Merge branch 'master' of https://github.com/highfidelity/hifi into 20143

This commit is contained in:
Stojce 2014-10-28 08:24:23 +01:00
commit 9be107c9c1
30 changed files with 813 additions and 113 deletions

View file

@ -0,0 +1,49 @@
#
# FindNSIGHT.cmake
#
# Try to find NSIGHT NvToolsExt library and include path.
# Once done this will define
#
# NSIGHT_FOUND
# NSIGHT_INCLUDE_DIRS
# NSIGHT_LIBRARIES
#
# Created on 10/27/2014 by Sam Gateau
# Copyright 2014 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#
if (WIN32)
find_path(NSIGHT_INCLUDE_DIRS
NAMES
nvToolsExt.h
PATH_SUFFIXES
include
PATHS
"C:/Program Files/NVIDIA Corporation/NvToolsExt")
find_library(NSIGHT_LIBRARY_RELEASE nvToolsExt32_1
PATH_SUFFIXES
"lib/Win32" "lib"
PATHS
"C:/Program Files/NVIDIA Corporation/NvToolsExt")
find_library(NSIGHT_LIBRARY_DEBUG nvToolsExt32_1
PATH_SUFFIXES
"lib/Win32" "lib"
PATHS
"C:/Program Files/NVIDIA Corporation/NvToolsExt")
include(SelectLibraryConfigurations)
select_library_configurations(NSIGHT)
endif ()
set(NSIGHT_LIBRARIES "${NSIGHT_LIBRARY}")
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(NSIGHT DEFAULT_MSG NSIGHT_INCLUDE_DIRS NSIGHT_LIBRARIES)
mark_as_advanced(NSIGHT_INCLUDE_DIRS NSIGHT_LIBRARIES NSIGHT_SEARCH_DIRS)

View file

@ -17,9 +17,9 @@ function update(deltaTime) {
if (Math.random() < deltaTime) {
guide = AvatarList.avatarWithDisplayName(leaderName);
if (guide && !isGuide) {
print("found a guide!");
print("Found a tour guide!");
isGuide = true;
} else if (!isGuide) {
} else if (!guide && isGuide) {
print("Lost My Guide");
isguide = false;
}

View file

@ -17,6 +17,8 @@ var willMove = false;
var warpActive = false;
var warpPosition = { x: 0, y: 0, z: 0 };
var hipsToEyes;
// Overlays to show target location
var WARP_SPHERE_SIZE = 0.15;
@ -43,8 +45,11 @@ var movingWithHead = false;
var headStartPosition, headStartDeltaPitch, headStartFinalPitch, headStartRoll, headStartYaw;
var deltaYaw = 0.0;
var keyDownTime = 0.0;
var timeSinceLastUp = 0.0;
var watchAvatar = false;
var oldMode;
var lastYawTurned = 0.0;
var startPullbackPosition;
function saveCameraState() {
oldMode = Camera.getMode();
@ -65,6 +70,7 @@ function activateWarp() {
var TRIGGER_PULLBACK_DISTANCE = 0.04;
var WATCH_AVATAR_DISTANCE = 1.5;
var MAX_PULLBACK_YAW = 5.0;
var MAX_PULLBACK_PITCH = 5.0;
var sound = new Sound("http://public.highfidelity.io/sounds/Footsteps/FootstepW2Right-12db.wav");
function playSound() {
@ -74,35 +80,44 @@ function playSound() {
options.volume = 1.0;
Audio.playSound(sound, options);
}
var WARP_SMOOTHING = 0.90;
var WARP_START_TIME = 0.50;
var WARP_START_DISTANCE = 1.0;
var WARP_START_DISTANCE = 1.5;
var WARP_SENSITIVITY = 0.15;
var fixedHeight = true;
function updateWarp() {
if (!warpActive) return;
var look = Quat.getFront(Camera.getOrientation());
var viewEulers = Quat.safeEulerAngles(Camera.getOrientation());
var deltaPosition = Vec3.subtract(MyAvatar.getTrackedHeadPosition(), headStartPosition);
var deltaPitch = MyAvatar.getHeadFinalPitch() - headStartFinalPitch;
deltaYaw = MyAvatar.getHeadFinalYaw() - headStartYaw;
viewEulers.x -= deltaPitch;
var look = Quat.getFront(Quat.fromVec3Degrees(viewEulers));
willMove = (!watchAvatar && (keyDownTime > WARP_START_TIME));
willMove = (keyDownTime > WARP_START_TIME);
if (willMove) {
//var distance = Math.pow((deltaPitch - WARP_PITCH_DEAD_ZONE) * WARP_SENSITIVITY, 2.0);
var distance = Math.exp(deltaPitch * WARP_SENSITIVITY) * WARP_START_DISTANCE;
var warpDirection = Vec3.normalize({ x: look.x, y: 0, z: look.z });
warpPosition = Vec3.mix(Vec3.sum(MyAvatar.position, Vec3.multiply(warpDirection, distance)), warpPosition, WARP_SMOOTHING);
var warpDirection = Vec3.normalize({ x: look.x, y: (fixedHeight ? 0 : look.y), z: look.z });
var startPosition = (watchAvatar ? Camera.getPosition(): MyAvatar.getEyePosition());
warpPosition = Vec3.mix(Vec3.sum(startPosition, Vec3.multiply(warpDirection, distance)), warpPosition, WARP_SMOOTHING);
}
var height = MyAvatar.getEyePosition().y - MyAvatar.position.y;
var cameraPosition;
if (!watchAvatar && (Math.abs(deltaYaw) < MAX_PULLBACK_YAW) && (deltaPosition.z > TRIGGER_PULLBACK_DISTANCE)) {
if (!watchAvatar &&
(Math.abs(deltaYaw) < MAX_PULLBACK_YAW) &&
(Math.abs(deltaPitch) < MAX_PULLBACK_PITCH) &&
(Vec3.length(deltaPosition) > TRIGGER_PULLBACK_DISTANCE)) {
saveCameraState();
var cameraPosition = Vec3.subtract(MyAvatar.position, Vec3.multiplyQbyV(Camera.getOrientation(), { x: 0, y: -height, z: -height * WATCH_AVATAR_DISTANCE }));
cameraPosition = Vec3.subtract(MyAvatar.position, Vec3.multiplyQbyV(Camera.getOrientation(), { x: 0, y: -height, z: -height * WATCH_AVATAR_DISTANCE }));
Camera.setPosition(cameraPosition);
cameraPosition = Camera.getPosition();
startPullbackPosition = cameraPosition;
watchAvatar = true;
}
@ -128,13 +143,14 @@ function finishWarp() {
visible: false,
});
if (willMove) {
warpPosition.y -= hipsToEyes;
MyAvatar.position = warpPosition;
playSound();
}
}
function update(deltaTime) {
timeSinceLastUp += deltaTime;
if (movingWithHead) {
keyDownTime += deltaTime;
updateWarp();
@ -145,6 +161,7 @@ Controller.keyPressEvent.connect(function(event) {
if (event.text == "SPACE" && !event.isAutoRepeat && !movingWithHead) {
keyDownTime = 0.0;
movingWithHead = true;
hipsToEyes = MyAvatar.getEyePosition().y - MyAvatar.position.y;
headStartPosition = MyAvatar.getTrackedHeadPosition();
headStartDeltaPitch = MyAvatar.getHeadDeltaPitch();
headStartFinalPitch = MyAvatar.getHeadFinalPitch();
@ -152,26 +169,31 @@ Controller.keyPressEvent.connect(function(event) {
headStartYaw = MyAvatar.getHeadFinalYaw();
deltaYaw = 0.0;
warpPosition = MyAvatar.position;
warpPosition.y += hipsToEyes;
activateWarp();
}
});
var TIME_FOR_TURN_AROUND = 0.50;
var TIME_FOR_TURN = 0.25;
var DOUBLE_CLICK_TIME = 0.50;
var TURN_AROUND = 180.0;
Controller.keyReleaseEvent.connect(function(event) {
if (event.text == "SPACE" && !event.isAutoRepeat) {
movingWithHead = false;
if (keyDownTime < TIME_FOR_TURN_AROUND) {
if (keyDownTime < TIME_FOR_TURN) {
var currentYaw = MyAvatar.getHeadFinalYaw();
MyAvatar.orientation = Quat.multiply(Quat.fromPitchYawRollDegrees(0, currentYaw, 0), MyAvatar.orientation);
} else {
MyAvatar.orientation = Quat.multiply(Quat.fromPitchYawRollDegrees(0, TURN_AROUND, 0), MyAvatar.orientation);
}
if (timeSinceLastUp < DOUBLE_CLICK_TIME) {
// Turn all the way around
var turnRemaining = TURN_AROUND - lastYawTurned;
lastYawTurned = 0.0;
MyAvatar.orientation = Quat.multiply(Quat.fromPitchYawRollDegrees(0, TURN_AROUND, 0), MyAvatar.orientation);
playSound();
} else if (keyDownTime < TIME_FOR_TURN) {
var currentYaw = MyAvatar.getHeadFinalYaw();
lastYawTurned = currentYaw;
MyAvatar.orientation = Quat.multiply(Quat.fromPitchYawRollDegrees(0, currentYaw, 0), MyAvatar.orientation);
playSound();
}
timeSinceLastUp = 0.0;
finishWarp();
if (watchAvatar) {
restoreCameraState();

