while (i.hasNext()) {
|
||||
QProcess* childProcess = i.next();
|
||||
bool finished = childProcess->waitForFinished(msecs);
|
||||
if (finished) {
|
||||
i.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void AssignmentClientMonitor::stopChildProcesses() {
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auto nodeList = DependencyManager::get<NodeList>();
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||||
|
||||
|
@ -78,11 +89,22 @@ void AssignmentClientMonitor::stopChildProcesses() {
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|||
QByteArray diePacket = byteArrayWithPopulatedHeader(PacketTypeStopNode);
|
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nodeList->writeUnverifiedDatagram(diePacket, *node->getActiveSocket());
|
||||
});
|
||||
|
||||
// try to give all the children time to shutdown
|
||||
waitOnChildren(15000);
|
||||
}
|
||||
|
||||
void AssignmentClientMonitor::aboutToQuit() {
|
||||
stopChildProcesses();
|
||||
// clear the log handler so that Qt doesn't call the destructor on LogHandler
|
||||
qInstallMessageHandler(0);
|
||||
}
|
||||
|
||||
void AssignmentClientMonitor::spawnChildClient() {
|
||||
QProcess *assignmentClient = new QProcess(this);
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||||
|
||||
_childProcesses.append(assignmentClient);
|
||||
|
||||
// unparse the parts of the command-line that the child cares about
|
||||
QStringList _childArguments;
|
||||
if (_assignmentPool != "") {
|
||||
|
@ -119,8 +141,6 @@ void AssignmentClientMonitor::spawnChildClient() {
|
|||
qDebug() << "Spawned a child client with PID" << assignmentClient->pid();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void AssignmentClientMonitor::checkSpares() {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
QUuid aSpareId = "";
|
||||
|
@ -156,6 +176,8 @@ void AssignmentClientMonitor::checkSpares() {
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|||
nodeList->writeUnverifiedDatagram(diePacket, childNode);
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||||
}
|
||||
}
|
||||
|
||||
waitOnChildren(0);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -32,12 +32,16 @@ public:
|
|||
QString assignmentPool, QUuid walletUUID, QString assignmentServerHostname,
|
||||
quint16 assignmentServerPort);
|
||||
~AssignmentClientMonitor();
|
||||
|
||||
|
||||
void waitOnChildren(int msecs);
|
||||
void stopChildProcesses();
|
||||
private slots:
|
||||
void readPendingDatagrams();
|
||||
void checkSpares();
|
||||
|
||||
public slots:
|
||||
void aboutToQuit();
|
||||
|
||||
private:
|
||||
void spawnChildClient();
|
||||
QTimer _checkSparesTimer; // every few seconds see if it need fewer or more spare children
|
||||
|
@ -52,6 +56,7 @@ private:
|
|||
QString _assignmentServerHostname;
|
||||
quint16 _assignmentServerPort;
|
||||
|
||||
QList<QProcess*> _childProcesses;
|
||||
};
|
||||
|
||||
#endif // hifi_AssignmentClientMonitor_h
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|
|
|
@ -45,6 +45,9 @@ AvatarMixer::AvatarMixer(const QByteArray& packet) :
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|||
}
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||||
|
||||
AvatarMixer::~AvatarMixer() {
|
||||
if (_broadcastTimer) {
|
||||
_broadcastTimer->deleteLater();
|
||||
}
|
||||
_broadcastThread.quit();
|
||||
_broadcastThread.wait();
|
||||
}
|
||||
|
@ -343,13 +346,13 @@ void AvatarMixer::run() {
|
|||
nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
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||||
|
||||
// setup the timer that will be fired on the broadcast thread
|
||||
QTimer* broadcastTimer = new QTimer();
|
||||
broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
|
||||
broadcastTimer->moveToThread(&_broadcastThread);
|
||||
_broadcastTimer = new QTimer();
|
||||
_broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
|
||||
_broadcastTimer->moveToThread(&_broadcastThread);
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||||
|
||||
// connect appropriate signals and slots
