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Merge pull request #1406 from ZappoMan/particle_blinky_bug
Fix Particle Blinkiness on Clock Skew, and remove all global time stamps from wire formats
This commit is contained in:
commit
9980065659
10 changed files with 129 additions and 110 deletions
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@ -19,11 +19,23 @@
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#include <QDebug>
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#include <QDir>
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#include <SharedUtil.h>
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int main(int argc, const char * argv[]) {
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timeval startup_time;
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gettimeofday(&startup_time, NULL);
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// Debug option to demonstrate that the client's local time does not
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// need to be in sync with any other network node. This forces clock
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// skew for the individual client
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const char* CLOCK_SKEW = "--clockSkew";
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const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW);
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if (clockSkewOption) {
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int clockSkew = atoi(clockSkewOption);
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usecTimestampNowForceClockSkew(clockSkew);
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qDebug("clockSkewOption=%s clockSkew=%d\n", clockSkewOption, clockSkew);
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}
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int exitCode;
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{
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Application app(argc, const_cast<char**>(argv), startup_time);
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@ -656,6 +656,17 @@ void OctreeServer::run() {
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_persistThread->initialize(true);
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}
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}
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// Debug option to demonstrate that the server's local time does not
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// need to be in sync with any other network node. This forces clock
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// skew for the individual server node
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const char* CLOCK_SKEW = "--clockSkew";
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const char* clockSkewOption = getCmdOption(_argc, _argv, CLOCK_SKEW);
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if (clockSkewOption) {
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int clockSkew = atoi(clockSkewOption);
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usecTimestampNowForceClockSkew(clockSkew);
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qDebug("clockSkewOption=%s clockSkew=%d\n", clockSkewOption, clockSkew);
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}
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// Check to see if the user passed in a command line option for setting packet send rate
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const char* PACKETS_PER_SECOND = "--packetsPerSecond";
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@ -36,15 +36,16 @@ Particle::~Particle() {
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void Particle::init(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity, glm::vec3 gravity,
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float damping, bool inHand, QString updateScript, uint32_t id) {
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if (id == NEW_PARTICLE) {
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_created = usecTimestampNow();
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_id = _nextID;
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_nextID++;
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} else {
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_id = id;
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}
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_lastUpdated = usecTimestampNow();
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_lastEdited = _lastUpdated;
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uint64_t now = usecTimestampNow();
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_edited = now;
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_lastSimulated = now;
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_created = now; // will get updated as appropriate in setLifetime()
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_position = position;
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_radius = radius;
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memcpy(_color, color, sizeof(_color));
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@ -63,13 +64,10 @@ bool Particle::appendParticleData(OctreePacketData* packetData) const {
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//printf("Particle::appendParticleData()... getID()=%d\n", getID());
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if (success) {
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success = packetData->appendValue(getCreated());
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success = packetData->appendValue(getLifetime());
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}
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if (success) {
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success = packetData->appendValue(getLastUpdated());
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}
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if (success) {
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success = packetData->appendValue(getLastEdited());
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success = packetData->appendValue(getEditedAgo());
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}
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if (success) {
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success = packetData->appendValue(getRadius());
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@ -103,9 +101,17 @@ bool Particle::appendParticleData(OctreePacketData* packetData) const {
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}
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int Particle::expectedBytes() {
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int expectedBytes = sizeof(uint32_t) + sizeof(uint64_t) + sizeof(uint64_t) + sizeof(uint64_t) + sizeof(float) +
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sizeof(glm::vec3) + sizeof(rgbColor) + sizeof(glm::vec3) +
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sizeof(glm::vec3) + sizeof(float) + sizeof(bool);
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int expectedBytes = sizeof(uint32_t) // id
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+ sizeof(float) // lifetime
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+ sizeof(float) // edited ago
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+ sizeof(float) // radius
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+ sizeof(glm::vec3) // position
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+ sizeof(rgbColor) // color
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+ sizeof(glm::vec3) // velocity
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+ sizeof(glm::vec3) // gravity
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+ sizeof(float) // damping
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+ sizeof(bool); // inhand
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// potentially more...
