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Merge pull request #3884 from huffman/entity-tools-polish
Entity tools polish
This commit is contained in:
commit
9d213f9fb7
3 changed files with 148 additions and 52 deletions
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@ -6,7 +6,7 @@
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var gridColor = { red: 0, green: 0, blue: 0 };
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var gridColors = [
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{ red: 0, green: 0, blue: 0 },
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{ red: 128, green: 128, blue: 128 },
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{ red: 255, green: 255, blue: 255 },
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{ red: 255, green: 0, blue: 0 },
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{ red: 0, green: 255, blue: 0},
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{ red: 0, green: 0, blue: 255 },
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@ -200,6 +200,13 @@ SelectionManager = (function() {
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return that;
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})();
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// Normalize degrees to be in the range (-180, 180]
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function normalizeDegrees(degrees) {
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while (degrees > 180) degrees -= 360;
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while (degrees <= -180) degrees += 360;
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return degrees;
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}
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SelectionDisplay = (function () {
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var that = {};
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@ -207,6 +214,12 @@ SelectionDisplay = (function () {
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var GRABBER_DISTANCE_TO_SIZE_RATIO = 0.0075;
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// These are multipliers for sizing the rotation degrees display while rotating an entity
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var ROTATION_DISPLAY_DISTANCE_MULTIPLIER = 1.2;
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var ROTATION_DISPLAY_SIZE_X_MULTIPLIER = 0.5;
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var ROTATION_DISPLAY_SIZE_Y_MULTIPLIER = 0.18;
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var ROTATION_DISPLAY_LINE_HEIGHT_MULTIPLIER = 0.17;
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var showExtendedStretchHandles = false;
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var spaceMode = SPACE_LOCAL;
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@ -306,7 +319,7 @@ SelectionDisplay = (function () {
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var highlightBox = Overlays.addOverlay("cube", {
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position: { x:0, y: 0, z: 0},
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size: 1,
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color: { red: 180, green: 180, blue: 180},
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color: { red: 90, green: 90, blue: 90},
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alpha: 1,
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solid: false,
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visible: false,
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@ -318,7 +331,7 @@ SelectionDisplay = (function () {
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var selectionBox = Overlays.addOverlay("cube", {
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position: { x:0, y: 0, z: 0},
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size: 1,
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color: { red: 180, green: 180, blue: 180},
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color: { red: 60, green: 60, blue: 60},
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alpha: 1,
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solid: false,
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visible: false,
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@ -326,6 +339,24 @@ SelectionDisplay = (function () {
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lineWidth: 1.0,
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});
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var rotationDegreesDisplay = Overlays.addOverlay("text3d", {
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position: { x:0, y: 0, z: 0},
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text: "",
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color: { red: 0, green: 0, blue: 0},
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backgroundColor: { red: 255, green: 255, blue: 255 },
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alpha: 0.7,
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visible: false,
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isFacingAvatar: true,
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drawInFront: true,
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ignoreRayIntersection: true,
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dimensions: { x: 0, y: 0 },
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lineHeight: 0.0,
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topMargin: 0,
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rightMargin: 0,
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bottomMargin: 0,
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leftMargin: 0,
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});
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var grabberMoveUp = Overlays.addOverlay("billboard", {
