From 966499b9e5e5edf7d07a4477a34605b0607e1318 Mon Sep 17 00:00:00 2001 From: Seth Alves Date: Fri, 16 Oct 2015 10:17:17 -0700 Subject: [PATCH] continually activate (in the bullet sense) a held object --- interface/src/avatar/AvatarActionHold.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/interface/src/avatar/AvatarActionHold.cpp b/interface/src/avatar/AvatarActionHold.cpp index bdd2a9c08a..6568f8932e 100644 --- a/interface/src/avatar/AvatarActionHold.cpp +++ b/interface/src/avatar/AvatarActionHold.cpp @@ -78,6 +78,7 @@ void AvatarActionHold::updateActionWorker(float deltaTimeStep) { if (_kinematic) { doKinematicUpdate(deltaTimeStep); } else { + activateBody(); ObjectActionSpring::updateActionWorker(deltaTimeStep); } }