Merge pull request #4801 from Atlante45/fix_wireframe

Fix wireframe render for meshes with special properties
This commit is contained in:
Brad Hefta-Gaub 2015-05-11 09:07:47 -07:00
commit 9d573fa0fc

View file

@ -2068,6 +2068,12 @@ void Model::segregateMeshGroups() {
bool hasSpecular = mesh.hasSpecularTexture();
bool hasLightmap = mesh.hasEmissiveTexture();
bool isSkinned = state.clusterMatrices.size() > 1;
bool wireframe = isWireframe();
if (wireframe) {
translucentMesh = hasTangents = hasSpecular = hasLightmap = isSkinned = false;
}
QString materialID;
// create a material name from all the parts. If there's one part, this will be a single material and its
@ -2085,7 +2091,7 @@ void Model::segregateMeshGroups() {
qCDebug(renderutils) << "materialID:" << materialID << "parts:" << mesh.parts.size();
}
RenderKey key(translucentMesh, hasLightmap, hasTangents, hasSpecular, isSkinned, isWireframe());
RenderKey key(translucentMesh, hasLightmap, hasTangents, hasSpecular, isSkinned, wireframe);
// reuse or create the bucket corresponding to that key and insert the mesh as unsorted
_renderBuckets[key.getRaw()]._unsortedMeshes.insertMulti(materialID, i);