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https://github.com/overte-org/overte.git
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Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_handling_in_editModels
This commit is contained in:
commit
9cea78d0d1
6 changed files with 95 additions and 72 deletions
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@ -152,6 +152,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
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_mirrorViewRect(QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT)),
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_cameraPushback(0.0f),
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_scaleMirror(1.0f),
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_rotateMirror(0.0f),
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_raiseMirror(0.0f),
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_mouseX(0),
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_mouseY(0),
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_lastMouseMove(usecTimestampNow()),
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@ -3374,71 +3376,6 @@ void Application::saveScripts() {
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_settings->endArray();
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}
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void Application::stopAllScripts() {
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// stops all current running scripts
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for (int i = 0; i < _scriptEnginesHash.size(); ++i) {
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_scriptEnginesHash.values().at(i)->stop();
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qDebug() << "stopping script..." << getRunningScripts().at(i);
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}
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_scriptEnginesHash.clear();
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_runningScriptsWidget->setRunningScripts(getRunningScripts());
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bumpSettings();
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}
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void Application::stopScript(const QString &scriptName) {
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if (_scriptEnginesHash.contains(scriptName)) {
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_scriptEnginesHash.value(scriptName)->stop();
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qDebug() << "stopping script..." << scriptName;
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_scriptEnginesHash.remove(scriptName);
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_runningScriptsWidget->setRunningScripts(getRunningScripts());
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bumpSettings();
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}
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}
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void Application::reloadAllScripts() {
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// remember all the current scripts so we can reload them
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QStringList reloadList = getRunningScripts();
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// reloads all current running scripts
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stopAllScripts();
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foreach (QString scriptName, reloadList){
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qDebug() << "reloading script..." << scriptName;
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loadScript(scriptName);
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}
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}
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void Application::manageRunningScriptsWidgetVisibility(bool shown) {
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if (_runningScriptsWidgetWasVisible && shown) {
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_runningScriptsWidget->show();
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} else if (_runningScriptsWidgetWasVisible && !shown) {
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_runningScriptsWidget->hide();
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}
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}
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void Application::toggleRunningScriptsWidget() {
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if (_runningScriptsWidgetWasVisible) {
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_runningScriptsWidget->hide();
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_runningScriptsWidgetWasVisible = false;
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} else {
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_runningScriptsWidget->setBoundary(QRect(_window->geometry().topLeft(),
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_window->size()));
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_runningScriptsWidget->show();
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_runningScriptsWidgetWasVisible = true;
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}
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}
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void Application::uploadHead() {
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uploadModel(HEAD_MODEL);
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}
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void Application::uploadSkeleton() {
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uploadModel(SKELETON_MODEL);
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}
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void Application::uploadAttachment() {
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uploadModel(ATTACHMENT_MODEL);
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}
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ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScriptFromEditor) {
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if(loadScriptFromEditor && _scriptEnginesHash.contains(scriptName) && !_scriptEnginesHash[scriptName]->isFinished()){
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return _scriptEnginesHash[scriptName];
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@ -3518,6 +3455,67 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
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return scriptEngine;
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}
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void Application::stopAllScripts(bool restart) {
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// stops all current running scripts
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for (QHash<QString, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
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it != _scriptEnginesHash.constEnd(); it++) {
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if (restart) {
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connect(it.value(), SIGNAL(finished(const QString&)), SLOT(loadScript(const QString&)));
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}
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it.value()->stop();
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qDebug() << "stopping script..." << it.key();
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}
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_scriptEnginesHash.clear();
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_runningScriptsWidget->setRunningScripts(getRunningScripts());
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bumpSettings();
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}
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void Application::stopScript(const QString &scriptName) {
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if (_scriptEnginesHash.contains(scriptName)) {
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_scriptEnginesHash.value(scriptName)->stop();
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qDebug() << "stopping script..." << scriptName;
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_scriptEnginesHash.remove(scriptName);
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_runningScriptsWidget->setRunningScripts(getRunningScripts());
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bumpSettings();
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}
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}
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void Application::reloadAllScripts() {
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stopAllScripts(true);
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}
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void Application::manageRunningScriptsWidgetVisibility(bool shown) {
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if (_runningScriptsWidgetWasVisible && shown) {
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_runningScriptsWidget->show();
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} else if (_runningScriptsWidgetWasVisible && !shown) {
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_runningScriptsWidget->hide();
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}
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}
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void Application::toggleRunningScriptsWidget() {
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if (_runningScriptsWidgetWasVisible) {
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_runningScriptsWidget->hide();
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_runningScriptsWidgetWasVisible = false;
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} else {
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_runningScriptsWidget->setBoundary(QRect(_window->geometry().topLeft(),
