Typo: unlock=>lock in rednerDebugMeshBoxes.

This commit is contained in:
Howard Stearns 2015-05-18 14:05:13 -07:00
parent 7e1b6a48c5
commit 95be605233

View file

@ -971,7 +971,7 @@ bool Model::renderCore(float alpha, RenderMode mode, RenderArgs* args) {
void Model::renderDebugMeshBoxes() { void Model::renderDebugMeshBoxes() {
int colorNdx = 0; int colorNdx = 0;
_mutex.unlock(); _mutex.lock();
foreach(AABox box, _calculatedMeshBoxes) { foreach(AABox box, _calculatedMeshBoxes) {
if (_debugMeshBoxesID == GeometryCache::UNKNOWN_ID) { if (_debugMeshBoxesID == GeometryCache::UNKNOWN_ID) {
_debugMeshBoxesID = DependencyManager::get<GeometryCache>()->allocateID(); _debugMeshBoxesID = DependencyManager::get<GeometryCache>()->allocateID();