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more voxelEctomy
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parent
27d8ccb51e
commit
95bb125e48
6 changed files with 40 additions and 40 deletions
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@ -2897,21 +2897,21 @@ void Application::displaySide(Camera& whichCamera, bool selfAvatarOnly, RenderAr
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renderViewFrustum(_viewFrustum);
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}
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// render voxel fades if they exist
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if (_voxelFades.size() > 0) {
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PerformanceTimer perfTimer("voxelFades");
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// render octree fades if they exist
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if (_octreeFades.size() > 0) {
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PerformanceTimer perfTimer("octreeFades");
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PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
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"Application::displaySide() ... voxel fades...");
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_voxelFadesLock.lockForWrite();
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for(std::vector<VoxelFade>::iterator fade = _voxelFades.begin(); fade != _voxelFades.end();) {
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"Application::displaySide() ... octree fades...");
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_octreeFadesLock.lockForWrite();
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for(std::vector<OctreeFade>::iterator fade = _octreeFades.begin(); fade != _octreeFades.end();) {
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fade->render();
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if(fade->isDone()) {
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fade = _voxelFades.erase(fade);
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fade = _octreeFades.erase(fade);
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} else {
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++fade;
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}
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}
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_voxelFadesLock.unlock();
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_octreeFadesLock.unlock();
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}
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// give external parties a change to hook in
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@ -3453,13 +3453,13 @@ void Application::nodeKilled(SharedNodePointer node) {
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// Add the jurisditionDetails object to the list of "fade outs"
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if (!Menu::getInstance()->isOptionChecked(MenuOption::DontFadeOnOctreeServerChanges)) {
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VoxelFade fade(VoxelFade::FADE_OUT, NODE_KILLED_RED, NODE_KILLED_GREEN, NODE_KILLED_BLUE);
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OctreeFade fade(OctreeFade::FADE_OUT, NODE_KILLED_RED, NODE_KILLED_GREEN, NODE_KILLED_BLUE);
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fade.voxelDetails = rootDetails;
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const float slightly_smaller = 0.99f;
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fade.voxelDetails.s = fade.voxelDetails.s * slightly_smaller;
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_voxelFadesLock.lockForWrite();
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_voxelFades.push_back(fade);
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_voxelFadesLock.unlock();
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_octreeFadesLock.lockForWrite();
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_octreeFades.push_back(fade);
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_octreeFadesLock.unlock();
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}
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// If the model server is going away, remove it from our jurisdiction map so we don't send voxels to a dead server
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@ -3539,13 +3539,13 @@ int Application::parseOctreeStats(const QByteArray& packet, const SharedNodePoin
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// Add the jurisditionDetails object to the list of "fade outs"
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if (!Menu::getInstance()->isOptionChecked(MenuOption::DontFadeOnOctreeServerChanges)) {
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VoxelFade fade(VoxelFade::FADE_OUT, NODE_ADDED_RED, NODE_ADDED_GREEN, NODE_ADDED_BLUE);
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OctreeFade fade(OctreeFade::FADE_OUT, NODE_ADDED_RED, NODE_ADDED_GREEN, NODE_ADDED_BLUE);
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fade.voxelDetails = rootDetails;
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const float slightly_smaller = 0.99f;
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fade.voxelDetails.s = fade.voxelDetails.s * slightly_smaller;
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_voxelFadesLock.lockForWrite();
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_voxelFades.push_back(fade);
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_voxelFadesLock.unlock();
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_octreeFadesLock.lockForWrite();
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_octreeFades.push_back(fade);
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_octreeFadesLock.unlock();
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}
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} else {
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jurisdiction->unlock();
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@ -68,8 +68,8 @@
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#include "ui/ApplicationOverlay.h"
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#include "ui/RunningScriptsWidget.h"
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#include "ui/ToolWindow.h"
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#include "voxels/VoxelFade.h"
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#include "voxels/OctreePacketProcessor.h"
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#include "octree/OctreeFade.h"
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#include "octree/OctreePacketProcessor.h"
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#include "UndoStackScriptingInterface.h"
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@ -535,8 +535,8 @@ private:
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NodeBounds _nodeBoundsDisplay;
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std::vector<VoxelFade> _voxelFades;
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QReadWriteLock _voxelFadesLock;
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std::vector<OctreeFade> _octreeFades;
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QReadWriteLock _octreeFadesLock;
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ControllerScriptingInterface _controllerScriptingInterface;
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QPointer<LogDialog> _logDialog;
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QPointer<SnapshotShareDialog> _snapshotShareDialog;
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@ -1,5 +1,5 @@
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//
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// VoxelFade.cpp
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// OctreeFade.cpp
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// interface/src/voxels
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//
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// Created by Brad Hefta-Gaub on 8/6/13.