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_window->size()));
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_runningScriptsWidget->show();
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_runningScriptsWidgetWasVisible = true;
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}
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}
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void Application::uploadHead() {
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uploadModel(HEAD_MODEL);
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}
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void Application::uploadSkeleton() {
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uploadModel(SKELETON_MODEL);
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}
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void Application::uploadAttachment() {
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uploadModel(ATTACHMENT_MODEL);
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}
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QString Application::getPreviousScriptLocation() {
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QString suggestedName;
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if (_previousScriptLocation.isEmpty()) {
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@ -126,7 +126,6 @@ public:
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~Application();
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void restoreSizeAndPosition();
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ScriptEngine* loadScript(const QString& fileNameString, bool loadScriptFromEditor = false);
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void loadScripts();
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QString getPreviousScriptLocation();
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void setPreviousScriptLocation(const QString& previousScriptLocation);
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@ -291,7 +290,8 @@ public slots:
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void loadScriptURLDialog();
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void toggleLogDialog();
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void initAvatarAndViewFrustum();
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void stopAllScripts();
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ScriptEngine* loadScript(const QString& fileNameString, bool loadScriptFromEditor = false);
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void stopAllScripts(bool restart = false);
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void stopScript(const QString& scriptName);
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void reloadAllScripts();
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void toggleRunningScriptsWidget();
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@ -353,7 +353,7 @@ void Avatar::renderBody(RenderMode renderMode, float glowLevel) {
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return;
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}
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_skeletonModel.render(1.0f, modelRenderMode);
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renderAttachments(modelRenderMode);
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renderAttachments(renderMode);
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getHand()->render(false, modelRenderMode);
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}
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getHead()->render(1.0f, modelRenderMode);
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@ -370,6 +370,9 @@ void Avatar::simulateAttachments(float deltaTime) {
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int jointIndex = getJointIndex(attachment.jointName);
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glm::vec3 jointPosition;
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glm::quat jointRotation;
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if (!isMyAvatar()) {
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model->setLODDistance(getLODDistance());
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}
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if (_skeletonModel.getJointPosition(jointIndex, jointPosition) &&
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_skeletonModel.getJointRotation(jointIndex, jointRotation)) {
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model->setTranslation(jointPosition + jointRotation * attachment.translation * _scale);
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@ -380,9 +383,11 @@ void Avatar::simulateAttachments(float deltaTime) {
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}
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}
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void Avatar::renderAttachments(Model::RenderMode renderMode) {
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void Avatar::renderAttachments(RenderMode renderMode) {
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Model::RenderMode modelRenderMode = (renderMode == SHADOW_RENDER_MODE) ?
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Model::SHADOW_RENDER_MODE : Model::DEFAULT_RENDER_MODE;
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foreach (Model* model, _attachmentModels) {
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model->render(1.0f, renderMode);
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model->render(1.0f, modelRenderMode);
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}
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}
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@ -192,7 +192,7 @@ protected:
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virtual bool shouldRenderHead(const glm::vec3& cameraPosition, RenderMode renderMode) const;
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void simulateAttachments(float deltaTime);
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void renderAttachments(Model::RenderMode renderMode);
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virtual void renderAttachments(RenderMode renderMode);
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virtual void updateJointMappings();
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@ -669,7 +669,7 @@ void MyAvatar::renderBody(RenderMode renderMode, float glowLevel) {
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Model::RenderMode modelRenderMode = (renderMode == SHADOW_RENDER_MODE) ?
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Model::SHADOW_RENDER_MODE : Model::DEFAULT_RENDER_MODE;
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_skeletonModel.render(1.0f, modelRenderMode);
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renderAttachments(modelRenderMode);
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renderAttachments(renderMode);
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// Render head so long as the camera isn't inside it
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if (shouldRenderHead(Application::getInstance()->getCamera()->getPosition(), renderMode)) {
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@ -1489,6 +1489,23 @@ void MyAvatar::updateMotionBehaviorsFromMenu() {
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}
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}
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void MyAvatar::renderAttachments(RenderMode renderMode) {
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if (!Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON || renderMode == MIRROR_RENDER_MODE) {
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Avatar::renderAttachments(renderMode);
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return;
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}
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const FBXGeometry& geometry = _skeletonModel.getGeometry()->getFBXGeometry();
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QString headJointName = (geometry.headJointIndex == -1) ? QString() : geometry.joints.at(geometry.headJointIndex).name;
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Model::RenderMode modelRenderMode = (renderMode == SHADOW_RENDER_MODE) ?
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Model::SHADOW_RENDER_MODE : Model::DEFAULT_RENDER_MODE;
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for (int i = 0; i < _attachmentData.size(); i++) {
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const QString& jointName = _attachmentData.at(i).jointName;
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if (jointName != headJointName && jointName != "Head") {
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_attachmentModels.at(i)->render(1.0f, modelRenderMode);
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}
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}
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}
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void MyAvatar::setCollisionGroups(quint32 collisionGroups) {
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Avatar::setCollisionGroups(collisionGroups & VALID_COLLISION_GROUPS);
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Menu* menu = Menu::getInstance();
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@ -121,6 +121,9 @@ public slots:
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signals:
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void transformChanged();
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protected:
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virtual void renderAttachments(RenderMode renderMode);
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private:
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bool _mousePressed;
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float _bodyPitchDelta; // degrees
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