|
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connect(broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
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||||
connect(&_broadcastThread, SIGNAL(started()), broadcastTimer, SLOT(start()));
|
||||
connect(_broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
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||||
connect(&_broadcastThread, SIGNAL(started()), _broadcastTimer, SLOT(start()));
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||||
|
||||
// start the broadcastThread
|
||||
_broadcastThread.start();
|
||||
|
|
|
@ -47,6 +47,8 @@ private:
|
|||
int _numStatFrames;
|
||||
int _sumBillboardPackets;
|
||||
int _sumIdentityPackets;
|
||||
|
||||
QTimer* _broadcastTimer = nullptr;
|
||||
};
|
||||
|
||||
#endif // hifi_AvatarMixer_h
|
||||
|
|
|
@ -27,6 +27,11 @@ EntityServer::EntityServer(const QByteArray& packet)
|
|||
}
|
||||
|
||||
EntityServer::~EntityServer() {
|
||||
if (_pruneDeletedEntitiesTimer) {
|
||||
_pruneDeletedEntitiesTimer->stop();
|
||||
_pruneDeletedEntitiesTimer->deleteLater();
|
||||
}
|
||||
|
||||
EntityTree* tree = (EntityTree*)_tree;
|
||||
tree->removeNewlyCreatedHook(this);
|
||||
}
|
||||
|
@ -48,10 +53,10 @@ Octree* EntityServer::createTree() {
|
|||
}
|
||||
|
||||
void EntityServer::beforeRun() {
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||||
QTimer* pruneDeletedEntitiesTimer = new QTimer(this);
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||||
connect(pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));
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||||
_pruneDeletedEntitiesTimer = new QTimer();
|
||||
connect(_pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));
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||||
const int PRUNE_DELETED_MODELS_INTERVAL_MSECS = 1 * 1000; // once every second
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||||
pruneDeletedEntitiesTimer->start(PRUNE_DELETED_MODELS_INTERVAL_MSECS);
|
||||
_pruneDeletedEntitiesTimer->start(PRUNE_DELETED_MODELS_INTERVAL_MSECS);
|
||||
}
|
||||
|
||||
void EntityServer::entityCreated(const EntityItem& newEntity, const SharedNodePointer& senderNode) {
|
||||
|
|
|
@ -51,6 +51,7 @@ protected:
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|||
|
||||
private:
|
||||
EntitySimulation* _entitySimulation;
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||||
QTimer* _pruneDeletedEntitiesTimer = nullptr;
|
||||
};
|
||||
|
||||
#endif // hifi_EntityServer_h
|
||||
|
|
|
@ -74,7 +74,7 @@ public:
|
|||
|
||||
NodeToSenderStatsMap& getSingleSenderStats() { return _singleSenderStats; }
|
||||
|
||||
void shuttingDown() { _shuttingDown = true;}
|
||||
virtual void terminating() { _shuttingDown = true; ReceivedPacketProcessor::terminating(); }
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||||
|
||||
protected:
|
||||
|
||||
|
|
|
@ -266,16 +266,19 @@ OctreeServer::~OctreeServer() {
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|||
}
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||||
|
||||
if (_jurisdictionSender) {
|
||||
_jurisdictionSender->terminating();
|
||||
_jurisdictionSender->terminate();
|
||||
_jurisdictionSender->deleteLater();
|
||||
}
|
||||
|
||||
if (_octreeInboundPacketProcessor) {
|
||||
_octreeInboundPacketProcessor->terminating();
|
||||
_octreeInboundPacketProcessor->terminate();
|
||||
_octreeInboundPacketProcessor->deleteLater();
|
||||
}
|
||||
|
||||
if (_persistThread) {
|
||||
_persistThread->terminating();
|
||||
_persistThread->terminate();
|
||||
_persistThread->deleteLater();
|
||||
}
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||||
|
@ -1095,8 +1098,6 @@ void OctreeServer::readConfiguration() {
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|||
}
|
||||
|
||||
void OctreeServer::run() {
|
||||
qInstallMessageHandler(LogHandler::verboseMessageHandler);
|
||||
|
||||
_safeServerName = getMyServerName();
|
||||
|
||||
// Before we do anything else, create our tree...
