Merge pull request #15706 from sabrina-shanman/bug_avatar_res-state

(BUGZ-429) Fix stuck transition due to removing sub render items before parent
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Shannon Romano 2019-06-07 12:23:15 -07:00 committed by GitHub
commit 96a9092847
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@ -558,14 +558,20 @@ void Scene::removeItemTransition(ItemID itemId) {
auto& item = _items[itemId];
TransitionStage::Index transitionId = item.getTransitionId();
if (!render::TransitionStage::isIndexInvalid(transitionId)) {
auto finishedOperators = _transitionFinishedOperatorMap[transitionId];
for (auto finishedOperator : finishedOperators) {
if (finishedOperator) {
finishedOperator();
const auto& transition = transitionStage->getTransition(transitionId);
const auto transitionOwner = transition.itemId;
if (transitionOwner == itemId) {
// No more items will be using this transition. Clean it up.
auto finishedOperators = _transitionFinishedOperatorMap[transitionId];
for (auto finishedOperator : finishedOperators) {
if (finishedOperator) {
finishedOperator();
}
}
_transitionFinishedOperatorMap.erase(transitionId);
transitionStage->removeTransition(transitionId);
}
_transitionFinishedOperatorMap.erase(transitionId);
transitionStage->removeTransition(transitionId);
setItemTransition(itemId, render::TransitionStage::INVALID_INDEX);
}
}