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Merge pull request #1516 from ada-tv/fix/xr-cleanup2
OpenXR cleanup 2, electric boogaloo
This commit is contained in:
commit
98722b3128
13 changed files with 137 additions and 170 deletions
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@ -3,8 +3,8 @@
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"channels": [
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{ "from": "OpenXR.Head", "to" : "Standard.Head", "when" : [ "Application.InHMD"] },
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{ "from": "OpenXR.LT", "to": "Standard.LT", "filters": [{"type": "deadZone", "min": 0.05}]},
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{ "from": "OpenXR.RT", "to": "Standard.RT", "filters": [{"type": "deadZone", "min": 0.05}]},
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{ "from": "OpenXR.LT", "to": "Standard.LT", "filters": [{"type": "deadZone", "min": 0.05}] },
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{ "from": "OpenXR.RT", "to": "Standard.RT", "filters": [{"type": "deadZone", "min": 0.05}] },
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{ "from": "OpenXR.LTClick", "to": "Standard.LTClick" },
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{ "from": "OpenXR.RTClick", "to": "Standard.RTClick" },
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@ -14,10 +14,7 @@
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{ "from": "OpenXR.LX", "to": "Standard.LX", "filters": [{ "type": "deadZone", "min": 0.05 }] },
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{ "from": "OpenXR.LY", "to": "Standard.LY", "filters": [{ "type": "deadZone", "min": 0.05 }] },
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{ "from": "OpenXR.LX", "to": "Actions.TranslateX", "peek": true, "filters": [{ "type": "deadZone", "min": 0.05 }] },
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{ "from": "OpenXR.LY", "to": "Actions.TranslateZ", "peek": true, "filters": [{ "type": "deadZone", "min": 0.05 }] },
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{ "from": "OpenXR.RX", "to": "Standard.RX"},
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{ "from": "OpenXR.RX", "to": "Standard.RX" },
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{ "from": "OpenXR.RY", "to": "Standard.RY" },
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{ "from": "OpenXR.LS", "to": "Standard.LS" },
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@ -2,7 +2,7 @@
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"name": "Standard to Action",
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"channels": [
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{ "from": "Standard.LY",
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"when": ["Application.RightHandDominant", "!Standard.RY"],
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"when": ["Application.RightHandDominant"],
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"to": "Actions.TranslateZ"
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},
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@ -14,7 +14,7 @@
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{ "from": "Standard.LX",
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"when": [
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"Application.InHMD", "!Application.AdvancedMovement", "Application.RightHandDominant",
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"Application.SnapTurn", "!Standard.RX"
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"Application.SnapTurn"
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],
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"to": "Actions.StepYaw",
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"filters":
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@ -58,7 +58,7 @@
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},
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{ "from": "Standard.RY",
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"when": ["Application.LeftHandDominant", "!Standard.LY"],
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"when": ["Application.LeftHandDominant"],
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"to": "Actions.TranslateZ"
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},
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@ -70,7 +70,7 @@
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{ "from": "Standard.RX",
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"when": [
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"Application.InHMD", "!Application.AdvancedMovement", "Application.LeftHandDominant",
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"Application.SnapTurn", "!Standard.RX"
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"Application.SnapTurn"
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],
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"to": "Actions.StepYaw",
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"filters":
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@ -745,13 +745,6 @@ void OpenGLDisplayPlugin::present(const std::shared_ptr<RefreshRateController>&
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}
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gpu::Backend::freeGPUMemSize.set(gpu::gl::getFreeDedicatedMemory());
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// Drop current frame after presenting it once.
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// This is required for the OpenXR frame cycle, since we call xrEndFrame after presenting.
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// xrEndFrame must not be called multiple times.
