mirror of
https://github.com/overte-org/overte.git
synced 2025-08-07 16:10:40 +02:00
switch from pthread mutex to QMutex
This commit is contained in:
parent
2c30b8b5b4
commit
9bc4a3df41
12 changed files with 111 additions and 131 deletions
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@ -74,9 +74,6 @@ VoxelSystem::VoxelSystem(float treeScale, int maxVoxels)
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_tree = new VoxelTree();
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_tree->getRoot()->setVoxelSystem(this);
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pthread_mutex_init(&_bufferWriteLock, NULL);
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pthread_mutex_init(&_treeLock, NULL);
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pthread_mutex_init(&_freeIndexLock, NULL);
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VoxelTreeElement::addDeleteHook(this);
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VoxelTreeElement::addUpdateHook(this);
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@ -188,10 +185,10 @@ glBufferIndex VoxelSystem::getNextBufferIndex() {
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glBufferIndex output = GLBUFFER_INDEX_UNKNOWN;
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// if there's a free index, use it...
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if (_freeIndexes.size() > 0) {
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pthread_mutex_lock(&_freeIndexLock);
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_freeIndexLock.lock();
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output = _freeIndexes.back();
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_freeIndexes.pop_back();
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pthread_mutex_unlock(&_freeIndexLock);
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_freeIndexLock.unlock();
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} else {
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output = _voxelsInWriteArrays;
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_voxelsInWriteArrays++;
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@ -222,9 +219,9 @@ void VoxelSystem::freeBufferIndex(glBufferIndex index) {
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}
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if (!inList) {
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// make the index available for next node that needs to be drawn
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pthread_mutex_lock(&_freeIndexLock);
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_freeIndexLock.lock();
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_freeIndexes.push_back(index);
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pthread_mutex_unlock(&_freeIndexLock);
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_freeIndexLock.unlock();
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// make the VBO slot "invisible" in case this slot is not used
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const glm::vec3 startVertex(FLT_MAX, FLT_MAX, FLT_MAX);
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@ -243,14 +240,14 @@ void VoxelSystem::clearFreeBufferIndexes() {
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// clear out freeIndexes
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{
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PerformanceWarning warn(showWarnings,"clearFreeBufferIndexes() : pthread_mutex_lock(&_freeIndexLock)");
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pthread_mutex_lock(&_freeIndexLock);
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PerformanceWarning warn(showWarnings,"clearFreeBufferIndexes() : _freeIndexLock.lock()");
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_freeIndexLock.lock();
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}
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{
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PerformanceWarning warn(showWarnings,"clearFreeBufferIndexes() : _freeIndexes.clear()");
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_freeIndexes.clear();
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}
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pthread_mutex_unlock(&_freeIndexLock);
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_freeIndexLock.unlock();
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}
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VoxelSystem::~VoxelSystem() {
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@ -259,9 +256,6 @@ VoxelSystem::~VoxelSystem() {
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cleanupVoxelMemory();
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delete _tree;
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pthread_mutex_destroy(&_bufferWriteLock);
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pthread_mutex_destroy(&_treeLock);
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pthread_mutex_destroy(&_freeIndexLock);
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}
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void VoxelSystem::setMaxVoxels(int maxVoxels) {
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@ -345,7 +339,7 @@ void VoxelSystem::setVoxelsAsPoints(bool voxelsAsPoints) {
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void VoxelSystem::cleanupVoxelMemory() {
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if (_initialized) {
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pthread_mutex_lock(&_bufferWriteLock);
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_bufferWriteLock.lock();
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_initialized = false; // no longer initialized
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if (_useVoxelShader) {
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// these are used when in VoxelShader mode.
