mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 04:44:11 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into addDailyTests
This commit is contained in:
commit
9c16e4ee32
37 changed files with 495 additions and 191 deletions
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@ -39,6 +39,7 @@ Item {
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|||
property string sendingPubliclyEffectImage;
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property var http;
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||||
property var listModelName;
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property var keyboardContainer: nil;
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||||
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||||
// This object is always used in a popup or full-screen Wallet section.
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// This MouseArea is used to prevent a user from being
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||||
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@ -1125,8 +1126,7 @@ Item {
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checked: Settings.getValue("sendAssetsNearbyPublicly", true);
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text: "Show Effect"
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||||
// Anchors
|
||||
anchors.top: messageContainer.bottom;
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anchors.topMargin: 16;
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||||
anchors.verticalCenter: bottomBarContainer.verticalCenter;
|
||||
anchors.left: parent.left;
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||||
anchors.leftMargin: 20;
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||||
width: 130;
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||||
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@ -1168,6 +1168,9 @@ Item {
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|||
lightboxPopup.visible = false;
|
||||
}
|
||||
lightboxPopup.visible = true;
|
||||
if (keyboardContainer) {
|
||||
keyboardContainer.keyboardRaised = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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||||
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@ -1178,8 +1181,8 @@ Item {
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|||
anchors.leftMargin: 20;
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||||
anchors.right: parent.right;
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||||
anchors.rightMargin: 20;
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||||
anchors.bottom: parent.bottom;
|
||||
anchors.bottomMargin: 20;
|
||||
anchors.top: messageContainer.bottom;
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||||
anchors.topMargin: 20;
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||||
height: 60;
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||||
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||||
// "CANCEL" button
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||||
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@ -1187,11 +1190,11 @@ Item {
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|||
id: cancelButton_sendAssetStep;
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||||
color: root.assetName === "" ? hifi.buttons.noneBorderlessWhite : hifi.buttons.noneBorderlessGray;
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colorScheme: hifi.colorSchemes.dark;
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anchors.left: parent.left;
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anchors.leftMargin: 24;
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anchors.right: sendButton.left;
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||||
anchors.rightMargin: 24;
|
||||
anchors.verticalCenter: parent.verticalCenter;
|
||||
height: 40;
|
||||
width: 150;
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||||
width: 100;
|
||||
text: "CANCEL";
|
||||
onClicked: {
|
||||
resetSendAssetData();
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||||
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@ -1205,10 +1208,10 @@ Item {
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color: hifi.buttons.blue;
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colorScheme: root.assetName === "" ? hifi.colorSchemes.dark : hifi.colorSchemes.light;
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anchors.right: parent.right;
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||||
anchors.rightMargin: 24;
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||||
anchors.rightMargin: 0;
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anchors.verticalCenter: parent.verticalCenter;
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||||
height: 40;
|
||||
width: 150;
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||||
width: 100;
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||||
text: "SUBMIT";
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onClicked: {
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||||
if (root.assetName === "" && parseInt(amountTextField.text) > parseInt(balanceText.text)) {
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||||
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|
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@ -158,6 +158,7 @@ Rectangle {
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|||
listModelName: "Gift Connections";
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||||
z: 998;
|
||||
visible: root.activeView === "giftAsset";
|
||||
keyboardContainer: root;
|
||||
anchors.fill: parent;
|
||||
parentAppTitleBarHeight: 70;
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||||
parentAppNavBarHeight: 0;
|
||||
|
@ -585,7 +586,7 @@ Rectangle {
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visible: purchasesModel.count !== 0;
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||||
clip: true;
|
||||
model: purchasesModel;
|
||||
snapMode: ListView.SnapToItem;
|
||||
snapMode: ListView.NoSnap;
|
||||
// Anchors
|
||||
anchors.top: separator.bottom;
|
||||
anchors.left: parent.left;
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||||
|
|
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@ -354,6 +354,7 @@ Rectangle {
|
|||
listModelName: "Send Money Connections";
|
||||
z: 997;
|
||||
visible: root.activeView === "sendMoney";
|
||||
keyboardContainer: root;
|
||||
anchors.fill: parent;
|
||||
parentAppTitleBarHeight: titleBarContainer.height;
|
||||
parentAppNavBarHeight: tabButtonsContainer.height;
|
||||
|
|
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@ -8476,6 +8476,16 @@ QUuid Application::getTabletFrameID() const {
|
|||
return HMD->getCurrentTabletFrameID();
|
||||
}
|
||||
|
||||
QVector<QUuid> Application::getTabletIDs() const {
|
||||
// Most important overlays first.
|
||||
QVector<QUuid> result;
|
||||
auto HMD = DependencyManager::get<HMDScriptingInterface>();
|
||||
result << HMD->getCurrentTabletScreenID();
|
||||
result << HMD->getCurrentHomeButtonID();
|
||||
result << HMD->getCurrentTabletFrameID();
|
||||
return result;
|
||||
}
|
||||
|
||||
void Application::setAvatarOverrideUrl(const QUrl& url, bool save) {
|
||||
_avatarOverrideUrl = url;
|
||||
_saveAvatarOverrideUrl = save;
|
||||
|
|
|
@ -298,6 +298,7 @@ public:
|
|||
OverlayID getTabletScreenID() const;
|
||||
OverlayID getTabletHomeButtonID() const;
|
||||
QUuid getTabletFrameID() const; // may be an entity or an overlay
|
||||
QVector<QUuid> getTabletIDs() const; // In order of most important IDs first.
|
||||
|
||||
void setAvatarOverrideUrl(const QUrl& url, bool save);
|
||||
void clearAvatarOverrideUrl() { _avatarOverrideUrl = QUrl(); _saveAvatarOverrideUrl = false; }
|
||||
|
|
|
@ -108,6 +108,9 @@ AvatarBookmarks::AvatarBookmarks() {
|
|||
|
||||
if (!QFile::copy(defaultBookmarksFilename, _bookmarksFilename)) {
|
||||
qDebug() << "failed to copy" << defaultBookmarksFilename << "to" << _bookmarksFilename;
|
||||
} else {
|
||||
QFile bookmarksFile(_bookmarksFilename);
|
||||
bookmarksFile.setPermissions(bookmarksFile.permissions() | QFile::WriteUser);
|
||||
}
|
||||
}
|
||||
readFromFile();
|
||||
|
|
|
@ -629,8 +629,6 @@ public:
|
|||
|
||||
const MyHead* getMyHead() const;
|
||||
|
||||
Q_INVOKABLE void toggleSmoothPoleVectors() { _skeletonModel->getRig().toggleSmoothPoleVectors(); };
|
||||
|
||||
/**jsdoc
|
||||
* Get the current position of the avatar's "Head" joint.