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if (_presentOnlyOnce) {
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_currentFrame.reset();
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}
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} else if (alwaysPresent()) {
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refreshRateController->clockEndTime();
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internalPresent();
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@ -205,8 +205,6 @@ protected:
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QImage getScreenshot(float aspectRatio);
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QImage getSecondaryCameraScreenshot();
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bool _presentOnlyOnce = false;
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private:
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static Setting::Handle<bool> _extraLinearToSRGBConversionSetting;
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};
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@ -455,7 +455,11 @@ inline Transform::Mat4& Transform::getRotationScaleMatrixInverse(Mat4& result) c
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inline Transform& Transform::evalFromRawMatrix(const Mat4& matrix) {
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// for now works only in the case of TRS transformation
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if ((matrix[0][3] == 0.0f) && (matrix[1][3] == 0.0f) && (matrix[2][3] == 0.0f) && (matrix[3][3] == 1.0f)) {
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constexpr float MATRIX_CHECK_EPSILON = 0.0001f;
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if ((fabsf(matrix[0][3]) <= MATRIX_CHECK_EPSILON)
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&& (fabsf(matrix[1][3]) <= MATRIX_CHECK_EPSILON)
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&& (fabsf(matrix[2][3]) <= MATRIX_CHECK_EPSILON)
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&& (fabsf(1.0f - matrix[3][3]) <= MATRIX_CHECK_EPSILON)) {
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setTranslation(extractTranslation(matrix));
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evalFromRawMatrix(Mat3(matrix));
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}
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@ -304,6 +304,8 @@ void handleOpenVrEvents() {
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}
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}
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// GetEventTypeNameFromEnum is unimplemented in OpenComposite and xrizer
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#if 0
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#if DEV_BUILD
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//qDebug() << "OpenVR: Event " << activeHmd->GetEventTypeNameFromEnum((vr::EVREventType)event.eventType) << "(" << event.eventType << ")";
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// FIXME: Reinstate the line above and remove the following lines once the problem with excessive occurrences of
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@ -317,6 +319,7 @@ void handleOpenVrEvents() {
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qDebug() << "OpenVR: Event " << activeHmd->GetEventTypeNameFromEnum((vr::EVREventType)event.eventType) << "(" << event.eventType << ")";
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#endif
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#endif
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#endif
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}
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}
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@ -28,4 +28,4 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
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target_compile_definitions(openxr PRIVATE -DDONT_REDEFINE_LERP)
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endif()
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set_property(TARGET openxr PROPERTY CXX_STANDARD 20)
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set_property(TARGET openxr PROPERTY CXX_STANDARD 20)
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@ -8,7 +8,7 @@
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//
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#include "OpenXrContext.h"
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#include <qloggingcategory.h>
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#include <QLoggingCategory>
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#include <QString>
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#include <QGuiApplication>
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@ -67,8 +67,10 @@ OpenXrContext::~OpenXrContext() {
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}
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bool OpenXrContext::initInstance() {
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if (static_cast<QGuiApplication*>(qApp)->platformName() == "wayland") {
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qCCritical(xr_context_cat, "The OpenXR plugin does not support Wayland yet! Use the QT_QPA_PLATFORM=xcb environment variable to force Overte to launch with X11.");
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auto myApp = static_cast<QGuiApplication*>(qApp);
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if (myApp->platformName() == "wayland") {
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auto msg = QString::fromUtf8("The OpenXR plugin does not support Wayland yet! Use the QT_QPA_PLATFORM=xcb environment variable to force Overte to launch with X11.");
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qCCritical(xr_context_cat) << msg;
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return false;
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}
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@ -258,32 +260,45 @@ bool OpenXrContext::initGraphics() {
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}
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bool OpenXrContext::requestExitSession() {
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if (_session == XR_NULL_HANDLE) { return true; }
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XrResult result = xrRequestExitSession(_session);
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return xrCheck(_instance, result, "Failed to request exit session!");
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}
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bool OpenXrContext::initSession() {
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if (_session != XR_NULL_HANDLE) { return true; }
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XrSessionCreateInfo info = {
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.type = XR_TYPE_SESSION_CREATE_INFO,
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.next = nullptr,
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.systemId = _systemId,
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};
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#if defined(Q_OS_LINUX)
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XrGraphicsBindingOpenGLXlibKHR binding = {
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// if (wayland) {
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// blah blah...
