Merge pull request #1406 from ZappoMan/particle_blinky_bug

Fix Particle Blinkiness on Clock Skew, and remove all global time stamps from wire formats
This commit is contained in:
Philip Rosedale 2013-12-18 20:02:38 -08:00
commit 9980065659
10 changed files with 129 additions and 110 deletions

View file

@ -19,11 +19,23 @@
#include <QDebug>
#include <QDir>
#include <SharedUtil.h>
int main(int argc, const char * argv[]) {
timeval startup_time;
gettimeofday(&startup_time, NULL);
// Debug option to demonstrate that the client's local time does not
// need to be in sync with any other network node. This forces clock
// skew for the individual client
const char* CLOCK_SKEW = "--clockSkew";
const char* clockSkewOption = getCmdOption(argc, argv, CLOCK_SKEW);
if (clockSkewOption) {
int clockSkew = atoi(clockSkewOption);
usecTimestampNowForceClockSkew(clockSkew);
qDebug("clockSkewOption=%s clockSkew=%d\n", clockSkewOption, clockSkew);
}
int exitCode;
{
Application app(argc, const_cast<char**>(argv), startup_time);

View file

@ -656,6 +656,17 @@ void OctreeServer::run() {
_persistThread->initialize(true);
}
}
// Debug option to demonstrate that the server's local time does not
// need to be in sync with any other network node. This forces clock
// skew for the individual server node
const char* CLOCK_SKEW = "--clockSkew";
const char* clockSkewOption = getCmdOption(_argc, _argv, CLOCK_SKEW);
if (clockSkewOption) {
int clockSkew = atoi(clockSkewOption);
usecTimestampNowForceClockSkew(clockSkew);
qDebug("clockSkewOption=%s clockSkew=%d\n", clockSkewOption, clockSkew);
}
// Check to see if the user passed in a command line option for setting packet send rate
const char* PACKETS_PER_SECOND = "--packetsPerSecond";