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return expectedBytes;
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}
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@ -119,20 +125,19 @@ int Particle::readParticleDataFromBuffer(const unsigned char* data, int bytesLef
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dataAt += sizeof(_id);
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bytesRead += sizeof(_id);
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// created
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memcpy(&_created, dataAt, sizeof(_created));
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dataAt += sizeof(_created);
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bytesRead += sizeof(_created);
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// lifetime
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float lifetime;
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memcpy(&lifetime, dataAt, sizeof(lifetime));
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dataAt += sizeof(lifetime);
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bytesRead += sizeof(lifetime);
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setLifetime(lifetime);
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// lastupdated
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memcpy(&_lastUpdated, dataAt, sizeof(_lastUpdated));
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dataAt += sizeof(_lastUpdated);
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bytesRead += sizeof(_lastUpdated);
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// _lastEdited
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memcpy(&_lastEdited, dataAt, sizeof(_lastEdited));
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dataAt += sizeof(_lastEdited);
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bytesRead += sizeof(_lastEdited);
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// edited ago
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float editedAgo;
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memcpy(&editedAgo, dataAt, sizeof(editedAgo));
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dataAt += sizeof(editedAgo);
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bytesRead += sizeof(editedAgo);
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setEditedAgo(editedAgo);
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// radius
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memcpy(&_radius, dataAt, sizeof(_radius));
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@ -186,7 +191,7 @@ int Particle::readParticleDataFromBuffer(const unsigned char* data, int bytesLef
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Particle Particle::fromEditPacket(unsigned char* data, int length, int& processedBytes) {
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Particle newParticle; // id and lastUpdated will get set here...
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Particle newParticle; // id and _lastSimulated will get set here...
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unsigned char* dataAt = data;
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processedBytes = 0;
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@ -214,26 +219,17 @@ Particle Particle::fromEditPacket(unsigned char* data, int length, int& processe
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processedBytes += sizeof(creatorTokenID);
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newParticle.setCreatorTokenID(creatorTokenID);
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newParticle._newlyCreated = true;
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newParticle.setLifetime(0); // this guy is new!
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} else {
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newParticle._id = editID;
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newParticle._newlyCreated = false;
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}
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// created
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memcpy(&newParticle._created, dataAt, sizeof(newParticle._created));
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dataAt += sizeof(newParticle._created);
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processedBytes += sizeof(newParticle._created);
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// lastUpdated
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memcpy(&newParticle._lastUpdated, dataAt, sizeof(newParticle._lastUpdated));
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dataAt += sizeof(newParticle._lastUpdated);
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processedBytes += sizeof(newParticle._lastUpdated);
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// lastEdited
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memcpy(&newParticle._lastEdited, dataAt, sizeof(newParticle._lastEdited));
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dataAt += sizeof(newParticle._lastEdited);
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processedBytes += sizeof(newParticle._lastEdited);
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// clearly we just edited it
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newParticle.setEditedAgo(0);
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// radius
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memcpy(&newParticle._radius, dataAt, sizeof(newParticle._radius));
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dataAt += sizeof(newParticle._radius);
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@ -291,9 +287,8 @@ Particle Particle::fromEditPacket(unsigned char* data, int length, int& processe
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void Particle::debugDump() const {
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printf("Particle id :%u\n", _id);
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printf(" created:%llu\n", _created);
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printf(" last updated:%llu\n", _lastUpdated);
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printf(" last edited:%llu\n", _lastEdited);
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printf(" lifetime:%f\n", getLifetime());
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printf(" edited ago:%f\n", getEditedAgo());
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printf(" position:%f,%f,%f\n", _position.x, _position.y, _position.z);
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printf(" velocity:%f,%f,%f\n", _velocity.x, _velocity.y, _velocity.z);
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printf(" gravity:%f,%f,%f\n", _gravity.x, _gravity.y, _gravity.z);
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@ -325,7 +320,6 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
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sizeOut += lengthOfOctcode;
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// Now add our edit content details...
