Merge branch 'master' of github.com:highfidelity/hifi into json-skip-default-values

This commit is contained in:
Seth Alves 2015-04-30 11:28:33 -07:00
commit a0ad7a22a6
20 changed files with 557 additions and 31 deletions

View file

@ -114,7 +114,23 @@ void AssignmentClient::stopAssignmentClient() {
qDebug() << "Exiting.";
_requestTimer.stop();
_statsTimerACM.stop();
QCoreApplication::quit();
if (_currentAssignment) {
_currentAssignment->aboutToQuit();
QThread* currentAssignmentThread = _currentAssignment->thread();
currentAssignmentThread->quit();
currentAssignmentThread->wait();
}
}
void AssignmentClient::aboutToQuit() {
stopAssignmentClient();
// clear the log handler so that Qt doesn't call the destructor on LogHandler
qInstallMessageHandler(0);
// clear out pointer to the assignment so the destructor gets called. if we don't do this here,
// it will get destroyed along with all the other "static" stuff. various static member variables
// will be destroyed first and things go wrong.
_currentAssignment.clear();
}
@ -197,6 +213,7 @@ void AssignmentClient::readPendingDatagrams() {
// start the deployed assignment
AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this);
workerThread->setObjectName("worker");
connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run);
connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit);

View file

@ -34,6 +34,9 @@ private slots:
void sendStatsPacketToACM();
void stopAssignmentClient();
public slots:
void aboutToQuit();
private:
void setUpStatsToMonitor(int ppid);
Assignment _requestAssignment;

View file

@ -10,6 +10,7 @@
//
#include <QCommandLineParser>
#include <QThread>
#include <LogHandler.h>
#include <SharedUtil.h>
@ -180,14 +181,19 @@ AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
}
}
QThread::currentThread()->setObjectName("main thread");
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
if (numForks || minForks || maxForks) {
AssignmentClientMonitor monitor(numForks, minForks, maxForks, requestAssignmentType, assignmentPool,
walletUUID, assignmentServerHostname, assignmentServerPort);
connect(this, &QCoreApplication::aboutToQuit, &monitor, &AssignmentClientMonitor::aboutToQuit);
exec();
} else {
AssignmentClient client(ppid, requestAssignmentType, assignmentPool,
walletUUID, assignmentServerHostname, assignmentServerPort);
connect(this, &QCoreApplication::aboutToQuit, &client, &AssignmentClient::aboutToQuit);
exec();
}
}

View file

@ -69,6 +69,17 @@ AssignmentClientMonitor::~AssignmentClientMonitor() {
stopChildProcesses();
}
void AssignmentClientMonitor::waitOnChildren(int msecs) {
QMutableListIterator<QProcess*> i(_childProcesses);
while (i.hasNext()) {
QProcess* childProcess = i.next();
bool finished = childProcess->waitForFinished(msecs);
if (finished) {
i.remove();
}
}
}
void AssignmentClientMonitor::stopChildProcesses() {
auto nodeList = DependencyManager::get<NodeList>();
@ -78,11 +89,22 @@ void AssignmentClientMonitor::stopChildProcesses() {
QByteArray diePacket = byteArrayWithPopulatedHeader(PacketTypeStopNode);
nodeList->writeUnverifiedDatagram(diePacket, *node->getActiveSocket());
});
// try to give all the children time to shutdown
waitOnChildren(15000);
}
void AssignmentClientMonitor::aboutToQuit() {
stopChildProcesses();
// clear the log handler so that Qt doesn't call the destructor on LogHandler
qInstallMessageHandler(0);
}
void AssignmentClientMonitor::spawnChildClient() {
QProcess *assignmentClient = new QProcess(this);
_childProcesses.append(assignmentClient);
// unparse the parts of the command-line that the child cares about
QStringList _childArguments;
if (_assignmentPool != "") {
@ -119,8 +141,6 @@ void AssignmentClientMonitor::spawnChildClient() {
qDebug() << "Spawned a child client with PID" << assignmentClient->pid();
}
void AssignmentClientMonitor::checkSpares() {
auto nodeList = DependencyManager::get<NodeList>();
QUuid aSpareId = "";
@ -156,6 +176,8 @@ void AssignmentClientMonitor::checkSpares() {
nodeList->writeUnverifiedDatagram(diePacket, childNode);
}
}
waitOnChildren(0);
}

