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removed extra debug messages
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1 changed files with 1 additions and 1 deletions
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@ -128,7 +128,7 @@ bool ParticleTreeElement::containsParticle(const Particle& particle) const {
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}
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bool ParticleTreeElement::updateParticle(const Particle& particle) {
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const bool wantDebug = true;
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const bool wantDebug = false;
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uint16_t numberOfParticles = _particles.size();
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for (uint16_t i = 0; i < numberOfParticles; i++) {
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if (_particles[i].getID() == particle.getID()) {
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