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@ -383,7 +377,7 @@ void VoxelSystem::cleanupVoxelMemory() {
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delete[] _writeVoxelDirtyArray;
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delete[] _readVoxelDirtyArray;
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_writeVoxelDirtyArray = _readVoxelDirtyArray = NULL;
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pthread_mutex_unlock(&_bufferWriteLock);
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_bufferWriteLock.unlock();
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}
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}
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@ -416,7 +410,7 @@ void VoxelSystem::setupFaceIndices(GLuint& faceVBOID, GLubyte faceIdentityIndice
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}
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void VoxelSystem::initVoxelMemory() {
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pthread_mutex_lock(&_bufferWriteLock);
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_bufferWriteLock.lock();
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_memoryUsageRAM = 0;
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_memoryUsageVBO = 0; // our VBO allocations as we know them
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@ -531,7 +525,7 @@ void VoxelSystem::initVoxelMemory() {
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_initialized = true;
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pthread_mutex_unlock(&_bufferWriteLock);
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_bufferWriteLock.unlock();
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}
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void VoxelSystem::writeToSVOFile(const char* filename, VoxelTreeElement* element) const {
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@ -685,7 +679,7 @@ void VoxelSystem::setupNewVoxelsForDrawing() {
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}
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// lock on the buffer write lock so we can't modify the data when the GPU is reading it
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pthread_mutex_lock(&_bufferWriteLock);
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_bufferWriteLock.lock();
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if (_voxelsUpdated) {
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_voxelsDirty=true;
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@ -694,7 +688,7 @@ void VoxelSystem::setupNewVoxelsForDrawing() {
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// copy the newly written data to the arrays designated for reading, only does something if _voxelsDirty && _voxelsUpdated
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copyWrittenDataToReadArrays(didWriteFullVBO);
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pthread_mutex_unlock(&_bufferWriteLock);
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_bufferWriteLock.unlock();
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uint64_t end = usecTimestampNow();
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int elapsedmsec = (end - start) / 1000;
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@ -725,8 +719,8 @@ void VoxelSystem::setupNewVoxelsForDrawingSingleNode(bool allowBailEarly) {
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// lock on the buffer write lock so we can't modify the data when the GPU is reading it
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{
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
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"setupNewVoxelsForDrawingSingleNode()... pthread_mutex_lock(&_bufferWriteLock);");
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pthread_mutex_lock(&_bufferWriteLock);
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"setupNewVoxelsForDrawingSingleNode()... _bufferWriteLock.lock();" );
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_bufferWriteLock.lock();
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}
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_voxelsDirty = true; // if we got this far, then we can assume some voxels are dirty
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@ -737,7 +731,7 @@ void VoxelSystem::setupNewVoxelsForDrawingSingleNode(bool allowBailEarly) {
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// after...
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_voxelsUpdated = 0;
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pthread_mutex_unlock(&_bufferWriteLock);
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_bufferWriteLock.unlock();
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uint64_t end = usecTimestampNow();
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int elapsedmsec = (end - start) / 1000;
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@ -2766,13 +2760,13 @@ unsigned long VoxelSystem::getVoxelMemoryUsageGPU() {
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}
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void VoxelSystem::lockTree() {
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pthread_mutex_lock(&_treeLock);
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_treeLock.lock();
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_treeIsBusy = true;
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}
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void VoxelSystem::unlockTree() {
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_treeIsBusy = false;
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pthread_mutex_unlock(&_treeLock);
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_treeLock.unlock();
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}
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@ -260,8 +260,8 @@ private:
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GLuint _vboIndicesFront;
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GLuint _vboIndicesBack;
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pthread_mutex_t _bufferWriteLock;
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pthread_mutex_t _treeLock;
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QMutex _bufferWriteLock;
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QMutex _treeLock;
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ViewFrustum _lastKnownViewFrustum;
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ViewFrustum _lastStableViewFrustum;
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@ -287,7 +287,7 @@ private:
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int _hookID;
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std::vector<glBufferIndex> _freeIndexes;
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pthread_mutex_t _freeIndexLock;
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QMutex _freeIndexLock;
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void freeBufferIndex(glBufferIndex index);
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void clearFreeBufferIndexes();
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@ -111,11 +111,11 @@ void LogDialog::resizeEvent(QResizeEvent*) {
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void LogDialog::appendLogLine(QString logLine) {
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if (isVisible()) {
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pthread_mutex_lock(& _mutex);
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_mutex.lock();
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if (logLine.contains(_searchTerm, Qt::CaseInsensitive)) {
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_logTextBox->appendPlainText(logLine.simplified());
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}
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pthread_mutex_unlock(& _mutex);
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_mutex.unlock();
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_logTextBox->ensureCursorVisible();
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}
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}
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@ -140,13 +140,12 @@ void LogDialog::handleSearchTextChanged(const QString searchText) {
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void LogDialog::showLogData() {
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_logTextBox->clear();
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pthread_mutex_lock(& _mutex);
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_mutex.lock();
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QStringList _logData = _logger->getLogData();
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for (int i = 0; i < _logData.size(); ++i) {
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appendLogLine(_logData[i]);
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}
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pthread_mutex_unlock(& _mutex);
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_mutex.unlock();
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}
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KeywordHighlighter::KeywordHighlighter(QTextDocument *parent) : QSyntaxHighlighter(parent), keywordFormat() {
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@ -10,12 +10,12 @@
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#define __interface__LogDialog__
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#include <QDialog>
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#include <QMutex>
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#include <QPlainTextEdit>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QCheckBox>
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#include <QSyntaxHighlighter>
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#include <pthread.h>
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#include "AbstractLoggerInterface.h"
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@ -60,7 +60,7 @@ private:
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QCheckBox* _extraDebuggingBox;
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QPushButton* _revealLogButton;
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QPlainTextEdit* _logTextBox;
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pthread_mutex_t _mutex;
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QMutex _mutex;
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QString _searchTerm;
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KeywordHighlighter* _highlighter;
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@ -22,11 +22,9 @@ JurisdictionSender::JurisdictionSender(JurisdictionMap* map, NODE_TYPE type, Pac
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_jurisdictionMap(map)
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{
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_nodeType = type;
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pthread_mutex_init(&_requestingNodeMutex, 0);
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}
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JurisdictionSender::~JurisdictionSender() {
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pthread_mutex_destroy(&_requestingNodeMutex);
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}
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@ -12,6 +12,7 @@
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#define __shared__JurisdictionSender__
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#include <queue>
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#include <QMutex>
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#include <PacketSender.h>
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#include <ReceivedPacketProcessor.h>
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@ -38,14 +39,14 @@ protected:
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virtual void processPacket(const HifiSockAddr& senderAddress, unsigned char* packetData, ssize_t packetLength);
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/// Locks all the resources of the thread.