View file

@ -32,12 +32,16 @@ public:
QString assignmentPool, QUuid walletUUID, QString assignmentServerHostname,
quint16 assignmentServerPort);
~AssignmentClientMonitor();
void waitOnChildren(int msecs);
void stopChildProcesses();
private slots:
void readPendingDatagrams();
void checkSpares();
public slots:
void aboutToQuit();
private:
void spawnChildClient();
QTimer _checkSparesTimer; // every few seconds see if it need fewer or more spare children
@ -52,6 +56,7 @@ private:
QString _assignmentServerHostname;
quint16 _assignmentServerPort;
QList<QProcess*> _childProcesses;
};
#endif // hifi_AssignmentClientMonitor_h

View file

@ -45,6 +45,9 @@ AvatarMixer::AvatarMixer(const QByteArray& packet) :
}
AvatarMixer::~AvatarMixer() {
if (_broadcastTimer) {
_broadcastTimer->deleteLater();
}
_broadcastThread.quit();
_broadcastThread.wait();
}
@ -343,13 +346,13 @@ void AvatarMixer::run() {
nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
// setup the timer that will be fired on the broadcast thread
QTimer* broadcastTimer = new QTimer();
broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
broadcastTimer->moveToThread(&_broadcastThread);
_broadcastTimer = new QTimer();
_broadcastTimer->setInterval(AVATAR_DATA_SEND_INTERVAL_MSECS);
_broadcastTimer->moveToThread(&_broadcastThread);
// connect appropriate signals and slots
connect(broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
connect(&_broadcastThread, SIGNAL(started()), broadcastTimer, SLOT(start()));
connect(_broadcastTimer, &QTimer::timeout, this, &AvatarMixer::broadcastAvatarData, Qt::DirectConnection);
connect(&_broadcastThread, SIGNAL(started()), _broadcastTimer, SLOT(start()));
// start the broadcastThread
_broadcastThread.start();

View file

@ -47,6 +47,8 @@ private:
int _numStatFrames;
int _sumBillboardPackets;
int _sumIdentityPackets;
QTimer* _broadcastTimer = nullptr;
};
#endif // hifi_AvatarMixer_h

View file

@ -27,6 +27,11 @@ EntityServer::EntityServer(const QByteArray& packet)
}
EntityServer::~EntityServer() {
if (_pruneDeletedEntitiesTimer) {
_pruneDeletedEntitiesTimer->stop();
_pruneDeletedEntitiesTimer->deleteLater();
}
EntityTree* tree = (EntityTree*)_tree;
tree->removeNewlyCreatedHook(this);
}
@ -48,10 +53,10 @@ Octree* EntityServer::createTree() {
}
void EntityServer::beforeRun() {
QTimer* pruneDeletedEntitiesTimer = new QTimer(this);
connect(pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));
_pruneDeletedEntitiesTimer = new QTimer();
connect(_pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));
const int PRUNE_DELETED_MODELS_INTERVAL_MSECS = 1 * 1000; // once every second
pruneDeletedEntitiesTimer->start(PRUNE_DELETED_MODELS_INTERVAL_MSECS);
_pruneDeletedEntitiesTimer->start(PRUNE_DELETED_MODELS_INTERVAL_MSECS);
}
void EntityServer::entityCreated(const EntityItem& newEntity, const SharedNodePointer& senderNode) {

View file

@ -51,6 +51,7 @@ protected:
private:
EntitySimulation* _entitySimulation;
QTimer* _pruneDeletedEntitiesTimer = nullptr;
};
#endif // hifi_EntityServer_h

View file

@ -74,7 +74,7 @@ public:
NodeToSenderStatsMap& getSingleSenderStats() { return _singleSenderStats; }
void shuttingDown() { _shuttingDown = true;}
virtual void terminating() { _shuttingDown = true; ReceivedPacketProcessor::terminating(); }
protected:

