From 99f6c80b2a33ff2171ae92350b4f97fcb6e5a448 Mon Sep 17 00:00:00 2001 From: Gabriel Calero Date: Tue, 13 Feb 2018 12:18:12 -0300 Subject: [PATCH] Temporary remove ToneMappingDeferred --- libraries/render-utils/src/RenderForwardTask.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/libraries/render-utils/src/RenderForwardTask.cpp b/libraries/render-utils/src/RenderForwardTask.cpp index c97d95cc30..f587cccd1a 100755 --- a/libraries/render-utils/src/RenderForwardTask.cpp +++ b/libraries/render-utils/src/RenderForwardTask.cpp @@ -85,8 +85,10 @@ void RenderForwardTask::build(JobModel& task, const render::Varying& input, rend task.addJob("DrawTransparents", transparentInputs, shapePlumber); // Lighting Buffer ready for tone mapping +#if !defined (Q_OS_ANDROID) const auto toneMappingInputs = ToneMappingDeferred::Inputs(framebuffer, framebuffer).asVarying(); task.addJob("ToneMapping", toneMappingInputs); +#endif { // Debug the bounds of the rendered items, still look at the zbuffer @@ -140,7 +142,7 @@ void PrepareFramebuffer::run(const RenderContextPointer& renderContext, gpu::Fra batch.setFramebuffer(_framebuffer); batch.clearFramebuffer(gpu::Framebuffer::BUFFER_COLOR0 | gpu::Framebuffer::BUFFER_DEPTH | gpu::Framebuffer::BUFFER_STENCIL, - vec4(vec3(0, 1.0, 0.0), 0), 1.0, 0, true); + vec4(vec3(0), 0), 1.0, 0, true); }); framebuffer = _framebuffer;