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url: HIFI_PUBLIC_BUCKET + "images/up-arrow.png",
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position: { x:0, y: 0, z: 0},
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@ -585,6 +616,7 @@ SelectionDisplay = (function () {
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rotateOverlayCurrent,
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rotateZeroOverlay,
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rotateCurrentOverlay,
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rotationDegreesDisplay,
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xRailOverlay,
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yRailOverlay,
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zRailOverlay,
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@ -848,8 +880,8 @@ SelectionDisplay = (function () {
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} else {
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yawHandleRotation = Quat.fromVec3Degrees({ x: 270, y: 270, z: 0 });
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rollHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 180 });
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pitchHandleRotation = Quat.fromVec3Degrees({ x: 180, y: 270, z: 0 });
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rollHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 180 });
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yawNormal = { x: 0, y: 1, z: 0 };
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rollNormal = { x: 0, y: 0, z: 1 };
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@ -1292,7 +1324,11 @@ SelectionDisplay = (function () {
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var vec3Mult = function(v1, v2) {
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return { x: v1.x * v2.x, y: v1.y * v2.y, z: v1.z * v2.z };
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}
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var makeStretchTool = function(stretchMode, direction, pivot) {
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// stretchMode - name of mode
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// direction - direction to stretch in
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// pivot - point to use as a pivot
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// offset - the position of the overlay tool relative to the selections center position
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var makeStretchTool = function(stretchMode, direction, pivot, offset) {
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var signs = {
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x: direction.x < 0 ? -1 : (direction.x > 0 ? 1 : 0),
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y: direction.y < 0 ? -1 : (direction.y > 0 ? 1 : 0),
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@ -1313,6 +1349,7 @@ SelectionDisplay = (function () {
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var initialDimensions = null;
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var initialIntersection = null;
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var initialProperties = null;
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var pickRayPosition = null;
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var rotation = null;
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var onBegin = function(event) {
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@ -1321,13 +1358,22 @@ SelectionDisplay = (function () {
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rotation = spaceMode == SPACE_LOCAL ? properties.rotation : Quat.fromPitchYawRollDegrees(0, 0, 0);
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if (spaceMode == SPACE_LOCAL) {
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rotation = SelectionManager.localRotation;
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initialPosition = SelectionManager.localPosition;
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initialDimensions = SelectionManager.localDimensions;
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} else {
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rotation = SelectionManager.worldRotation;
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initialPosition = SelectionManager.worldPosition;
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initialDimensions = SelectionManager.worldDimensions;
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}
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var scaledOffset = {
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x: initialDimensions.x * offset.x * 0.5,
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y: initialDimensions.y * offset.y * 0.5,
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z: initialDimensions.z * offset.z * 0.5,
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};
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pickRayPosition = Vec3.sum(initialPosition, Vec3.multiplyQbyV(rotation, scaledOffset));
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if (numDimensions == 1 && mask.x) {
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var start = Vec3.multiplyQbyV(rotation, { x: -10000, y: 0, z: 0 });
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start = Vec3.sum(start, properties.position);
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@ -1381,7 +1427,7 @@ SelectionDisplay = (function () {
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planeNormal = Vec3.multiplyQbyV(rotation, planeNormal);
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var pickRay = Camera.computePickRay(event.x, event.y);
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lastPick = rayPlaneIntersection(pickRay,