|
||||
|
@ -1219,8 +1220,15 @@ void OctreeServer::forceNodeShutdown(SharedNodePointer node) {
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|||
void OctreeServer::aboutToFinish() {
|
||||
qDebug() << qPrintable(_safeServerName) << "server STARTING about to finish...";
|
||||
qDebug() << qPrintable(_safeServerName) << "inform Octree Inbound Packet Processor that we are shutting down...";
|
||||
_octreeInboundPacketProcessor->shuttingDown();
|
||||
|
||||
|
||||
if (_octreeInboundPacketProcessor) {
|
||||
_octreeInboundPacketProcessor->terminating();
|
||||
}
|
||||
|
||||
if (_jurisdictionSender) {
|
||||
_jurisdictionSender->terminating();
|
||||
}
|
||||
|
||||
DependencyManager::get<NodeList>()->eachNode([this](const SharedNodePointer& node) {
|
||||
qDebug() << qPrintable(_safeServerName) << "server about to finish while node still connected node:" << *node;
|
||||
forceNodeShutdown(node);
|
||||
|
@ -1228,6 +1236,7 @@ void OctreeServer::aboutToFinish() {
|
|||
|
||||
if (_persistThread) {
|
||||
_persistThread->aboutToFinish();
|
||||
_persistThread->terminating();
|
||||
}
|
||||
|
||||
qDebug() << qPrintable(_safeServerName) << "server ENDING about to finish...";
|
||||
|
|
416
examples/avatarSelector.js
Normal file
416
examples/avatarSelector.js
Normal file
|
@ -0,0 +1,416 @@
|
|||
//
|
||||
// avatarSelector.js
|
||||
// examples
|
||||
//
|
||||
// Created by David Rowe on 21 Apr 2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Based on lobby.js created by Stephen Birarda on 17 Oct 2014.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
|
||||
|
||||
var panelWall = false;
|
||||
var orbShell = false;
|
||||
var descriptionText = false;
|
||||
var showText = false;
|
||||
|
||||
// used for formating the description text, in meters
|
||||
var textWidth = 4;
|
||||
var textHeight = .5;
|
||||
var numberOfLines = 2;
|
||||
var textMargin = 0.0625;
|
||||
var lineHeight = (textHeight - (2 * textMargin)) / numberOfLines;
|
||||
|
||||
var avatarStickPosition = {};
|
||||
|
||||
var orbNaturalExtentsMin = { x: -1.230354, y: -1.22077, z: -1.210487 };
|
||||
var orbNaturalExtentsMax = { x: 1.230353, y: 1.229819, z: 1.210487 };
|
||||
var panelsNaturalExtentsMin = { x: -1.223182, y: -0.348487, z: 0.0451369 };
|
||||
var panelsNaturalExtentsMax = { x: 1.223039, y: 0.602978, z: 1.224298 };
|
||||
|
||||
var orbNaturalDimensions = Vec3.subtract(orbNaturalExtentsMax, orbNaturalExtentsMin);
|
||||
var panelsNaturalDimensions = Vec3.subtract(panelsNaturalExtentsMax, panelsNaturalExtentsMin);
|
||||
|
||||
var SCALING_FACTOR = 10;
|
||||
var orbDimensions = Vec3.multiply(orbNaturalDimensions, SCALING_FACTOR);
|
||||
var panelsDimensions = Vec3.multiply(panelsNaturalDimensions, SCALING_FACTOR);
|
||||
|
||||
var orbNaturalCenter = Vec3.sum(orbNaturalExtentsMin, Vec3.multiply(orbNaturalDimensions, 0.5));
|
||||
var panelsNaturalCenter = Vec3.sum(panelsNaturalExtentsMin, Vec3.multiply(panelsNaturalDimensions, 0.5));
|
||||
var orbCenter = Vec3.multiply(orbNaturalCenter, SCALING_FACTOR);
|
||||
var panelsCenter = Vec3.multiply(panelsNaturalCenter, SCALING_FACTOR);
|
||||
var panelsCenterShift = Vec3.subtract(panelsCenter, orbCenter);
|
||||
|
||||
var ORB_SHIFT = { x: 0, y: -1.4, z: -0.8 };
|
||||
|
||||
var LOBBY_PANEL_WALL_URL = HIFI_PUBLIC_BUCKET + "models/sets/Lobby/PanelWallForInterface.fbx";
|
||||
var LOBBY_BLANK_PANEL_TEXTURE_URL = HIFI_PUBLIC_BUCKET + "models/sets/Lobby/Texture.jpg";
|
||||
var LOBBY_SHELL_URL = HIFI_PUBLIC_BUCKET + "models/sets/Lobby/LobbyShellForInterface.fbx";
|
||||
|
||||
var droneSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/drone.stereo.raw")
|
||||
var currentDrone = null;
|
||||
|
||||
var latinSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/latin.stereo.raw")
|
||||
var latinInjector = null;
|
||||
var elevatorSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/elevator.stereo.raw")
|
||||
var elevatorInjector = null;
|
||||
var currentMuzakInjector = null;
|
||||
var currentSound = null;
|
||||
|
||||
function textOverlayPosition() {
|
||||
var TEXT_DISTANCE_OUT = 6;
|
||||
var TEXT_DISTANCE_DOWN = -2;
|
||||
return Vec3.sum(Vec3.sum(Camera.position, Vec3.multiply(Quat.getFront(Camera.orientation), TEXT_DISTANCE_OUT)),
|
||||
Vec3.multiply(Quat.getUp(Camera.orientation), TEXT_DISTANCE_DOWN));
|
||||
}
|
||||
|
||||
var panelPlaceOrder = [
|
||||
7, 8, 9, 10, 11, 12, 13,
|
||||
0, 1, 2, 3, 4, 5, 6,
|
||||
14, 15, 16, 17, 18, 19, 20
|
||||
];
|
||||
|
||||
// Avatar index is 0-based
|
||||
function avatarIndexToPanelIndex(avatarIndex) {
|
||||
return panelPlaceOrder.indexOf(avatarIndex) + 1;
|
||||
}
|
||||
|
||||
// Panel index is 1-based
|
||||
function panelIndexToPlaceIndex(panelIndex) {
|
||||
return panelPlaceOrder[panelIndex - 1];
|
||||
}
|
||||
|
||||
var MAX_NUM_PANELS = 21;
|
||||
var DRONE_VOLUME = 0.3;
|
||||
|
||||
function drawLobby() {
|
||||
if (!panelWall) {
|
||||
print("Adding overlays for the avatar selector panel wall and orb shell.");
|
||||
|
||||
var cameraEuler = Quat.safeEulerAngles(Camera.orientation);
|
||||
var towardsMe = Quat.angleAxis(cameraEuler.y + 180, { x: 0, y: 1, z: 0 });
|
||||
|
||||
var orbPosition = Vec3.sum(Camera.position, Vec3.multiplyQbyV(towardsMe, ORB_SHIFT));
|
||||
|
||||
var panelWallProps = {
|
||||
url: LOBBY_PANEL_WALL_URL,
|
||||
position: Vec3.sum(orbPosition, Vec3.multiplyQbyV(towardsMe, panelsCenterShift)),
|
||||
rotation: towardsMe,
|
||||
dimensions: panelsDimensions
|
||||
};
|
||||
|
||||
var orbShellProps = {
|
||||
url: LOBBY_SHELL_URL,
|
||||
position: orbPosition,
|
||||
rotation: towardsMe,
|
||||
dimensions: orbDimensions,
|
||||
ignoreRayIntersection: true
|
||||
};
|
||||
|
||||
var windowDimensions = Controller.getViewportDimensions();
|
||||
|
||||
var descriptionTextProps = {
|
||||
position: textOverlayPosition(),
|
||||
dimensions: { x: textWidth, y: textHeight },
|
||||
backgroundColor: { red: 0, green: 0, blue: 0 },
|
||||
color: { red: 255, green: 255, blue: 255 },
|
||||
topMargin: textMargin,
|
||||
leftMargin: textMargin,
|
||||
bottomMargin: textMargin,
|
||||
rightMargin: textMargin,
|
||||
text: "",
|
||||
lineHeight: lineHeight,
|
||||
alpha: 0.9,
|
||||
backgroundAlpha: 0.9,
|
||||
ignoreRayIntersection: true,
|
||||
visible: false,
|
||||
isFacingAvatar: true
|
||||
};
|
||||
|
||||
avatarStickPosition = MyAvatar.position;
|
||||
|
||||
panelWall = Overlays.addOverlay("model", panelWallProps);
|
||||
orbShell = Overlays.addOverlay("model", orbShellProps);
|
||||
descriptionText = Overlays.addOverlay("text3d", descriptionTextProps);
|
||||
|
||||
if (droneSound.downloaded) {
|
||||
// start the drone sound
|
||||
if (!currentDrone) {
|
||||
currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
|
||||
} else {
|
||||
currentDrone.restart();
|
||||
}
|
||||
}
|
||||
|
||||
// start one of our muzak sounds
|
||||
playRandomMuzak();
|
||||
}
|
||||
}
|
||||
|
||||
var avatars = {};
|
||||
|
||||
function changeLobbyTextures() {
|
||||
var req = new XMLHttpRequest();
|
||||
req.open("GET", "https://metaverse.highfidelity.com/api/v1/marketplace?category=head+%26+body&limit=21", false);
|
||||
req.send(); // Data returned is randomized.