View file

@ -34,7 +34,7 @@ var EASING_MULTIPLIER = 8;
var INITIAL_ZOOM_DISTANCE = 2;
var INITIAL_ZOOM_DISTANCE_FIRST_PERSON = 3;
EntityCameraTool = function() {
CameraManager = function() {
var that = {};
that.enabled = false;
@ -85,24 +85,28 @@ EntityCameraTool = function() {
Camera.setMode("independent");
that.updateCamera();
cameraTool.setVisible(true);
}
that.disable = function() {
that.disable = function(ignoreCamera) {
if (!that.enabled) return;
that.enabled = false;
that.mode = MODE_INACTIVE;
Camera.setMode(that.previousCameraMode);
if (!ignoreCamera) {
Camera.setMode(that.previousCameraMode);
}
cameraTool.setVisible(false);
}
that.focus = function(entityProperties) {
var dim = entityProperties.dimensions;
dim = SelectionManager.worldDimensions;
var dim = SelectionManager.worldDimensions;
var size = Math.max(dim.x, Math.max(dim.y, dim.z));
that.targetZoomDistance = Math.max(size * FOCUS_ZOOM_SCALE, FOCUS_MIN_ZOOM);
that.setFocalPoint(SelectionManager.worldPosition);//entityProperties.position);
that.setFocalPoint(SelectionManager.worldPosition);
that.updateCamera();
}
@ -116,6 +120,42 @@ EntityCameraTool = function() {
that.updateCamera();
}
that.addYaw = function(yaw) {
that.targetYaw += yaw;
that.updateCamera();
}
that.addPitch = function(pitch) {
that.targetPitch += pitch;
that.updateCamera();
}
that.addZoom = function(zoom) {
zoom *= that.targetZoomDistance * ZOOM_SCALING;
that.targetZoomDistance = Math.min(Math.max(that.targetZoomDistance + zoom, MIN_ZOOM_DISTANCE), MAX_ZOOM_DISTANCE);
that.updateCamera();
}
that.getZoomPercentage = function() {
return (that.zoomDistance - MIN_ZOOM_DISTANCE) / MAX_ZOOM_DISTANCE;
}
that.setZoomPercentage = function(pct) {
that.targetZoomDistance = pct * (MAX_ZOOM_DISTANCE - MIN_ZOOM_DISTANCE);
}
that.pan = function(offset) {
var up = Quat.getUp(Camera.getOrientation());
var right = Quat.getRight(Camera.getOrientation());
up = Vec3.multiply(up, offset.y * 0.01 * PAN_ZOOM_SCALE_RATIO * that.zoomDistance);
right = Vec3.multiply(right, offset.x * 0.01 * PAN_ZOOM_SCALE_RATIO * that.zoomDistance);
var dPosition = Vec3.sum(up, right);
that.moveFocalPoint(dPosition);
}
that.mouseMoveEvent = function(event) {
if (that.enabled && that.mode != MODE_INACTIVE) {
if (that.mode == MODE_ORBIT) {
@ -168,7 +208,7 @@ EntityCameraTool = function() {
return true;
}
return false;
return cameraTool.mousePressEvent(event);
}
that.mouseReleaseEvent = function(event) {
@ -185,13 +225,13 @@ EntityCameraTool = function() {
// Scale based on current zoom level
dZoom *= that.targetZoomDistance * ZOOM_SCALING;
that.targetZoomDistance = Math.max(that.targetZoomDistance + dZoom, MIN_ZOOM_DISTANCE);
that.targetZoomDistance = Math.min(Math.max(that.targetZoomDistance + dZoom, MIN_ZOOM_DISTANCE), MAX_ZOOM_DISTANCE);
that.updateCamera();
}
that.updateCamera = function() {
if (!that.enabled) return;
if (!that.enabled || Camera.getMode() != "independent") return;
var yRot = Quat.angleAxis(that.yaw, { x: 0, y: 1, z: 0 });
var xRot = Quat.angleAxis(that.pitch, { x: 1, y: 0, z: 0 });
@ -215,6 +255,10 @@ EntityCameraTool = function() {
// Ease the position and orbit of the camera
that.update = function(dt) {
if (Camera.getMode() != "independent") {
return;
}
var scale = Math.min(dt * EASING_MULTIPLIER, 1.0);
var dYaw = that.targetYaw - that.yaw;
@ -239,9 +283,336 @@ EntityCameraTool = function() {
that.updateCamera();
}
// Last mode that was first or third person
var lastAvatarCameraMode = "first person";
Camera.modeUpdated.connect(function(newMode) {
print("Camera mode has been updated: " + newMode);
if (newMode == "first person" || newMode == "third person") {
lastAvatarCameraMode = newMode;
that.disable(true);
} else {
that.enable();
}
});
Controller.keyReleaseEvent.connect(function (event) {
if (event.text == "ESC" && that.enabled) {
Camera.setMode(lastAvatarCameraMode);
cameraManager.disable(true);
}
});
Script.update.connect(that.update);
Controller.wheelEvent.connect(that.wheelEvent);
var cameraTool = new CameraTool(that);
return that;
}
var ZoomTool = function(opts) {
var that = {};
var position = opts.position || { x: 0, y: 0 };
var height = opts.height || 200;
var color = opts.color || { red: 255, green: 0, blue: 0 };
var arrowButtonSize = opts.buttonSize || 20;
var arrowButtonBackground = opts.arrowBackground || { red: 255, green: 255, blue: 255 };
var zoomBackground = { red: 128, green: 0, blue: 0 };
var zoomHeight = height - (arrowButtonSize * 2);
var zoomBarY = position.y + arrowButtonSize,
var onIncreasePressed = opts.onIncreasePressed;
var onDecreasePressed = opts.onDecreasePressed;
var onPercentageSet = opts.onPercentageSet;
var increaseButton = Overlays.addOverlay("text", {
x: position.x,
y: position.y,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "+",
alpha: 1.0,
visible: true,
});
var decreaseButton = Overlays.addOverlay("text", {
x: position.x,
y: position.y + arrowButtonSize + zoomHeight,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "-",
alpha: 1.0,
visible: true,
});
var zoomBar = Overlays.addOverlay("text", {
x: position.x + 5,
y: zoomBarY,
width: 10,
height: zoomHeight,
color: { red: 0, green: 255, blue: 0 },
backgroundColor: zoomBackground,
topMargin: 4,
leftMargin: 4,
text: "",
alpha: 1.0,
visible: true,
});
var zoomHandle = Overlays.addOverlay("text", {
x: position.x,
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: 10,
backgroundColor: { red: 0, green: 255, blue: 0 },
topMargin: 4,
leftMargin: 4,
text: "",
alpha: 1.0,
visible: true,
});
var allOverlays = [
increaseButton,
decreaseButton,
zoomBar,
zoomHandle,
];
that.destroy = function() {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.deleteOverlay(allOverlays[i]);