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initialPosition,
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pickRayPosition,
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planeNormal);
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// Overlays.editOverlay(normalLine, {
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@ -1416,7 +1462,7 @@ SelectionDisplay = (function () {
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var pickRay = Camera.computePickRay(event.x, event.y);
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newPick = rayPlaneIntersection(pickRay,
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initialPosition,
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pickRayPosition,
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planeNormal);
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var vector = Vec3.subtract(newPick, lastPick);
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@ -1491,44 +1537,64 @@ SelectionDisplay = (function () {
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};
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};
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function addStretchTool(overlay, mode, pivot, direction) {
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function addStretchTool(overlay, mode, pivot, direction, offset) {
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if (!pivot) {
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pivot = Vec3.multiply(-1, direction);
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pivot.y = direction.y;
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}
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var tool = makeStretchTool(mode, direction, pivot);
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var tool = makeStretchTool(mode, direction, pivot, offset);
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addGrabberTool(overlay, tool);
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}
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addStretchTool(grabberNEAR, "STRETCH_NEAR", { x: 0, y: 0, z: -1 }, { x: 0, y: 0, z: 1 });
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addStretchTool(grabberFAR, "STRETCH_FAR", { x: 0, y: 0, z: 1 }, { x: 0, y: 0, z: -1 });
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addStretchTool(grabberTOP, "STRETCH_TOP", { x: 0, y: 1, z: 0 }, { x: 0, y: -1, z: 0 });
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addStretchTool(grabberBOTTOM, "STRETCH_BOTTOM", { x: 0, y: -1, z: 0 }, { x: 0, y: 1, z: 0 });
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addStretchTool(grabberRIGHT, "STRETCH_RIGHT", { x: 1, y: 0, z: 0 }, { x: -1, y: 0, z: 0 });
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addStretchTool(grabberLEFT, "STRETCH_LEFT", { x: -1, y: 0, z: 0 }, { x: 1, y: 0, z: 0 });
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addStretchTool(grabberNEAR, "STRETCH_NEAR", { x: 0, y: 0, z: -1 }, { x: 0, y: 0, z: 1 }, { x: 0, y: 0, z: -1 });
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addStretchTool(grabberFAR, "STRETCH_FAR", { x: 0, y: 0, z: 1 }, { x: 0, y: 0, z: -1 }, { x: 0, y: 0, z: 1 });
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addStretchTool(grabberTOP, "STRETCH_TOP", { x: 0, y: 1, z: 0 }, { x: 0, y: -1, z: 0 }, { x: 0, y: 1, z: 0 });
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addStretchTool(grabberBOTTOM, "STRETCH_BOTTOM", { x: 0, y: -1, z: 0 }, { x: 0, y: 1, z: 0 }, { x: 0, y: -1, z: 0 });
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addStretchTool(grabberRIGHT, "STRETCH_RIGHT", { x: 1, y: 0, z: 0 }, { x: -1, y: 0, z: 0 }, { x: 1, y: 0, z: 0 });
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addStretchTool(grabberLEFT, "STRETCH_LEFT", { x: -1, y: 0, z: 0 }, { x: 1, y: 0, z: 0 }, { x: -1, y: 0, z: 0 });
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addStretchTool(grabberLBN, "STRETCH_LBN", null, {x: 1, y: 0, z: 1});
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addStretchTool(grabberRBN, "STRETCH_RBN", null, {x: -1, y: 0, z: 1});
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addStretchTool(grabberLBF, "STRETCH_LBF", null, {x: 1, y: 0, z: -1});
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addStretchTool(grabberRBF, "STRETCH_RBF", null, {x: -1, y: 0, z: -1});
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addStretchTool(grabberLTN, "STRETCH_LTN", null, {x: 1, y: 0, z: 1});
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addStretchTool(grabberRTN, "STRETCH_RTN", null, {x: -1, y: 0, z: 1});
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addStretchTool(grabberLTF, "STRETCH_LTF", null, {x: 1, y: 0, z: -1});
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addStretchTool(grabberRTF, "STRETCH_RTF", null, {x: -1, y: 0, z: -1});
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addStretchTool(grabberLBN, "STRETCH_LBN", null, {x: 1, y: 0, z: 1}, { x: -1, y: -1, z: -1 });
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addStretchTool(grabberRBN, "STRETCH_RBN", null, {x: -1, y: 0, z: 1}, { x: 1, y: -1, z: -1 });
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addStretchTool(grabberLBF, "STRETCH_LBF", null, {x: 1, y: 0, z: -1}, { x: -1, y: -1, z: 1 });
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addStretchTool(grabberRBF, "STRETCH_RBF", null, {x: -1, y: 0, z: -1}, { x: 1, y: -1, z: 1 });
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addStretchTool(grabberLTN, "STRETCH_LTN", null, {x: 1, y: 0, z: 1}, { x: -1, y: 1, z: -1 });
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addStretchTool(grabberRTN, "STRETCH_RTN", null, {x: -1, y: 0, z: 1}, { x: 1, y: 1, z: -1 });
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addStretchTool(grabberLTF, "STRETCH_LTF", null, {x: 1, y: 0, z: -1}, { x: -1, y: 1, z: 1 });