View file

@ -36,15 +36,16 @@ Particle::~Particle() {
void Particle::init(glm::vec3 position, float radius, rgbColor color, glm::vec3 velocity, glm::vec3 gravity,
float damping, bool inHand, QString updateScript, uint32_t id) {
if (id == NEW_PARTICLE) {
_created = usecTimestampNow();
_id = _nextID;
_nextID++;
} else {
_id = id;
}
_lastUpdated = usecTimestampNow();
_lastEdited = _lastUpdated;
uint64_t now = usecTimestampNow();
_edited = now;
_lastSimulated = now;
_created = now; // will get updated as appropriate in setLifetime()
_position = position;
_radius = radius;
memcpy(_color, color, sizeof(_color));
@ -63,13 +64,10 @@ bool Particle::appendParticleData(OctreePacketData* packetData) const {
//printf("Particle::appendParticleData()... getID()=%d\n", getID());
if (success) {
success = packetData->appendValue(getCreated());
success = packetData->appendValue(getLifetime());
}
if (success) {
success = packetData->appendValue(getLastUpdated());
}
if (success) {
success = packetData->appendValue(getLastEdited());
success = packetData->appendValue(getEditedAgo());
}
if (success) {
success = packetData->appendValue(getRadius());
@ -103,9 +101,17 @@ bool Particle::appendParticleData(OctreePacketData* packetData) const {
}
int Particle::expectedBytes() {
int expectedBytes = sizeof(uint32_t) + sizeof(uint64_t) + sizeof(uint64_t) + sizeof(uint64_t) + sizeof(float) +
sizeof(glm::vec3) + sizeof(rgbColor) + sizeof(glm::vec3) +
sizeof(glm::vec3) + sizeof(float) + sizeof(bool);
int expectedBytes = sizeof(uint32_t) // id
+ sizeof(float) // lifetime
+ sizeof(float) // edited ago
+ sizeof(float) // radius
+ sizeof(glm::vec3) // position
+ sizeof(rgbColor) // color
+ sizeof(glm::vec3) // velocity
+ sizeof(glm::vec3) // gravity
+ sizeof(float) // damping
+ sizeof(bool); // inhand
// potentially more...
return expectedBytes;
}
@ -119,20 +125,19 @@ int Particle::readParticleDataFromBuffer(const unsigned char* data, int bytesLef
dataAt += sizeof(_id);
bytesRead += sizeof(_id);
// created
memcpy(&_created, dataAt, sizeof(_created));
dataAt += sizeof(_created);
bytesRead += sizeof(_created);
// lifetime
float lifetime;
memcpy(&lifetime, dataAt, sizeof(lifetime));
dataAt += sizeof(lifetime);
bytesRead += sizeof(lifetime);
setLifetime(lifetime);
// lastupdated
memcpy(&_lastUpdated, dataAt, sizeof(_lastUpdated));
dataAt += sizeof(_lastUpdated);
bytesRead += sizeof(_lastUpdated);
// _lastEdited
memcpy(&_lastEdited, dataAt, sizeof(_lastEdited));
dataAt += sizeof(_lastEdited);
bytesRead += sizeof(_lastEdited);
// edited ago
float editedAgo;
memcpy(&editedAgo, dataAt, sizeof(editedAgo));
dataAt += sizeof(editedAgo);
bytesRead += sizeof(editedAgo);
setEditedAgo(editedAgo);
// radius
memcpy(&_radius, dataAt, sizeof(_radius));
@ -186,7 +191,7 @@ int Particle::readParticleDataFromBuffer(const unsigned char* data, int bytesLef
Particle Particle::fromEditPacket(unsigned char* data, int length, int& processedBytes) {
Particle newParticle; // id and lastUpdated will get set here...
Particle newParticle; // id and _lastSimulated will get set here...
unsigned char* dataAt = data;
processedBytes = 0;
@ -214,26 +219,17 @@ Particle Particle::fromEditPacket(unsigned char* data, int length, int& processe
processedBytes += sizeof(creatorTokenID);
newParticle.setCreatorTokenID(creatorTokenID);
newParticle._newlyCreated = true;
newParticle.setLifetime(0); // this guy is new!
} else {
newParticle._id = editID;
newParticle._newlyCreated = false;
}
// created
memcpy(&newParticle._created, dataAt, sizeof(newParticle._created));
dataAt += sizeof(newParticle._created);
processedBytes += sizeof(newParticle._created);
// lastUpdated
memcpy(&newParticle._lastUpdated, dataAt, sizeof(newParticle._lastUpdated));
dataAt += sizeof(newParticle._lastUpdated);
processedBytes += sizeof(newParticle._lastUpdated);
// lastEdited
memcpy(&newParticle._lastEdited, dataAt, sizeof(newParticle._lastEdited));
dataAt += sizeof(newParticle._lastEdited);
processedBytes += sizeof(newParticle._lastEdited);
// clearly we just edited it
newParticle.setEditedAgo(0);