|
||||
* @function MyAvatar.getHeadPosition
|
||||
|
|
|
@ -46,7 +46,7 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
|
|||
}
|
||||
|
||||
glm::mat4 hipsMat;
|
||||
if (myAvatar->getCenterOfGravityModelEnabled() && !isFlying && !(myAvatar->getIsInWalkingState())) {
|
||||
if (myAvatar->getCenterOfGravityModelEnabled() && !isFlying && !(myAvatar->getIsInWalkingState()) && myAvatar->getHMDLeanRecenterEnabled()) {
|
||||
// then we use center of gravity model
|
||||
hipsMat = myAvatar->deriveBodyUsingCgModel();
|
||||
} else {
|
||||
|
|
|
@ -532,6 +532,8 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionVector(const PickRay
|
|||
bool visibleOnly, bool collidableOnly) {
|
||||
float bestDistance = std::numeric_limits<float>::max();
|
||||
bool bestIsFront = false;
|
||||
bool bestIsTablet = false;
|
||||
auto tabletIDs = qApp->getTabletIDs();
|
||||
|
||||
QMutexLocker locker(&_mutex);
|
||||
RayToOverlayIntersectionResult result;
|
||||
|
@ -554,10 +556,11 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionVector(const PickRay
|
|||
if (thisOverlay->findRayIntersectionExtraInfo(ray.origin, ray.direction, thisDistance,
|
||||
thisFace, thisSurfaceNormal, thisExtraInfo, precisionPicking)) {
|
||||
bool isDrawInFront = thisOverlay->getDrawInFront();
|
||||
if ((bestIsFront && isDrawInFront && thisDistance < bestDistance)
|
||||
|| (!bestIsFront && (isDrawInFront || thisDistance < bestDistance))) {
|
||||
|
||||
bool isTablet = tabletIDs.contains(thisID);
|
||||
if ((isDrawInFront && !bestIsFront && !bestIsTablet)
|
||||
|| ((isTablet || isDrawInFront || !bestIsFront) && thisDistance < bestDistance)) {
|
||||
bestIsFront = isDrawInFront;
|
||||
bestIsTablet = isTablet;
|
||||
bestDistance = thisDistance;
|
||||
result.intersects = true;
|
||||
result.distance = thisDistance;
|
||||
|
@ -828,40 +831,12 @@ PointerEvent Overlays::calculateOverlayPointerEvent(OverlayID overlayID, PickRay
|
|||
}
|
||||
|
||||
|
||||
RayToOverlayIntersectionResult Overlays::findRayIntersectionForMouseEvent(PickRay ray) {
|
||||
QVector<OverlayID> overlaysToInclude;
|
||||
QVector<OverlayID> overlaysToDiscard;
|
||||
RayToOverlayIntersectionResult rayPickResult;
|
||||
|
||||
// first priority is tablet screen
|
||||
overlaysToInclude << qApp->getTabletScreenID();
|
||||
rayPickResult = findRayIntersectionVector(ray, true, overlaysToInclude, overlaysToDiscard);
|
||||
if (rayPickResult.intersects) {
|
||||
return rayPickResult;
|
||||
}
|
||||
// then tablet home button
|
||||
overlaysToInclude.clear();
|
||||
overlaysToInclude << qApp->getTabletHomeButtonID();
|
||||
rayPickResult = findRayIntersectionVector(ray, true, overlaysToInclude, overlaysToDiscard);
|
||||
if (rayPickResult.intersects) {
|
||||
return rayPickResult;
|
||||
}
|
||||
// then tablet frame
|
||||
overlaysToInclude.clear();
|
||||
overlaysToInclude << OverlayID(qApp->getTabletFrameID());
|
||||
rayPickResult = findRayIntersectionVector(ray, true, overlaysToInclude, overlaysToDiscard);
|
||||
if (rayPickResult.intersects) {
|
||||
return rayPickResult;
|
||||
}
|
||||
// then whatever
|
||||
return findRayIntersection(ray);
|
||||
}
|
||||
|
||||
bool Overlays::mousePressEvent(QMouseEvent* event) {
|
||||
PerformanceTimer perfTimer("Overlays::mousePressEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionVector(ray, true, QVector<OverlayID>(),
|
||||
QVector<OverlayID>());
|
||||
if (rayPickResult.intersects) {
|
||||
_currentClickingOnOverlayID = rayPickResult.overlayID;
|
||||
|
||||
|
@ -901,7 +876,8 @@ bool Overlays::mouseDoublePressEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mouseDoublePressEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionVector(ray, true, QVector<OverlayID>(),
|
||||
QVector<OverlayID>());
|
||||
if (rayPickResult.intersects) {
|
||||
_currentClickingOnOverlayID = rayPickResult.overlayID;
|
||||
|
||||
|
@ -964,7 +940,8 @@ bool Overlays::mouseReleaseEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mouseReleaseEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionVector(ray, true, QVector<OverlayID>(),
|
||||
QVector<OverlayID>());
|
||||
if (rayPickResult.intersects) {
|
||||
auto pointerEvent = calculateOverlayPointerEvent(rayPickResult.overlayID, ray, rayPickResult, event, PointerEvent::Release);
|
||||
mouseReleasePointerEvent(rayPickResult.overlayID, pointerEvent);
|
||||
|
@ -993,7 +970,8 @@ bool Overlays::mouseMoveEvent(QMouseEvent* event) {
|
|||
PerformanceTimer perfTimer("Overlays::mouseMoveEvent");
|
||||
|
||||
PickRay ray = qApp->computePickRay(event->x(), event->y());
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionForMouseEvent(ray);
|
||||
RayToOverlayIntersectionResult rayPickResult = findRayIntersectionVector(ray, true, QVector<OverlayID>(),
|
||||
QVector<OverlayID>());
|
||||
if (rayPickResult.intersects) {
|
||||
auto pointerEvent = calculateOverlayPointerEvent(rayPickResult.overlayID, ray, rayPickResult, event, PointerEvent::Move);
|
||||
mouseMovePointerEvent(rayPickResult.overlayID, pointerEvent);
|
||||
|
|
|
@ -44,8 +44,7 @@ void OverlayPropertyResultFromScriptValue(const QScriptValue& object, OverlayPro
|
|||
const OverlayID UNKNOWN_OVERLAY_ID = OverlayID();
|
||||
|
||||
/**jsdoc
|
||||
* The result of a {@link PickRay} search using {@link Overlays.findRayIntersection|findRayIntersection} or
|
||||
* {@link Overlays.findRayIntersectionVector|findRayIntersectionVector}.
|
||||
* The result of a {@link PickRay} search using {@link Overlays.findRayIntersection|findRayIntersection}.
|
||||
* @typedef {object} Overlays.RayToOverlayIntersectionResult
|
||||
* @property {boolean} intersects - <code>true</code> if the {@link PickRay} intersected with a 3D overlay, otherwise
|
||||
* <code>false</code>.
|
||||
|
@ -383,7 +382,11 @@ public slots:
|
|||
OverlayPropertyResult getOverlaysProperties(const QVariant& overlaysProperties);
|
||||
|
||||
/**jsdoc
|
||||
* Find the closest 3D overlay intersected by a {@link PickRay}.
|
||||
* Find the closest 3D overlay intersected by a {@link PickRay}. Overlays with their <code>drawInFront</code> property set
|
||||
* to <code>true</code> have priority over overlays that don't, except that tablet overlays have priority over any
|
||||
* <code>drawInFront</code> overlays behind them. I.e., if a <code>drawInFront</code> overlay is behind one that isn't
|
||||
* <code>drawInFront</code>, the <code>drawInFront</code> overlay is returned, but if a tablet overlay is in front of a
|
||||
* <code>drawInFront</code> overlay, the tablet overlay is returned.
|
||||
* @function Overlays.findRayIntersection
|
||||
* @param {PickRay} pickRay - The PickRay to use for finding overlays.
|
||||
* @param {boolean} [precisionPicking=false] - <em>Unused</em>; exists to match Entity API.