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addStretchTool(grabberRTF, "STRETCH_RTF", null, {x: -1, y: 0, z: -1}, { x: 1, y: 1, z: 1 });
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addStretchTool(grabberEdgeTR, "STRETCH_EdgeTR", null, {x: 1, y: 1, z: 0});
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addStretchTool(grabberEdgeTL, "STRETCH_EdgeTL", null, {x: -1, y: 1, z: 0});
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addStretchTool(grabberEdgeTF, "STRETCH_EdgeTF", null, {x: 0, y: 1, z: -1});
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addStretchTool(grabberEdgeTN, "STRETCH_EdgeTN", null, {x: 0, y: 1, z: 1});
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addStretchTool(grabberEdgeBR, "STRETCH_EdgeBR", null, {x: -1, y: 0, z: 0});
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addStretchTool(grabberEdgeBL, "STRETCH_EdgeBL", null, {x: 1, y: 0, z: 0});
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addStretchTool(grabberEdgeBF, "STRETCH_EdgeBF", null, {x: 0, y: 0, z: -1});
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addStretchTool(grabberEdgeBN, "STRETCH_EdgeBN", null, {x: 0, y: 0, z: 1});
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addStretchTool(grabberEdgeNR, "STRETCH_EdgeNR", null, {x: -1, y: 0, z: 1});
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addStretchTool(grabberEdgeNL, "STRETCH_EdgeNL", null, {x: 1, y: 0, z: 1});
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addStretchTool(grabberEdgeFR, "STRETCH_EdgeFR", null, {x: -1, y: 0, z: -1});
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addStretchTool(grabberEdgeFL, "STRETCH_EdgeFL", null, {x: 1, y: 0, z: -1});
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addStretchTool(grabberEdgeTR, "STRETCH_EdgeTR", null, {x: 1, y: 1, z: 0}, { x: 1, y: 1, z: 0 });
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addStretchTool(grabberEdgeTL, "STRETCH_EdgeTL", null, {x: -1, y: 1, z: 0}, { x: -1, y: 1, z: 0 });
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addStretchTool(grabberEdgeTF, "STRETCH_EdgeTF", null, {x: 0, y: 1, z: -1}, { x: 0, y: 1, z: -1 });
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addStretchTool(grabberEdgeTN, "STRETCH_EdgeTN", null, {x: 0, y: 1, z: 1}, { x: 0, y: 1, z: 1 });
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addStretchTool(grabberEdgeBR, "STRETCH_EdgeBR", null, {x: -1, y: 0, z: 0}, { x: 1, y: -1, z: 0 });
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addStretchTool(grabberEdgeBL, "STRETCH_EdgeBL", null, {x: 1, y: 0, z: 0}, { x: -1, y: -1, z: 0 });
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addStretchTool(grabberEdgeBF, "STRETCH_EdgeBF", null, {x: 0, y: 0, z: -1}, { x: 0, y: -1, z: -1 });
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addStretchTool(grabberEdgeBN, "STRETCH_EdgeBN", null, {x: 0, y: 0, z: 1}, { x: 0, y: -1, z: 1 });
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addStretchTool(grabberEdgeNR, "STRETCH_EdgeNR", null, {x: -1, y: 0, z: 1}, { x: 1, y: 0, z: -1 });
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addStretchTool(grabberEdgeNL, "STRETCH_EdgeNL", null, {x: 1, y: 0, z: 1}, { x: -1, y: 0, z: -1 });
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addStretchTool(grabberEdgeFR, "STRETCH_EdgeFR", null, {x: -1, y: 0, z: -1}, { x: 1, y: 0, z: 1 });
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addStretchTool(grabberEdgeFL, "STRETCH_EdgeFL", null, {x: 1, y: 0, z: -1}, { x: -1, y: 0, z: 1 });
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function updateRotationDegreesOverlay(angleFromZero, handleRotation, centerPosition) {
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var angle = angleFromZero * (Math.PI / 180);
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var position = {
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x: Math.cos(angle) * outerRadius * ROTATION_DISPLAY_DISTANCE_MULTIPLIER,
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y: Math.sin(angle) * outerRadius * ROTATION_DISPLAY_DISTANCE_MULTIPLIER,
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z: 0,
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};
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position = Vec3.multiplyQbyV(handleRotation, position);
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position = Vec3.sum(centerPosition, position);
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Overlays.editOverlay(rotationDegreesDisplay, {
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position: position,
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dimensions: {
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x: innerRadius * ROTATION_DISPLAY_SIZE_X_MULTIPLIER,
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y: innerRadius * ROTATION_DISPLAY_SIZE_Y_MULTIPLIER
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},
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lineHeight: innerRadius * ROTATION_DISPLAY_LINE_HEIGHT_MULTIPLIER,
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text: normalizeDegrees(angleFromZero),
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});
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}
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var initialPosition = SelectionManager.worldPosition;
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addGrabberTool(yawHandle, {
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@ -1570,11 +1636,18 @@ SelectionDisplay = (function () {
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endAt: 0,
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innerRadius: 0.9,
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});
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Overlays.editOverlay(rotationDegreesDisplay, {
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visible: true,
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});
