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prototype has no code and isn't used
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@ -95,7 +95,6 @@ public:
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void deleteEntity(const EntityItemID& entityID, bool force = false, bool ignoreWarnings = false);
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void deleteEntity(const EntityItemID& entityID, bool force = false, bool ignoreWarnings = false);
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void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false, bool ignoreWarnings = false);
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void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false, bool ignoreWarnings = false);
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void removeEntityFromSimulation(EntityItem* entity);
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/// \param position point of query in world-frame (meters)
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/// \param position point of query in world-frame (meters)
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/// \param targetRadius radius of query (meters)
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/// \param targetRadius radius of query (meters)
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