}
};
that.setVisible = function(visible) {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.editOverlay(allOverlays[i], { visible: visible });
}
}
that.setZoomPercentage = function(pct) {
var yOffset = (zoomHeight - 10) * pct;
Overlays.editOverlay(zoomHandle, {
y: position.y + arrowButtonSize + yOffset,
});
}
that.mouseReleaseEvent = function(event) {
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
var clicked = false;
if (clickedOverlay == increaseButton) {
if (onIncreasePressed) onIncreasePressed();
clicked = true;
} else if (clickedOverlay == decreaseButton) {
if (onDecreasePressed) onDecreasePressed();
clicked = true;
} else if (clickedOverlay == zoomBar) {
if (onPercentageSet) onPercentageSet((event.y - zoomBarY) / zoomHeight);
clicked = true;
}
return clicked;
}
return that;
};
var ArrowTool = function(opts) {
var that = {};
var position = opts.position || { x: 0, y: 0 };
var arrowButtonSize = opts.buttonSize || 20;
var color = opts.color || { red: 255, green: 0, blue: 0 };
var arrowButtonBackground = opts.arrowBackground || { red: 255, green: 255, blue: 255 };
var centerButtonBackground = opts.centerBackground || { red: 255, green: 255, blue: 255 };
var onUpPressed = opts.onUpPressed;
var onDownPressed = opts.onDownPressed;
var onLeftPressed = opts.onLeftPressed;
var onRightPressed = opts.onRightPressed;
var onCenterPressed = opts.onCenterPressed;
var upButton = Overlays.addOverlay("text", {
x: position.x + arrowButtonSize,
y: position.y,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "^",
alpha: 1.0,
visible: true,
});
var leftButton = Overlays.addOverlay("text", {
x: position.x,
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "<",
alpha: 1.0,
visible: true,
});
var rightButton = Overlays.addOverlay("text", {
x: position.x + (arrowButtonSize * 2),
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: ">",
alpha: 1.0,
visible: true,
});
var downButton = Overlays.addOverlay("text", {
x: position.x + arrowButtonSize,
y: position.y + (arrowButtonSize * 2),
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: arrowButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "v",
alpha: 1.0,
visible: true,
});
var centerButton = Overlays.addOverlay("text", {
x: position.x + arrowButtonSize,
y: position.y + arrowButtonSize,
width: arrowButtonSize,
height: arrowButtonSize,
color: color,
backgroundColor: centerButtonBackground,
topMargin: 4,
leftMargin: 4,
text: "",
alpha: 1.0,
visible: true,
});
var allOverlays = [
upButton,
downButton,
leftButton,
rightButton,
centerButton,
];
that.destroy = function() {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.deleteOverlay(allOverlays[i]);
}
};
that.setVisible = function(visible) {
for (var i = 0; i < allOverlays.length; i++) {
Overlays.editOverlay(allOverlays[i], { visible: visible });
}
}
that.mouseReleaseEvent = function(event) {
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
var clicked = false;
if (clickedOverlay == leftButton) {
if (onLeftPressed) onLeftPressed();
clicked = true;
} else if (clickedOverlay == rightButton) {
if (onRightPressed) onRightPressed();
clicked = true;
} else if (clickedOverlay == upButton) {
if (onUpPressed) onUpPressed();
clicked = true;
} else if (clickedOverlay == downButton) {
if (onDownPressed) onDownPressed();
clicked = true;
} else if (clickedOverlay == centerButton) {
if (onCenterPressed) onCenterPressed();
clicked = true;
}
return clicked;
}
return that;
}
CameraTool = function(cameraManager) {
var that = {};
var toolsPosition = { x: 20, y: 280 };
var orbitToolPosition = toolsPosition;
var panToolPosition = { x: toolsPosition.x + 80, y: toolsPosition.y };
var zoomToolPosition = { x: toolsPosition.x + 20, y: toolsPosition.y + 80 };
var orbitIncrement = 15;
orbitTool = ArrowTool({
position: orbitToolPosition,
arrowBackground: { red: 192, green: 192, blue: 192 },
centerBackground: { red: 128, green: 128, blue: 255 },
color: { red: 0, green: 0, blue: 0 },
onUpPressed: function() { cameraManager.addPitch(orbitIncrement); },
onDownPressed: function() { cameraManager.addPitch(-orbitIncrement); },
onLeftPressed: function() { cameraManager.addYaw(-orbitIncrement); },
onRightPressed: function() { cameraManager.addYaw(orbitIncrement); },
onCenterPressed: function() { cameraManager.focus(); },
});
panTool = ArrowTool({
position: panToolPosition,
arrowBackground: { red: 192, green: 192, blue: 192 },
centerBackground: { red: 128, green: 128, blue: 255 },
color: { red: 0, green: 0, blue: 0 },
onUpPressed: function() { cameraManager.pan({ x: 0, y: 15 }); },
onDownPressed: function() { cameraManager.pan({ x: 0, y: -15 }); },
onLeftPressed: function() { cameraManager.pan({ x: -15, y: 0 }); },
onRightPressed: function() { cameraManager.pan({ x: 15, y: 0 }); },
});
zoomTool = ZoomTool({
position: zoomToolPosition,
arrowBackground: { red: 192, green: 192, blue: 192 },
color: { red: 0, green: 0, blue: 0 },
onIncreasePressed: function() { cameraManager.addZoom(-10); },
onDecreasePressed: function() { cameraManager.addZoom(10); },
onPercentageSet: function(pct) { cameraManager.setZoomPercentage(pct); }
});
Script.scriptEnding.connect(function() {
orbitTool.destroy();
panTool.destroy();
zoomTool.destroy();
});
that.mousePressEvent = function(event) {
return orbitTool.mouseReleaseEvent(event)
|| panTool.mouseReleaseEvent(event)
|| zoomTool.mouseReleaseEvent(event);
};
that.setVisible = function(visible) {
orbitTool.setVisible(visible);
panTool.setVisible(visible);
zoomTool.setVisible(visible);
};
Script.update.connect(function() {
cameraManager.getZoomPercentage();
zoomTool.setZoomPercentage(cameraManager.getZoomPercentage());
});
that.setVisible(false);
return that;
};