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// info.next = &wlBinding;
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// } else
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XrGraphicsBindingOpenGLXlibKHR xlibBinding = {
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.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR,
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.xDisplay = XOpenDisplay(nullptr),
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.glxDrawable = glXGetCurrentDrawable(),
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.glxContext = glXGetCurrentContext(),
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};
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info.next = &xlibBinding;
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#elif defined(Q_OS_WIN)
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XrGraphicsBindingOpenGLWin32KHR binding = {
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.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR,
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.hDC = wglGetCurrentDC(),
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.hGLRC = wglGetCurrentContext(),
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};
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info.next = &binding;
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#else
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#error "Unsupported platform"
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#endif
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XrSessionCreateInfo info = {
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.type = XR_TYPE_SESSION_CREATE_INFO,
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.next = &binding,
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.systemId = _systemId,
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};
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XrResult result = xrCreateSession(_instance, &info, &_session);
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return xrCheck(_instance, result, "Failed to create session");
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@ -398,6 +413,7 @@ bool OpenXrContext::updateSessionState(XrSessionState newState) {
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return false;
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_shouldQuit = true;
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_shouldRunFrameCycle = false;
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_session = XR_NULL_HANDLE;
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qCDebug(xr_context_cat, "Destroyed session");
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break;
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}
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@ -30,9 +30,6 @@ constexpr GLint XR_PREFERRED_COLOR_FORMAT = GL_SRGB8_ALPHA8;
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OpenXrDisplayPlugin::OpenXrDisplayPlugin(std::shared_ptr<OpenXrContext> c) {
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_context = c;
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_presentOnlyOnce = true;
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_lastFrameTime = 1.0f / 90.0f;
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_estimatedTargetFramerate = 90.0f;
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}
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bool OpenXrDisplayPlugin::isSupported() const {
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@ -84,11 +81,9 @@ glm::mat4 OpenXrDisplayPlugin::getCullingProjection(const glm::mat4& baseProject
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return getEyeProjection(Left, baseProjection);
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}
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// OpenXR doesn't give us a target framerate,
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// but it does do vsync on its own,
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// so just push out frames as vsync allows
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float OpenXrDisplayPlugin::getTargetFrameRate() const {
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return std::numeric_limits<float>::max();
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// predictedDisplayPeriod is delta nanoseconds, so convert it to frames per second
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return std::max(1.0f, 1.0f / (_lastFrameState.predictedDisplayPeriod / 1e9f));
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}
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bool OpenXrDisplayPlugin::initViews() {
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@ -260,15 +255,6 @@ void OpenXrDisplayPlugin::init() {
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emit deviceConnected(getName());
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}
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// FIXME: For some reason, OpenVR and OVR don't need this,
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// and the game tick counter works as expected. In XR, it
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// doesn't behave properly, so we have to emulate vsync delay manually.
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void OpenXrDisplayPlugin::idle() {
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float remainingUntilFrame = std::max(0.0f, _lastFrameTime - (1.0f / _estimatedTargetFramerate));
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std::chrono::duration<float, std::ratio<1>> duration(remainingUntilFrame);
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std::this_thread::sleep_for(duration);
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}
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const QString OpenXrDisplayPlugin::getName() const {
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return QString("OpenXR: %1").arg(_context->_systemName);
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}
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@ -337,8 +323,6 @@ void OpenXrDisplayPlugin::resetSensors() {
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}
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bool OpenXrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
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std::chrono::time_point measureStart = std::chrono::high_resolution_clock::now();
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_context->pollEvents();
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if (_context->_shouldQuit) {
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@ -347,112 +331,24 @@ bool OpenXrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
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}
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if (!_context->_shouldRunFrameCycle) {
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qCWarning(xr_display_cat, "beginFrameRender: Shoudln't run frame cycle. Skipping renderin frame %d", frameIndex);
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qCWarning(xr_display_cat, "beginFrameRender: Shouldn't run frame cycle. Skipping renderin frame %d", frameIndex);
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return true;
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}
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// Wait for present thread
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// Actually wait for xrEndFrame to happen.
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bool haveFrameToSubmit = true;
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{
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std::unique_lock<std::mutex> lock(_haveFrameMutex);
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haveFrameToSubmit = _haveFrameToSubmit;
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}
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while (haveFrameToSubmit) {
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std::this_thread::sleep_for(std::chrono::microseconds(10));
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{
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std::unique_lock<std::mutex> lock(_haveFrameMutex);
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haveFrameToSubmit = _haveFrameToSubmit;
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}
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}
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_lastFrameState = { .type = XR_TYPE_FRAME_STATE };
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XrResult result = xrWaitFrame(_context->_session, nullptr, &_lastFrameState);
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if (!xrCheck(_context->_instance, result, "xrWaitFrame failed"))
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return false;
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if (!_context->beginFrame())
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return false;
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_context->_lastPredictedDisplayTime = _lastFrameState.predictedDisplayTime;
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std::vector<XrView> eye_views(_viewCount);
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for (uint32_t i = 0; i < _viewCount; i++) {
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eye_views[i].type = XR_TYPE_VIEW;
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}
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// TODO: Probably shouldn't call xrLocateViews twice. Use only view space views?
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XrViewLocateInfo eyeViewLocateInfo = {
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.type = XR_TYPE_VIEW_LOCATE_INFO,
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.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
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.displayTime = _lastFrameState.predictedDisplayTime,
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.space = _context->_viewSpace,
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};
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XrViewState eyeViewState = { .type = XR_TYPE_VIEW_STATE };
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result = xrLocateViews(_context->_session, &eyeViewLocateInfo, &eyeViewState, _viewCount, &_viewCount, eye_views.data());
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if (!xrCheck(_context->_instance, result, "Could not locate views"))
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return false;
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for (uint32_t i = 0; i < 2; i++) {
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vec3 eyePosition = xrVecToGlm(eye_views[i].pose.position);
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quat eyeOrientation = xrQuatToGlm(eye_views[i].pose.orientation);
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_eyeOffsets[i] = controller::Pose(eyePosition, eyeOrientation).getMatrix();
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}
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_lastViewState = { .type = XR_TYPE_VIEW_STATE };
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XrViewLocateInfo viewLocateInfo = {
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.type = XR_TYPE_VIEW_LOCATE_INFO,
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.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
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.displayTime = _lastFrameState.predictedDisplayTime,
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.space = _context->_stageSpace,
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};
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result = xrLocateViews(_context->_session, &viewLocateInfo, &_lastViewState, _viewCount, &_viewCount, _views.value().data());
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if (!xrCheck(_context->_instance, result, "Could not locate views"))
|
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return false;
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for (uint32_t i = 0; i < _viewCount; i++) {
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_projectionLayerViews[i].pose = _views.value()[i].pose;
|
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_projectionLayerViews[i].fov = _views.value()[i].fov;
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}
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XrSpaceLocation headLocation = {
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.type = XR_TYPE_SPACE_LOCATION,
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.pose = XR_INDENTITY_POSE,
|
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};
|
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xrLocateSpace(_context->_viewSpace, _context->_stageSpace, _lastFrameState.predictedDisplayTime, &headLocation);
|
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|
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glm::vec3 headPosition = xrVecToGlm(headLocation.pose.position);
|
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glm::quat headOrientation = xrQuatToGlm(headLocation.pose.orientation);
|
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_context->_lastHeadPose = controller::Pose(headPosition, headOrientation);
|
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|
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_currentRenderFrameInfo = FrameInfo();
|
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_currentRenderFrameInfo.renderPose = _context->_lastHeadPose.getMatrix();
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_currentRenderFrameInfo.presentPose = _currentRenderFrameInfo.renderPose;
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_frameInfos[frameIndex] = _currentRenderFrameInfo;
|
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_currentRenderFrameInfo.predictedDisplayTime = _lastFrameState.predictedDisplayTime / 1e9;
|
||||
|
||||
std::chrono::time_point measureEnd = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double, std::ratio<1>> delta = measureEnd - measureStart;
|
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_lastFrameTime = delta.count();
|
||||
auto newEstimatedFramerate =(1.0f / _lastFrameTime);
|
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if (_estimatedTargetFramerate < newEstimatedFramerate) {
|
||||
_estimatedTargetFramerate = newEstimatedFramerate;
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||||
}
|
||||
withNonPresentThreadLock([&] {
|
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_currentRenderFrameInfo.renderPose = _context->_lastHeadPose.getMatrix();
|
||||
_currentRenderFrameInfo.presentPose = _context->_lastHeadPose.getMatrix();
|
||||
_frameInfos[frameIndex] = _currentRenderFrameInfo;
|
||||
});
|
||||
|
||||
return HmdDisplayPlugin::beginFrameRender(frameIndex);
|
||||
}
|
||||
|
||||
void OpenXrDisplayPlugin::submitFrame(const gpu::FramePointer& newFrame) {
|
||||
OpenGLDisplayPlugin::submitFrame(newFrame);
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(_haveFrameMutex);
|
||||
_haveFrameToSubmit = true;
|
||||
}
|
||||
}
|
||||
|
||||
void OpenXrDisplayPlugin::compositeLayers() {
|
||||
|
@ -468,11 +364,20 @@ void OpenXrDisplayPlugin::compositeLayers() {
|
|||
|
||||
void OpenXrDisplayPlugin::hmdPresent() {
|
||||
if (!_context->_shouldRunFrameCycle) {
|
||||
qCWarning(xr_display_cat, "hmdPresent: Shoudln't run frame cycle. Skipping renderin frame %d",
|
||||
qCWarning(xr_display_cat, "hmdPresent: Shouldn't run frame cycle. Skipping renderin frame %d",
|
||||
_currentFrame->frameIndex);
|
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return;
|
||||
}
|
||||
|
||||
_lastFrameState = { .type = XR_TYPE_FRAME_STATE };
|
||||
XrResult result = xrWaitFrame(_context->_session, nullptr, &_lastFrameState);
|
||||
|
||||
if (!xrCheck(_context->_instance, result, "xrWaitFrame failed"))
|
||||
return;
|
||||
|
||||
if (!_context->beginFrame())
|
||||
return;
|
||||
|
||||
if (_lastFrameState.shouldRender) {
|
||||
// TODO: Use multiview swapchain
|
||||
for (uint32_t i = 0; i < 2; i++) {
|
||||
|
@ -509,11 +414,6 @@ void OpenXrDisplayPlugin::hmdPresent() {
|
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endFrame();
|
||||
|
||||
_presentRate.increment();
|
||||
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(_haveFrameMutex);
|
||||
_haveFrameToSubmit = false;
|
||||
}
|
||||
}
|
||||
|
||||
bool OpenXrDisplayPlugin::endFrame() {
|
||||
|
@ -561,6 +461,67 @@ bool OpenXrDisplayPlugin::isHmdMounted() const {
|
|||
}
|
||||
|
||||
void OpenXrDisplayPlugin::updatePresentPose() {
|
||||
if (_lastFrameState.predictedDisplayTime == 0) { return; }
|
||||
|
||||
_context->_lastPredictedDisplayTime = _lastFrameState.predictedDisplayTime;
|
||||
|
||||
auto predictedDisplayTime = _lastFrameState.predictedDisplayTime;
|
||||
|
||||
std::vector<XrView> eye_views(_viewCount);
|
||||
for (uint32_t i = 0; i < _viewCount; i++) {
|
||||
eye_views[i].type = XR_TYPE_VIEW;
|
||||
}
|
||||
|
||||
// TODO: Probably shouldn't call xrLocateViews twice. Use only view space views?