|
||||
|
@ -750,8 +753,6 @@ private:
|
|||
OverlayID _currentClickingOnOverlayID { UNKNOWN_OVERLAY_ID };
|
||||
OverlayID _currentHoverOverOverlayID { UNKNOWN_OVERLAY_ID };
|
||||
|
||||
RayToOverlayIntersectionResult findRayIntersectionForMouseEvent(PickRay ray);
|
||||
|
||||
private slots:
|
||||
void mousePressPointerEvent(const OverlayID& overlayID, const PointerEvent& event);
|
||||
void mouseMovePointerEvent(const OverlayID& overlayID, const PointerEvent& event);
|
||||
|
|
|
@ -1253,7 +1253,6 @@ void Rig::updateHands(bool leftHandEnabled, bool rightHandEnabled, bool hipsEnab
|
|||
const glm::mat4& rigToSensorMatrix, const glm::mat4& sensorToRigMatrix) {
|
||||
|
||||
const bool ENABLE_POLE_VECTORS = true;
|
||||
const float ELBOW_POLE_VECTOR_BLEND_FACTOR = 0.95f;
|
||||
|
||||
if (leftHandEnabled) {
|
||||
|
||||
|
@ -1279,33 +1278,16 @@ void Rig::updateHands(bool leftHandEnabled, bool rightHandEnabled, bool hipsEnab
|
|||
bool usePoleVector = calculateElbowPoleVector(handJointIndex, elbowJointIndex, armJointIndex, oppositeArmJointIndex, poleVector);
|
||||
if (usePoleVector) {
|
||||
glm::vec3 sensorPoleVector = transformVectorFast(rigToSensorMatrix, poleVector);
|
||||
|
||||
if (_smoothPoleVectors) {
|
||||
// smooth toward desired pole vector from previous pole vector... to reduce jitter
|
||||
if (!_prevLeftHandPoleVectorValid) {
|
||||
_prevLeftHandPoleVectorValid = true;
|
||||
_prevLeftHandPoleVector = sensorPoleVector;
|
||||
}
|
||||
glm::quat deltaRot = rotationBetween(_prevLeftHandPoleVector, sensorPoleVector);
|
||||
glm::quat smoothDeltaRot = safeMix(deltaRot, Quaternions::IDENTITY, ELBOW_POLE_VECTOR_BLEND_FACTOR);
|
||||
_prevLeftHandPoleVector = smoothDeltaRot * _prevLeftHandPoleVector;
|
||||
} else {
|
||||
_prevLeftHandPoleVector = sensorPoleVector;
|
||||
}
|
||||
_animVars.set("leftHandPoleVectorEnabled", true);
|
||||
_animVars.set("leftHandPoleReferenceVector", Vectors::UNIT_X);
|
||||
_animVars.set("leftHandPoleVector", transformVectorFast(sensorToRigMatrix, _prevLeftHandPoleVector));
|
||||
_animVars.set("leftHandPoleVector", transformVectorFast(sensorToRigMatrix, sensorPoleVector));
|
||||
} else {
|
||||
_prevLeftHandPoleVectorValid = false;
|
||||
_animVars.set("leftHandPoleVectorEnabled", false);
|
||||
}
|
||||
|
||||
} else {
|
||||
_prevLeftHandPoleVectorValid = false;
|
||||
_animVars.set("leftHandPoleVectorEnabled", false);
|
||||
}
|
||||
} else {
|
||||
_prevLeftHandPoleVectorValid = false;
|
||||
_animVars.set("leftHandPoleVectorEnabled", false);
|
||||
|
||||
_animVars.unset("leftHandPosition");
|
||||
|
@ -1344,33 +1326,16 @@ void Rig::updateHands(bool leftHandEnabled, bool rightHandEnabled, bool hipsEnab
|
|||
bool usePoleVector = calculateElbowPoleVector(handJointIndex, elbowJointIndex, armJointIndex, oppositeArmJointIndex, poleVector);
|
||||
if (usePoleVector) {
|
||||
glm::vec3 sensorPoleVector = transformVectorFast(rigToSensorMatrix, poleVector);
|
||||
|
||||
if (_smoothPoleVectors) {
|
||||
// smooth toward desired pole vector from previous pole vector... to reduce jitter
|
||||
if (!_prevRightHandPoleVectorValid) {
|
||||
_prevRightHandPoleVectorValid = true;
|
||||
_prevRightHandPoleVector = sensorPoleVector;
|
||||
}
|
||||
glm::quat deltaRot = rotationBetween(_prevRightHandPoleVector, sensorPoleVector);
|
||||
glm::quat smoothDeltaRot = safeMix(deltaRot, Quaternions::IDENTITY, ELBOW_POLE_VECTOR_BLEND_FACTOR);
|
||||
_prevRightHandPoleVector = smoothDeltaRot * _prevRightHandPoleVector;
|
||||
} else {
|
||||
_prevRightHandPoleVector = sensorPoleVector;
|
||||
}
|
||||
|
||||
_animVars.set("rightHandPoleVectorEnabled", true);
|
||||
_animVars.set("rightHandPoleReferenceVector", -Vectors::UNIT_X);
|
||||
_animVars.set("rightHandPoleVector", transformVectorFast(sensorToRigMatrix, _prevRightHandPoleVector));
|
||||
_animVars.set("rightHandPoleVector", transformVectorFast(sensorToRigMatrix, sensorPoleVector));
|
||||
} else {
|
||||
_prevRightHandPoleVectorValid = false;
|
||||
_animVars.set("rightHandPoleVectorEnabled", false);
|
||||
}
|
||||
} else {
|
||||
_prevRightHandPoleVectorValid = false;
|
||||
_animVars.set("rightHandPoleVectorEnabled", false);
|
||||
}
|
||||
} else {
|
||||
_prevRightHandPoleVectorValid = false;
|
||||
_animVars.set("rightHandPoleVectorEnabled", false);
|
||||
|
||||
_animVars.unset("rightHandPosition");
|
||||
|
|
|
@ -227,7 +227,6 @@ public:
|
|||
const AnimVariantMap& getAnimVars() const { return _lastAnimVars; }
|
||||
const AnimContext::DebugStateMachineMap& getStateMachineMap() const { return _lastContext.getStateMachineMap(); }
|
||||
|
||||
void toggleSmoothPoleVectors() { _smoothPoleVectors = !_smoothPoleVectors; };
|
||||
signals:
|
||||
void onLoadComplete();
|
||||
|
||||
|
@ -381,14 +380,6 @@ protected:
|
|||
glm::vec3 _prevLeftFootPoleVector { Vectors::UNIT_Z }; // sensor space
|
||||
bool _prevLeftFootPoleVectorValid { false };
|
||||
|
||||
glm::vec3 _prevRightHandPoleVector{ -Vectors::UNIT_Z }; // sensor space
|
||||
bool _prevRightHandPoleVectorValid{ false };
|
||||
|
||||
glm::vec3 _prevLeftHandPoleVector{ -Vectors::UNIT_Z }; // sensor space
|
||||
bool _prevLeftHandPoleVectorValid{ false };
|
||||
|
||||
bool _smoothPoleVectors { false };
|
||||
|
||||
int _rigId;
|
||||
bool _headEnabled { false };
|
||||
|
||||
|
|
|
@ -67,6 +67,7 @@ GLBackend::CommandCall GLBackend::_commandCalls[Batch::NUM_COMMANDS] =
|
|||
(&::gpu::gl::GLBackend::do_clearFramebuffer),
|
||||
(&::gpu::gl::GLBackend::do_blit),
|
||||
(&::gpu::gl::GLBackend::do_generateTextureMips),
|
||||
(&::gpu::gl::GLBackend::do_generateTextureMipsWithPipeline),
|
||||
|
||||
(&::gpu::gl::GLBackend::do_advance),
|
||||
|
||||
|
@ -166,6 +167,10 @@ GLBackend::GLBackend() {
|
|||
GLBackend::~GLBackend() {}
|
||||
|
||||
void GLBackend::shutdown() {
|
||||
if (_mipGenerationFramebufferId) {
|
||||
glDeleteFramebuffers(1, &_mipGenerationFramebufferId);
|
||||
_mipGenerationFramebufferId = 0;
|
||||
}
|
||||
killInput();
|
||||
killTransform();
|
||||
killTextureManagementStage();
|
||||
|
|
|
@ -288,6 +288,7 @@ public:
|
|||
virtual void do_setIndexBuffer(const Batch& batch, size_t paramOffset) final;
|
||||
virtual void do_setIndirectBuffer(const Batch& batch, size_t paramOffset) final;
|
||||
virtual void do_generateTextureMips(const Batch& batch, size_t paramOffset) final;
|
||||
virtual void do_generateTextureMipsWithPipeline(const Batch& batch, size_t paramOffset) final;
|
||||
|
||||
// Transform Stage
|
||||
virtual void do_setModelTransform(const Batch& batch, size_t paramOffset) final;
|
||||
|
@ -407,6 +408,8 @@ public:
|
|||
protected:
|
||||
virtual GLint getRealUniformLocation(GLint location) const;
|
||||
|
||||
virtual void draw(GLenum mode, uint32 numVertices, uint32 startVertex) = 0;
|
||||
|
||||
void recycle() const override;
|
||||
|
||||
// FIXME instead of a single flag, create a features struct similar to
|
||||
|
@ -696,6 +699,8 @@ protected:
|
|||
virtual void initTextureManagementStage();
|
||||
virtual void killTextureManagementStage();
|
||||
|
||||
GLuint _mipGenerationFramebufferId{ 0 };
|
||||
|
||||
typedef void (GLBackend::*CommandCall)(const Batch&, size_t);
|
||||
static CommandCall _commandCalls[Batch::NUM_COMMANDS];
|
||||
friend class GLState;
|
||||
|
|
|
@ -79,3 +79,55 @@ void GLBackend::do_generateTextureMips(const Batch& batch, size_t paramOffset) {
|
|||
|
||||
object->generateMips();
|
||||
}
|
||||
|
||||
void GLBackend::do_generateTextureMipsWithPipeline(const Batch& batch, size_t paramOffset) {
|
||||
TexturePointer resourceTexture = batch._textures.get(batch._params[paramOffset + 0]._uint);
|
||||
if (!resourceTexture) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Always make sure the GLObject is in sync
|
||||
GLTexture* object = syncGPUObject(resourceTexture);
|
||||
if (object) {
|
||||
GLuint to = object->_texture;
|
||||
glActiveTexture(GL_TEXTURE0 + gpu::slot::texture::MipCreationInput);
|
||||
glBindTexture(object->_target, to);
|
||||
(void)CHECK_GL_ERROR();
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
auto numMips = batch._params[paramOffset + 1]._int;
|
||||
if (numMips < 0) {
|
||||
numMips = resourceTexture->getNumMips();
|
||||
} else {
|
||||
numMips = std::min(numMips, (int)resourceTexture->getNumMips());
|
||||
}
|
||||
|
||||
if (_mipGenerationFramebufferId == 0) {
|
||||
glGenFramebuffers(1, &_mipGenerationFramebufferId);
|
||||
Q_ASSERT(_mipGenerationFramebufferId > 0);
|
||||
}
|
||||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, _mipGenerationFramebufferId);
|
||||
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
|
||||
|
||||
for (int level = 1; level < numMips; level++) {
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, object->_id, level);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1);
|
||||
|
||||
const auto mipDimensions = resourceTexture->evalMipDimensions(level);
|
||||
glViewport(0, 0, mipDimensions.x, mipDimensions.y);
|
||||
draw(GL_TRIANGLE_STRIP, 4, 0);
|
||||
}
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, numMips - 1);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
|
||||
resetOutputStage();
|
||||
// Restore viewport
|
||||
ivec4& vp = _transform._viewport;
|
||||
glViewport(vp.x, vp.y, vp.z, vp.w);
|
||||
}
|
||||
|
|
|
@ -20,6 +20,29 @@ using namespace gpu::gl41;
|
|||
|
||||
const std::string GL41Backend::GL41_VERSION { "GL41" };
|
||||
|
||||
void GL41Backend::draw(GLenum mode, uint32 numVertices, uint32 startVertex) {
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
setupStereoSide(1);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
#endif
|
||||
_stats._DSNumTriangles += 2 * numVertices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
|
||||
} else {
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
_stats._DSNumTriangles += numVertices / 3;
|
||||
_stats._DSNumDrawcalls++;
|
||||
}
|
||||
_stats._DSNumAPIDrawcalls++;
|
||||
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
|
||||
void GL41Backend::do_draw(const Batch& batch, size_t paramOffset) {
|
||||
Primitive primitiveType = (Primitive)batch._params[paramOffset + 2]._uint;
|
||||
GLenum mode = gl::PRIMITIVE_TO_GL[primitiveType];
|
||||
|
|
|
@ -130,6 +130,9 @@ public:
|
|||
};
|
||||
|
||||
protected:
|
||||
|
||||
void draw(GLenum mode, uint32 numVertices, uint32 startVertex) override;
|
||||
|
||||
GLuint getFramebufferID(const FramebufferPointer& framebuffer) override;
|
||||
GLFramebuffer* syncGPUObject(const Framebuffer& framebuffer) override;
|
||||
|
||||
|
|
|
@ -42,6 +42,30 @@ void GL45Backend::recycle() const {
|
|||
Parent::recycle();
|
||||
}
|
||||
|
||||
void GL45Backend::draw(GLenum mode, uint32 numVertices, uint32 startVertex) {
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
setupStereoSide(1);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
#endif
|
||||
|
||||
_stats._DSNumTriangles += 2 * numVertices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
|
||||
} else {
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
_stats._DSNumTriangles += numVertices / 3;
|
||||
_stats._DSNumDrawcalls++;
|
||||
}
|
||||
_stats._DSNumAPIDrawcalls++;
|
||||
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
|
||||
void GL45Backend::do_draw(const Batch& batch, size_t paramOffset) {
|
||||
Primitive primitiveType = (Primitive)batch._params[paramOffset + 2]._uint;
|
||||
GLenum mode = gl::PRIMITIVE_TO_GL[primitiveType];
|
||||
|
|
|
@ -229,6 +229,7 @@ public:
|
|||
|
||||
protected:
|
||||
|
||||
void draw(GLenum mode, uint32 numVertices, uint32 startVertex) override;
|
||||
void recycle() const override;
|
||||
|
||||
GLuint getFramebufferID(const FramebufferPointer& framebuffer) override;
|
||||
|
|
|
@ -20,6 +20,29 @@ using namespace gpu::gles;
|
|||
|
||||
const std::string GLESBackend::GLES_VERSION { "GLES" };
|
||||
|
||||
void GLESBackend::draw(GLenum mode, uint32 numVertices, uint32 startVertex) {
|
||||
if (isStereo()) {
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
|
||||
#else
|
||||
setupStereoSide(0);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
setupStereoSide(1);
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
#endif
|
||||
_stats._DSNumTriangles += 2 * numVertices / 3;
|
||||
_stats._DSNumDrawcalls += 2;
|
||||
|
||||
} else {
|
||||
glDrawArrays(mode, startVertex, numVertices);
|
||||
_stats._DSNumTriangles += numVertices / 3;
|
||||
_stats._DSNumDrawcalls++;
|
||||
}
|
||||
_stats._DSNumAPIDrawcalls++;
|
||||
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
|
||||
void GLESBackend::do_draw(const Batch& batch, size_t paramOffset) {
|
||||
Primitive primitiveType = (Primitive)batch._params[paramOffset + 2]._uint;
|
||||
GLenum mode = gl::PRIMITIVE_TO_GL[primitiveType];
|
||||
|
|
|
@ -126,6 +126,9 @@ public:
|
|||
};
|
||||
|
||||
protected:
|
||||
|
||||
void draw(GLenum mode, uint32 numVertices, uint32 startVertex) override;
|
||||
|
||||
GLuint getFramebufferID(const FramebufferPointer& framebuffer) override;
|
||||
GLFramebuffer* syncGPUObject(const Framebuffer& framebuffer) override;
|
||||
|
||||
|
|
|
@ -426,6 +426,13 @@ void Batch::generateTextureMips(const TexturePointer& texture) {
|
|||
_params.emplace_back(_textures.cache(texture));
|
||||
}
|
||||
|
||||
void Batch::generateTextureMipsWithPipeline(const TexturePointer& texture, int numMips) {
|
||||
ADD_COMMAND(generateTextureMipsWithPipeline);
|
||||
|
||||
_params.emplace_back(_textures.cache(texture));
|
||||
_params.emplace_back(numMips);
|
||||
}
|
||||
|
||||
void Batch::beginQuery(const QueryPointer& query) {
|
||||
ADD_COMMAND(beginQuery);
|
||||
|
||||
|
|
|
@ -226,6 +226,8 @@ public:
|
|||
|
||||
// Generate the mips for a texture
|
||||
void generateTextureMips(const TexturePointer& texture);
|
||||
// Generate the mips for a texture using the current pipeline
|
||||
void generateTextureMipsWithPipeline(const TexturePointer& destTexture, int numMips = -1);
|
||||
|
||||
// Query Section
|
||||
void beginQuery(const QueryPointer& query);
|
||||
|
@ -326,6 +328,7 @@ public:
|
|||
COMMAND_clearFramebuffer,
|
||||
COMMAND_blit,
|
||||
COMMAND_generateTextureMips,
|
||||
COMMAND_generateTextureMipsWithPipeline,
|
||||
|
||||
COMMAND_advance,
|
||||
|
||||
|
|
20
libraries/gpu/src/gpu/MipGeneration.slh
Normal file
20
libraries/gpu/src/gpu/MipGeneration.slh
Normal file
|
@ -0,0 +1,20 @@
|
|||
<!
|
||||
// MipGeneration.slh
|
||||
// libraries/gpu/src
|
||||
//
|
||||
// Created by Olivier Prat on 10/16/18.