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void lockRequestingNodes() { pthread_mutex_lock(&_requestingNodeMutex); }
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void lockRequestingNodes() { _requestingNodeMutex.lock(); }
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/// Unlocks all the resources of the thread.
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void unlockRequestingNodes() { pthread_mutex_unlock(&_requestingNodeMutex); }
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void unlockRequestingNodes() { _requestingNodeMutex.unlock(); }
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private:
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pthread_mutex_t _requestingNodeMutex;
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QMutex _requestingNodeMutex;
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JurisdictionMap* _jurisdictionMap;
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std::queue<QUuid> _nodesRequestingJurisdictions;
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NODE_TYPE _nodeType;
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@ -43,20 +43,12 @@ Octree::Octree(bool shouldReaverage) :
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_shouldReaverage(shouldReaverage),
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_stopImport(false) {
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_rootNode = NULL;
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pthread_mutex_init(&_encodeSetLock, NULL);
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pthread_mutex_init(&_deleteSetLock, NULL);
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pthread_mutex_init(&_deletePendingSetLock, NULL);
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}
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Octree::~Octree() {
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// delete the children of the root node
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// this recursively deletes the tree
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delete _rootNode;
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pthread_mutex_destroy(&_encodeSetLock);
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pthread_mutex_destroy(&_deleteSetLock);
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pthread_mutex_destroy(&_deletePendingSetLock);
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}
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// Recurses voxel tree calling the RecurseOctreeOperation function for each node.
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@ -1504,53 +1496,53 @@ void dumpSetContents(const char* name, std::set<unsigned char*> set) {
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}
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void Octree::startEncoding(OctreeElement* node) {
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pthread_mutex_lock(&_encodeSetLock);
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_encodeSetLock.lock();
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_codesBeingEncoded.insert(node->getOctalCode());
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pthread_mutex_unlock(&_encodeSetLock);
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_encodeSetLock.unlock();
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}
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void Octree::doneEncoding(OctreeElement* node) {
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pthread_mutex_lock(&_encodeSetLock);
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_encodeSetLock.lock();
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_codesBeingEncoded.erase(node->getOctalCode());
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pthread_mutex_unlock(&_encodeSetLock);
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_encodeSetLock.unlock();
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// if we have any pending delete codes, then delete them now.
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emptyDeleteQueue();
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}
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void Octree::startDeleting(const unsigned char* code) {
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pthread_mutex_lock(&_deleteSetLock);
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_deleteSetLock.lock();
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_codesBeingDeleted.insert(code);
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pthread_mutex_unlock(&_deleteSetLock);
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_deleteSetLock.unlock();
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}
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void Octree::doneDeleting(const unsigned char* code) {
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pthread_mutex_lock(&_deleteSetLock);
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_deleteSetLock.lock();
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_codesBeingDeleted.erase(code);
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pthread_mutex_unlock(&_deleteSetLock);
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_deleteSetLock.unlock();
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}
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bool Octree::isEncoding(const unsigned char* codeBuffer) {
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pthread_mutex_lock(&_encodeSetLock);
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_encodeSetLock.lock();
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bool isEncoding = (_codesBeingEncoded.find(codeBuffer) != _codesBeingEncoded.end());
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pthread_mutex_unlock(&_encodeSetLock);
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_encodeSetLock.unlock();
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return isEncoding;
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}
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void Octree::queueForLaterDelete(const unsigned char* codeBuffer) {
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pthread_mutex_lock(&_deletePendingSetLock);
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_deletePendingSetLock.lock();
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_codesPendingDelete.insert(codeBuffer);
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pthread_mutex_unlock(&_deletePendingSetLock);
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_deletePendingSetLock.unlock();
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}
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void Octree::emptyDeleteQueue() {
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pthread_mutex_lock(&_deletePendingSetLock);
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_deletePendingSetLock.lock();
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for (std::set<const unsigned char*>::iterator i = _codesPendingDelete.begin(); i != _codesPendingDelete.end(); ++i) {
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const unsigned char* codeToDelete = *i;
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_codesBeingDeleted.erase(codeToDelete);
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deleteOctalCodeFromTree(codeToDelete, COLLAPSE_EMPTY_TREE);
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}
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pthread_mutex_unlock(&_deletePendingSetLock);
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_deletePendingSetLock.unlock();
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}
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void Octree::cancelImport() {
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@ -290,7 +290,7 @@ protected:
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/// descendants of them can not be deleted.
