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cleanup of AvatarActionHold deserialization
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parent
294c1ba367
commit
9cb7e86877
1 changed files with 38 additions and 62 deletions
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@ -70,30 +70,14 @@ void AvatarActionHold::updateActionWorker(float deltaTimeStep) {
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return;
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}
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// check for NaNs
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if (position.x != position.x ||
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position.y != position.y ||
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position.z != position.z) {
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qDebug() << "AvatarActionHold::updateActionWorker -- target position includes NaN";
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return;
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}
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if (rotation.x != rotation.x ||
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rotation.y != rotation.y ||
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rotation.z != rotation.z ||
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rotation.w != rotation.w) {
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qDebug() << "AvatarActionHold::updateActionWorker -- target rotation includes NaN";
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return;
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}
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if (_positionalTarget != position || _rotationalTarget != rotation) {
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auto ownerEntity = _ownerEntity.lock();
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if (ownerEntity) {
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ownerEntity->setActionDataDirty(true);
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}
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_positionalTarget = position;
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_rotationalTarget = rotation;
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}
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_positionalTarget = position;
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_rotationalTarget = rotation;
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unlock();
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ObjectActionSpring::updateActionWorker(deltaTimeStep);
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@ -101,59 +85,51 @@ void AvatarActionHold::updateActionWorker(float deltaTimeStep) {
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bool AvatarActionHold::updateArguments(QVariantMap arguments) {
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bool rPOk = true;
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bool ok = true;
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glm::vec3 relativePosition =
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EntityActionInterface::extractVec3Argument("hold", arguments, "relativePosition", rPOk, false);
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bool rROk = true;
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EntityActionInterface::extractVec3Argument("hold", arguments, "relativePosition", ok, false);
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if (!ok) {
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relativePosition = _relativePosition;
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}
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ok = true;
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glm::quat relativeRotation =
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EntityActionInterface::extractQuatArgument("hold", arguments, "relativeRotation", rROk, false);
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bool tSOk = true;
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EntityActionInterface::extractQuatArgument("hold", arguments, "relativeRotation", ok, false);
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if (!ok) {
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relativeRotation = _relativeRotation;
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}
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ok = true;
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float timeScale =
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EntityActionInterface::extractFloatArgument("hold", arguments, "timeScale", tSOk, false);
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bool hOk = true;
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EntityActionInterface::extractFloatArgument("hold", arguments, "timeScale", ok, false);
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if (!ok) {
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timeScale = _linearTimeScale;
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}
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ok = true;
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QString hand =
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EntityActionInterface::extractStringArgument("hold", arguments, "hand", hOk, false);
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EntityActionInterface::extractStringArgument("hold", arguments, "hand", ok, false);
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if (!ok || !(hand == "left" || hand == "right")) {
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hand = _hand;
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}
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lockForWrite();
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if (rPOk) {
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if (relativePosition != _relativePosition
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|| relativeRotation != _relativeRotation
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|| timeScale != _linearTimeScale
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|| hand != _hand) {
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lockForWrite();
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_relativePosition = relativePosition;
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} else {
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_relativePosition = glm::vec3(0.0f, 0.0f, 1.0f);
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}
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if (rROk) {
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_relativeRotation = relativeRotation;
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} else {
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_relativeRotation = glm::quat(0.0f, 0.0f, 0.0f, 1.0f);
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}
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const float MIN_TIMESCALE = 0.1f;
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_linearTimeScale = glm::min(MIN_TIMESCALE, timeScale);
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_angularTimeScale = _linearTimeScale;
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_hand = hand;
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if (tSOk) {
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_linearTimeScale = timeScale;
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_angularTimeScale = timeScale;
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} else {
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_linearTimeScale = 0.2f;
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_angularTimeScale = 0.2f;
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_mine = true;
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_active = true;
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_needsActivation = true;
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unlock();
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}
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if (hOk) {
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hand = hand.toLower();
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if (hand == "left") {
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_hand = "left";
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} else if (hand == "right") {
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_hand = "right";
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} else {
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qDebug() << "hold action -- invalid hand argument:" << hand;
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_hand = "right";
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}
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} else {
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_hand = "right";
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}
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_mine = true;
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_positionalTargetSet = true;
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_rotationalTargetSet = true;
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_active = true;
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unlock();
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return true;
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}
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