|
||||
// Copyright 2018 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
!>
|
||||
<@if not MIP_GENERATION_SLH@>
|
||||
<@def MIP_GENERATION_SLH@>
|
||||
|
||||
<@include gpu/ShaderConstants.h@>
|
||||
|
||||
layout(binding=GPU_TEXTURE_MIP_CREATION_INPUT) uniform sampler2D texMap;
|
||||
|
||||
in vec2 varTexCoord0;
|
||||
|
||||
<@endif@>
|
|
@ -21,6 +21,9 @@
|
|||
|
||||
#define GPU_TEXTURE_TRANSFORM_OBJECT 31
|
||||
|
||||
// Mip creation
|
||||
#define GPU_TEXTURE_MIP_CREATION_INPUT 30
|
||||
|
||||
#define GPU_STORAGE_TRANSFORM_OBJECT 7
|
||||
|
||||
#define GPU_ATTR_POSITION 0
|
||||
|
@ -67,7 +70,8 @@ enum Buffer {
|
|||
namespace texture {
|
||||
enum Texture {
|
||||
ObjectTransforms = GPU_TEXTURE_TRANSFORM_OBJECT,
|
||||
};
|
||||
MipCreationInput = GPU_TEXTURE_MIP_CREATION_INPUT,
|
||||
};
|
||||
} // namespace texture
|
||||
|
||||
namespace storage {
|
||||
|
|
|
@ -140,8 +140,10 @@ void DomainHandler::hardReset() {
|
|||
}
|
||||
|
||||
bool DomainHandler::isHardRefusal(int reasonCode) {
|
||||
return (reasonCode == (int)ConnectionRefusedReason::ProtocolMismatch || reasonCode == (int)ConnectionRefusedReason::NotAuthorized ||
|
||||
reasonCode == (int)ConnectionRefusedReason::TimedOut);
|
||||
return (reasonCode == (int)ConnectionRefusedReason::ProtocolMismatch ||
|
||||
reasonCode == (int)ConnectionRefusedReason::TooManyUsers ||
|
||||
reasonCode == (int)ConnectionRefusedReason::NotAuthorized ||
|
||||
reasonCode == (int)ConnectionRefusedReason::TimedOut);
|
||||
}
|
||||
|
||||
bool DomainHandler::getInterstitialModeEnabled() const {
|
||||
|
@ -473,7 +475,7 @@ bool DomainHandler::reasonSuggestsLogin(ConnectionRefusedReason reasonCode) {
|
|||
case ConnectionRefusedReason::LoginError:
|
||||
case ConnectionRefusedReason::NotAuthorized:
|
||||
return true;
|
||||
|
||||
|
||||
default:
|
||||
case ConnectionRefusedReason::Unknown:
|
||||
case ConnectionRefusedReason::ProtocolMismatch:
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
this.reticleMinY = MARGIN;
|
||||
this.reticleMaxY;
|
||||
this.parameters = ControllerDispatcherUtils.makeDispatcherModuleParameters(
|
||||
540,
|
||||
160, // Same as webSurfaceLaserInput.
|
||||
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
|
||||
[],
|
||||
100,
|
||||
|
@ -63,7 +63,6 @@
|
|||
|
||||
this.processLaser = function(controllerData) {
|
||||
var controllerLocation = controllerData.controllerLocations[this.hand];
|
||||
// var otherModuleRunning = this.getOtherModule().running;
|
||||
if ((controllerData.triggerValues[this.hand] < ControllerDispatcherUtils.TRIGGER_ON_VALUE || !controllerLocation.valid) ||
|
||||
this.pointingAtTablet(controllerData)) {
|
||||
return false;
|
||||
|
|
|
@ -28,7 +28,7 @@ Script.include("/~/system/libraries/utils.js");
|
|||
this.reticleMaxY = null;
|
||||
|
||||
this.parameters = makeDispatcherModuleParameters(
|
||||
160,
|
||||
165, // Lower priority than webSurfaceLaserInput and hudOverlayPointer.
|
||||
this.hand === RIGHT_HAND ? ["rightHand", "rightHandEquip", "rightHandTrigger"] : ["leftHand", "leftHandEquip", "leftHandTrigger"],
|
||||
[],
|
||||
100,
|
||||
|
@ -127,29 +127,41 @@ Script.include("/~/system/libraries/utils.js");
|
|||
};
|
||||
|
||||
this.run = function(controllerData) {
|
||||
var tabletStylusInput = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightTabletStylusInput" : "LeftTabletStylusInput");
|
||||
var tabletStylusInput = getEnabledModuleByName(this.hand === RIGHT_HAND
|
||||
? "RightTabletStylusInput" : "LeftTabletStylusInput");
|
||||
if (tabletStylusInput) {
|
||||
var tabletReady = tabletStylusInput.isReady(controllerData);
|
||||
|
||||
if (tabletReady.active) {
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
|
||||
var overlayLaser = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightWebSurfaceLaserInput" : "LeftWebSurfaceLaserInput");
|
||||
if (overlayLaser) {
|
||||
var overlayLaserReady = overlayLaser.isReady(controllerData);
|
||||
var webLaser = getEnabledModuleByName(this.hand === RIGHT_HAND
|
||||
? "RightWebSurfaceLaserInput" : "LeftWebSurfaceLaserInput");
|
||||
if (webLaser) {
|
||||
var webLaserReady = webLaser.isReady(controllerData);
|
||||
var target = controllerData.rayPicks[this.hand].objectID;
|
||||
this.sendPointingAtData(controllerData);
|
||||
if (overlayLaserReady.active && this.pointingAtTablet(target)) {
|
||||
if (webLaserReady.active && this.pointingAtTablet(target)) {
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
|
||||
var nearOverlay = getEnabledModuleByName(this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay");
|
||||
if (!controllerData.triggerClicks[this.hand]) { // Don't grab if trigger pressed when laser starts intersecting.
|
||||
var hudLaser = getEnabledModuleByName(this.hand === RIGHT_HAND
|
||||
? "RightHudOverlayPointer" : "LeftHudOverlayPointer");
|
||||
if (hudLaser) {
|
||||
var hudLaserReady = hudLaser.isReady(controllerData);
|
||||
if (hudLaserReady.active) {
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var nearOverlay = getEnabledModuleByName(this.hand === RIGHT_HAND
|
||||
? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay");
|
||||
if (nearOverlay) {
|
||||
var nearOverlayReady = nearOverlay.isReady(controllerData);
|
||||
|
||||
if (nearOverlayReady.active && HMD.tabletID && nearOverlay.grabbedThingID === HMD.tabletID) {
|
||||
return this.exitModule();
|
||||
}
|
||||
|
|
|
@ -19,12 +19,13 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
function InVREditMode(hand) {
|
||||
this.hand = hand;
|
||||
this.disableModules = false;
|
||||
var NO_HAND_LASER = -1; // Invalid hand parameter so that default laser is not displayed.
|
||||
this.running = false;
|
||||
var NO_HAND_LASER = -1; // Invalid hand parameter so that standard laser is not displayed.
|
||||
this.parameters = makeDispatcherModuleParameters(
|
||||
200, // Not too high otherwise the tablet laser doesn't work.
|
||||
this.hand === RIGHT_HAND ?
|
||||
["rightHand", "rightHandEquip", "rightHandTrigger"] :
|
||||
["leftHand", "leftHandEquip", "leftHandTrigger"],
|
||||
166, // Slightly lower priority than inEditMode.
|
||||
this.hand === RIGHT_HAND
|
||||
? ["rightHand", "rightHandEquip", "rightHandTrigger"]
|
||||
: ["leftHand", "leftHandEquip", "leftHandTrigger"],
|
||||
[],
|
||||
100,
|
||||
makeLaserParams(NO_HAND_LASER, false)
|
||||
|
@ -35,6 +36,35 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
(HMD.homeButtonID && objectID === HMD.homeButtonID);
|
||||
};
|
||||
|
||||
// The Shapes app has a non-standard laser: in particular, the laser end dot displays on its own when the laser is
|
||||
// pointing at the Shapes UI. The laser on/off is controlled by this module but the laser is implemented in the Shapes
|
||||
// app.
|
||||
// If, in the future, the Shapes app laser interaction is adopted as a standard UI style then the laser could be
|
||||
// implemented in the controller modules along side the other laser styles.