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uint64_t created = usecTimestampNow();
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// id
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memcpy(copyAt, &details[i].id, sizeof(details[i].id));
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@ -338,25 +332,8 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
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memcpy(copyAt, &details[i].creatorTokenID, sizeof(details[i].creatorTokenID));
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copyAt += sizeof(details[i].creatorTokenID);
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sizeOut += sizeof(details[i].creatorTokenID);
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} else {
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created = 0;
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}
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// created
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memcpy(copyAt, &created, sizeof(created));
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copyAt += sizeof(created);
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sizeOut += sizeof(created);
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// lastUpdated
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memcpy(copyAt, &details[i].lastUpdated, sizeof(details[i].lastUpdated));
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copyAt += sizeof(details[i].lastUpdated);
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sizeOut += sizeof(details[i].lastUpdated);
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// lastEdited
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memcpy(copyAt, &details[i].lastEdited, sizeof(details[i].lastEdited));
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copyAt += sizeof(details[i].lastEdited);
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sizeOut += sizeof(details[i].lastEdited);
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// radius
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memcpy(copyAt, &details[i].radius, sizeof(details[i].radius));
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copyAt += sizeof(details[i].radius);
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@ -405,7 +382,6 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
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if (wantDebugging) {
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printf("encodeParticleEditMessageDetails()....\n");
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printf("Particle id :%u\n", details[i].id);
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printf(" last updated:%llu\n", details[i].lastUpdated);
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printf(" nextID:%u\n", _nextID);
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}
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}
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@ -418,21 +394,30 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
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void Particle::update() {
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uint64_t now = usecTimestampNow();
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uint64_t elapsed = now - _lastUpdated;
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uint64_t USECS_PER_SECOND = 1000 * 1000;
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uint64_t elapsed = now - _lastSimulated;
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float timeElapsed = (float)((float)elapsed/(float)USECS_PER_SECOND);
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// calculate our default shouldDie state... then allow script to change it if it wants...
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float velocityScalar = glm::length(getVelocity());
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const float STILL_MOVING = 0.05 / TREE_SCALE;
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bool isStillMoving = (velocityScalar > STILL_MOVING);
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const uint64_t REALLY_OLD = 30 * 1000 * 1000;
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const float REALLY_OLD = 30.0f; // 30 seconds
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bool isReallyOld = (getLifetime() > REALLY_OLD);
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bool isInHand = getInHand();
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bool shouldDie = !isInHand && !isStillMoving && isReallyOld;
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setShouldDie(shouldDie);
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bool wantDebug = false;
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if (wantDebug) {
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printf("Particle::update()... timeElapsed: %f lifeTime:%f editedAgo:%f "
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"isInHand:%s isStillMoveing:%s isReallyOld:%s shouldDie:%s\n",
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timeElapsed, getLifetime(), getEditedAgo(), debug::valueOf(isInHand), debug::valueOf(isStillMoving),
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debug::valueOf(isReallyOld), debug::valueOf(shouldDie));
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}
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runScript(); // allow the javascript to alter our state
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// If the ball is in hand, it doesn't move or have gravity effect it
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@ -454,7 +439,7 @@ void Particle::update() {
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//printf("applying damping to Particle timeElapsed=%f\n",timeElapsed);
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}
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_lastUpdated = now;
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_lastSimulated = now;
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}
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void Particle::runScript() {
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@ -484,3 +469,19 @@ void Particle::runScript() {
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}
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}
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}
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void Particle::setLifetime(float lifetime) {
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uint64_t lifetimeInUsecs = lifetime * USECS_PER_SECOND;
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_created = usecTimestampNow() - lifetimeInUsecs;
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}
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void Particle::setEditedAgo(float editedAgo) {