// radius
memcpy(&newParticle._radius, dataAt, sizeof(newParticle._radius));
dataAt += sizeof(newParticle._radius);
@ -291,9 +287,8 @@ Particle Particle::fromEditPacket(unsigned char* data, int length, int& processe
void Particle::debugDump() const {
printf("Particle id :%u\n", _id);
printf(" created:%llu\n", _created);
printf(" last updated:%llu\n", _lastUpdated);
printf(" last edited:%llu\n", _lastEdited);
printf(" lifetime:%f\n", getLifetime());
printf(" edited ago:%f\n", getEditedAgo());
printf(" position:%f,%f,%f\n", _position.x, _position.y, _position.z);
printf(" velocity:%f,%f,%f\n", _velocity.x, _velocity.y, _velocity.z);
printf(" gravity:%f,%f,%f\n", _gravity.x, _gravity.y, _gravity.z);
@ -325,7 +320,6 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
sizeOut += lengthOfOctcode;
// Now add our edit content details...
uint64_t created = usecTimestampNow();
// id
memcpy(copyAt, &details[i].id, sizeof(details[i].id));
@ -338,25 +332,8 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
memcpy(copyAt, &details[i].creatorTokenID, sizeof(details[i].creatorTokenID));
copyAt += sizeof(details[i].creatorTokenID);
sizeOut += sizeof(details[i].creatorTokenID);
} else {
created = 0;
}
// created
memcpy(copyAt, &created, sizeof(created));
copyAt += sizeof(created);
sizeOut += sizeof(created);
// lastUpdated
memcpy(copyAt, &details[i].lastUpdated, sizeof(details[i].lastUpdated));
copyAt += sizeof(details[i].lastUpdated);
sizeOut += sizeof(details[i].lastUpdated);
// lastEdited
memcpy(copyAt, &details[i].lastEdited, sizeof(details[i].lastEdited));
copyAt += sizeof(details[i].lastEdited);
sizeOut += sizeof(details[i].lastEdited);
// radius
memcpy(copyAt, &details[i].radius, sizeof(details[i].radius));
copyAt += sizeof(details[i].radius);
@ -405,7 +382,6 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
if (wantDebugging) {
printf("encodeParticleEditMessageDetails()....\n");
printf("Particle id :%u\n", details[i].id);
printf(" last updated:%llu\n", details[i].lastUpdated);
printf(" nextID:%u\n", _nextID);
}
}
@ -418,21 +394,30 @@ bool Particle::encodeParticleEditMessageDetails(PACKET_TYPE command, int count,
void Particle::update() {
uint64_t now = usecTimestampNow();
uint64_t elapsed = now - _lastUpdated;
uint64_t USECS_PER_SECOND = 1000 * 1000;
uint64_t elapsed = now - _lastSimulated;
float timeElapsed = (float)((float)elapsed/(float)USECS_PER_SECOND);
// calculate our default shouldDie state... then allow script to change it if it wants...
float velocityScalar = glm::length(getVelocity());
const float STILL_MOVING = 0.05 / TREE_SCALE;
bool isStillMoving = (velocityScalar > STILL_MOVING);
const uint64_t REALLY_OLD = 30 * 1000 * 1000;
const float REALLY_OLD = 30.0f; // 30 seconds
bool isReallyOld = (getLifetime() > REALLY_OLD);
bool isInHand = getInHand();
bool shouldDie = !isInHand && !isStillMoving && isReallyOld;
setShouldDie(shouldDie);
bool wantDebug = false;
if (wantDebug) {
printf("Particle::update()... timeElapsed: %f lifeTime:%f editedAgo:%f "
"isInHand:%s isStillMoveing:%s isReallyOld:%s shouldDie:%s\n",
timeElapsed, getLifetime(), getEditedAgo(), debug::valueOf(isInHand), debug::valueOf(isStillMoving),
debug::valueOf(isReallyOld), debug::valueOf(shouldDie));
}
runScript(); // allow the javascript to alter our state
// If the ball is in hand, it doesn't move or have gravity effect it
@ -454,7 +439,7 @@ void Particle::update() {
//printf("applying damping to Particle timeElapsed=%f\n",timeElapsed);
}
_lastUpdated = now;
_lastSimulated = now;
}
void Particle::runScript() {
@ -484,3 +469,19 @@ void Particle::runScript() {
}
}
}
void Particle::setLifetime(float lifetime) {
uint64_t lifetimeInUsecs = lifetime * USECS_PER_SECOND;
_created = usecTimestampNow() - lifetimeInUsecs;
}
void Particle::setEditedAgo(float editedAgo) {
uint64_t editedAgoInUsecs = editedAgo * USECS_PER_SECOND;
_edited = usecTimestampNow() - editedAgoInUsecs;
}
void Particle::copyChangedProperties(const Particle& other) {
float lifetime = getLifetime();
*this = other;
setLifetime(lifetime);
}