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updateRotationDegreesOverlay(0, yawHandleRotation, yawCenter);
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},
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onEnd: function(event, reason) {
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Overlays.editOverlay(rotateOverlayInner, { visible: false });
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Overlays.editOverlay(rotateOverlayOuter, { visible: false });
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Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
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Overlays.editOverlay(rotationDegreesDisplay, { visible: false });
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pushCommandForSelections();
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},
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@ -1605,12 +1678,9 @@ SelectionDisplay = (function () {
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var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal);
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var distanceFromCenter = Vec3.distance(center, result.intersection);
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var snapToInner = false;
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// var innerRadius = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
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if (distanceFromCenter < innerRadius) {
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angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle;
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snapToInner = true;
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}
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var snapToInner = distanceFromCenter < innerRadius;
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var snapAngle = snapToInner ? innerSnapAngle : 1.0;
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angleFromZero = Math.floor(angleFromZero / snapAngle) * snapAngle;
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// for debugging
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if (debug) {
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@ -1632,7 +1702,9 @@ SelectionDisplay = (function () {
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rotation: Quat.multiply(yawChange, initialProperties.rotation),
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});
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}
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updateRotationDegreesOverlay(angleFromZero, yawHandleRotation, yawCenter);
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// update the rotation display accordingly...
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var startAtCurrent = 0;
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var endAtCurrent = angleFromZero;
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@ -1701,11 +1773,18 @@ SelectionDisplay = (function () {
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endAt: 0,
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innerRadius: 0.9,
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});
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Overlays.editOverlay(rotationDegreesDisplay, {
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visible: true,
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});
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updateRotationDegreesOverlay(0, pitchHandleRotation, pitchCenter);
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},
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onEnd: function(event, reason) {
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Overlays.editOverlay(rotateOverlayInner, { visible: false });
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Overlays.editOverlay(rotateOverlayOuter, { visible: false });
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Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
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Overlays.editOverlay(rotationDegreesDisplay, { visible: false });
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pushCommandForSelections();
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},
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@ -1736,11 +1815,9 @@ SelectionDisplay = (function () {
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var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal);
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var distanceFromCenter = Vec3.distance(center, result.intersection);
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var snapToInner = false;
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if (distanceFromCenter < innerRadius) {
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angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle;
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snapToInner = true;
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}
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var snapToInner = distanceFromCenter < innerRadius;
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var snapAngle = snapToInner ? innerSnapAngle : 1.0;
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angleFromZero = Math.floor(angleFromZero / snapAngle) * snapAngle;
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// for debugging
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if (debug) {
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@ -1764,6 +1841,8 @@ SelectionDisplay = (function () {
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|||
});
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}
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|
||||
updateRotationDegreesOverlay(angleFromZero, pitchHandleRotation, pitchCenter);
|
||||
|
||||
// update the rotation display accordingly...
