mirror of
https://github.com/overte-org/overte.git
synced 2025-04-22 13:13:25 +02:00
Remove shadowMatrices/Distances
This commit is contained in:
parent
8c653c70fb
commit
9c7a480fda
2 changed files with 0 additions and 9 deletions
|
@ -212,7 +212,6 @@ public:
|
|||
|
||||
void displaySide(RenderArgs* renderArgs, Camera& whichCamera, bool selfAvatarOnly = false, bool billboard = false);
|
||||
|
||||
virtual const glm::vec3& getShadowDistances() const { return _shadowDistances; }
|
||||
virtual ViewFrustum* getCurrentViewFrustum() { return getDisplayViewFrustum(); }
|
||||
virtual QThread* getMainThread() { return thread(); }
|
||||
virtual float getSizeScale() const;
|
||||
|
@ -482,10 +481,6 @@ private:
|
|||
float _rotateMirror;
|
||||
float _raiseMirror;
|
||||
|
||||
static const int CASCADED_SHADOW_MATRIX_COUNT = 4;
|
||||
glm::mat4 _shadowMatrices[CASCADED_SHADOW_MATRIX_COUNT];
|
||||
glm::vec3 _shadowDistances;
|
||||
|
||||
Environment _environment;
|
||||
|
||||
ivec2 _mouseDragStarted;
|
||||
|
|
|
@ -29,10 +29,6 @@ class EnvironmentData;
|
|||
/// Interface provided by Application to other objects that need access to the current view state details
|
||||
class AbstractViewStateInterface {
|
||||
public:
|
||||
|
||||
/// Returns the shadow distances for the current view state
|
||||
virtual const glm::vec3& getShadowDistances() const = 0;
|
||||
|
||||
/// gets the current view frustum for rendering the view state
|
||||
virtual ViewFrustum* getCurrentViewFrustum() = 0;
|
||||
|
||||
|
|
Loading…
Reference in a new issue