View file

@ -25,8 +25,6 @@ const uint32_t UNKNOWN_TOKEN = 0xFFFFFFFF;
class ParticleDetail {
public:
uint32_t id;
uint64_t lastUpdated;
uint64_t lastEdited;
glm::vec3 position;
float radius;
rgbColor color;
@ -68,10 +66,11 @@ public:
const glm::vec3& getGravity() const { return _gravity; }
bool getInHand() const { return _inHand; }
float getDamping() const { return _damping; }
uint64_t getCreated() const { return _created; }
uint64_t getLifetime() const { return usecTimestampNow() - _created; }
uint64_t getLastUpdated() const { return _lastUpdated; }
uint64_t getLastEdited() const { return _lastEdited; }
/// lifetime of the particle in seconds
float getLifetime() const { return (float)(usecTimestampNow() - _created) / (float)USECS_PER_SECOND; }
/// seconds since last edited
float getEditedAgo() const { return (float)(usecTimestampNow() - _edited) / (float)USECS_PER_SECOND; }
uint32_t getID() const { return _id; }
bool getShouldDie() const { return _shouldDie; }
QString getUpdateScript() const { return _updateScript; }
@ -93,7 +92,6 @@ public:
void setShouldDie(bool shouldDie) { _shouldDie = shouldDie; }
void setUpdateScript(QString updateScript) { _updateScript = updateScript; }
void setCreatorTokenID(uint32_t creatorTokenID) { _creatorTokenID = creatorTokenID; }
void setCreated(uint64_t created) { _created = created; }
bool appendParticleData(OctreePacketData* packetData) const;
int readParticleDataFromBuffer(const unsigned char* data, int bytesLeftToRead, ReadBitstreamToTreeParams& args);
@ -105,20 +103,24 @@ public:
void update();
void debugDump() const;
// similar to assignment/copy, but it handles keeping lifetime accurate
void copyChangedProperties(const Particle& other);
protected:
void runScript();
static QScriptValue vec3toScriptValue(QScriptEngine *engine, const glm::vec3 &vec3);
static void vec3FromScriptValue(const QScriptValue &object, glm::vec3 &vec3);
static QScriptValue xColorToScriptValue(QScriptEngine *engine, const xColor& color);
static void xColorFromScriptValue(const QScriptValue &object, xColor& color);
void setLifetime(float lifetime);
void setEditedAgo(float editedAgo);
glm::vec3 _position;
rgbColor _color;
float _radius;
glm::vec3 _velocity;
uint64_t _lastUpdated;
uint64_t _created;
uint64_t _lastEdited;
uint32_t _id;
static uint32_t _nextID;
bool _shouldDie;
@ -129,6 +131,12 @@ protected:
uint32_t _creatorTokenID;
bool _newlyCreated;
// these are never included in wire time
uint64_t _lastSimulated;
uint64_t _created;
uint64_t _edited;
};
class ParticleScriptObject : public QObject {
@ -144,9 +152,7 @@ public slots:
float getDamping() const { return _particle->getDamping(); }
float getRadius() const { return _particle->getRadius(); }
bool getShouldDie() { return _particle->getShouldDie(); }
float getCreated() const { return ((float)_particle->getCreated() / (float)USECS_PER_SECOND); }
float getLifetime() const { return ((float)_particle->getLifetime() / (float)USECS_PER_SECOND); }
float getLifetime() const { return _particle->getLifetime(); }
void setPosition(glm::vec3 value) { _particle->setPosition(value); }
void setVelocity(glm::vec3 value) { _particle->setVelocity(value); }

View file

@ -44,8 +44,7 @@ void ParticleEditHandle::createParticle(glm::vec3 position, float radius, xColor
glm::vec3 gravity, float damping, bool inHand, QString updateScript) {
// setup a ParticleDetail struct with the data
uint64_t now = usecTimestampNow();
ParticleDetail addParticleDetail = { NEW_PARTICLE, now, now,
ParticleDetail addParticleDetail = { NEW_PARTICLE,
position, radius, {color.red, color.green, color.blue },
velocity, gravity, damping, inHand, updateScript, _creatorTokenID };
@ -70,8 +69,7 @@ bool ParticleEditHandle::updateParticle(glm::vec3 position, float radius, xColor
}
// setup a ParticleDetail struct with the data
uint64_t now = usecTimestampNow();
ParticleDetail newParticleDetail = { _id, now, now,
ParticleDetail newParticleDetail = { _id,
position, radius, {color.red, color.green, color.blue },
velocity, gravity, damping, inHand, updateScript, _creatorTokenID };

