Remove now unecessary vive hack

This commit is contained in:
Atlante45 2015-11-03 11:44:33 -08:00
parent 570777e6f3
commit 9be8d1edf9

View file

@ -285,13 +285,7 @@ void ViveControllerManager::update(float deltaTime, bool jointsCaptured) {
handleButtonEvent(i, pressed, left);
}
for (uint32_t i = 0; i < vr::k_unControllerStateAxisCount; i++) {
auto mask = vr::ButtonMaskFromId((vr::EVRButtonId)(i + vr::k_EButton_Axis0));
bool pressed = 0 != (controllerState.ulButtonPressed & mask);
if (pressed || true) {
handleAxisEvent(i, controllerState.rAxis[i].x, controllerState.rAxis[i].y, left);
} else {
handleAxisEvent(i, 0.0f, 0.0f, left);
}
handleAxisEvent(i, controllerState.rAxis[i].x, controllerState.rAxis[i].y, left);
}
}
}