|
||||
var INVREDIT_MODULE_RUNNING = "Hifi-InVREdit-Module-Running";
|
||||
|
||||
this.runModule = function () {
|
||||
if (!this.running) {
|
||||
Messages.sendLocalMessage(INVREDIT_MODULE_RUNNING, JSON.stringify({
|
||||
hand: this.hand,
|
||||
running: true
|
||||
}));
|
||||
this.running = true;
|
||||
}
|
||||
return makeRunningValues(true, [], []);
|
||||
};
|
||||
|
||||
this.exitModule = function () {
|
||||
if (this.running) {
|
||||
Messages.sendLocalMessage(INVREDIT_MODULE_RUNNING, JSON.stringify({
|
||||
hand: this.hand,
|
||||
running: false
|
||||
}));
|
||||
this.running = false;
|
||||
}
|
||||
return makeRunningValues(false, [], []);
|
||||
};
|
||||
|
||||
this.isReady = function (controllerData) {
|
||||
if (this.disableModules) {
|
||||
return makeRunningValues(true, [], []);
|
||||
|
@ -45,7 +75,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
this.run = function (controllerData) {
|
||||
// Default behavior if disabling is not enabled.
|
||||
if (!this.disableModules) {
|
||||
return makeRunningValues(false, [], []);
|
||||
return this.exitModule();
|
||||
}
|
||||
|
||||
// Tablet stylus.
|
||||
|
@ -55,7 +85,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
if (tabletStylusInput) {
|
||||
var tabletReady = tabletStylusInput.isReady(controllerData);
|
||||
if (tabletReady.active) {
|
||||
return makeRunningValues(false, [], []);
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -67,7 +97,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
var overlayLaserReady = overlayLaser.isReady(controllerData);
|
||||
var target = controllerData.rayPicks[this.hand].objectID;
|
||||
if (overlayLaserReady.active && this.pointingAtTablet(target)) {
|
||||
return makeRunningValues(false, [], []);
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -78,7 +108,20 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
if (nearOverlay) {
|
||||
var nearOverlayReady = nearOverlay.isReady(controllerData);
|
||||
if (nearOverlayReady.active && HMD.tabletID && nearOverlay.grabbedThingID === HMD.tabletID) {
|
||||
return makeRunningValues(false, [], []);
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
|
||||
// HUD overlay.
|
||||
if (!controllerData.triggerClicks[this.hand]) {
|
||||
var hudLaser = getEnabledModuleByName(this.hand === RIGHT_HAND
|
||||
? "RightHudOverlayPointer"
|
||||
: "LeftHudOverlayPointer");
|
||||
if (hudLaser) {
|
||||
var hudLaserReady = hudLaser.isReady(controllerData);
|
||||
if (hudLaserReady.active) {
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -89,12 +132,12 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
if (teleporter) {
|
||||
var teleporterReady = teleporter.isReady(controllerData);
|
||||
if (teleporterReady.active) {
|
||||
return makeRunningValues(false, [], []);
|
||||
return this.exitModule();
|
||||
}
|
||||
}
|
||||
|
||||
// Other behaviors are disabled.
|
||||
return makeRunningValues(true, [], []);
|
||||
return this.runModule();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -1409,7 +1409,6 @@ Script.scriptEnding.connect(function () {
|
|||
Settings.setValue(SETTING_SHOW_LIGHTS_AND_PARTICLES_IN_EDIT_MODE, Menu.isOptionChecked(MENU_SHOW_LIGHTS_AND_PARTICLES_IN_EDIT_MODE));
|
||||
Settings.setValue(SETTING_SHOW_ZONES_IN_EDIT_MODE, Menu.isOptionChecked(MENU_SHOW_ZONES_IN_EDIT_MODE));
|
||||
|
||||
Settings.setValue(SETTING_EDIT_PREFIX + MENU_CREATE_ENTITIES_GRABBABLE, Menu.isOptionChecked(MENU_CREATE_ENTITIES_GRABBABLE));
|
||||
Settings.setValue(SETTING_EDIT_PREFIX + MENU_ALLOW_SELECTION_LARGE, Menu.isOptionChecked(MENU_ALLOW_SELECTION_LARGE));
|
||||
Settings.setValue(SETTING_EDIT_PREFIX + MENU_ALLOW_SELECTION_SMALL, Menu.isOptionChecked(MENU_ALLOW_SELECTION_SMALL));
|
||||
Settings.setValue(SETTING_EDIT_PREFIX + MENU_ALLOW_SELECTION_LIGHTS, Menu.isOptionChecked(MENU_ALLOW_SELECTION_LIGHTS));
|
||||
|
@ -1710,7 +1709,7 @@ function onPromptTextChanged(prompt) {
|
|||
}
|
||||
}
|
||||
|
||||
function handeMenuEvent(menuItem) {
|
||||
function handleMenuEvent(menuItem) {
|
||||
if (menuItem === "Allow Selecting of Small Models") {
|
||||
allowSmallModels = Menu.isOptionChecked("Allow Selecting of Small Models");
|
||||
} else if (menuItem === "Allow Selecting of Large Models") {
|
||||
|
@ -1750,6 +1749,8 @@ function handeMenuEvent(menuItem) {
|
|||
entityIconOverlayManager.setVisible(isActive && Menu.isOptionChecked(MENU_SHOW_LIGHTS_AND_PARTICLES_IN_EDIT_MODE));
|
||||
} else if (menuItem === MENU_SHOW_ZONES_IN_EDIT_MODE) {
|
||||
Entities.setDrawZoneBoundaries(isActive && Menu.isOptionChecked(MENU_SHOW_ZONES_IN_EDIT_MODE));
|
||||
} else if (menuItem === MENU_CREATE_ENTITIES_GRABBABLE) {
|
||||
Settings.setValue(SETTING_EDIT_PREFIX + menuItem, Menu.isOptionChecked(menuItem));
|
||||
}
|
||||
tooltip.show(false);
|
||||
}
|
||||
|
@ -1875,7 +1876,7 @@ function importSVO(importURL) {
|
|||
}
|
||||
Window.svoImportRequested.connect(importSVO);
|
||||
|
||||
Menu.menuItemEvent.connect(handeMenuEvent);
|
||||
Menu.menuItemEvent.connect(handleMenuEvent);
|
||||
|
||||
var keyPressEvent = function (event) {
|
||||
if (isActive) {
|
||||
|
|
|
@ -23,12 +23,17 @@
|
|||
miniState = null,
|
||||
|
||||
// Hands.
|
||||
NO_HAND = -1,
|
||||
LEFT_HAND = 0,
|
||||
RIGHT_HAND = 1,
|
||||
HAND_NAMES = ["LeftHand", "RightHand"],
|
||||
|
||||
// Miscellaneous.
|
||||
// Track controller grabbing state.
|
||||
HIFI_OBJECT_MANIPULATION_CHANNEL = "Hifi-Object-Manipulation",
|
||||
grabbingHand = NO_HAND,
|
||||
grabbedItem = null,
|
||||
|
||||
// Miscellaneous.
|
||||
tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system"),
|
||||
DEBUG = false;
|
||||
|
||||
|
@ -737,37 +742,11 @@
|
|||
setState(MINI_VISIBLE);
|
||||
}
|
||||
|
||||
function enterMiniShowing(hand) {
|
||||
miniHand = hand;
|
||||
ui.show(miniHand);
|
||||
miniScaleStart = Date.now();
|
||||
miniScaleTimer = Script.setTimeout(scaleMiniUp, MINI_SCALE_TIMEOUT);
|
||||
}
|
||||
|
||||
function updateMiniShowing() {
|
||||
if (HMD.showTablet) {
|
||||
setState(MINI_HIDDEN);
|
||||
}
|
||||
}
|
||||
|
||||
function exitMiniShowing() {
|
||||
if (miniScaleTimer) {
|
||||
Script.clearTimeout(miniScaleTimer);
|
||||
miniScaleTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
function updateMiniVisible() {
|
||||
function checkMiniVisibility() {
|
||||
var showLeft,
|
||||
showRight;
|
||||
|
||||
// Hide mini tablet if tablet proper has been displayed by other means.
|
||||
if (HMD.showTablet) {
|
||||
setState(MINI_HIDDEN);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check that the mini tablet should still be visible and if so then ensure it's on the hand that the camera is
|
||||
// Check that the mini tablet should still be visible and if so then ensure it's on the hand that the camera is
|
||||
// gazing at.
|
||||
showLeft = shouldShowMini(LEFT_HAND);
|
||||
showRight = shouldShowMini(RIGHT_HAND);
|
||||
|
@ -790,8 +769,47 @@
|
|||
setState(MINI_HIDING);
|
||||
}
|
||||
} else {
|
||||
setState(MINI_HIDING);
|
||||
if (grabbedItem === null || grabbingHand !== miniHand) {
|
||||
setState(MINI_HIDING);
|
||||
} else {
|
||||
setState(MINI_HIDDEN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function enterMiniShowing(hand) {
|
||||
miniHand = hand;
|
||||
ui.show(miniHand);
|
||||
miniScaleStart = Date.now();
|
||||
miniScaleTimer = Script.setTimeout(scaleMiniUp, MINI_SCALE_TIMEOUT);
|
||||
}
|
||||
|
||||
function updateMiniShowing() {
|
||||
// Hide mini tablet if tablet proper has been displayed by other means.
|
||||
if (HMD.showTablet) {
|
||||
setState(MINI_HIDDEN);
|
||||
}
|
||||
|
||||
// Hide mini tablet if it should no longer be visible.
|
||||
checkMiniVisibility();
|
||||
}
|
||||
|
||||
function exitMiniShowing() {
|
||||
if (miniScaleTimer) {
|
||||
Script.clearTimeout(miniScaleTimer);
|
||||
miniScaleTimer = null;
|
||||
}
|
||||
}
|
||||
|
||||
function updateMiniVisible() {
|
||||
// Hide mini tablet if tablet proper has been displayed by other means.
|
||||
if (HMD.showTablet) {
|
||||
setState(MINI_HIDDEN);
|
||||
return;
|
||||
}
|
||||
|
||||
// Hide mini tablet if it should no longer be visible.
|
||||
checkMiniVisibility();
|
||||
|
||||
// If state hasn't changed, update mini tablet rotation.
|
||||
if (miniState === MINI_VISIBLE) {
|
||||
|
@ -973,6 +991,21 @@
|
|||
return;
|
||||
}
|
||||
|
||||
// Track grabbed state and item.
|
||||
switch (message.action) {
|
||||
case "grab":
|
||||
grabbingHand = HAND_NAMES.indexOf(message.joint);
|
||||
grabbedItem = message.grabbedEntity;
|
||||
break;
|
||||
case "release":
|
||||
grabbingHand = NO_HAND;
|
||||
grabbedItem = null;
|
||||
break;
|
||||
default:
|
||||
error("Unexpected grab message!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (message.grabbedEntity !== HMD.tabletID && message.grabbedEntity !== ui.getMiniTabletID()) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -5,14 +5,20 @@
|
|||
"Oops! Protocol version mismatch.",
|
||||
"Oops! Not authorized to join domain.",
|
||||
"Oops! Connection timed out.",
|
||||
"Oops! The domain is full.",
|
||||
"Oops! Something went wrong."
|
||||
];
|
||||
|
||||
var PROTOCOL_VERSION_MISMATCH = 1;
|
||||
var NOT_AUTHORIZED = 3;
|
||||
var DOMAIN_FULL = 4;
|
||||
var TIMEOUT = 5;
|
||||
var hardRefusalErrors = [PROTOCOL_VERSION_MISMATCH,
|
||||
NOT_AUTHORIZED, TIMEOUT];
|
||||
var hardRefusalErrors = [
|
||||
PROTOCOL_VERSION_MISMATCH,
|
||||
NOT_AUTHORIZED,
|
||||
TIMEOUT,
|
||||
DOMAIN_FULL
|
||||
];
|
||||
var timer = null;
|
||||
var isErrorState = false;
|
||||
|
||||
|
@ -26,7 +32,7 @@
|
|||
return ERROR_MESSAGE_MAP[errorMessageMapIndex];
|
||||
} else {
|
||||
// some other text.
|
||||
return ERROR_MESSAGE_MAP[4];
|
||||
return ERROR_MESSAGE_MAP[ERROR_MESSAGE_MAP.length - 1];
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -44,7 +44,10 @@ try {
|
|||
}
|
||||
|
||||
function removeFromStoryIDsToMaybeDelete(story_id) {
|
||||
storyIDsToMaybeDelete.splice(storyIDsToMaybeDelete.indexOf(story_id), 1);
|
||||
story_id = parseInt(story_id);
|
||||
if (storyIDsToMaybeDelete.indexOf(story_id) > -1) {
|
||||
storyIDsToMaybeDelete.splice(storyIDsToMaybeDelete.indexOf(story_id), 1);
|
||||
}
|
||||
print('storyIDsToMaybeDelete[] now:', JSON.stringify(storyIDsToMaybeDelete));
|
||||
}
|
||||
|
||||
|
@ -258,6 +261,7 @@ function onMessage(message) {
|
|||
}
|
||||
break;
|
||||
case 'removeFromStoryIDsToMaybeDelete':
|
||||
console.log("Facebook OR Twitter button clicked for story_id " + message.story_id);
|
||||
removeFromStoryIDsToMaybeDelete(message.story_id);
|
||||
break;
|
||||
default:
|
||||
|
@ -333,11 +337,13 @@ function fillImageDataFromPrevious() {
|
|||
var previousAnimatedSnapStoryID = Settings.getValue("previousAnimatedSnapStoryID");
|
||||
var previousAnimatedSnapBlastingDisabled = Settings.getValue("previousAnimatedSnapBlastingDisabled");
|
||||
var previousAnimatedSnapHifiSharingDisabled = Settings.getValue("previousAnimatedSnapHifiSharingDisabled");
|
||||
|
||||
snapshotOptions = {
|
||||
containsGif: previousAnimatedSnapPath !== "",
|
||||
processingGif: false,
|
||||
shouldUpload: false,
|
||||
canBlast: snapshotDomainID === Settings.getValue("previousSnapshotDomainID"),
|
||||
canBlast: snapshotDomainID === Settings.getValue("previousSnapshotDomainID") &&
|
||||
snapshotDomainID === location.domainID,
|
||||
isLoggedIn: isLoggedIn
|
||||
};
|
||||
imageData = [];
|
||||
|
@ -369,7 +375,8 @@ function snapshotUploaded(isError, reply) {
|
|||
isGif = fileExtensionMatches(imageURL, "gif"),
|
||||
ignoreGifSnapshotData = false,
|
||||
ignoreStillSnapshotData = false;
|
||||
storyIDsToMaybeDelete.push(storyID);
|
||||
storyIDsToMaybeDelete.push(parseInt(storyID));
|
||||
print('storyIDsToMaybeDelete[] now:', JSON.stringify(storyIDsToMaybeDelete));
|
||||
if (isGif) {
|
||||
if (mostRecentGifSnapshotFilename !== replyJson.user_story.details.original_image_file_name) {
|
||||
ignoreGifSnapshotData = true;
|
||||
|
|
|
@ -338,13 +338,15 @@ const HifiNotificationType = hfNotifications.NotificationType;
|
|||
var pendingNotifications = {}
|
||||
var notificationState = NotificationState.UNNOTIFIED;
|
||||
|
||||
function setNotificationState (notificationType, pending = true) {
|
||||
pendingNotifications[notificationType] = pending;
|
||||
notificationState = NotificationState.UNNOTIFIED;
|
||||
for (var key in pendingNotifications) {
|
||||
if (pendingNotifications[key]) {
|
||||
notificationState = NotificationState.NOTIFIED;
|
||||
break;
|
||||
function setNotificationState (notificationType, pending = undefined) {
|
||||
if (pending !== undefined) {
|
||||
pendingNotifications[notificationType] = pending;
|
||||
notificationState = NotificationState.UNNOTIFIED;
|
||||
for (var key in pendingNotifications) {
|
||||
if (pendingNotifications[key]) {
|
||||
notificationState = NotificationState.NOTIFIED;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
updateTrayMenu(homeServer ? homeServer.state : ProcessGroupStates.STOPPED);
|
||||
|
@ -568,7 +570,42 @@ function updateLabels(serverState) {
|
|||
labels.people.icon = pendingNotifications[HifiNotificationType.PEOPLE] ? menuNotificationIcon : null;
|
||||
labels.wallet.icon = pendingNotifications[HifiNotificationType.WALLET] ? menuNotificationIcon : null;
|
||||
labels.marketplace.icon = pendingNotifications[HifiNotificationType.MARKETPLACE] ? menuNotificationIcon : null;
|
||||
|
||||
var onlineUsers = trayNotifications.getOnlineUsers();
|
||||
delete labels.people.submenu;
|
||||
if (onlineUsers) {
|
||||
for (var name in onlineUsers) {
|
||||
if(labels.people.submenu == undefined) {
|
||||
labels.people.submenu = [];
|
||||
}
|
||||
labels.people.submenu.push({
|
||||
label: name,
|
||||
enabled: (onlineUsers[name].location != undefined),
|
||||
click: function (item) {
|
||||
setNotificationState(HifiNotificationType.PEOPLE, false);
|
||||
if(onlineUsers[item.label] && onlineUsers[item.label].location) {
|
||||
StartInterface("hifi://" + onlineUsers[item.label].location.root.name + onlineUsers[item.label].location.path);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
var currentStories = trayNotifications.getCurrentStories();
|
||||
delete labels.goto.submenu;
|
||||
if (currentStories) {
|
||||
for (var location in currentStories) {
|
||||
if(labels.goto.submenu == undefined) {
|
||||
labels.goto.submenu = [];
|
||||
}
|
||||
labels.goto.submenu.push({
|
||||
label: "event in " + location,
|
||||
location: location,
|
||||
click: function (item) {
|
||||
setNotificationState(HifiNotificationType.GOTO, false);
|
||||
StartInterface("hifi://" + item.location + currentStories[item.location].path);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function updateTrayMenu(serverState) {
|
||||
|
@ -919,6 +956,8 @@ app.on('ready', function() {
|
|||
trayNotifications.startPolling();
|
||||
}
|
||||
updateTrayMenu(ProcessGroupStates.STOPPED);
|
||||
|
||||
maybeInstallDefaultContentSet(onContentLoaded);
|
||||
|
||||
if (isServerInstalled()) {
|
||||
maybeInstallDefaultContentSet(onContentLoaded);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -73,11 +73,17 @@ HifiNotification.prototype = {
|
|||
text = this.data + " of your connections are online."
