Collision Pick added to teleport.js

This commit is contained in:
luiscuenca 2018-09-04 17:18:26 -07:00
parent eaa5e2ea9a
commit 99e6e3d112

View file

@ -22,6 +22,7 @@ Script.include("/~/system/libraries/controllers.js");
(function() { // BEGIN LOCAL_SCOPE
var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleport-destination.fbx");
var CANCEL_MODEL_URL = Script.resolvePath("../../assets/models/teleport-cancel.fbx");
var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
var TARGET_MODEL_DIMENSIONS = {
@ -72,6 +73,12 @@ Script.include("/~/system/libraries/controllers.js");
alpha: 1,
width: 0.025
};
var cancelEnd = {
type: "model",
url: CANCEL_MODEL_URL,
dimensions: TARGET_MODEL_DIMENSIONS,
ignorePickIntersection: true
};
var teleportEnd = {
type: "model",
url: TARGET_MODEL_URL,
@ -84,18 +91,24 @@ Script.include("/~/system/libraries/controllers.js");
dimensions: TARGET_MODEL_DIMENSIONS,
ignorePickIntersection: true
};
var teleportRenderStates = [{name: "cancel", path: cancelPath},
var collisionEnd = {
type: "sphere",
dimensions: {x: 0, y: 0, z: 0},
ignorePickIntersection: true
};
var teleportRenderStates = [{name: "noend", path: cancelPath},
{name: "cancel", path: cancelPath, end: cancelEnd},
{name: "teleport", path: teleportPath, end: teleportEnd},
{name: "seat", path: seatPath, end: seatEnd}];
{name: "seat", path: seatPath, end: seatEnd},
{name: "invisible", end: collisionEnd}];
var DEFAULT_DISTANCE = 8.0;
var teleportDefaultRenderStates = [{name: "cancel", distance: DEFAULT_DISTANCE, path: cancelPath}];
var teleportDefaultRenderStates = [{name: "noend", distance: DEFAULT_DISTANCE, path: cancelPath}];
var ignoredEntities = [];
var TELEPORTER_STATES = {
IDLE: 'idle',
TARGETTING: 'targetting',
@ -106,6 +119,7 @@ Script.include("/~/system/libraries/controllers.js");
NONE: 'none', // Not currently targetting anything
INVISIBLE: 'invisible', // The current target is an invvsible surface
INVALID: 'invalid', // The current target is invalid (wall, ceiling, etc.)
CANCEL: 'cancel', // Insufficient space to accommodate the avatar capsule
SURFACE: 'surface', // The current target is a valid surface
SEAT: 'seat' // The current target is a seat
};
@ -122,6 +136,9 @@ Script.include("/~/system/libraries/controllers.js");
this.state = TELEPORTER_STATES.IDLE;
this.currentTarget = TARGET.INVALID;
this.currentResult = null;
this.capsuleHeight = 2.0;
this.capsuleRadius = 0.25;
this.pickHeightOffset = 0.01;
this.getOtherModule = function() {
var otherModule = this.hand === RIGHT_HAND ? leftTeleporter : rightTeleporter;
@ -143,6 +160,7 @@ Script.include("/~/system/libraries/controllers.js");
defaultRenderStates: teleportDefaultRenderStates,
maxDistance: 8.0
});
this.teleportParabolaHandInvisible = Pointers.createPointer(PickType.Parabola, {
joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
dirOffset: { x: 0, y: 1, z: 0.1 },
@ -157,6 +175,19 @@ Script.include("/~/system/libraries/controllers.js");
renderStates: teleportRenderStates,
maxDistance: 8.0
});
this.teleportCollisionPick = Picks.createPick(PickType.Collision, {
enabled: true,
filter: Picks.PICK_ENTITIES + Picks.PICK_AVATARS,
shape: {
shapeType: "capsule-y",
dimensions: { x: _this.capsuleRadius * 2.0, y: _this.capsuleHeight - (_this.capsuleRadius * 2.0), z: _this.capsuleRadius * 2.0 }
},
position: { x: 0, y: _this.pickHeightOffset + (_this.capsuleHeight * 0.5), z: 0 },
parentID: Pointers.getPointerProperties(_this.teleportParabolaHandInvisible).renderStates["invisible"].end,
threshold: 0.05