|
||||
|
||||
avatars = JSON.parse(req.responseText).data.items;
|
||||
|
||||
var NUM_PANELS = avatars.length;
|
||||
|
||||
var textureProp = {
|
||||
textures: {}
|
||||
};
|
||||
|
||||
for (var j = 0; j < NUM_PANELS; j++) {
|
||||
var panelIndex = avatarIndexToPanelIndex(j);
|
||||
textureProp["textures"]["file" + panelIndex] = avatars[j].preview_url;
|
||||
};
|
||||
|
||||
Overlays.editOverlay(panelWall, textureProp);
|
||||
}
|
||||
|
||||
var MUZAK_VOLUME = 0.1;
|
||||
|
||||
function playCurrentSound(secondOffset) {
|
||||
if (currentSound == latinSound) {
|
||||
if (!latinInjector) {
|
||||
latinInjector = Audio.playSound(latinSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
|
||||
} else {
|
||||
latinInjector.restart();
|
||||
}
|
||||
|
||||
currentMuzakInjector = latinInjector;
|
||||
} else if (currentSound == elevatorSound) {
|
||||
if (!elevatorInjector) {
|
||||
elevatorInjector = Audio.playSound(elevatorSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
|
||||
} else {
|
||||
elevatorInjector.restart();
|
||||
}
|
||||
|
||||
currentMuzakInjector = elevatorInjector;
|
||||
}
|
||||
}
|
||||
|
||||
function playNextMuzak() {
|
||||
if (panelWall) {
|
||||
if (currentSound == latinSound) {
|
||||
if (elevatorSound.downloaded) {
|
||||
currentSound = elevatorSound;
|
||||
}
|
||||
} else if (currentSound == elevatorSound) {
|
||||
if (latinSound.downloaded) {
|
||||
currentSound = latinSound;
|
||||
}
|
||||
}
|
||||
|
||||
playCurrentSound(0);
|
||||
}
|
||||
}
|
||||
|
||||
function playRandomMuzak() {
|
||||
currentSound = null;
|
||||
|
||||
if (latinSound.downloaded && elevatorSound.downloaded) {
|
||||
currentSound = Math.random() < 0.5 ? latinSound : elevatorSound;
|
||||
} else if (latinSound.downloaded) {
|
||||
currentSound = latinSound;
|
||||
} else if (elevatorSound.downloaded) {
|
||||
currentSound = elevatorSound;
|
||||
}
|
||||
|
||||
if (currentSound) {
|
||||
// pick a random number of seconds from 0-10 to offset the muzak
|
||||
var secondOffset = Math.random() * 10;
|
||||
|
||||
playCurrentSound(secondOffset);
|
||||
} else {
|
||||
currentMuzakInjector = null;
|
||||
}
|
||||
}
|
||||
|
||||
function cleanupLobby() {
|
||||
toggleEnvironmentRendering(true);
|
||||
|
||||
// for each of the 21 placeholder textures, set them back to default so the cached model doesn't have changed textures
|
||||
var panelTexturesReset = {};
|
||||
panelTexturesReset["textures"] = {};
|
||||
|
||||
for (var j = 0; j < MAX_NUM_PANELS; j++) {
|
||||
panelTexturesReset["textures"]["file" + (j + 1)] = LOBBY_BLANK_PANEL_TEXTURE_URL;
|
||||
};
|
||||
|
||||
Overlays.editOverlay(panelWall, panelTexturesReset);
|
||||
|
||||
Overlays.deleteOverlay(panelWall);
|
||||
Overlays.deleteOverlay(orbShell);
|
||||
Overlays.deleteOverlay(descriptionText);
|
||||
|
||||
panelWall = false;
|
||||
orbShell = false;
|
||||
|
||||
if (currentDrone) {
|
||||
currentDrone.stop();
|
||||
currentDrone = null
|
||||
}
|
||||
|
||||
if (currentMuzakInjector) {
|
||||
currentMuzakInjector.stop();
|
||||
currentMuzakInjector = null;
|
||||
}
|
||||
|
||||
avatars = {};
|
||||
|
||||
}
|
||||