View file

@ -266,16 +266,19 @@ OctreeServer::~OctreeServer() {
}
if (_jurisdictionSender) {
_jurisdictionSender->terminating();
_jurisdictionSender->terminate();
_jurisdictionSender->deleteLater();
}
if (_octreeInboundPacketProcessor) {
_octreeInboundPacketProcessor->terminating();
_octreeInboundPacketProcessor->terminate();
_octreeInboundPacketProcessor->deleteLater();
}
if (_persistThread) {
_persistThread->terminating();
_persistThread->terminate();
_persistThread->deleteLater();
}
@ -1095,8 +1098,6 @@ void OctreeServer::readConfiguration() {
}
void OctreeServer::run() {
qInstallMessageHandler(LogHandler::verboseMessageHandler);
_safeServerName = getMyServerName();
// Before we do anything else, create our tree...
@ -1219,8 +1220,15 @@ void OctreeServer::forceNodeShutdown(SharedNodePointer node) {
void OctreeServer::aboutToFinish() {
qDebug() << qPrintable(_safeServerName) << "server STARTING about to finish...";
qDebug() << qPrintable(_safeServerName) << "inform Octree Inbound Packet Processor that we are shutting down...";
_octreeInboundPacketProcessor->shuttingDown();
if (_octreeInboundPacketProcessor) {
_octreeInboundPacketProcessor->terminating();
}
if (_jurisdictionSender) {
_jurisdictionSender->terminating();
}
DependencyManager::get<NodeList>()->eachNode([this](const SharedNodePointer& node) {
qDebug() << qPrintable(_safeServerName) << "server about to finish while node still connected node:" << *node;
forceNodeShutdown(node);
@ -1228,6 +1236,7 @@ void OctreeServer::aboutToFinish() {
if (_persistThread) {
_persistThread->aboutToFinish();
_persistThread->terminating();
}
qDebug() << qPrintable(_safeServerName) << "server ENDING about to finish...";