View file

@ -19,7 +19,6 @@ SPACE_WORLD = "world";
SelectionManager = (function() {
var that = {};
that.savedProperties = {};
that.eventListener = null;
@ -927,7 +926,6 @@ SelectionDisplay = (function () {
};
that.updateHandles = function() {
// print("Updating handles");
if (SelectionManager.selections.length == 0) {
that.setOverlaysVisible(false);
return;
@ -1134,17 +1132,30 @@ SelectionDisplay = (function () {
UndoStack.pushCommand(applyEntityProperties, undoData, applyEntityProperties, redoData);
}
var lastXZPick = null;
var initialXZPick = null;
var isConstrained = false;
var startPosition = null;
var translateXZTool = {
mode: 'TRANSLATE_XZ',
onBegin: function(event) {
SelectionManager.saveProperties();
var position = SelectionManager.worldPosition;
startPosition = SelectionManager.worldPosition;
var dimensions = SelectionManager.worldDimensions;
var bottom = position.y - (dimensions.y / 2)
var pickRay = Camera.computePickRay(event.x, event.y);
lastXZPick = rayPlaneIntersection(pickRay, position, { x: 0, y: 1, z: 0 });
initialXZPick = rayPlaneIntersection(pickRay, startPosition, { x: 0, y: 1, z: 0 });
// Duplicate entities if alt is pressed. This will make a
// copy of the selected entities and move the _original_ entities, not
// the new ones.
if (event.isAlt) {
for (var otherEntityID in SelectionManager.savedProperties) {
var properties = SelectionManager.savedProperties[otherEntityID];
var entityID = Entities.addEntity(properties);
}
}
isConstrained = false;
},
onEnd: function(event, reason) {
if (reason == 'cancel') {
@ -1156,6 +1167,8 @@ SelectionDisplay = (function () {
} else {
pushCommandForSelections();
}
Overlays.editOverlay(xRailOverlay, { visible: false });
Overlays.editOverlay(zRailOverlay, { visible: false });
},
onMove: function(event) {
if (!entitySelected || mode !== "TRANSLATE_XZ") {
@ -1170,26 +1183,47 @@ SelectionDisplay = (function () {
Quat.getFront(lastCameraOrientation));
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var pickRay = Camera.computePickRay(event.x, event.y);
var pick = rayPlaneIntersection(pickRay, SelectionManager.worldPosition, { x: 0, y: 1, z: 0 });
vector = Vec3.subtract(pick, lastXZPick);
lastXZPick = pick;
var vector = Vec3.subtract(pick, initialXZPick);
// initialXZPick = pick;
// If shifted, constrain to one axis
if (event.isShifted) {
if (Math.abs(vector.x) > Math.abs(vector.z)) {
vector.z = 0;
} else {
vector.x = 0;
}
if (!isConstrained) {
Overlays.editOverlay(xRailOverlay, { visible: true });
var xStart = Vec3.sum(startPosition, { x: -10000, y: 0, z: 0 });
var xEnd = Vec3.sum(startPosition, { x: 10000, y: 0, z: 0 });
var zStart = Vec3.sum(startPosition, { x: 0, y: 0, z: -10000 });
var zEnd = Vec3.sum(startPosition, { x: 0, y: 0, z: 10000 });
Overlays.editOverlay(xRailOverlay, { start: xStart, end: xEnd, visible: true });
Overlays.editOverlay(zRailOverlay, { start: zStart, end: zEnd, visible: true });
isConstrained = true;
}
} else {
if (isConstrained) {
Overlays.editOverlay(xRailOverlay, { visible: false });
Overlays.editOverlay(zRailOverlay, { visible: false });
}
}
var wantDebug = false;
for (var i = 0; i < SelectionManager.selections.length; i++) {
var properties = Entities.getEntityProperties(SelectionManager.selections[i]);
var original = properties.position;
properties.position = Vec3.sum(properties.position, vector);
Entities.editEntity(SelectionManager.selections[i], properties);
var properties = SelectionManager.savedProperties[SelectionManager.selections[i].id];
Entities.editEntity(SelectionManager.selections[i], {
position: Vec3.sum(properties.position, vector),
});
if (wantDebug) {
print("translateXZ... ");
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
Vec3.print(" originalPosition:", original);
Vec3.print(" newPosition:", properties.position);
Vec3.print(" newPosition:", newPosition);
}
@ -1288,7 +1322,6 @@ SelectionDisplay = (function () {
var rotation = null;
var onBegin = function(event) {
print("STARTING: " + stretchMode);
var properties = Entities.getEntityProperties(currentSelection);
initialProperties = properties;
rotation = spaceMode == SPACE_LOCAL ? properties.rotation : Quat.fromPitchYawRollDegrees(0, 0, 0);
@ -1366,7 +1399,6 @@ SelectionDisplay = (function () {
};
var onEnd = function(event, reason) {
print("ENDING: " + stretchMode);
Overlays.editOverlay(xRailOverlay, { visible: false });
Overlays.editOverlay(yRailOverlay, { visible: false });
Overlays.editOverlay(zRailOverlay, { visible: false });
@ -1415,7 +1447,6 @@ SelectionDisplay = (function () {
var absX = Math.abs(changeInDimensions.x);
var absY = Math.abs(changeInDimensions.y);
var absZ = Math.abs(changeInDimensions.z);
print('abs: ' + absX + ', ' + absY + ', ' + absZ);
var pctChange = 0;
if (absX > absY && absX > absZ) {
pctChange = changeInDimensions.x / initialProperties.dimensions.x;
@ -1427,7 +1458,6 @@ SelectionDisplay = (function () {
pctChange = changeInDimensions.z / initialProperties.dimensions.z;
pctChange = changeInDimensions.z / initialDimensions.z;
}
print('change: ' + pctChange);
pctChange += 1.0;
newDimensions = Vec3.multiply(pctChange, initialDimensions);
} else {
@ -1881,7 +1911,6 @@ SelectionDisplay = (function () {
var tool = grabberTools[result.overlayID];
if (tool) {
print("FOUND TOOL! " + tool.mode);
activeTool = tool;
mode = tool.mode;
somethingClicked = true;
@ -1981,7 +2010,6 @@ SelectionDisplay = (function () {
if (result.intersects) {
var tool = grabberTools[result.overlayID];
if (tool) {
print("FOUND TOOL! " + tool.mode);
activeTool = tool;
mode = tool.mode;
somethingClicked = true;