|
||||
function actionStartEvent(event) {
|
||||
if (panelWall) {
|
||||
// we've got an action event and our panel wall is up
|
||||
// check if we hit a panel and if we should jump there
|
||||
var result = Overlays.findRayIntersection(event.actionRay);
|
||||
if (result.intersects && result.overlayID == panelWall) {
|
||||
|
||||
var panelName = result.extraInfo;
|
||||
|
||||
var panelStringIndex = panelName.indexOf("Panel");
|
||||
if (panelStringIndex != -1) {
|
||||
var panelIndex = parseInt(panelName.slice(5));
|
||||
var avatarIndex = panelIndexToPlaceIndex(panelIndex);
|
||||
if (avatarIndex < avatars.length) {
|
||||
var actionPlace = avatars[avatarIndex];
|
||||
|
||||
print("Changing avatar to " + actionPlace.name
|
||||
+ " after click on panel " + panelIndex + " with avatar index " + avatarIndex);
|
||||
|
||||
MyAvatar.useFullAvatarURL(actionPlace.content_url);
|
||||
|
||||
maybeCleanupLobby();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var control = false;
|
||||
|
||||
function keyPressEvent(event) {
|
||||
if (event.text === "CONTROL") {
|
||||
control = true;
|
||||
}
|
||||
|
||||
if (control && event.text === "a") {
|
||||
if (!panelWall) {
|
||||
toggleEnvironmentRendering(false);
|
||||
drawLobby();
|
||||
changeLobbyTextures();
|
||||
} else {
|
||||
cleanupLobby();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function keyReleaseEvent(event) {
|
||||
if (event.text === "CONTROL") {
|
||||
control = false;
|
||||
}
|
||||
}
|
||||
|
||||
var CLEANUP_EPSILON_DISTANCE = 0.05;
|
||||
|
||||
function maybeCleanupLobby() {
|
||||
if (panelWall && Vec3.length(Vec3.subtract(avatarStickPosition, MyAvatar.position)) > CLEANUP_EPSILON_DISTANCE) {
|
||||
cleanupLobby();
|
||||
}
|
||||
}
|
||||
|
||||
function toggleEnvironmentRendering(shouldRender) {
|
||||
Scene.shouldRenderAvatars = shouldRender;
|
||||
Scene.shouldRenderEntities = shouldRender;
|
||||
}
|
||||
|
||||
function handleLookAt(pickRay) {
|
||||
if (panelWall && descriptionText) {
|
||||
// we've got an action event and our panel wall is up
|
||||
// check if we hit a panel and if we should jump there
|
||||
var result = Overlays.findRayIntersection(pickRay);
|
||||
if (result.intersects && result.overlayID == panelWall) {
|
||||
var panelName = result.extraInfo;
|
||||
var panelStringIndex = panelName.indexOf("Panel");
|
||||
if (panelStringIndex != -1) {
|
||||
var panelIndex = parseInt(panelName.slice(5));
|
||||
var avatarIndex = panelIndexToPlaceIndex(panelIndex);
|
||||
if (avatarIndex < avatars.length) {
|
||||
var actionPlace = avatars[avatarIndex];
|
||||
|
||||
if (actionPlace.description == "") {
|
||||
Overlays.editOverlay(descriptionText, { text: actionPlace.name, visible: showText });
|
||||
} else {
|
||||
// handle line wrapping
|
||||
var allWords = actionPlace.description.split(" ");
|
||||
var currentGoodLine = "";
|
||||
var currentTestLine = "";
|
||||
var formatedDescription = "";
|
||||
var wordsFormated = 0;
|
||||
var currentTestWord = 0;
|
||||
var wordsOnLine = 0;
|
||||
while (wordsFormated < allWords.length) {
|
||||
// first add the "next word" to the line and test it.