|
||||
XrViewLocateInfo eyeViewLocateInfo = {
|
||||
.type = XR_TYPE_VIEW_LOCATE_INFO,
|
||||
.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
|
||||
.displayTime = predictedDisplayTime,
|
||||
.space = _context->_viewSpace,
|
||||
};
|
||||
|
||||
XrViewState eyeViewState = { .type = XR_TYPE_VIEW_STATE };
|
||||
|
||||
XrResult result = xrLocateViews(_context->_session, &eyeViewLocateInfo, &eyeViewState, _viewCount, &_viewCount, eye_views.data());
|
||||
if (!xrCheck(_context->_instance, result, "Could not locate views"))
|
||||
return;
|
||||
|
||||
for (uint32_t i = 0; i < 2; i++) {
|
||||
vec3 eyePosition = xrVecToGlm(eye_views[i].pose.position);
|
||||
quat eyeOrientation = xrQuatToGlm(eye_views[i].pose.orientation);
|
||||
_eyeOffsets[i] = controller::Pose(eyePosition, eyeOrientation).getMatrix();
|
||||
}
|
||||
|
||||
_lastViewState = { .type = XR_TYPE_VIEW_STATE };
|
||||
|
||||
XrViewLocateInfo viewLocateInfo = {
|
||||
.type = XR_TYPE_VIEW_LOCATE_INFO,
|
||||
.viewConfigurationType = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO,
|
||||
.displayTime = predictedDisplayTime,
|
||||
.space = _context->_stageSpace,
|
||||
};
|
||||
|
||||
result = xrLocateViews(_context->_session, &viewLocateInfo, &_lastViewState, _viewCount, &_viewCount, _views.value().data());
|
||||
if (!xrCheck(_context->_instance, result, "Could not locate views"))
|
||||
return;
|
||||
|
||||
for (uint32_t i = 0; i < _viewCount; i++) {
|
||||
_projectionLayerViews[i].pose = _views.value()[i].pose;
|
||||
_projectionLayerViews[i].fov = _views.value()[i].fov;
|
||||
}
|
||||
|
||||
XrSpaceLocation headLocation = {
|
||||
.type = XR_TYPE_SPACE_LOCATION,
|
||||
.pose = XR_INDENTITY_POSE,
|
||||
};
|
||||
xrLocateSpace(_context->_viewSpace, _context->_stageSpace, predictedDisplayTime, &headLocation);
|
||||
|
||||
glm::vec3 headPosition = xrVecToGlm(headLocation.pose.position);
|
||||
glm::quat headOrientation = xrQuatToGlm(headLocation.pose.orientation);
|
||||
_context->_lastHeadPose = controller::Pose(headPosition, headOrientation);
|
||||
|
||||
_currentPresentFrameInfo.presentPose = _context->_lastHeadPose.getMatrix();
|
||||
_currentPresentFrameInfo.predictedDisplayTime = _lastFrameState.predictedDisplayTime / 1e9;
|
||||
}
|
||||
|
||||
int OpenXrDisplayPlugin::getRequiredThreadCount() const {
|
||||
|
|
|
@ -26,8 +26,6 @@ public:
|
|||
|
||||
void init() override;
|
||||
|
||||
void idle() override;
|
||||
|
||||
float getTargetFrameRate() const override;
|
||||
bool hasAsyncReprojection() const override { return true; }
|
||||
|
||||
|
@ -86,7 +84,4 @@ private:
|
|||
|
||||
bool _haveFrameToSubmit = false;
|
||||
std::mutex _haveFrameMutex;
|
||||
|
||||
float _lastFrameTime;
|
||||
float _estimatedTargetFramerate;
|
||||
};
|
||||
|
|
|
@ -114,11 +114,6 @@ OpenXrInputPlugin::InputDevice::InputDevice(std::shared_ptr<OpenXrContext> c) :
|
|||
qCInfo(xr_input_cat) << "Hand tracking supported:" << _context->_handTrackingSupported;
|
||||
}
|
||||
|
||||
OpenXrInputPlugin::InputDevice::~InputDevice() {
|
||||
if (_handTracker[0] != XR_NULL_HANDLE) { _context->xrDestroyHandTrackerEXT(_handTracker[0]); }
|
||||
if (_handTracker[1] != XR_NULL_HANDLE) { _context->xrDestroyHandTrackerEXT(_handTracker[1]); }
|
||||
}
|
||||
|
||||
void OpenXrInputPlugin::InputDevice::focusOutEvent() {
|
||||
_axisStateMap.clear();
|
||||
_buttonPressedMap.clear();
|
||||
|
@ -141,6 +136,10 @@ bool OpenXrInputPlugin::InputDevice::triggerHapticPulse(float strength, float du
|
|||
|
||||
auto path = (index == 0) ? "left_haptic" : "right_haptic";
|
||||
|
||||
// FIXME: sometimes something bugs out and hammers this,
|
||||
// and the controller vibrates really loudly until another
|
||||
// haptic pulse is triggered
|
||||
// The OpenVR plugin has a lock protecting these
|
||||
if (!_actions.at(path)->applyHaptic(xrDuration, XR_FREQUENCY_UNSPECIFIED, 0.5f * strength)) {
|
||||
qCCritical(xr_input_cat) << "Failed to apply haptic feedback!";
|
||||
}
|
||||
|
@ -418,6 +417,9 @@ bool OpenXrInputPlugin::InputDevice::initActions() {
|
|||
if (!xrCheck(instance, result, "Failed to create action set."))
