From 9a75feecde35b4551bf53bb8fbe76326f187c085 Mon Sep 17 00:00:00 2001 From: sabrina-shanman Date: Thu, 6 Jun 2019 14:52:42 -0700 Subject: [PATCH] Fix binding to temporary transitionStage pointer --- libraries/render/src/render/DrawStatus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/render/src/render/DrawStatus.cpp b/libraries/render/src/render/DrawStatus.cpp index bdc27bd857..d010929e7a 100644 --- a/libraries/render/src/render/DrawStatus.cpp +++ b/libraries/render/src/render/DrawStatus.cpp @@ -149,7 +149,7 @@ void DrawStatus::run(const RenderContextPointer& renderContext, const Input& inp // We have a transition. Show this icon. status.setScale(1.0f); // Is this a valid transition ID according to FadeJob? - auto& transitionStage = scene->getStage(TransitionStage::getName()); + auto transitionStage = scene->getStage(TransitionStage::getName()); if (transitionStage) { if (transitionStage->isTransitionUsed(transitionID)) { // Valid, active transition