416
examples/avatarSelector.js Normal file
View file

@ -0,0 +1,416 @@
//
// avatarSelector.js
// examples
//
// Created by David Rowe on 21 Apr 2015.
// Copyright 2015 High Fidelity, Inc.
//
// Based on lobby.js created by Stephen Birarda on 17 Oct 2014.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
var panelWall = false;
var orbShell = false;
var descriptionText = false;
var showText = false;
// used for formating the description text, in meters
var textWidth = 4;
var textHeight = .5;
var numberOfLines = 2;
var textMargin = 0.0625;
var lineHeight = (textHeight - (2 * textMargin)) / numberOfLines;
var avatarStickPosition = {};
var orbNaturalExtentsMin = { x: -1.230354, y: -1.22077, z: -1.210487 };
var orbNaturalExtentsMax = { x: 1.230353, y: 1.229819, z: 1.210487 };
var panelsNaturalExtentsMin = { x: -1.223182, y: -0.348487, z: 0.0451369 };
var panelsNaturalExtentsMax = { x: 1.223039, y: 0.602978, z: 1.224298 };
var orbNaturalDimensions = Vec3.subtract(orbNaturalExtentsMax, orbNaturalExtentsMin);
var panelsNaturalDimensions = Vec3.subtract(panelsNaturalExtentsMax, panelsNaturalExtentsMin);
var SCALING_FACTOR = 10;
var orbDimensions = Vec3.multiply(orbNaturalDimensions, SCALING_FACTOR);
var panelsDimensions = Vec3.multiply(panelsNaturalDimensions, SCALING_FACTOR);
var orbNaturalCenter = Vec3.sum(orbNaturalExtentsMin, Vec3.multiply(orbNaturalDimensions, 0.5));
var panelsNaturalCenter = Vec3.sum(panelsNaturalExtentsMin, Vec3.multiply(panelsNaturalDimensions, 0.5));
var orbCenter = Vec3.multiply(orbNaturalCenter, SCALING_FACTOR);
var panelsCenter = Vec3.multiply(panelsNaturalCenter, SCALING_FACTOR);
var panelsCenterShift = Vec3.subtract(panelsCenter, orbCenter);
var ORB_SHIFT = { x: 0, y: -1.4, z: -0.8 };
var LOBBY_PANEL_WALL_URL = HIFI_PUBLIC_BUCKET + "models/sets/Lobby/PanelWallForInterface.fbx";
var LOBBY_BLANK_PANEL_TEXTURE_URL = HIFI_PUBLIC_BUCKET + "models/sets/Lobby/Texture.jpg";
var LOBBY_SHELL_URL = HIFI_PUBLIC_BUCKET + "models/sets/Lobby/LobbyShellForInterface.fbx";
var droneSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/drone.stereo.raw")
var currentDrone = null;
var latinSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/latin.stereo.raw")
var latinInjector = null;
var elevatorSound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Lobby/elevator.stereo.raw")
var elevatorInjector = null;
var currentMuzakInjector = null;
var currentSound = null;
function textOverlayPosition() {
var TEXT_DISTANCE_OUT = 6;
var TEXT_DISTANCE_DOWN = -2;
return Vec3.sum(Vec3.sum(Camera.position, Vec3.multiply(Quat.getFront(Camera.orientation), TEXT_DISTANCE_OUT)),
Vec3.multiply(Quat.getUp(Camera.orientation), TEXT_DISTANCE_DOWN));
}
var panelPlaceOrder = [
7, 8, 9, 10, 11, 12, 13,
0, 1, 2, 3, 4, 5, 6,
14, 15, 16, 17, 18, 19, 20
];
// Avatar index is 0-based
function avatarIndexToPanelIndex(avatarIndex) {
return panelPlaceOrder.indexOf(avatarIndex) + 1;
}
// Panel index is 1-based
function panelIndexToPlaceIndex(panelIndex) {
return panelPlaceOrder[panelIndex - 1];
}
var MAX_NUM_PANELS = 21;
var DRONE_VOLUME = 0.3;
function drawLobby() {
if (!panelWall) {
print("Adding overlays for the avatar selector panel wall and orb shell.");
var cameraEuler = Quat.safeEulerAngles(Camera.orientation);
var towardsMe = Quat.angleAxis(cameraEuler.y + 180, { x: 0, y: 1, z: 0 });
var orbPosition = Vec3.sum(Camera.position, Vec3.multiplyQbyV(towardsMe, ORB_SHIFT));
var panelWallProps = {
url: LOBBY_PANEL_WALL_URL,
position: Vec3.sum(orbPosition, Vec3.multiplyQbyV(towardsMe, panelsCenterShift)),
rotation: towardsMe,
dimensions: panelsDimensions
};
var orbShellProps = {
url: LOBBY_SHELL_URL,
position: orbPosition,
rotation: towardsMe,
dimensions: orbDimensions,
ignoreRayIntersection: true
};
var windowDimensions = Controller.getViewportDimensions();
var descriptionTextProps = {
position: textOverlayPosition(),
dimensions: { x: textWidth, y: textHeight },
backgroundColor: { red: 0, green: 0, blue: 0 },
color: { red: 255, green: 255, blue: 255 },
topMargin: textMargin,
leftMargin: textMargin,
bottomMargin: textMargin,
rightMargin: textMargin,
text: "",
lineHeight: lineHeight,
alpha: 0.9,
backgroundAlpha: 0.9,
ignoreRayIntersection: true,
visible: false,
isFacingAvatar: true
};
avatarStickPosition = MyAvatar.position;
panelWall = Overlays.addOverlay("model", panelWallProps);
orbShell = Overlays.addOverlay("model", orbShellProps);
descriptionText = Overlays.addOverlay("text3d", descriptionTextProps);
if (droneSound.downloaded) {
// start the drone sound
if (!currentDrone) {
currentDrone = Audio.playSound(droneSound, { stereo: true, loop: true, localOnly: true, volume: DRONE_VOLUME });
} else {
currentDrone.restart();
}
}
// start one of our muzak sounds
playRandomMuzak();
}
}
var avatars = {};
function changeLobbyTextures() {
var req = new XMLHttpRequest();
req.open("GET", "https://metaverse.highfidelity.com/api/v1/marketplace?category=head+%26+body&limit=21", false);
req.send(); // Data returned is randomized.
avatars = JSON.parse(req.responseText).data.items;
var NUM_PANELS = avatars.length;
var textureProp = {
textures: {}
};
for (var j = 0; j < NUM_PANELS; j++) {
var panelIndex = avatarIndexToPanelIndex(j);
textureProp["textures"]["file" + panelIndex] = avatars[j].preview_url;
};
Overlays.editOverlay(panelWall, textureProp);
}
var MUZAK_VOLUME = 0.1;
function playCurrentSound(secondOffset) {
if (currentSound == latinSound) {
if (!latinInjector) {
latinInjector = Audio.playSound(latinSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
} else {
latinInjector.restart();
}
currentMuzakInjector = latinInjector;
} else if (currentSound == elevatorSound) {
if (!elevatorInjector) {