View file

@ -33,7 +33,7 @@ Script.include("libraries/entityPropertyDialogBox.js");
var entityPropertyDialogBox = EntityPropertyDialogBox;
Script.include("libraries/entityCameraTool.js");
var entityCameraTool = new EntityCameraTool();
var cameraManager = new CameraManager();
selectionManager.setEventListener(selectionDisplay.updateHandles);
@ -178,7 +178,7 @@ var toolBar = (function () {
position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
if (position.x > 0 && position.y > 0 && position.z > 0) {
Entities.addEntity({
var entityId = Entities.addEntity({
type: "Model",
position: position,
dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
@ -247,9 +247,9 @@ var toolBar = (function () {
isActive = !isActive;
if (!isActive) {
selectionDisplay.unselectAll();
entityCameraTool.disable();
cameraManager.disable();
} else {
entityCameraTool.enable();
cameraManager.enable();
}
return true;
}
@ -374,7 +374,7 @@ function mousePressEvent(event) {
var clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y });
if (toolBar.mousePressEvent(event) || progressDialog.mousePressEvent(event)
|| entityCameraTool.mousePressEvent(event) || selectionDisplay.mousePressEvent(event)) {
|| cameraManager.mousePressEvent(event) || selectionDisplay.mousePressEvent(event)) {
// Event handled; do nothing.
return;
} else {
@ -482,8 +482,8 @@ function mouseMoveEvent(event) {
return;
}
// allow the selectionDisplay and entityCameraTool to handle the event first, if it doesn't handle it, then do our own thing
if (selectionDisplay.mouseMoveEvent(event) || entityCameraTool.mouseMoveEvent(event)) {
// allow the selectionDisplay and cameraManager to handle the event first, if it doesn't handle it, then do our own thing
if (selectionDisplay.mouseMoveEvent(event) || cameraManager.mouseMoveEvent(event)) {
return;
}
@ -522,7 +522,7 @@ function mouseReleaseEvent(event) {
if (entitySelected) {
tooltip.show(false);
}
entityCameraTool.mouseReleaseEvent(event);
cameraManager.mouseReleaseEvent(event);
}
Controller.mousePressEvent.connect(mousePressEvent);
@ -652,7 +652,6 @@ Menu.menuItemEvent.connect(handeMenuEvent);
Controller.keyReleaseEvent.connect(function (event) {
// since sometimes our menu shortcut keys don't work, trap our menu items here also and fire the appropriate menu items
print(event.text);
if (event.text == "`") {
handeMenuEvent("Edit Properties...");
}
@ -666,7 +665,11 @@ Controller.keyReleaseEvent.connect(function (event) {
if (entitySelected) {
// Get latest properties
var properties = Entities.getEntityProperties(selectedEntityID);
entityCameraTool.focus(properties);
cameraManager.focus(properties);
}
} else if (event.text == '[') {
if (isActive) {
cameraManager.enable();
}
}
});

View file

@ -226,11 +226,20 @@ else (APPLE)
if (WIN32)
find_package(GLEW REQUIRED)
include_directories(${GLEW_INCLUDE_DIRS})
# we're using static GLEW, so define GLEW_STATIC
add_definitions(-DGLEW_STATIC)
target_link_libraries(${TARGET_NAME} "${GLEW_LIBRARIES}" wsock32.lib opengl32.lib)
target_link_libraries(${TARGET_NAME} "${GLEW_LIBRARIES}" "${NSIGHT_LIBRARIES}" wsock32.lib opengl32.lib)
# try to find the Nsight package and add it to the build if we find it
find_package(NSIGHT)
if (NSIGHT_FOUND)
include_directories(${NSIGHT_INCLUDE_DIRS})
add_definitions(-DNSIGHT_FOUND)
target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
endif ()
endif()
endif (APPLE)