|
||||
currentTestLine = currentGoodLine;
|
||||
if (wordsOnLine > 0) {
|
||||
currentTestLine += " " + allWords[currentTestWord];
|
||||
} else {
|
||||
currentTestLine = allWords[currentTestWord];
|
||||
}
|
||||
var lineLength = Overlays.textSize(descriptionText, currentTestLine).width;
|
||||
if (lineLength < textWidth || wordsOnLine == 0) {
|
||||
wordsFormated++;
|
||||
currentTestWord++;
|
||||
wordsOnLine++;
|
||||
currentGoodLine = currentTestLine;
|
||||
} else {
|
||||
formatedDescription += currentGoodLine + "\n";
|
||||
wordsOnLine = 0;
|
||||
currentGoodLine = "";
|
||||
currentTestLine = "";
|
||||
}
|
||||
}
|
||||
formatedDescription += currentGoodLine;
|
||||
Overlays.editOverlay(descriptionText, { text: formatedDescription, visible: showText });
|
||||
}
|
||||
} else {
|
||||
Overlays.editOverlay(descriptionText, { text: "", visible: false });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function update(deltaTime) {
|
||||
maybeCleanupLobby();
|
||||
if (panelWall) {
|
||||
Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
|
||||
|
||||
// if the reticle is up then we may need to play the next muzak
|
||||
if (currentMuzakInjector && !currentMuzakInjector.isPlaying) {
|
||||
playNextMuzak();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function mouseMoveEvent(event) {
|
||||
if (panelWall) {
|
||||
var pickRay = Camera.computePickRay(event.x, event.y);
|
||||
handleLookAt(pickRay);
|
||||
}
|
||||
}
|
||||
|
||||
Controller.actionStartEvent.connect(actionStartEvent);
|
||||
Controller.keyPressEvent.connect(keyPressEvent);
|
||||
Controller.keyReleaseEvent.connect(keyReleaseEvent);
|
||||
Script.update.connect(update);
|
||||
Script.scriptEnding.connect(maybeCleanupLobby);
|
||||
Controller.mouseMoveEvent.connect(mouseMoveEvent);
|
|
@ -592,7 +592,11 @@ var idleMouseTimerId = null;
|
|||
var IDLE_MOUSE_TIMEOUT = 200;
|
||||
var DEFAULT_ENTITY_DRAG_DROP_DISTANCE = 2.0;
|
||||
|
||||
function mouseMoveEvent(event) {
|
||||
var lastMouseMoveEvent = null;
|
||||
function mouseMoveEventBuffered(event) {
|
||||
lastMouseMoveEvent = event;
|
||||
}
|
||||
function mouseMove(event) {
|
||||
mouseHasMovedSincePress = true;
|
||||
|
||||
if (placingEntityID) {
|
||||
|
@ -661,6 +665,10 @@ function highlightEntityUnderCursor(position, accurateRay) {
|
|||
|
||||
|
||||
function mouseReleaseEvent(event) {
|
||||
if (lastMouseMoveEvent) {
|
||||
mouseMove(lastMouseMoveEvent);
|
||||
lastMouseMoveEvent = null;
|
||||
}
|
||||
if (propertyMenu.mouseReleaseEvent(event) || toolBar.mouseReleaseEvent(event)) {
|
||||
return true;
|
||||
}
|
||||
|
@ -772,7 +780,7 @@ function mouseClickEvent(event) {
|
|||
}
|
||||
|
||||
Controller.mousePressEvent.connect(mousePressEvent);
|
||||
Controller.mouseMoveEvent.connect(mouseMoveEvent);
|
||||
Controller.mouseMoveEvent.connect(mouseMoveEventBuffered);
|
||||
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
|
||||
|
||||
|
||||
|
@ -882,6 +890,10 @@ Script.update.connect(function (deltaTime) {
|
|||
lastOrientation = Camera.orientation;
|
||||
lastPosition = Camera.position;
|
||||
}
|
||||
if (lastMouseMoveEvent) {
|
||||
mouseMove(lastMouseMoveEvent);
|
||||
lastMouseMoveEvent = null;
|
||||
}
|
||||
});
|
||||
|
||||
function insideBox(center, dimensions, point) {
|
||||
|
|
|
@ -59,7 +59,13 @@ function mousePressEvent(event) {
|
|||
isGrabbing = true;
|
||||
savedGravity = props.gravity;
|
||||
Overlays.editOverlay(dropLine, {
|
||||
visible: true
|
||||
visible: true,
|
||||
start: props.position,
|
||||
end: Vec3.sum(props.position, {
|
||||
x: 0,
|
||||
y: -DROP_DISTANCE,
|
||||
z: 0
|
||||
})
|
||||
});
|
||||
Entities.editEntity(grabbedEntity, {
|
||||
gravity: {
|
||||
|
|
|
@ -1153,7 +1153,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
|
|||
case Qt::Key_A:
|
||||
if (isShifted) {
|
||||
Menu::getInstance()->triggerOption(MenuOption::Atmosphere);
|
||||
} else {
|
||||
} else if (!isMeta) {
|
||||
_myAvatar->setDriveKeys(ROT_LEFT, 1.0f);
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -237,8 +237,6 @@ protected:
|
|||
HifiSockAddr _localSockAddr;
|
||||
HifiSockAddr _publicSockAddr;
|
||||
HifiSockAddr _stunSockAddr;
|
||||
|
||||
QTimer* _silentNodeTimer;
|
||||
|
||||
// XXX can BandwidthRecorder be used for this?