elevatorInjector = Audio.playSound(elevatorSound, { localOnly: true, secondOffset: secondOffset, volume: MUZAK_VOLUME });
} else {
elevatorInjector.restart();
}
currentMuzakInjector = elevatorInjector;
}
}
function playNextMuzak() {
if (panelWall) {
if (currentSound == latinSound) {
if (elevatorSound.downloaded) {
currentSound = elevatorSound;
}
} else if (currentSound == elevatorSound) {
if (latinSound.downloaded) {
currentSound = latinSound;
}
}
playCurrentSound(0);
}
}
function playRandomMuzak() {
currentSound = null;
if (latinSound.downloaded && elevatorSound.downloaded) {
currentSound = Math.random() < 0.5 ? latinSound : elevatorSound;
} else if (latinSound.downloaded) {
currentSound = latinSound;
} else if (elevatorSound.downloaded) {
currentSound = elevatorSound;
}
if (currentSound) {
// pick a random number of seconds from 0-10 to offset the muzak
var secondOffset = Math.random() * 10;
playCurrentSound(secondOffset);
} else {
currentMuzakInjector = null;
}
}
function cleanupLobby() {
toggleEnvironmentRendering(true);
// for each of the 21 placeholder textures, set them back to default so the cached model doesn't have changed textures
var panelTexturesReset = {};
panelTexturesReset["textures"] = {};
for (var j = 0; j < MAX_NUM_PANELS; j++) {
panelTexturesReset["textures"]["file" + (j + 1)] = LOBBY_BLANK_PANEL_TEXTURE_URL;
};
Overlays.editOverlay(panelWall, panelTexturesReset);
Overlays.deleteOverlay(panelWall);
Overlays.deleteOverlay(orbShell);
Overlays.deleteOverlay(descriptionText);
panelWall = false;
orbShell = false;
if (currentDrone) {
currentDrone.stop();
currentDrone = null
}
if (currentMuzakInjector) {
currentMuzakInjector.stop();
currentMuzakInjector = null;
}
avatars = {};
}
function actionStartEvent(event) {
if (panelWall) {
// we've got an action event and our panel wall is up
// check if we hit a panel and if we should jump there
var result = Overlays.findRayIntersection(event.actionRay);
if (result.intersects && result.overlayID == panelWall) {
var panelName = result.extraInfo;
var panelStringIndex = panelName.indexOf("Panel");
if (panelStringIndex != -1) {
var panelIndex = parseInt(panelName.slice(5));
var avatarIndex = panelIndexToPlaceIndex(panelIndex);
if (avatarIndex < avatars.length) {
var actionPlace = avatars[avatarIndex];
print("Changing avatar to " + actionPlace.name
+ " after click on panel " + panelIndex + " with avatar index " + avatarIndex);
MyAvatar.useFullAvatarURL(actionPlace.content_url);
maybeCleanupLobby();
}
}
}
}
}
var control = false;
function keyPressEvent(event) {
if (event.text === "CONTROL") {
control = true;
}
if (control && event.text === "a") {
if (!panelWall) {
toggleEnvironmentRendering(false);
drawLobby();
changeLobbyTextures();
} else {
cleanupLobby();
}
}
}
function keyReleaseEvent(event) {
if (event.text === "CONTROL") {
control = false;
}
}
var CLEANUP_EPSILON_DISTANCE = 0.05;
function maybeCleanupLobby() {
if (panelWall && Vec3.length(Vec3.subtract(avatarStickPosition, MyAvatar.position)) > CLEANUP_EPSILON_DISTANCE) {
cleanupLobby();
}
}
function toggleEnvironmentRendering(shouldRender) {
Scene.shouldRenderAvatars = shouldRender;
Scene.shouldRenderEntities = shouldRender;
}
function handleLookAt(pickRay) {
if (panelWall && descriptionText) {
// we've got an action event and our panel wall is up
// check if we hit a panel and if we should jump there
var result = Overlays.findRayIntersection(pickRay);
if (result.intersects && result.overlayID == panelWall) {
var panelName = result.extraInfo;
var panelStringIndex = panelName.indexOf("Panel");
if (panelStringIndex != -1) {
var panelIndex = parseInt(panelName.slice(5));
var avatarIndex = panelIndexToPlaceIndex(panelIndex);
if (avatarIndex < avatars.length) {
var actionPlace = avatars[avatarIndex];
if (actionPlace.description == "") {
Overlays.editOverlay(descriptionText, { text: actionPlace.name, visible: showText });
} else {
// handle line wrapping
var allWords = actionPlace.description.split(" ");
var currentGoodLine = "";
var currentTestLine = "";
var formatedDescription = "";
var wordsFormated = 0;
var currentTestWord = 0;
var wordsOnLine = 0;
while (wordsFormated < allWords.length) {
// first add the "next word" to the line and test it.
currentTestLine = currentGoodLine;
if (wordsOnLine > 0) {
currentTestLine += " " + allWords[currentTestWord];
} else {
currentTestLine = allWords[currentTestWord];
}
var lineLength = Overlays.textSize(descriptionText, currentTestLine).width;
if (lineLength < textWidth || wordsOnLine == 0) {
wordsFormated++;
currentTestWord++;
wordsOnLine++;
currentGoodLine = currentTestLine;
} else {
formatedDescription += currentGoodLine + "\n";
wordsOnLine = 0;
currentGoodLine = "";
currentTestLine = "";
}
}
formatedDescription += currentGoodLine;
Overlays.editOverlay(descriptionText, { text: formatedDescription, visible: showText });
}
} else {
Overlays.editOverlay(descriptionText, { text: "", visible: false });
}
}
}
}
}
function update(deltaTime) {
maybeCleanupLobby();
if (panelWall) {
Overlays.editOverlay(descriptionText, { position: textOverlayPosition() });
// if the reticle is up then we may need to play the next muzak
if (currentMuzakInjector && !currentMuzakInjector.isPlaying) {
playNextMuzak();
}
}
}
function mouseMoveEvent(event) {
if (panelWall) {
var pickRay = Camera.computePickRay(event.x, event.y);
handleLookAt(pickRay);
}
}
Controller.actionStartEvent.connect(actionStartEvent);
Controller.keyPressEvent.connect(keyPressEvent);
Controller.keyReleaseEvent.connect(keyReleaseEvent);
Script.update.connect(update);
Script.scriptEnding.connect(maybeCleanupLobby);
Controller.mouseMoveEvent.connect(mouseMoveEvent);