View file

@ -414,6 +414,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
MIDIManager& midiManagerInstance = MIDIManager::getInstance();
midiManagerInstance.openDefaultPort();
#endif
this->installEventFilter(this);
}
Application::~Application() {
@ -836,6 +838,19 @@ bool Application::event(QEvent* event) {
return QApplication::event(event);
}
bool Application::eventFilter(QObject* object, QEvent* event) {
if (event->type() == QEvent::ShortcutOverride) {
// Filter out captured keys before they're used for shortcut actions.
if (_controllerScriptingInterface.isKeyCaptured(static_cast<QKeyEvent*>(event))) {
event->accept();
return true;
}
}
return false;
}
void Application::keyPressEvent(QKeyEvent* event) {
_keysPressed.insert(event->key());
@ -1494,9 +1509,12 @@ void Application::setEnableVRMode(bool enableVRMode) {
OculusManager::disconnect();
OculusManager::connect();
}
int oculusMaxFPS = Menu::getInstance()->getOculusUIMaxFPS();
setRenderTargetFramerate(oculusMaxFPS);
OculusManager::recalibrate();
} else {
OculusManager::abandonCalibration();
setRenderTargetFramerate(0);
}
resizeGL(_glWidget->getDeviceWidth(), _glWidget->getDeviceHeight());

View file

@ -172,6 +172,7 @@ public:
void dropEvent(QDropEvent *event);
bool event(QEvent* event);
bool eventFilter(QObject* object, QEvent* event);
void makeVoxel(glm::vec3 position,
float scale,

View file

@ -21,6 +21,32 @@
#include "devices/OculusManager.h"
CameraMode stringToMode(const QString& mode) {
if (mode == "third person") {
return CAMERA_MODE_THIRD_PERSON;
} else if (mode == "first person") {
return CAMERA_MODE_FIRST_PERSON;
} else if (mode == "mirror") {
return CAMERA_MODE_MIRROR;
} else if (mode == "independent") {
return CAMERA_MODE_INDEPENDENT;
}
return CAMERA_MODE_NULL;
}
QString modeToString(CameraMode mode) {
if (mode == CAMERA_MODE_THIRD_PERSON) {
return "third person";
} else if (mode == CAMERA_MODE_FIRST_PERSON) {
return "first person";
} else if (mode == CAMERA_MODE_MIRROR) {
return "mirror";
} else if (mode == CAMERA_MODE_INDEPENDENT) {
return "independent";
}
return "unknown";
}
Camera::Camera() :
_mode(CAMERA_MODE_THIRD_PERSON),
_position(0.0f, 0.0f, 0.0f),
@ -48,6 +74,7 @@ float Camera::getFarClip() const {
void Camera::setMode(CameraMode m) {
_mode = m;
emit modeUpdated(m);
}
@ -70,6 +97,7 @@ void Camera::setFarClip(float f) {
CameraScriptableObject::CameraScriptableObject(Camera* camera, ViewFrustum* viewFrustum) :
_camera(camera), _viewFrustum(viewFrustum)
{
connect(_camera, &Camera::modeUpdated, this, &CameraScriptableObject::onModeUpdated);
}
PickRay CameraScriptableObject::computePickRay(float x, float y) {
@ -86,24 +114,7 @@ PickRay CameraScriptableObject::computePickRay(float x, float y) {
}
QString CameraScriptableObject::getMode() const {
QString mode("unknown");
switch(_camera->getMode()) {
case CAMERA_MODE_THIRD_PERSON:
mode = "third person";
break;
case CAMERA_MODE_FIRST_PERSON:
mode = "first person";
break;
case CAMERA_MODE_MIRROR:
mode = "mirror";
break;
case CAMERA_MODE_INDEPENDENT:
mode = "independent";
break;
default:
break;
}
return mode;
return modeToString(_camera->getMode());
}
void CameraScriptableObject::setMode(const QString& mode) {
@ -131,5 +142,9 @@ void CameraScriptableObject::setMode(const QString& mode) {
}
}
void CameraScriptableObject::onModeUpdated(CameraMode m) {
emit modeUpdated(modeToString(m));
}

View file

@ -27,8 +27,11 @@ enum CameraMode
NUM_CAMERA_MODES
};
class Camera {
Q_DECLARE_METATYPE(CameraMode);
static int cameraModeId = qRegisterMetaType<CameraMode>();
class Camera : public QObject {
Q_OBJECT
public:
Camera();
@ -63,6 +66,9 @@ public:
const glm::vec3& getEyeOffsetPosition() const { return _eyeOffsetPosition; }
const glm::quat& getEyeOffsetOrientation() const { return _eyeOffsetOrientation; }
float getScale() const { return _scale; }
signals:
void modeUpdated(CameraMode newMode);
private:
@ -100,6 +106,12 @@ public slots:
PickRay computePickRay(float x, float y);
signals:
void modeUpdated(const QString& newMode);
private slots:
void onModeUpdated(CameraMode m);
private:
Camera* _camera;
ViewFrustum* _viewFrustum;

View file

@ -105,6 +105,7 @@ Menu::Menu() :
_maxVoxels(DEFAULT_MAX_VOXELS_PER_SYSTEM),
_voxelSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
_oculusUIAngularSize(DEFAULT_OCULUS_UI_ANGULAR_SIZE),
_oculusUIMaxFPS(DEFAULT_OCULUS_UI_MAX_FPS),
_sixenseReticleMoveSpeed(DEFAULT_SIXENSE_RETICLE_MOVE_SPEED),
_invertSixenseButtons(DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS),
_automaticAvatarLOD(true),
@ -782,6 +783,8 @@ void Menu::loadSettings(QSettings* settings) {
settings->endGroup();
_walletPrivateKey = settings->value("privateKey").toByteArray();
_oculusUIMaxFPS = loadSetting(settings, "oculusUIMaxFPS", 0.0f);
scanMenuBar(&loadAction, settings);
Application::getInstance()->getAvatar()->loadData(settings);
@ -843,6 +846,9 @@ void Menu::saveSettings(QSettings* settings) {
settings->setValue("viewFrustumOffsetUp", _viewFrustumOffset.up);
settings->endGroup();
settings->setValue("privateKey", _walletPrivateKey);
// Oculus Rift settings
settings->setValue("oculusUIMaxFPS", _oculusUIMaxFPS);
scanMenuBar(&saveAction, settings);
Application::getInstance()->getAvatar()->saveData(settings);

View file

@ -100,6 +100,8 @@ public:
void setRealWorldFieldOfView(float realWorldFieldOfView) { _realWorldFieldOfView = realWorldFieldOfView; bumpSettings(); }
float getOculusUIAngularSize() const { return _oculusUIAngularSize; }
void setOculusUIAngularSize(float oculusUIAngularSize) { _oculusUIAngularSize = oculusUIAngularSize; bumpSettings(); }
int getOculusUIMaxFPS() const { return _oculusUIMaxFPS; }
void setOculusUIMaxFPS(int oculusUIMaxFPS) { _oculusUIMaxFPS = oculusUIMaxFPS; bumpSettings(); }
float getSixenseReticleMoveSpeed() const { return _sixenseReticleMoveSpeed; }
void setSixenseReticleMoveSpeed(float sixenseReticleMoveSpeed) { _sixenseReticleMoveSpeed = sixenseReticleMoveSpeed; bumpSettings(); }
bool getInvertSixenseButtons() const { return _invertSixenseButtons; }
@ -292,6 +294,7 @@ private:
int _maxVoxels;
float _voxelSizeScale;
float _oculusUIAngularSize;
int _oculusUIMaxFPS;
float _sixenseReticleMoveSpeed;
bool _invertSixenseButtons;
bool _automaticAvatarLOD;

