diff --git a/assignment-client/src/audio/AudioMixerSlave.cpp b/assignment-client/src/audio/AudioMixerSlave.cpp index 86e6d21d66..6d150a0dc3 100644 --- a/assignment-client/src/audio/AudioMixerSlave.cpp +++ b/assignment-client/src/audio/AudioMixerSlave.cpp @@ -48,7 +48,7 @@ void sendEnvironmentPacket(const SharedNodePointer& node, AudioMixerClientData& // mix helpers inline float approximateGain(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd, const glm::vec3& relativePosition); -inline float computeGain(AudioMixerClientData& listenerNodeData, const AvatarAudioStream& listeningNodeStream, +inline float computeGain(const AudioMixerClientData& listenerNodeData, const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd, const glm::vec3& relativePosition, bool isEcho); inline float computeAzimuth(const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd, const glm::vec3& relativePosition); @@ -488,7 +488,7 @@ float approximateGain(const AvatarAudioStream& listeningNodeStream, const Positi // avatar: skip master gain - it is constant for all streams } -float computeGain(AudioMixerClientData& listenerNodeData, const AvatarAudioStream& listeningNodeStream, +float computeGain(const AudioMixerClientData& listenerNodeData, const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd, const glm::vec3& relativePosition, bool isEcho) { float gain = 1.0f;