|
||||
var startAtCurrent = 0;
|
||||
var endAtCurrent = angleFromZero;
|
||||
|
@ -1831,11 +1910,18 @@ SelectionDisplay = (function () {
|
|||
endAt: 0,
|
||||
innerRadius: 0.9,
|
||||
});
|
||||
|
||||
Overlays.editOverlay(rotationDegreesDisplay, {
|
||||
visible: true,
|
||||
});
|
||||
|
||||
updateRotationDegreesOverlay(0, rollHandleRotation, rollCenter);
|
||||
},
|
||||
onEnd: function(event, reason) {
|
||||
Overlays.editOverlay(rotateOverlayInner, { visible: false });
|
||||
Overlays.editOverlay(rotateOverlayOuter, { visible: false });
|
||||
Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
|
||||
Overlays.editOverlay(rotationDegreesDisplay, { visible: false });
|
||||
|
||||
pushCommandForSelections();
|
||||
},
|
||||
|
@ -1866,11 +1952,9 @@ SelectionDisplay = (function () {
|
|||
var angleFromZero = Vec3.orientedAngle(centerToZero, centerToIntersect, rotationNormal);
|
||||
|
||||
var distanceFromCenter = Vec3.distance(center, result.intersection);
|
||||
var snapToInner = false;
|
||||
if (distanceFromCenter < innerRadius) {
|
||||
angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle;
|
||||
snapToInner = true;
|
||||
}
|
||||
var snapToInner = distanceFromCenter < innerRadius;
|
||||
var snapAngle = snapToInner ? innerSnapAngle : 1.0;
|
||||
angleFromZero = Math.floor(angleFromZero / snapAngle) * snapAngle;
|
||||
|
||||
// for debugging
|
||||
if (debug) {
|
||||
|
@ -1893,6 +1977,8 @@ SelectionDisplay = (function () {
|
|||
});
|
||||
}
|
||||
|
||||
updateRotationDegreesOverlay(angleFromZero, rollHandleRotation, rollCenter);
|
||||
|
||||
// update the rotation display accordingly...
|
||||
var startAtCurrent = 0;
|
||||
var endAtCurrent = angleFromZero;
|
||||
|
|
|
@ -21,6 +21,7 @@ ToolWindow::ToolWindow(QWidget* parent) :
|
|||
_hasShown(false),
|
||||
_lastGeometry() {
|
||||
|
||||
setDockOptions(QMainWindow::ForceTabbedDocks);
|
||||
Application::getInstance()->installEventFilter(this);
|
||||
}
|
||||
|
||||
|
@ -99,8 +100,17 @@ void ToolWindow::onChildVisibilityUpdated(bool visible) {
|
|||
}
|
||||
|
||||
void ToolWindow::addDockWidget(Qt::DockWidgetArea area, QDockWidget* dockWidget) {
|
||||
QList<QDockWidget*> dockWidgets = findChildren<QDockWidget*>();
|
||||
|
||||
QMainWindow::addDockWidget(area, dockWidget);
|
||||
|
||||
// We want to force tabbing, so retabify all of our widgets.
|
||||
QDockWidget* lastDockWidget = dockWidget;
|
||||
foreach (QDockWidget* nextDockWidget, dockWidgets) {
|
||||
tabifyDockWidget(lastDockWidget, nextDockWidget);
|
||||
lastDockWidget = nextDockWidget;
|
||||
}
|
||||
|
||||
connect(dockWidget, &QDockWidget::visibilityChanged, this, &ToolWindow::onChildVisibilityUpdated);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue