From 9fae1a7edd7ea016257cda3f0239db1de900be25 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Thu, 19 May 2016 00:16:25 -0700 Subject: [PATCH] tweak log format --- libraries/physics/src/PhysicalEntitySimulation.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/libraries/physics/src/PhysicalEntitySimulation.cpp b/libraries/physics/src/PhysicalEntitySimulation.cpp index 95ae45bbb2..15296e15ab 100644 --- a/libraries/physics/src/PhysicalEntitySimulation.cpp +++ b/libraries/physics/src/PhysicalEntitySimulation.cpp @@ -221,8 +221,10 @@ void PhysicalEntitySimulation::getObjectsToAddToPhysics(VectorOfMotionStates& re const int MAX_HULL_POINTS = 42; if (numPoints > MAX_HULL_POINTS) { glm::vec3 p = entity->getPosition(); - qDebug() << "entity" << entity->getName() << "at <" << p.x << p.y << p.z << ">" - << "has convex hull with" << numPoints << "points"; + qWarning().nospace() << "convex hull with " << numPoints + << " points for entity " << entity->getName() + << " at <" << p.x << ", " << p.y << ", " << p.z << ">" + << " will be reduced"; } btCollisionShape* shape = ObjectMotionState::getShapeManager()->getShape(shapeInfo); if (shape) {