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@ -16,19 +16,19 @@
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#include <OctreeConstants.h>
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#include "Application.h"
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#include "VoxelFade.h"
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#include "OctreeFade.h"
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const float VoxelFade::FADE_OUT_START = 0.5f;
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const float VoxelFade::FADE_OUT_END = 0.05f;
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const float VoxelFade::FADE_OUT_STEP = 0.9f;
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const float VoxelFade::FADE_IN_START = 0.05f;
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const float VoxelFade::FADE_IN_END = 0.5f;
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const float VoxelFade::FADE_IN_STEP = 1.1f;
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const float VoxelFade::DEFAULT_RED = 0.5f;
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const float VoxelFade::DEFAULT_GREEN = 0.5f;
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const float VoxelFade::DEFAULT_BLUE = 0.5f;
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const float OctreeFade::FADE_OUT_START = 0.5f;
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const float OctreeFade::FADE_OUT_END = 0.05f;
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const float OctreeFade::FADE_OUT_STEP = 0.9f;
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const float OctreeFade::FADE_IN_START = 0.05f;
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const float OctreeFade::FADE_IN_END = 0.5f;
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const float OctreeFade::FADE_IN_STEP = 1.1f;
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const float OctreeFade::DEFAULT_RED = 0.5f;
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const float OctreeFade::DEFAULT_GREEN = 0.5f;
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const float OctreeFade::DEFAULT_BLUE = 0.5f;
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VoxelFade::VoxelFade(FadeDirection direction, float red, float green, float blue) :
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OctreeFade::OctreeFade(FadeDirection direction, float red, float green, float blue) :
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direction(direction),
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red(red),
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green(green),
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@ -37,7 +37,7 @@ VoxelFade::VoxelFade(FadeDirection direction, float red, float green, float blue
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opacity = (direction == FADE_OUT) ? FADE_OUT_START : FADE_IN_START;
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}
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void VoxelFade::render() {
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void OctreeFade::render() {
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DependencyManager::get<GlowEffect>()->begin();
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glDisable(GL_LIGHTING);
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@ -59,7 +59,7 @@ void VoxelFade::render() {
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opacity *= (direction == FADE_OUT) ? FADE_OUT_STEP : FADE_IN_STEP;
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}
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bool VoxelFade::isDone() const {
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bool OctreeFade::isDone() const {
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if (direction == FADE_OUT) {
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return opacity <= FADE_OUT_END;
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} else {
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@ -1,5 +1,5 @@
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//
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// VoxelFade.h
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// OctreeFade.h
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// interface/src/voxels
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//
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// Created by Brad Hefta-Gaub on 8/6/13.
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@ -9,12 +9,12 @@
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_VoxelFade_h
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#define hifi_VoxelFade_h
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#ifndef hifi_OctreeFade_h
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#define hifi_OctreeFade_h
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#include <OctalCode.h> // for VoxelPositionSize
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class VoxelFade {
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class OctreeFade {
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public:
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enum FadeDirection { FADE_OUT, FADE_IN};
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@ -36,11 +36,11 @@ public:
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float green;
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float blue;
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VoxelFade(FadeDirection direction = FADE_OUT, float red = DEFAULT_RED,
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OctreeFade(FadeDirection direction = FADE_OUT, float red = DEFAULT_RED,
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float green = DEFAULT_GREEN, float blue = DEFAULT_BLUE);
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void render();
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bool isDone() const;
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};
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#endif // hifi_VoxelFade_h
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#endif // hifi_OctreeFade_h
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