View file

@ -48,6 +48,13 @@ MetavoxelSystem::NetworkSimulation::NetworkSimulation(float dropRate, float repe
bandwidthLimit(bandwidthLimit) {
}
MetavoxelSystem::~MetavoxelSystem() {
// kill the updater before we delete our network simulation objects
_updater->thread()->quit();
_updater->thread()->wait();
_updater = NULL;
}
void MetavoxelSystem::init() {
MetavoxelClientManager::init();
DefaultMetavoxelRendererImplementation::init();

View file

@ -43,6 +43,8 @@ public:
int maximumDelay = 0, int bandwidthLimit = 0);
};
virtual ~MetavoxelSystem();
virtual void init();
virtual MetavoxelLOD getLOD();

View file

@ -52,6 +52,7 @@ const float DISPLAYNAME_BACKGROUND_ALPHA = 0.4f;
Avatar::Avatar() :
AvatarData(),
_skeletonModel(this),
_skeletonOffset(0.0f),
_bodyYawDelta(0.0f),
_velocity(0.0f),
_positionDeltaAccumulator(0.0f),
@ -763,6 +764,20 @@ bool Avatar::findCollisions(const QVector<const Shape*>& shapes, CollisionList&
return collided;
}
void Avatar::setSkeletonOffset(const glm::vec3& offset) {
const float MAX_OFFSET_LENGTH = _scale * 0.5f;
float offsetLength = glm::length(offset);
if (offsetLength > MAX_OFFSET_LENGTH) {
_skeletonOffset = (MAX_OFFSET_LENGTH / offsetLength) * offset;
} else {
_skeletonOffset = offset;
}
}
glm::vec3 Avatar::getSkeletonPosition() const {
return _position + _skeletonOffset;
}
QVector<glm::quat> Avatar::getJointRotations() const {
if (QThread::currentThread() != thread()) {
return AvatarData::getJointRotations();

View file

@ -69,6 +69,7 @@ class Texture;
class Avatar : public AvatarData {
Q_OBJECT
Q_PROPERTY(quint32 collisionGroups READ getCollisionGroups WRITE setCollisionGroups)
Q_PROPERTY(glm::vec3 skeletonOffset READ getSkeletonOffset WRITE setSkeletonOffset)
public:
Avatar();
@ -146,6 +147,10 @@ public:
quint32 getCollisionGroups() const { return _collisionGroups; }
virtual void setCollisionGroups(quint32 collisionGroups) { _collisionGroups = (collisionGroups & VALID_COLLISION_GROUPS); }
Q_INVOKABLE void setSkeletonOffset(const glm::vec3& offset);
Q_INVOKABLE glm::vec3 getSkeletonOffset() { return _skeletonOffset; }
virtual glm::vec3 getSkeletonPosition() const;
Q_INVOKABLE glm::vec3 getJointPosition(int index) const;
Q_INVOKABLE glm::vec3 getJointPosition(const QString& name) const;
@ -184,6 +189,7 @@ signals:
protected:
Hair _hair;
SkeletonModel _skeletonModel;
glm::vec3 _skeletonOffset;
QVector<Model*> _attachmentModels;
float _bodyYawDelta;

View file

@ -108,6 +108,20 @@ MyAvatar::~MyAvatar() {
_lookAtTargetAvatar.clear();
}
QByteArray MyAvatar::toByteArray() {
CameraMode mode = Application::getInstance()->getCamera()->getMode();
if (mode == CAMERA_MODE_THIRD_PERSON || mode == CAMERA_MODE_INDEPENDENT) {
// fake the avatar position that is sent up to the AvatarMixer
glm::vec3 oldPosition = _position;
_position += _skeletonOffset;
QByteArray array = AvatarData::toByteArray();
// copy the correct position back
_position = oldPosition;
return array;
}
return AvatarData::toByteArray();
}
void MyAvatar::reset() {
_skeletonModel.reset();
getHead()->reset();
@ -1054,6 +1068,14 @@ void MyAvatar::setAttachmentData(const QVector<AttachmentData>& attachmentData)
_billboardValid = false;
}
glm::vec3 MyAvatar::getSkeletonPosition() const {
CameraMode mode = Application::getInstance()->getCamera()->getMode();
if (mode == CAMERA_MODE_THIRD_PERSON || mode == CAMERA_MODE_INDEPENDENT) {
return Avatar::getSkeletonPosition();
}
return Avatar::getPosition();
}
QString MyAvatar::getScriptedMotorFrame() const {
QString frame = "avatar";
if (_scriptedMotorFrame == SCRIPTED_MOTOR_CAMERA_FRAME) {

View file

@ -41,7 +41,8 @@ class MyAvatar : public Avatar {
public:
MyAvatar();
~MyAvatar();
QByteArray toByteArray();
void reset();
void update(float deltaTime);
void simulate(float deltaTime);
@ -134,6 +135,8 @@ public:
virtual void setFaceModelURL(const QUrl& faceModelURL);
virtual void setSkeletonModelURL(const QUrl& skeletonModelURL);
virtual void setAttachmentData(const QVector<AttachmentData>& attachmentData);
virtual glm::vec3 getSkeletonPosition() const;
void clearJointAnimationPriorities();

View file

@ -77,7 +77,7 @@ const float PALM_PRIORITY = DEFAULT_PRIORITY;
const float LEAN_PRIORITY = DEFAULT_PRIORITY;
void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
setTranslation(_owningAvatar->getPosition());
setTranslation(_owningAvatar->getSkeletonPosition());
static const glm::quat refOrientation = glm::angleAxis(PI, glm::vec3(0.0f, 1.0f, 0.0f));
setRotation(_owningAvatar->getOrientation() * refOrientation);
setScale(glm::vec3(1.0f, 1.0f, 1.0f) * _owningAvatar->getScale() * MODEL_SCALE);

View file

@ -21,6 +21,7 @@
#include "ui/overlays/Text3DOverlay.h"
const float DEFAULT_OCULUS_UI_ANGULAR_SIZE = 72.0f;
const int DEFAULT_OCULUS_UI_MAX_FPS = 75;
class Camera;
class PalmData;

