remove unused OctreeSendThread::_nodeMissingCount

This commit is contained in:
Andrew Meadows 2017-07-11 13:42:35 -07:00
parent a5cd11cea7
commit 9d111d1f92
2 changed files with 0 additions and 2 deletions

View file

@ -81,7 +81,6 @@ bool OctreeSendThread::process() {
// don't do any send processing until the initial load of the octree is complete...
if (_myServer->isInitialLoadComplete()) {
if (auto node = _node.lock()) {
_nodeMissingCount = 0;
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(node->getLinkedData());
// Sometimes the node data has not yet been linked, in which case we can't really do anything

View file

@ -66,7 +66,6 @@ private:
OctreePacketData _packetData;
int _nodeMissingCount { 0 };
bool _isShuttingDown { false };
};