View file

@ -592,7 +592,11 @@ var idleMouseTimerId = null;
var IDLE_MOUSE_TIMEOUT = 200;
var DEFAULT_ENTITY_DRAG_DROP_DISTANCE = 2.0;
function mouseMoveEvent(event) {
var lastMouseMoveEvent = null;
function mouseMoveEventBuffered(event) {
lastMouseMoveEvent = event;
}
function mouseMove(event) {
mouseHasMovedSincePress = true;
if (placingEntityID) {
@ -661,6 +665,10 @@ function highlightEntityUnderCursor(position, accurateRay) {
function mouseReleaseEvent(event) {
if (lastMouseMoveEvent) {
mouseMove(lastMouseMoveEvent);
lastMouseMoveEvent = null;
}
if (propertyMenu.mouseReleaseEvent(event) || toolBar.mouseReleaseEvent(event)) {
return true;
}
@ -772,7 +780,7 @@ function mouseClickEvent(event) {
}
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseMoveEvent.connect(mouseMoveEvent);
Controller.mouseMoveEvent.connect(mouseMoveEventBuffered);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
@ -882,6 +890,10 @@ Script.update.connect(function (deltaTime) {
lastOrientation = Camera.orientation;
lastPosition = Camera.position;
}
if (lastMouseMoveEvent) {
mouseMove(lastMouseMoveEvent);
lastMouseMoveEvent = null;
}
});
function insideBox(center, dimensions, point) {