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uint64_t editedAgoInUsecs = editedAgo * USECS_PER_SECOND;
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_edited = usecTimestampNow() - editedAgoInUsecs;
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}
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void Particle::copyChangedProperties(const Particle& other) {
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float lifetime = getLifetime();
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*this = other;
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setLifetime(lifetime);
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}
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@ -25,8 +25,6 @@ const uint32_t UNKNOWN_TOKEN = 0xFFFFFFFF;
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class ParticleDetail {
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public:
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uint32_t id;
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uint64_t lastUpdated;
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uint64_t lastEdited;
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glm::vec3 position;
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float radius;
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rgbColor color;
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@ -68,10 +66,11 @@ public:
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const glm::vec3& getGravity() const { return _gravity; }
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bool getInHand() const { return _inHand; }
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float getDamping() const { return _damping; }
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uint64_t getCreated() const { return _created; }
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uint64_t getLifetime() const { return usecTimestampNow() - _created; }
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uint64_t getLastUpdated() const { return _lastUpdated; }
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uint64_t getLastEdited() const { return _lastEdited; }
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/// lifetime of the particle in seconds
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float getLifetime() const { return (float)(usecTimestampNow() - _created) / (float)USECS_PER_SECOND; }
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/// seconds since last edited
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float getEditedAgo() const { return (float)(usecTimestampNow() - _edited) / (float)USECS_PER_SECOND; }
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uint32_t getID() const { return _id; }
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bool getShouldDie() const { return _shouldDie; }
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QString getUpdateScript() const { return _updateScript; }
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@ -93,7 +92,6 @@ public:
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void setShouldDie(bool shouldDie) { _shouldDie = shouldDie; }
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void setUpdateScript(QString updateScript) { _updateScript = updateScript; }
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void setCreatorTokenID(uint32_t creatorTokenID) { _creatorTokenID = creatorTokenID; }
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void setCreated(uint64_t created) { _created = created; }
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bool appendParticleData(OctreePacketData* packetData) const;
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int readParticleDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args);
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@ -105,20 +103,24 @@ public:
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void update();
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void debugDump() const;
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// similar to assignment/copy, but it handles keeping lifetime accurate
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void copyChangedProperties(const Particle& other);
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protected:
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void runScript();
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static QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3);
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static void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3);
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static QScriptValue xColorToScriptValue(QScriptEngine *engine, const xColor& color);
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static void xColorFromScriptValue(const QScriptValue &object, xColor& color);
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void setLifetime(float lifetime);
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void setEditedAgo(float editedAgo);
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glm::vec3 _position;
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rgbColor _color;
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float _radius;
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glm::vec3 _velocity;
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uint64_t _lastUpdated;
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uint64_t _created;
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uint64_t _lastEdited;
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uint32_t _id;
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static uint32_t _nextID;
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bool _shouldDie;
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@ -129,6 +131,12 @@ protected:
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uint32_t _creatorTokenID;
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bool _newlyCreated;
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// these are never included in wire time
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uint64_t _lastSimulated;
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uint64_t _created;
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uint64_t _edited;
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};
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class ParticleScriptObject : public QObject {
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@ -144,9 +152,7 @@ public slots:
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float getDamping() const { return _particle->getDamping(); }
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float getRadius() const { return _particle->getRadius(); }
