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deleting _dynamicsWorld doesn't crash on shutdown
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1 changed files with 2 additions and 2 deletions
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@ -36,8 +36,8 @@ PhysicsEngine::~PhysicsEngine() {
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delete _collisionDispatcher;
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delete _broadphaseFilter;
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delete _constraintSolver;
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// delete _dynamicsWorld;
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// delete _ghostPairCallback;
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delete _dynamicsWorld;
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delete _ghostPairCallback;
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}
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// begin EntitySimulation overrides
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