View file

@ -16,6 +16,23 @@
#include <vector>
#if defined(NSIGHT_FOUND)
#include "nvToolsExt.h"
class ProfileRange {
public:
ProfileRange(const char *name) {
nvtxRangePush(name);
}
~ProfileRange() {
nvtxRangePop();
}
};
#define PROFILE_RANGE(name) ProfileRange profileRangeThis(name);
#else
#define PROFILE_RANGE(name)
#endif
namespace gpu {
class Batch;

View file

@ -395,6 +395,7 @@ void Model::setJointStates(QVector<JointState> states) {
}
bool Model::render(float alpha, RenderMode mode, RenderArgs* args) {
PROFILE_RANGE(__FUNCTION__);
// render the attachments
foreach (Model* attachment, _attachments) {
attachment->render(alpha, mode);
@ -560,8 +561,11 @@ bool Model::render(float alpha, RenderMode mode, RenderArgs* args) {
GLBATCH(glBindTexture)(GL_TEXTURE_2D, 0);
// Render!
::gpu::backend::renderBatch(batch);
batch.clear();
{
PROFILE_RANGE("render Batch");
::gpu::backend::renderBatch(batch);
batch.clear();
}
// restore all the default material settings
Application::getInstance()->setupWorldLight();
@ -1551,6 +1555,7 @@ void Model::segregateMeshGroups() {
int Model::renderMeshes(gpu::Batch& batch, RenderMode mode, bool translucent, float alphaThreshold,
bool hasTangents, bool hasSpecular, bool isSkinned, RenderArgs* args) {
PROFILE_RANGE(__FUNCTION__);
bool dontCullOutOfViewMeshParts = Menu::getInstance()->isOptionChecked(MenuOption::DontCullOutOfViewMeshParts);
bool cullTooSmallMeshParts = !Menu::getInstance()->isOptionChecked(MenuOption::DontCullTooSmallMeshParts);
bool dontReduceMaterialSwitches = Menu::getInstance()->isOptionChecked(MenuOption::DontReduceMaterialSwitches);

View file

@ -213,10 +213,7 @@ bool ControllerScriptingInterface::isKeyCaptured(QKeyEvent* event) const {
bool ControllerScriptingInterface::isKeyCaptured(const KeyEvent& event) const {
// if we've captured some combination of this key it will be in the map
if (_capturedKeys.contains(event.key, event)) {
return true;
}
return false;
return _capturedKeys.contains(event.key, event);
}
void ControllerScriptingInterface::captureKeyEvents(const KeyEvent& event) {

View file

@ -147,6 +147,8 @@ void PreferencesDialog::loadPreferences() {
ui.maxVoxelsPPSSpin->setValue(menuInstance->getMaxVoxelPacketsPerSecond());
ui.oculusUIAngularSizeSpin->setValue(menuInstance->getOculusUIAngularSize());
ui.oculusUIMaxFPSSpin->setValue(menuInstance->getOculusUIMaxFPS());
ui.sixenseReticleMoveSpeedSpin->setValue(menuInstance->getSixenseReticleMoveSpeed());
@ -229,6 +231,8 @@ void PreferencesDialog::savePreferences() {
Menu::getInstance()->setMaxVoxelPacketsPerSecond(ui.maxVoxelsPPSSpin->value());
Menu::getInstance()->setOculusUIAngularSize(ui.oculusUIAngularSizeSpin->value());
Menu::getInstance()->setOculusUIMaxFPS(ui.oculusUIMaxFPSSpin->value());
Menu::getInstance()->setSixenseReticleMoveSpeed(ui.sixenseReticleMoveSpeedSpin->value());

View file

@ -61,7 +61,7 @@
<x>0</x>
<y>0</y>
<width>500</width>
<height>1386</height>
<height>1459</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
@ -1772,24 +1772,24 @@
</item>
<item>
<widget class="QLineEdit" name="faceshiftHostnameEdit">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="layoutDirection">
<enum>Qt::LeftToRight</enum>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<property name="placeholderText">
<string>localhost</string>
</property>
</widget>
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="layoutDirection">
<enum>Qt::LeftToRight</enum>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<property name="placeholderText">
<string>localhost</string>
</property>
</widget>
</item>
</layout>
</item>
</item>
<item>
<widget class="QLabel" name="voxelsTitleLabel">
<property name="sizePolicy">
@ -2084,6 +2084,85 @@
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_17">
<property name="spacing">
<number>0</number>
</property>
<property name="topMargin">
<number>7</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>7</number>
</property>
<item>
<widget class="QLabel" name="label_15">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="text">
<string>Oculus Rift FPS</string>
</property>
<property name="indent">
<number>0</number>
</property>
<property name="buddy">
<cstring>maxVoxelsSpin</cstring>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_18">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QSpinBox" name="oculusUIMaxFPSSpin">
<property name="minimumSize">
<size>
<width>100</width>
<height>0</height>
</size>
</property>
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="minimum">
<number>30</number>
</property>
<property name="maximum">
<number>95</number>
</property>
<property name="singleStep">
<number>1</number>
</property>
<property name="value">
<number>75</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="sixenseControllersTitleLabel">
<property name="sizePolicy">

View file

@ -67,7 +67,7 @@ AvatarData::~AvatarData() {
delete _referential;
}
const glm::vec3& AvatarData::getPosition() {
const glm::vec3& AvatarData::getPosition() const {
if (_referential) {
_referential->update();
}

View file

@ -138,15 +138,15 @@ public:
AvatarData();
virtual ~AvatarData();
const QUuid& getSessionUUID() { return _sessionUUID; }
const QUuid& getSessionUUID() const { return _sessionUUID; }
const glm::vec3& getPosition();
const glm::vec3& getPosition() const;
virtual void setPosition(const glm::vec3 position, bool overideReferential = false);
glm::vec3 getHandPosition() const;
void setHandPosition(const glm::vec3& handPosition);
QByteArray toByteArray();
virtual QByteArray toByteArray();
/// \return true if an error should be logged
bool shouldLogError(const quint64& now);

View file

@ -27,8 +27,10 @@ MetavoxelClientManager::MetavoxelClientManager() :
}
MetavoxelClientManager::~MetavoxelClientManager() {
_updater->thread()->quit();
_updater->thread()->wait();
if (_updater) {
_updater->thread()->quit();
_updater->thread()->wait();
}
}
void MetavoxelClientManager::init() {

View file

@ -1040,6 +1040,9 @@ MetavoxelNode* MetavoxelNode::readSubdivision(MetavoxelStreamState& state) {
}
void MetavoxelNode::writeSubdivision(MetavoxelStreamState& state) const {
if (!state.shouldSubdivide()) {
return;
}
bool leaf = isLeaf();
if (!state.shouldSubdivideReference()) {
state.base.stream << leaf;