View file

@ -22,8 +22,7 @@ unsigned int ParticleScriptingInterface::queueParticleAdd(glm::vec3 position, fl
_nextCreatorTokenID++;
// setup a ParticleDetail struct with the data
uint64_t now = usecTimestampNow();
ParticleDetail addParticleDetail = { NEW_PARTICLE, now, now,
ParticleDetail addParticleDetail = { NEW_PARTICLE,
position, radius, {color.red, color.green, color.blue }, velocity,
gravity, damping, inHand, updateScript, creatorTokenID };

View file

@ -119,33 +119,19 @@ bool ParticleTreeElement::updateParticle(const Particle& particle) {
uint16_t numberOfParticles = _particles.size();
for (uint16_t i = 0; i < numberOfParticles; i++) {
if (_particles[i].getID() == particle.getID()) {
int difference = _particles[i].getLastUpdated() - particle.getLastUpdated();
bool changedOnServer = _particles[i].getLastEdited() < particle.getLastEdited();
bool localOlder = _particles[i].getLastUpdated() < particle.getLastUpdated();
if (changedOnServer || localOlder) {
bool changedOnServer = _particles[i].getEditedAgo() > particle.getEditedAgo();
if (changedOnServer) {
if (wantDebug) {
printf("local particle [id:%d] %s and %s than server particle by %d, particle.isNewlyCreated()=%s\n",
printf("local particle [id:%d] %s, particle.isNewlyCreated()=%s\n",
particle.getID(), (changedOnServer ? "CHANGED" : "same"),
(localOlder ? "OLDER" : "NEWER"),
difference, debug::valueOf(particle.isNewlyCreated()) );
debug::valueOf(particle.isNewlyCreated()) );
}
uint64_t actuallyCreated = particle.getCreated();
if (!particle.isNewlyCreated()) {
actuallyCreated = _particles[i].getCreated();
}
_particles[i] = particle;
_particles[i].setCreated(actuallyCreated);
_particles[i].copyChangedProperties(particle);
} else {
if (wantDebug) {
printf(">>> NO CHANGE <<< -- local particle [id:%d] %s and %s than server particle by %d, "
"particle.isNewlyCreated()=%s\n",
printf(">>> NO CHANGE <<< -- local particle [id:%d] %s particle.isNewlyCreated()=%s\n",
particle.getID(), (changedOnServer ? "CHANGED" : "same"),
(localOlder ? "OLDER" : "NEWER"),
difference, debug::valueOf(particle.isNewlyCreated()) );
debug::valueOf(particle.isNewlyCreated()) );
}
}
return true;

View file

@ -54,7 +54,7 @@ PACKET_VERSION versionForPacketType(PACKET_TYPE type) {
return 2;
case PACKET_TYPE_PARTICLE_DATA:
return 3;
return 4;
default:
return 0;

View file

@ -30,10 +30,15 @@ uint64_t usecTimestamp(const timeval *time) {
return (time->tv_sec * 1000000 + time->tv_usec);
}
int usecTimestampNowAdjust = 0;
void usecTimestampNowForceClockSkew(int clockSkew) {
::usecTimestampNowAdjust = clockSkew;
}
uint64_t usecTimestampNow() {
timeval now;
gettimeofday(&now, NULL);
return (now.tv_sec * 1000000 + now.tv_usec);
return (now.tv_sec * 1000000 + now.tv_usec) + ::usecTimestampNowAdjust;
}
float randFloat () {

View file

@ -56,6 +56,7 @@ static const uint64_t USECS_PER_SECOND = 1000 * 1000;
uint64_t usecTimestamp(const timeval *time);
uint64_t usecTimestampNow();
void usecTimestampNowForceClockSkew(int clockSkew);
float randFloat();
int randIntInRange (int min, int max);