From 9ac1443b8329e5ed85bfe20dda3b7e07685da00f Mon Sep 17 00:00:00 2001 From: sabrina-shanman Date: Tue, 5 Jun 2018 11:17:17 -0700 Subject: [PATCH] Use optimized Bullet raytest function in CharacterGhostObject::rayTest() --- libraries/physics/src/CharacterGhostObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/physics/src/CharacterGhostObject.cpp b/libraries/physics/src/CharacterGhostObject.cpp index a771a52384..0e1ea22375 100755 --- a/libraries/physics/src/CharacterGhostObject.cpp +++ b/libraries/physics/src/CharacterGhostObject.cpp @@ -69,7 +69,7 @@ bool CharacterGhostObject::rayTest(const btVector3& start, const btVector3& end, CharacterRayResult& result) const { if (_world && _inWorld) { - _world->rayTest(start, end, result); + this->btGhostObject::rayTest(start, end, result); } return result.hasHit(); }