From 9aadea81b3419dc6590ab8ad74e6f6ac39364e06 Mon Sep 17 00:00:00 2001 From: Saracen Date: Mon, 13 May 2019 19:13:24 +0100 Subject: [PATCH] Fix to use correct texcoord2 array. --- libraries/fbx/src/GLTFSerializer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/fbx/src/GLTFSerializer.cpp b/libraries/fbx/src/GLTFSerializer.cpp index b06b8f1822..7650cf04f6 100755 --- a/libraries/fbx/src/GLTFSerializer.cpp +++ b/libraries/fbx/src/GLTFSerializer.cpp @@ -1349,7 +1349,7 @@ bool GLTFSerializer::buildGeometry(HFMModel& hfmModel, const hifi::VariantHash& } } - if (texcoords.size() == partVerticesCount * texCoord2Stride) { + if (texcoords2.size() == partVerticesCount * texCoord2Stride) { for (int n = 0; n < texcoords2.size(); n = n + 2) { mesh.texCoords1.push_back(glm::vec2(texcoords2[n], texcoords2[n + 1])); }