|
||||
return false;
|
||||
|
||||
// NOTE: The "squeeze" actions have quite a high deadzone in the controller config.
|
||||
// A lot of our controller scripts currently only check for (squeeze > 0),
|
||||
// which means controllers like the Index ones will be way too sensitive.
|
||||
std::map<std::string, std::pair<std::string, XrActionType>> actionTypes = {
|
||||
{"left_primary_click", {"Left Primary", XR_ACTION_TYPE_BOOLEAN_INPUT}},
|
||||
{"left_secondary_click", {"Left Secondary (Tablet)", XR_ACTION_TYPE_BOOLEAN_INPUT}},
|
||||
|
|
|
@ -75,8 +75,6 @@ private:
|
|||
public:
|
||||
InputDevice(std::shared_ptr<OpenXrContext> c);
|
||||
|
||||
~InputDevice();
|
||||
|
||||
private:
|
||||
controller::Input::NamedVector getAvailableInputs() const override;
|
||||
QString getDefaultMappingConfig() const override;
|
||||
|
|
|
@ -51,9 +51,7 @@
|
|||
return;
|
||||
}
|
||||
|
||||
if (value === 1 && Controller.Hardware.OculusTouch !== undefined) {
|
||||
rotate180();
|
||||
} else if (Controller.Hardware.Vive !== undefined) {
|
||||
if (Controller.Hardware.Vive !== undefined) {
|
||||
if (value > 0.75 && inFlipTurn === false) {
|
||||
inFlipTurn = true;
|
||||
rotate180();
|
||||
|
@ -61,6 +59,8 @@
|
|||
inFlipTurn = false;
|
||||
}, TURN_RATE);
|
||||
}
|
||||
} else {
|
||||
rotate180();
|
||||
}
|
||||
return;
|
||||
});
|
||||
|
@ -71,9 +71,7 @@
|
|||
return;
|
||||
}
|
||||
|
||||
if (value === 1 && Controller.Hardware.OculusTouch !== undefined) {
|
||||
rotate180();
|
||||
} else if (Controller.Hardware.Vive !== undefined) {
|
||||
if (Controller.Hardware.Vive !== undefined) {
|
||||
if (value > 0.75 && inFlipTurn === false) {
|
||||
inFlipTurn = true;
|
||||
rotate180();
|
||||
|
@ -81,6 +79,8 @@
|
|||
inFlipTurn = false;
|
||||
}, TURN_RATE);
|
||||
}
|
||||
} else {
|
||||
rotate180();
|
||||
}
|
||||
return;
|
||||
});
|
||||
|
@ -96,7 +96,7 @@
|
|||
registerBasicMapping();
|
||||
|
||||
Script.setTimeout(function() {
|
||||
if (MyAvatar.useAdvanceMovementControls) {
|
||||
if (MyAvatar.useAdvancedMovementControls) {
|
||||
Controller.disableMapping(DRIVING_MAPPING_NAME);
|
||||
} else {
|
||||
Controller.enableMapping(DRIVING_MAPPING_NAME);
|
||||
|
@ -112,7 +112,7 @@
|
|||
|
||||
HMD.displayModeChanged.connect(function(isHMDMode) {
|
||||
if (isHMDMode) {
|
||||
if (Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) {
|
||||
if (Controller.Hardware.OpenXR !== undefined || Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) {
|
||||
if (MyAvatar.useAdvancedMovementControls) {
|
||||
Controller.disableMapping(DRIVING_MAPPING_NAME);
|
||||
} else {
|
||||
|
@ -131,7 +131,7 @@
|
|||
|
||||
|
||||
function update() {
|
||||
if ((Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) && HMD.active) {
|
||||
if ((Controller.Hardware.OpenXR !== undefined || Controller.Hardware.Vive !== undefined || Controller.Hardware.OculusTouch !== undefined) && HMD.active) {
|
||||
var flying = MyAvatar.getFlyingEnabled();
|
||||
var driving = MyAvatar.useAdvancedMovementControls;
|
||||
|
||||
|
|
Loading…
Reference in a new issue