View file

@ -59,7 +59,13 @@ function mousePressEvent(event) {
isGrabbing = true;
savedGravity = props.gravity;
Overlays.editOverlay(dropLine, {
visible: true
visible: true,
start: props.position,
end: Vec3.sum(props.position, {
x: 0,
y: -DROP_DISTANCE,
z: 0
})
});
Entities.editEntity(grabbedEntity, {
gravity: {

View file

@ -1153,7 +1153,7 @@ void Application::keyPressEvent(QKeyEvent* event) {
case Qt::Key_A:
if (isShifted) {
Menu::getInstance()->triggerOption(MenuOption::Atmosphere);
} else {
} else if (!isMeta) {
_myAvatar->setDriveKeys(ROT_LEFT, 1.0f);
}
break;

View file

@ -237,8 +237,6 @@ protected:
HifiSockAddr _localSockAddr;
HifiSockAddr _publicSockAddr;
HifiSockAddr _stunSockAddr;
QTimer* _silentNodeTimer;
// XXX can BandwidthRecorder be used for this?
int _numCollectedPackets;

View file

@ -47,6 +47,8 @@ public:
/// How many received packets waiting are to be processed
int packetsToProcessCount() const { return _packets.size(); }
virtual void terminating();
public slots:
void nodeKilled(SharedNodePointer node);
@ -71,8 +73,6 @@ protected:
/// Override to do work after the packets processing loop. Default does nothing.
virtual void postProcess() { }
virtual void terminating();
protected:
QVector<NetworkPacket> _packets;

View file

@ -30,6 +30,17 @@ void ThreadedAssignment::setFinished(bool isFinished) {
_isFinished = isFinished;
if (_isFinished) {
if (_domainServerTimer) {
_domainServerTimer->stop();
delete _domainServerTimer;
_domainServerTimer = nullptr;
}
if (_statsTimer) {
_statsTimer->stop();
delete _statsTimer;
_statsTimer = nullptr;
}
aboutToFinish();
auto nodeList = DependencyManager::get<NodeList>();
@ -63,15 +74,15 @@ void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeTy
// this is a temp fix for Qt 5.3 - rebinding the node socket gives us readyRead for the socket on this thread
nodeList->rebindNodeSocket();
QTimer* domainServerTimer = new QTimer(this);
connect(domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
_domainServerTimer = new QTimer();
connect(_domainServerTimer, SIGNAL(timeout()), this, SLOT(checkInWithDomainServerOrExit()));
_domainServerTimer->start(DOMAIN_SERVER_CHECK_IN_MSECS);
if (shouldSendStats) {
// send a stats packet every 1 second
QTimer* statsTimer = new QTimer(this);
connect(statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
statsTimer->start(1000);
_statsTimer = new QTimer();
connect(_statsTimer, &QTimer::timeout, this, &ThreadedAssignment::sendStatsPacket);
_statsTimer->start(1000);
}
}

View file

@ -28,8 +28,15 @@ public:
public slots:
/// threaded run of assignment
virtual void run() = 0;
Q_INVOKABLE virtual void stop() { setFinished(true); }
virtual void readPendingDatagrams() = 0;
virtual void sendStatsPacket();
public slots:
virtual void aboutToQuit() {
QMetaObject::invokeMethod(this, "stop");
}
signals:
void finished();
@ -38,6 +45,8 @@ protected:
void commonInit(const QString& targetName, NodeType_t nodeType, bool shouldSendStats = true);
bool _isFinished;
QThread* _datagramProcessingThread;
QTimer* _domainServerTimer = nullptr;
QTimer* _statsTimer = nullptr;
private slots:
void checkInWithDomainServerOrExit();

View file

@ -228,6 +228,7 @@ void OctreePersistThread::aboutToFinish() {
qCDebug(octree) << "Persist thread about to finish...";
persist();
qCDebug(octree) << "Persist thread done with about to finish...";
_stopThread = true;
}
void OctreePersistThread::persist() {