|
||||
int _numCollectedPackets;
|
||||
|
|
|
@ -47,6 +47,8 @@ public:
|
|||
/// How many received packets waiting are to be processed
|
||||
int packetsToProcessCount() const { return _packets.size(); }
|
||||
|
||||
virtual void terminating();
|
||||
|
||||
public slots:
|
||||
void nodeKilled(SharedNodePointer node);
|
||||
|
||||
|
@ -71,8 +73,6 @@ protected:
|
|||
/// Override to do work after the packets processing loop. Default does nothing.
|
||||
virtual void postProcess() { }
|
||||
|
||||
virtual void terminating();
|
||||
|
||||
protected:
|
||||
|
||||
QVector<NetworkPacket> _packets;
|
||||
|
|
|
@ -30,6 +30,17 @@ void ThreadedAssignment::setFinished(bool isFinished) {
|
|||
_isFinished = isFinished;
|
||||
|
||||
if (_isFinished) {
|
||||
if (_domainServerTimer) {
|
||||
_domainServerTimer->stop();
|
||||
delete _domainServerTimer;
|
||||
_domainServerTimer = nullptr;
|
||||
}
|
||||
if (_statsTimer) {
|
||||
_statsTimer->stop();
|
||||
delete _statsTimer;
|
||||
_statsTimer = nullptr;
|
||||
}
|
||||
|
||||
aboutToFinish();
|
||||
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
@ -63,15 +74,15 @@ void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeTy
|
|||
// this is a temp fix for Qt 5.3 - rebinding the node socket gives us readyRead for the socket on this thread
|
||||
nodeList->rebindNodeSocket();
|
||||
|
||||
QTimer* domainServerTimer = new QTimer(this);
|
||||
connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
|
||||
domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
|
||||
_domainServerTimer = new QTimer();
|
||||
connect(_domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
|
||||
_domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
|
||||
|
||||
if (shouldSendStats) {
|
||||
// send a stats packet every 1 second
|
||||
QTimer* statsTimer = new QTimer(this);
|
||||
connect(statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
|
||||
statsTimer->start(1000);
|
||||
_statsTimer = new QTimer();
|
||||
connect(_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
|
||||
_statsTimer->start(1000);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -28,8 +28,15 @@ public:
|
|||
public slots:
|
||||
/// threaded run of assignment
|
||||
virtual void run() = 0;
|
||||
Q_INVOKABLE virtual void stop() { setFinished(true); }
|
||||
virtual void readPendingDatagrams() = 0;
|
||||
virtual void sendStatsPacket();
|
||||
|
||||
public slots:
|
||||
virtual void aboutToQuit() {
|
||||
QMetaObject::invokeMethod(this, "stop");
|
||||
}
|
||||
|
||||
signals:
|
||||
void finished();
|
||||
|
||||
|
@ -38,6 +45,8 @@ protected:
|
|||
void commonInit(const QString& targetName, NodeType_t nodeType, bool shouldSendStats = true);
|
||||
bool _isFinished;
|
||||
QThread* _datagramProcessingThread;
|
||||
QTimer* _domainServerTimer = nullptr;
|
||||
QTimer* _statsTimer = nullptr;
|
||||
|
||||
private slots:
|
||||
void checkInWithDomainServerOrExit();
|
||||
|
|
|
@ -228,6 +228,7 @@ void OctreePersistThread::aboutToFinish() {
|
|||
qCDebug(octree) << "Persist thread about to finish...";
|
||||
persist();
|
||||
qCDebug(octree) << "Persist thread done with about to finish...";
|
||||
_stopThread = true;
|
||||
}
|
||||
|
||||
void OctreePersistThread::persist() {
|
||||
|
|
Loading…
Reference in a new issue