some spacing cleanup in Head

This commit is contained in:
Stephen Birarda 2013-08-15 16:09:00 -07:00
parent 50e062edf2
commit 9816e1d9a8

View file

@ -23,8 +23,7 @@
#include "SerialInterface.h"
#include "world.h"
enum eyeContactTargets
{
enum eyeContactTargets {
LEFT_EYE,
RIGHT_EYE,
MOUTH
@ -66,7 +65,7 @@ public:
glm::vec3 getPosition() const { return _position; }
const glm::vec3& getEyePosition() const { return _eyePosition; }
glm::vec3 getRightDirection() const { return getOrientation() * IDENTITY_RIGHT; }
glm::vec3 getUpDirection () const { return getOrientation() * IDENTITY_UP; }
glm::vec3 getUpDirection() const { return getOrientation() * IDENTITY_UP; }
glm::vec3 getFrontDirection() const { return getOrientation() * IDENTITY_FRONT; }
Face& getFace() { return _face; }
@ -82,8 +81,7 @@ private:
Head(const Head&);
Head& operator= (const Head&);
struct Nose
{
struct Nose {
glm::vec3 top;
glm::vec3 left;
glm::vec3 right;