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bool getShouldDie() { return _particle->getShouldDie(); }
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float getCreated() const { return ((float)_particle->getCreated() / (float)USECS_PER_SECOND); }
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float getLifetime() const { return ((float)_particle->getLifetime() / (float)USECS_PER_SECOND); }
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float getLifetime() const { return _particle->getLifetime(); }
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void setPosition(glm::vec3 value) { _particle->setPosition(value); }
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void setVelocity(glm::vec3 value) { _particle->setVelocity(value); }
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|
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@ -44,8 +44,7 @@ void ParticleEditHandle::createParticle(glm::vec3 position, float radius, xColor
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glm::vec3 gravity, float damping, bool inHand, QString updateScript) {
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// setup a ParticleDetail struct with the data
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uint64_t now = usecTimestampNow();
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ParticleDetail addParticleDetail = { NEW_PARTICLE, now, now,
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ParticleDetail addParticleDetail = { NEW_PARTICLE,
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position, radius, {color.red, color.green, color.blue },
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velocity, gravity, damping, inHand, updateScript, _creatorTokenID };
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@ -70,8 +69,7 @@ bool ParticleEditHandle::updateParticle(glm::vec3 position, float radius, xColor
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}
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// setup a ParticleDetail struct with the data
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uint64_t now = usecTimestampNow();
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ParticleDetail newParticleDetail = { _id, now, now,
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ParticleDetail newParticleDetail = { _id,
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position, radius, {color.red, color.green, color.blue },
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velocity, gravity, damping, inHand, updateScript, _creatorTokenID };
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@ -22,8 +22,7 @@ unsigned int ParticleScriptingInterface::queueParticleAdd(glm::vec3 position, fl
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_nextCreatorTokenID++;
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// setup a ParticleDetail struct with the data
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uint64_t now = usecTimestampNow();
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ParticleDetail addParticleDetail = { NEW_PARTICLE, now, now,
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ParticleDetail addParticleDetail = { NEW_PARTICLE,
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position, radius, {color.red, color.green, color.blue }, velocity,
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gravity, damping, inHand, updateScript, creatorTokenID };
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|
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@ -119,33 +119,19 @@ bool ParticleTreeElement::updateParticle(const Particle& particle) {
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uint16_t numberOfParticles = _particles.size();
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for (uint16_t i = 0; i < numberOfParticles; i++) {
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if (_particles[i].getID() == particle.getID()) {
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int difference = _particles[i].getLastUpdated() - particle.getLastUpdated();
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bool changedOnServer = _particles[i].getLastEdited() < particle.getLastEdited();
|
||||
bool localOlder = _particles[i].getLastUpdated() < particle.getLastUpdated();
|
||||
|
||||
if (changedOnServer || localOlder) {
|
||||
|
||||
bool changedOnServer = _particles[i].getEditedAgo() > particle.getEditedAgo();
|
||||
if (changedOnServer) {
|
||||
if (wantDebug) {
|
||||
printf("local particle [id:%d] %s and %s than server particle by %d, particle.isNewlyCreated()=%s\n",
|
||||
printf("local particle [id:%d] %s, particle.isNewlyCreated()=%s\n",
|
||||
particle.getID(), (changedOnServer ? "CHANGED" : "same"),
|
||||
(localOlder ? "OLDER" : "NEWER"),
|
||||
difference, debug::valueOf(particle.isNewlyCreated()) );
|
||||
debug::valueOf(particle.isNewlyCreated()) );
|
||||
}
|
||||
|
||||
uint64_t actuallyCreated = particle.getCreated();
|
||||
if (!particle.isNewlyCreated()) {
|
||||
actuallyCreated = _particles[i].getCreated();
|
||||
}
|
||||
_particles[i] = particle;
|
||||
_particles[i].setCreated(actuallyCreated);
|
||||
_particles[i].copyChangedProperties(particle);
|
||||
} else {
|
||||
if (wantDebug) {
|
||||
printf(">>> NO CHANGE <<< -- local particle [id:%d] %s and %s than server particle by %d, "
|
||||
"particle.isNewlyCreated()=%s\n",
|
||||
printf(">>> NO CHANGE <<< -- local particle [id:%d] %s particle.isNewlyCreated()=%s\n",
|
||||
particle.getID(), (changedOnServer ? "CHANGED" : "same"),
|
||||
(localOlder ? "OLDER" : "NEWER"),
|
||||
difference, debug::valueOf(particle.isNewlyCreated()) );
|
||||
debug::valueOf(particle.isNewlyCreated()) );
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
|
|
@ -54,7 +54,7 @@ PACKET_VERSION versionForPacketType(PACKET_TYPE type) {
|
|||
return 2;
|
||||
|
||||
case PACKET_TYPE_PARTICLE_DATA:
|
||||
return 3;
|
||||
return 4;
|
||||
|
||||
default:
|
||||
return 0;
|
||||
|
|
|
@ -30,10 +30,15 @@ uint64_t usecTimestamp(const timeval *time) {
|
|||
return (time->tv_sec * 1000000 + time->tv_usec);
|
||||
}
|
||||
|
||||
int usecTimestampNowAdjust = 0;
|
||||
void usecTimestampNowForceClockSkew(int clockSkew) {
|
||||
::usecTimestampNowAdjust = clockSkew;
|
||||
}
|
||||
|
||||
uint64_t usecTimestampNow() {
|
||||
timeval now;
|
||||
gettimeofday(&now, NULL);
|
||||
return (now.tv_sec * 1000000 + now.tv_usec);
|
||||
return (now.tv_sec * 1000000 + now.tv_usec) + ::usecTimestampNowAdjust;
|
||||
}
|
||||
|
||||
float randFloat () {
|
||||
|
|
|
@ -56,6 +56,7 @@ static const uint64_t USECS_PER_SECOND = 1000 * 1000;
|
|||
|
||||
uint64_t usecTimestamp(const timeval *time);
|
||||
uint64_t usecTimestampNow();
|
||||
void usecTimestampNowForceClockSkew(int clockSkew);
|
||||
|
||||
float randFloat();
|
||||
int randIntInRange (int min, int max);
|
||||
|
|
Loading…
Reference in a new issue