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std::set<const unsigned char*> _codesBeingEncoded;
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/// mutex lock to protect the encoding set
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pthread_mutex_t _encodeSetLock;
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QMutex _encodeSetLock;
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/// Called to indicate that a OctreeElement is in the process of being encoded.
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void startEncoding(OctreeElement* node);
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@ -303,7 +303,7 @@ protected:
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/// descendants of them can not be encoded.
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std::set<const unsigned char*> _codesBeingDeleted;
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/// mutex lock to protect the deleting set
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pthread_mutex_t _deleteSetLock;
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QMutex _deleteSetLock;
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/// Called to indicate that an octal code is in the process of being deleted.
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void startDeleting(const unsigned char* code);
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@ -313,7 +313,7 @@ protected:
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/// instead queued for later delete
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std::set<const unsigned char*> _codesPendingDelete;
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/// mutex lock to protect the deleting set
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pthread_mutex_t _deletePendingSetLock;
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QMutex _deletePendingSetLock;
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/// Adds an Octal Code to the set of codes that needs to be deleted
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void queueForLaterDelete(const unsigned char* codeBuffer);
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@ -14,12 +14,10 @@ GenericThread::GenericThread() :
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_stopThread(false),
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_isThreaded(false) // assume non-threaded, must call initialize()
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{
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pthread_mutex_init(&_mutex, 0);
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}
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GenericThread::~GenericThread() {
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terminate();
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pthread_mutex_destroy(&_mutex);
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}
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void GenericThread::initialize(bool isThreaded) {
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@ -12,6 +12,7 @@
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#define __shared__GenericThread__
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#include <QtCore/QObject>
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#include <QMutex>
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#include <pthread.h>
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@ -41,15 +42,15 @@ public:
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protected:
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/// Locks all the resources of the thread.
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void lock() { pthread_mutex_lock(&_mutex); }
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void lock() { _mutex.lock(); }
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/// Unlocks all the resources of the thread.
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void unlock() { pthread_mutex_unlock(&_mutex); }
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void unlock() { _mutex.unlock(); }
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bool isStillRunning() const { return !_stopThread; }
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private:
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pthread_mutex_t _mutex;
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QMutex _mutex;
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bool _stopThread;
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bool _isThreaded;
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@ -7,7 +7,6 @@
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//
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#include <cstring>
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#include <pthread.h>
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#include <stdio.h>
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#ifdef _WIN32
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@ -35,7 +34,6 @@ Node::Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const
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_isAlive(true),
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_clockSkewUsec(0)
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{
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pthread_mutex_init(&_mutex, 0);
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}
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Node::~Node() {
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@ -44,8 +42,6 @@ Node::~Node() {
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}
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delete _bytesReceivedMovingAverage;
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pthread_mutex_destroy(&_mutex);
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}
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// Names of Node Types
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@ -20,6 +20,7 @@
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#include <QtCore/QDebug>
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#include <QtCore/QUuid>
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#include <QMutex>
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#include "HifiSockAddr.h"
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#include "NodeData.h"
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|
@ -72,11 +73,11 @@ public:
|
|||
int getClockSkewUsec() const { return _clockSkewUsec; }
|
||||
void setClockSkewUsec(int clockSkew) { _clockSkewUsec = clockSkew; }
|
||||
|
||||
void lock() { pthread_mutex_lock(&_mutex); }
|
||||
void lock() { _mutex.lock(); }
|
||||
|
||||
/// returns false if lock failed, true if you got the lock
|
||||
bool trylock() { return (pthread_mutex_trylock(&_mutex) == 0); }
|
||||
void unlock() { pthread_mutex_unlock(&_mutex); }
|
||||
bool trylock() { return _mutex.tryLock(); }
|
||||
void unlock() { _mutex.unlock(); }
|
||||
|
||||
static void printLog(Node const&);
|
||||
|
||||
|
@ -97,7 +98,7 @@ private:
|
|||
bool _isAlive;
|
||||
int _pingMs;
|
||||
int _clockSkewUsec;
|
||||
pthread_mutex_t _mutex;
|
||||
QMutex _mutex;
|
||||
};
|
||||
|
||||
int unpackNodeId(unsigned char *packedData, uint16_t *nodeId);
|
||||
|
|
Loading…
Reference in a new issue