});
this.teleportParabolaHeadVisible = Pointers.createPointer(PickType.Parabola, {
joint: "Avatar",
filter: Picks.PICK_ENTITIES,
@ -170,6 +201,7 @@ Script.include("/~/system/libraries/controllers.js");
defaultRenderStates: teleportDefaultRenderStates,
maxDistance: 8.0
});
this.teleportParabolaHeadInvisible = Pointers.createPointer(PickType.Parabola, {
joint: "Avatar",
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
@ -184,11 +216,14 @@ Script.include("/~/system/libraries/controllers.js");
});
this.cleanup = function() {
Pointers.removePointer(this.teleportParabolaHandVisible);
Pointers.removePointer(this.teleportParabolaHandInvisible);
Pointers.removePointer(this.teleportParabolaHeadVisible);
Pointers.removePointer(this.teleportParabolaHeadInvisible);
Pointers.removePointer(_this.teleportParabolaHandVisible);
Pointers.removePointer(_this.teleportParabolaHandInvisible);
Pointers.removePointer(_this.teleportParabolaHeadVisible);
Pointers.removePointer(_this.teleportParabolaHeadInvisible);
Picks.removePick(_this.teleportCollisionPick);
};
// Picks.setIgnoreItems(_this.teleportCollisionPick, []);
this.axisButtonStateX = 0; // Left/right axis button pressed.
this.axisButtonStateY = 0; // Up/down axis button pressed.
@ -280,8 +315,9 @@ Script.include("/~/system/libraries/controllers.js");
} else {
result = Pointers.getPrevPickResult(_this.teleportParabolaHandInvisible);
}
var teleportLocationType = getTeleportTargetType(result);
var collisionResult = Picks.getPrevPickResult(_this.teleportCollisionPick);
var teleportLocationType = getTeleportTargetType(result, collisionResult);
if (teleportLocationType === TARGET.INVISIBLE) {
if (mode === 'head') {
result = Pointers.getPrevPickResult(_this.teleportParabolaHeadVisible);
@ -293,11 +329,13 @@ Script.include("/~/system/libraries/controllers.js");
if (teleportLocationType === TARGET.NONE) {
// Use the cancel default state
this.setTeleportState(mode, "cancel", "");
this.setTeleportState(mode, "noend", "");
} else if (teleportLocationType === TARGET.INVALID || teleportLocationType === TARGET.INVISIBLE) {
this.setTeleportState(mode, "", "cancel");
this.setTeleportState(mode, "", "noend");
} else if (teleportLocationType === TARGET.CANCEL) {
this.setTeleportState(mode, "cancel", "invisible");
} else if (teleportLocationType === TARGET.SURFACE) {
this.setTeleportState(mode, "teleport", "");
this.setTeleportState(mode, "teleport", "invisible");
} else if (teleportLocationType === TARGET.SEAT) {
this.setTeleportState(mode, "", "seat");
}
@ -355,6 +393,7 @@ Script.include("/~/system/libraries/controllers.js");
// related to repositioning the avatar after you teleport
var FOOT_JOINT_NAMES = ["RightToe_End", "RightToeBase", "RightFoot"];
var DEFAULT_ROOT_TO_FOOT_OFFSET = 0.5;
function getAvatarFootOffset() {
// find a valid foot jointIndex
@ -395,7 +434,8 @@ Script.include("/~/system/libraries/controllers.js");
// than MAX_ANGLE_FROM_UP_TO_TELEPORT degrees from your avatar's up, then
// you can't teleport there.
var MAX_ANGLE_FROM_UP_TO_TELEPORT = 70;
function getTeleportTargetType(result) {
function getTeleportTargetType(result, collisionResult) {
if (result.type === Picks.INTERSECTED_NONE) {
return TARGET.NONE;
}
@ -421,6 +461,11 @@ Script.include("/~/system/libraries/controllers.js");
if (angle > MAX_ANGLE_FROM_UP_TO_TELEPORT) {
return TARGET.INVALID;
} else {
if (collisionResult.collisionRegion != undefined) {
if (collisionResult.intersects) {
return TARGET.CANCEL;
}
}
return TARGET.SURFACE;
}
}