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add a comment for size guard
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@ -1115,6 +1115,8 @@ void AvatarData::sendBillboardPacket() {
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if (!_billboard.isEmpty()) {
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if (!_billboard.isEmpty()) {
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auto nodeList = DependencyManager::get<NodeList>();
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auto nodeList = DependencyManager::get<NodeList>();
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// This makes sure the billboard won't be too large to send.
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// Once more protocol changes are done and we can send blocks of data we can support sending > MTU sized billboards.
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if (_billboard.size() <= NLPacket::maxPayloadSize(PacketType::AvatarBillboard)) {
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if (_billboard.size() <= NLPacket::maxPayloadSize(PacketType::AvatarBillboard)) {
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auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, _billboard.size());
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auto billboardPacket = NLPacket::create(PacketType::AvatarBillboard, _billboard.size());
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billboardPacket->write(_billboard);
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billboardPacket->write(_billboard);
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