|
||||
}
|
||||
message = "Click to open PEOPLE.";
|
||||
url="hifiapp:PEOPLE"
|
||||
url="hifiapp:PEOPLE";
|
||||
} else {
|
||||
text = this.data.username + " is available in " + this.data.location.root.name + ".";
|
||||
message = "Click to join them.";
|
||||
url="hifi://" + this.data.location.root.name + this.data.location.path;
|
||||
if (this.data.location) {
|
||||
text = this.data.username + " is available in " + this.data.location.root.name + ".";
|
||||
message = "Click to join them.";
|
||||
url="hifi://" + this.data.location.root.name + this.data.location.path;
|
||||
} else {
|
||||
text = this.data.username + " is online.";
|
||||
message = "Click to open PEOPLE.";
|
||||
url="hifiapp:PEOPLE";
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -136,7 +142,8 @@ HifiNotification.prototype = {
|
|||
function HifiNotifications(config, menuNotificationCallback) {
|
||||
this.config = config;
|
||||
this.menuNotificationCallback = menuNotificationCallback;
|
||||
this.onlineUsers = new Set([]);
|
||||
this.onlineUsers = {};
|
||||
this.currentStories = {};
|
||||
this.storiesSince = new Date(this.config.get("storiesNotifySince", "1970-01-01T00:00:00.000Z"));
|
||||
this.peopleSince = new Date(this.config.get("peopleNotifySince", "1970-01-01T00:00:00.000Z"));
|
||||
this.walletSince = new Date(this.config.get("walletNotifySince", "1970-01-01T00:00:00.000Z"));
|
||||
|
@ -213,6 +220,12 @@ HifiNotifications.prototype = {
|
|||
clearInterval(this.marketplacePollTimer);
|
||||
}
|
||||
},
|
||||
getOnlineUsers: function () {
|
||||
return this.onlineUsers;
|
||||
},
|
||||
getCurrentStories: function () {
|
||||
return this.currentStories;
|
||||
},
|
||||
_showNotification: function () {
|
||||
var _this = this;
|
||||
|
||||
|
@ -225,7 +238,7 @@ HifiNotifications.prototype = {
|
|||
// previous notification immediately when a
|
||||
// new one is submitted
|
||||
_this.pendingNotifications.shift();
|
||||
if(_this.pendingNotifications.length > 0) {
|
||||
if (_this.pendingNotifications.length > 0) {
|
||||
_this._showNotification();
|
||||
}
|
||||
});
|
||||
|
@ -289,7 +302,6 @@ HifiNotifications.prototype = {
|
|||
finished(false);
|
||||
return;
|
||||
}
|
||||
console.log(content);
|
||||
if (!content.total_entries) {
|
||||
finished(true, token);
|
||||
return;
|
||||
|
@ -313,7 +325,6 @@ HifiNotifications.prototype = {
|
|||
notifyData = content.data.updates;
|
||||
break;
|
||||
}
|
||||
|
||||
notifyData.forEach(function (notifyDataEntry) {
|
||||
_this._addNotification(new HifiNotification(notifyType, notifyDataEntry));
|
||||
});
|
||||
|
@ -346,7 +357,7 @@ HifiNotifications.prototype = {
|
|||
'include_actions=announcement',
|
||||
'restriction=open,hifi',
|
||||
'require_online=true',
|
||||
'per_page=1'
|
||||
'per_page=' + MAX_NOTIFICATION_ITEMS
|
||||
];
|
||||
var url = METAVERSE_SERVER_URL + STORIES_URL + '?' + options.join('&');
|
||||
// call a second time to determine if there are no more stories and we should
|
||||
|
@ -357,7 +368,34 @@ HifiNotifications.prototype = {
|
|||
'bearer': token
|
||||
}
|
||||
}, function (error, data) {
|
||||
_this._pollToDisableHighlight(NotificationType.GOTO, error, data);
|
||||
if (error || !data.body) {
|
||||
console.log("Error: unable to get " + url);
|
||||
finished(false);
|
||||
return;
|
||||
}
|
||||
var content = JSON.parse(data.body);
|
||||
if (!content || content.status != 'success') {
|
||||
console.log("Error: unable to get " + url);
|
||||
finished(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!content.total_entries) {
|
||||
finished(true, token);
|
||||
return;
|
||||
}
|
||||
if (!content.total_entries) {
|
||||
_this.menuNotificationCallback(NotificationType.GOTO, false);
|
||||
}
|
||||
_this.currentStories = {};
|
||||
content.user_stories.forEach(function (story) {
|
||||
// only show a single instance of each story location
|
||||
// in the menu. This may cause issues with domains
|
||||
// where the story locations are significantly different
|
||||
// for each story.
|
||||
_this.currentStories[story.place_name] = story;
|
||||
});
|
||||
_this.menuNotificationCallback(NotificationType.GOTO);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
@ -400,20 +438,19 @@ HifiNotifications.prototype = {
|
|||
console.log("Error: unable to get " + url);
|
||||
return false;
|
||||
}
|
||||
console.log(content);
|
||||
if (!content.total_entries) {
|
||||
_this.menuNotificationCallback(NotificationType.PEOPLE, false);
|
||||
_this.onlineUsers = new Set([]);
|
||||
_this.onlineUsers = {};
|
||||
return;
|
||||
}
|
||||
|
||||
var currentUsers = new Set([]);
|
||||
var currentUsers = {};
|
||||
var newUsers = new Set([]);
|
||||
content.data.users.forEach(function (user) {
|
||||
currentUsers.add(user.username);
|
||||
if (!_this.onlineUsers.has(user.username)) {
|
||||
currentUsers[user.username] = user;
|
||||
if (!(user.username in _this.onlineUsers)) {
|
||||
newUsers.add(user);
|
||||
_this.onlineUsers.add(user.username);
|
||||
_this.onlineUsers[user.username] = user;
|
||||
}
|
||||
});
|
||||
_this.onlineUsers = currentUsers;
|
||||
|
|
Loading…
Reference in a new issue